add send query

master
Christopher 2020-07-01 21:43:42 +02:00
parent b7a69bda80
commit 8a89d5968e
1 changed files with 62 additions and 22 deletions

View File

@ -33,9 +33,11 @@ namespace OpenSim.Modules.EMail
private Scene m_scene = null;
private Timer m_timer = null;
private Timer m_timer_recive = null;
private Timer m_timer_send = null;
private List<InternalMail> m_messages = new List<InternalMail>();
private List<MimeMessage> m_sendMessages = new List<MimeMessage>();
private bool m_debug = false;
@ -75,19 +77,26 @@ namespace OpenSim.Modules.EMail
scene.RegisterModuleInterface<IEmailModule>(this);
m_scene = scene;
m_timer_send = new Timer();
m_timer_send.Interval = 1000 * 10;
m_timer_send.Elapsed += sendAllMails;
m_timer_send.Enabled = true;
m_timer_send.Start();
if (IMAP_SERVER_HOSTNAME != String.Empty)
{
m_timer = new Timer();
m_timer.Interval = 1000 * 15;
m_timer.Elapsed += checkForMails;
m_timer.Enabled = true;
m_timer.Start();
m_timer_recive = new Timer();
m_timer_recive.Interval = 1000 * 15;
m_timer_recive.Elapsed += checkForMails;
m_timer_recive.Enabled = true;
m_timer_recive.Start();
}
}
public void Close()
{
throw new NotImplementedException();
}
public void Initialise(IConfigSource source)
@ -239,22 +248,13 @@ namespace OpenSim.Modules.EMail
}
}
public void SendEmail(UUID objectID, string address, string subject, string body)
private void sendAllMails(object sender, ElapsedEventArgs e)
{
if (m_sendMessages.Count == 0)
return;
try
{
SceneObjectPart sceneObject = m_scene.GetSceneObjectPart(objectID);
MimeMessage message = new MimeMessage();
message.From.Add(new MailboxAddress(sceneObject.Name, sceneObject.UUID + "@" + SMTP_SERVER_SENDER));
message.To.Add(new MailboxAddress("", address));
message.Subject = subject;
message.Body = new TextPart("plain") { Text = body };
message.Headers.Add(new Header(Encoding.UTF8, "ObjectID", sceneObject.UUID.ToString()));
message.Headers.Add(new Header(Encoding.UTF8, "AvatarID", sceneObject.OwnerID.ToString()));
message.Headers.Add(new Header(Encoding.UTF8, "Location", m_scene.Name + "@" + sceneObject.GetWorldPosition().ToString()));
using (var client = new SmtpClient())
{
client.CheckCertificateRevocation = false;
@ -276,9 +276,49 @@ namespace OpenSim.Modules.EMail
if (SMTP_SERVER_LOGIN != String.Empty && SMTP_SERVER_PASSWORD != String.Empty)
client.Authenticate(SMTP_SERVER_LOGIN, SMTP_SERVER_PASSWORD);
lock(m_sendMessages)
{
foreach (MimeMessage message in m_sendMessages)
{
try
{
client.Send(message);
}
catch (Exception _innerError)
{
m_log.Error("[" + Name + "] " + _innerError.Message);
}
}
m_sendMessages = new List<MimeMessage>();
}
client.Disconnect(true);
}
}
catch(Exception _error)
{
m_log.Error("[" + Name + "] " + _error.Message);
}
}
public void SendEmail(UUID objectID, string address, string subject, string body)
{
try
{
SceneObjectPart sceneObject = m_scene.GetSceneObjectPart(objectID);
MimeMessage message = new MimeMessage();
message.From.Add(new MailboxAddress(sceneObject.Name, sceneObject.UUID + "@" + SMTP_SERVER_SENDER));
message.To.Add(new MailboxAddress("", address));
message.Subject = subject;
message.Body = new TextPart("plain") { Text = body };
message.Headers.Add(new Header(Encoding.UTF8, "ObjectID", sceneObject.UUID.ToString()));
message.Headers.Add(new Header(Encoding.UTF8, "AvatarID", sceneObject.OwnerID.ToString()));
message.Headers.Add(new Header(Encoding.UTF8, "Location", m_scene.Name + "@" + sceneObject.GetWorldPosition().ToString()));
m_sendMessages.Add(message);
}catch(Exception _error)
{
m_log.Error("[" + Name + "] " + _error.Message);