![]() Save and reload appears okay for the duck mesh at https://collada.org/owl/download.php?sess=0&parent=126&expand=1&order=name&curview=0&binary=1&id=698/ However, one attempt at trying to load a more complicated scene failed (errors on console, only triangles appearing in mesh viewer). Not sure if this is really and OAR load problem. Needs more investigation. |
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External | ||
Tests | ||
ArchiveConstants.cs | ||
TarArchiveReader.cs | ||
TarArchiveWriter.cs |