Currently you can:
now create new body parts and clothes.
edit those clothes and wear them.
But currently you will not see most of the edited effects on your own avatar, although often other clients will see those changes on your avatar.
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Build Instructions
=== Microsoft Visual Studio 2005 Sandbox Build ===
* Check out the trunk code
* Build the /OpenSim.sln solution
* open cmd window, go to /bin and launch
OpenSim.exe -sandbox -loginserver
* open another cmd window, locate the secondlife executable
(In something like C:\Program Files\SecondLife )
* run the viewer with
secondlife.exe -loginuri http://localhost:8080/
* Have fun with your own sandbox!
== Linux/mono sandbox build ==
* check out the trunk code
* ensure you have nant (http://nant.sf.net) installed
* cd to the trunk root directory and type "nant"
* cd to bin/ and run "mono OpenSim.exe -sandbox -loginserver"
=== Prebuild ===
We use Prebuild to generate vs2005 solutions and nant build scripts.
The Prebuild master project is /prebuild.xml
To build it with vs2005 :
* build the solution /Prebuild/Prebuild.sln
To build it with nant :
* cd to /Prebuild/
* type 'nant'
After you've built it, it will land in the root /bin/ directory,
When adding or changing projects, modify the prebuild.xml and then execute
bin/Prebuild.exe /target {target}
where target is either
vs2005 - to generate new vs2005 solutions and projects
nant - to generate new nant build scripts
Remember to run prebuild whenever you've added or removed files as well.