OpenSimMirror/OpenSim/Framework
Justin Clarke Casey ff59280e9e * Reinsert 3 second land loading delay of r3132 accidentally removed in r3141.
* Sorry Tedd!
2008-01-24 10:08:11 +00:00
..
AssetLoader/Filesystem * Mother of all commits: 2008-01-15 02:09:55 +00:00
Communications * Shutting down child agents properly in neighbor regions. 2008-01-21 23:04:42 +00:00
Configuration * Mother of all commits: 2008-01-15 02:09:55 +00:00
Console * Changing log messages to use 24 hour clock rather than 12 hour - hope nobody objects 2008-01-23 19:38:12 +00:00
Data * Following on from sdague's r3144, commenting out other parts of TribalMedia 2008-01-21 18:39:54 +00:00
Data.DB4o * Added hooks for logout to all IUserService and all that implement it. 2008-01-20 23:08:50 +00:00
Data.MSSQL * Added hooks for logout to all IUserService and all that implement it. 2008-01-20 23:08:50 +00:00
Data.MySQL * Reinsert 3 second land loading delay of r3132 accidentally removed in r3141. 2008-01-24 10:08:11 +00:00
Data.SQLite put the number in front of the migrations to make them easier to deal with 2008-01-23 20:42:50 +00:00
RegionLoader * Mother of all commits: 2008-01-15 02:09:55 +00:00
Servers * Mother of all commits: 2008-01-15 02:09:55 +00:00
ACL.cs * Moved OpenSim/Framework/General to OpenSim/Framework for great justice. 2007-10-31 07:28:23 +00:00
AgentCircuitData.cs * Mother of all commits: 2008-01-15 02:09:55 +00:00
AgentCircuitManager.cs * Optimized usings 2007-12-27 21:41:48 +00:00
AgentInventory.cs * Mother of all commits: 2008-01-15 02:09:55 +00:00
AssemblyInfo.cs * Mother of all commits: 2008-01-15 02:09:55 +00:00
AssetBase.cs * Mother of all commits: 2008-01-15 02:09:55 +00:00
AssetConfig.cs * Mother of all commits: 2008-01-15 02:09:55 +00:00
AssetLandmark.cs * Optimized usings 2007-12-27 21:41:48 +00:00
AssetRequest.cs Set svn:eol-style. Cleaned up set-eol-style.sh a bit. 2007-12-15 02:36:31 +00:00
AssetStorage.cs * Optimized usings 2007-12-27 21:41:48 +00:00
AuthenticateResponse.cs * Optimized usings 2007-12-27 21:41:48 +00:00
AvatarWearable.cs * Optimized usings 2007-12-27 21:41:48 +00:00
BlockingQueue.cs * Added lock to Contains to avoid enumeration exceptions 2008-01-03 12:55:23 +00:00
ChildAgentDataUpdate.cs * Enabled dead region tracking for ChildAgentDataUpdates 2008-01-22 08:52:51 +00:00
ClientManager.cs * possibly the least significant commit so far into 2008 2008-01-04 21:18:01 +00:00
ConfigurationMember.cs * Mother of all commits: 2008-01-15 02:09:55 +00:00
ConfigurationOption.cs * Mother of all commits: 2008-01-15 02:09:55 +00:00
Culture.cs * Moved OpenSim/Framework/General to OpenSim/Framework for great justice. 2007-10-31 07:28:23 +00:00
EstateSettings.cs * Mother of all commits: 2008-01-15 02:09:55 +00:00
FriendListItem.cs * More message server methods 2008-01-07 07:48:35 +00:00
GridConfig.cs * Mother of all commits: 2008-01-15 02:09:55 +00:00
GridInstantMessage.cs * You can add and remove a friend in standalone now within the same simulator. It saves. 2008-01-01 06:12:04 +00:00
IAssetLoader.cs * Refactored out function to load specified AssetSet Xml 2008-01-02 07:13:34 +00:00
IAssetProvider.cs * Moved OpenSim/Framework/General to OpenSim/Framework for great justice. 2007-10-31 07:28:23 +00:00
IAssetServer.cs Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main 2007-12-28 22:13:43 +00:00
IClientAPI.cs * Enabled dead region tracking for ChildAgentDataUpdates 2008-01-22 08:52:51 +00:00
IGenericConfig.cs * Optimized usings 2007-12-27 21:41:48 +00:00
IPlugin.cs * Moved OpenSim/Framework/General to OpenSim/Framework for great justice. 2007-10-31 07:28:23 +00:00
IRegionCommsListener.cs * Shutting down child agents properly in neighbor regions. 2008-01-21 23:04:42 +00:00
IRegionLoader.cs * Optimized usings 2007-12-27 21:41:48 +00:00
IScene.cs * Added the ability for estate managers to use the magic secondlife blue card of death to send out region and estate messages. 2008-01-04 02:24:05 +00:00
IUserData.cs * Added hooks for logout to all IUserService and all that implement it. 2008-01-20 23:08:50 +00:00
IUserService.cs * Added hooks for logout to all IUserService and all that implement it. 2008-01-20 23:08:50 +00:00
InventoryConfig.cs * Mother of all commits: 2008-01-15 02:09:55 +00:00
InventoryItemBase.cs Correctly output library inventory folder type and version information 2007-12-31 18:26:24 +00:00
LandData.cs * Mother of all commits: 2008-01-15 02:09:55 +00:00
Login.cs * Mother of all commits: 2008-01-15 02:09:55 +00:00
MapBlockData.cs * Moved OpenSim/Framework/General to OpenSim/Framework for great justice. 2007-10-31 07:28:23 +00:00
MessageServerConfig.cs * Mother of all commits: 2008-01-15 02:09:55 +00:00
NeighbourInfo.cs * Optimized usings 2007-12-27 21:41:48 +00:00
NetworkServersInfo.cs * Mother of all commits: 2008-01-15 02:09:55 +00:00
PacketPool.cs Whitespace cleanup. 2008-01-10 06:49:29 +00:00
PrimitiveBaseShape.cs * removed unused PrimScale on PrimitiveBaseShape (use Scale instead) 2008-01-10 13:37:59 +00:00
RegionCommsListener.cs * Shutting down child agents properly in neighbor regions. 2008-01-21 23:04:42 +00:00
RegionHandle.cs * Moved OpenSim/Framework/General to OpenSim/Framework for great justice. 2007-10-31 07:28:23 +00:00
RegionInfo.cs * Mother of all commits: 2008-01-15 02:09:55 +00:00
Remoting.cs * Optimized usings 2007-12-27 21:41:48 +00:00
SerializableRegionInfo.cs * Optimized usings 2007-12-27 21:41:48 +00:00
TaskInventoryItem.cs * Fix mantis 345 - it is now possible to duplicate prims directly in the region again without breakage 2008-01-16 20:27:12 +00:00
UserConfig.cs * Mother of all commits: 2008-01-15 02:09:55 +00:00
UserProfileData.cs * Added a hashtable based HTTP processor in preparation of the web_login_key 2008-01-09 04:13:04 +00:00
Util.cs * Added ReadEtcIssue to Util 2008-01-23 23:32:19 +00:00
sLLVector3.cs * You can add and remove a friend in standalone now within the same simulator. It saves. 2008-01-01 06:12:04 +00:00