OpenSimMirror/OpenSim.RegionServer
MW ff71d2d4cd preparing to add full clothes/body part support.
Currently you can:
now create new body parts and clothes. 
edit those clothes and wear them.
But currently you will not see most of the edited effects on your own avatar, although often other clients will see those changes on your avatar.
2007-03-26 19:05:50 +00:00
..
Assets Added a very very very basic Web front end for admin use - ready to be used in sandbox mode for adding new accounts. 2007-03-26 16:51:50 +00:00
CAPS preparing to add full clothes/body part support. 2007-03-26 19:05:50 +00:00
UserServer brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
types brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
world preparing to add full clothes/body part support. 2007-03-26 19:05:50 +00:00
AgentAssetUpload.cs Added a very very very basic Web front end for admin use - ready to be used in sandbox mode for adding new accounts. 2007-03-26 16:51:50 +00:00
Grid.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
OpenSim.RegionServer.csproj * fixed buildfiles 2007-03-26 13:56:38 +00:00
OpenSim.RegionServer.dll.build * Added Prebuild exe (just delete the old one) 2007-03-26 15:19:44 +00:00
OpenSim.csproj Fixed it so that a Avatar update shouldn't be sent every frame and none should be sent when not moving. 2007-03-23 16:05:32 +00:00
OpenSim.exe.build You want large textures, you shall have! - Xfer system now working for large asset uploads 2007-03-25 17:34:58 +00:00
OpenSimApplication.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
OpenSimMain.cs * Added separate exe project 2007-03-24 08:06:41 +00:00
OpenSimRoot.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
QueItem.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
SimClient.cs preparing to add full clothes/body part support. 2007-03-26 19:05:50 +00:00
SimConsole.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
VersionInfo.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00