OpenSimMirror/ThirdParty/SmartThreadPool
Diva Canto e4cb7af98a Updated all existing AssemblyVersions's to 0.7.5.*. Many DLLs still don't have an AssemblyInfo file. 2012-11-13 19:26:43 -08:00
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AssemblyInfo.cs Updated all existing AssemblyVersions's to 0.7.5.*. Many DLLs still don't have an AssemblyInfo file. 2012-11-13 19:26:43 -08:00
CallerThreadContext.cs * This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active. 2008-05-30 12:27:06 +00:00
Exceptions.cs * This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active. 2008-05-30 12:27:06 +00:00
Interfaces.cs * This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active. 2008-05-30 12:27:06 +00:00
PriorityQueue.cs * This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active. 2008-05-30 12:27:06 +00:00
STPPerformanceCounter.cs last round of warning squashing. calling it a day now. 2008-06-27 23:03:39 +00:00
STPStartInfo.cs * This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active. 2008-05-30 12:27:06 +00:00
SmartThreadPool.cs * Allow SmartThreadPool to be initialized without setting max stack size (like the original implementation) 2009-10-22 01:30:12 -07:00
WIGStartInfo.cs * This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active. 2008-05-30 12:27:06 +00:00
WorkItem.cs * This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active. 2008-05-30 12:27:06 +00:00
WorkItemFactory.cs * This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active. 2008-05-30 12:27:06 +00:00
WorkItemInfo.cs * This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active. 2008-05-30 12:27:06 +00:00
WorkItemsGroup.cs * This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active. 2008-05-30 12:27:06 +00:00
WorkItemsQueue.cs * This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active. 2008-05-30 12:27:06 +00:00