calc object size
parent
d2d9973b0a
commit
15e2bb570b
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@ -123,7 +123,7 @@ namespace OpenSim.Modules.PathFinding
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#region Script Funktions
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private bool checkIsPositionBlockedByObjekts(int posX, int posY)
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private bool drawAllBlocketPositions(ref Bitmap _map)
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{
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List<SceneObjectGroup> _objects = m_scene.GetSceneObjectGroups().FindAll(X => X.IsPhantom != true);
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@ -133,9 +133,12 @@ namespace OpenSim.Modules.PathFinding
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foreach (SceneObjectPart _part in _parts)
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{
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if ((int)_part.AbsolutePosition.X == posX && (int)_part.AbsolutePosition.Y == posY)
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if(!_part.Description.Contains("ignorepathfinding"))
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{
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return true;
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Vector2 _start = new Vector2(_part.AbsolutePosition.X - ((int)_part.Scale.X / 2), _part.AbsolutePosition.Y - ((int)_part.Scale.Y / 2));
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Vector2 _end = new Vector2(_part.AbsolutePosition.X + ((int)_part.Scale.X / 2), _part.AbsolutePosition.Y + ((int)_part.Scale.Y / 2));
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fillArea(ref _map, _start, _end, Color.Red);
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}
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}
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}
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@ -143,7 +146,39 @@ namespace OpenSim.Modules.PathFinding
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return false;
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}
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private void createTestImage(String imageName)
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private bool drawAllAllowedPaths(ref Bitmap _map)
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{
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foreach (SceneObjectGroup _object in m_scene.GetSceneObjectGroups())
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{
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SceneObjectPart[] _parts = _object.Parts;
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foreach (SceneObjectPart _part in _parts)
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{
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if (_part.Description.Contains("allowedpath") || _part.Description.Contains("pathfinding_allow"))
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{
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Vector2 _start = new Vector2(_part.AbsolutePosition.X - ((int)_part.Scale.X / 2), _part.AbsolutePosition.Y - ((int)_part.Scale.Y / 2));
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Vector2 _end = new Vector2(_part.AbsolutePosition.X + ((int)_part.Scale.X / 2), _part.AbsolutePosition.Y + ((int)_part.Scale.Y / 2));
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fillArea(ref _map, _start, _end, Color.Green);
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}
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}
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}
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return false;
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}
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private void fillArea(ref Bitmap _map, Vector2 _start, Vector2 _end, Color _color)
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{
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for (int X = (int)_start.X; X < (int)_end.X; X++)
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{
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for (int Y = (int)_start.Y; Y < (int)_end.Y; Y++)
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{
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_map.SetPixel(X, Y, _color);
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}
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}
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}
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private void createPathFindingScene(String imageName)
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{
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Bitmap _map = new Bitmap((int)m_scene.RegionInfo.RegionSizeX, (int)m_scene.RegionInfo.RegionSizeY);
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@ -151,15 +186,17 @@ namespace OpenSim.Modules.PathFinding
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{
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for (int Y = 0; Y < m_scene.RegionInfo.RegionSizeY; Y++)
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{
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_map.SetPixel(Y, X, Color.Green);
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float baseheight = (float)m_scene.Heightmap[X, Y];
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if (baseheight <= m_scene.RegionInfo.RegionSettings.WaterHeight)
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_map.SetPixel(Y, X, Color.Red);
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if (checkIsPositionBlockedByObjekts(X, Y) == true)
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if (baseheight > m_scene.RegionInfo.RegionSettings.WaterHeight)
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_map.SetPixel(Y, X, Color.Yellow);
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drawAllBlocketPositions(ref _map);
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drawAllAllowedPaths(ref _map);
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}
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}
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@ -170,7 +207,7 @@ namespace OpenSim.Modules.PathFinding
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public string osCreateNewPathFindingScene(UUID hostID, UUID scriptID)
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{
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String imageName = UUID.Random().ToString();
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(new Thread(delegate () { createTestImage(imageName); })).Start();
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(new Thread(delegate () { createPathFindingScene(imageName); })).Start();
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return imageName;
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}
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