2010-09-12 21:20:26 +00:00
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[DatabaseService]
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;
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; ### Choose the DB
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;
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; SQLite
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Include-Storage = "config-include/storage/SQLiteStandalone.ini";
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; Unfortunately the current SQLite database plugin is not compatible with Mac OSX. You can still use the older
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; legacy sqlite library if you are using Mono 2.4. Please see the notes in OpenSim.ini (search for sqlite)
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; for more details
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;Include-Storage = "config-include/storage/SQLiteLegacyStandalone.ini";
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2010-10-04 21:10:07 +00:00
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; MySql
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; Uncomment these lines if you want to use mysql storage
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2010-09-12 21:20:26 +00:00
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; Change the connection string to your db details
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;StorageProvider = "OpenSim.Data.MySQL.dll"
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;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;"
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; Uncomment this line if you are using MySQL and want to use a different database for estates
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;EstateConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;"
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2009-05-25 01:59:50 +00:00
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[AssetService]
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DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
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AssetLoaderArgs = "assets/AssetSets.xml"
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;
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; change this to your grid-wide asset server
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;
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AssetServerURI = "http://myassetserver.com:8003"
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2009-06-10 13:18:32 +00:00
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[InventoryService]
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;
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2009-07-10 18:40:37 +00:00
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; change this to your grid-wide inventory server
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2009-06-10 13:18:32 +00:00
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;
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2009-10-05 19:18:35 +00:00
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InventoryServerURI = "http://myinventoryserver.com:8003"
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2009-06-10 13:18:32 +00:00
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2009-09-26 17:08:59 +00:00
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[GridService]
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;
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2009-10-03 15:46:06 +00:00
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; change this to your grid-wide grid server
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2009-09-26 17:08:59 +00:00
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;
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2009-10-05 19:18:35 +00:00
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GridServerURI = "http://mygridserver.com:8003"
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2010-02-01 06:35:23 +00:00
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;AllowHypergridMapSearch = true
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2010-01-13 17:44:20 +00:00
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2010-12-13 20:19:33 +00:00
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;; Directory for map tile images of linked regions
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; MapTileDirectory = "./"
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2010-01-13 17:44:20 +00:00
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[AvatarService]
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;
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; change this to your grid-wide grid server
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;
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AvatarServerURI = "http://mygridserver.com:8003"
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2009-06-10 13:18:32 +00:00
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2010-01-03 19:44:57 +00:00
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[PresenceService]
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;
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; change this to your grid-wide presence server
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;
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PresenceServerURI = "http://mygridserver.com:8003"
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[UserAccountService]
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;
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; change this to your grid-wide user accounts server
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;
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UserAccountServerURI = "http://mygridserver.com:8003"
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2010-05-08 04:29:56 +00:00
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[GridUserService]
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;
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; change this to your grid-wide user accounts server
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;
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GridUserServerURI = "http://mygridserver.com:8003"
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2010-01-03 19:44:57 +00:00
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[AuthenticationService]
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;
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; change this to your grid-wide authentication server
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;
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AuthenticationServerURI = "http://mygridserver.com:8003"
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2010-02-26 16:46:30 +00:00
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[FriendsService]
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;
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; change this to your grid-wide friends server
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;
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FriendsServerURI = "http://mygridserver.com:8003"
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2010-11-27 06:06:34 +00:00
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[HGInventoryAccessModule]
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;
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; === HG ONLY ===
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; Change this to your profile server
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; accessible from other grids
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;
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2010-12-09 17:30:17 +00:00
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ProfileServerURI = "http://mygridserver.com:8002/user"
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2011-02-05 01:05:45 +00:00
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;; If you want to protect your assets from being copied by foreign visitors
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;; uncomment the next line. You may want to do this on sims that have licensed content.
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; OutboundPermission = False
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2010-11-27 06:06:34 +00:00
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2009-06-10 13:18:32 +00:00
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[Modules]
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;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists.
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;; Copy the config .example file into your own .ini file and change configs there
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2010-10-04 21:10:07 +00:00
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2009-06-10 13:18:32 +00:00
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AssetCaching = "FlotsamAssetCache"
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Include-FlotsamCache = "config-include/FlotsamCache.ini"
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;AssetCaching = "CenomeMemoryAssetCache"
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;Include-CenomeCache = "config-include/CenomeCache.ini"
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2010-10-04 21:10:07 +00:00
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2009-06-10 13:18:32 +00:00
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;AssetCaching = "GlynnTuckerAssetCache"
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2009-10-21 01:19:45 +00:00
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;; Optionally, the port for the LLProxyLoginModule module can be changed
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2010-10-04 21:10:07 +00:00
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2009-10-21 01:19:45 +00:00
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;Setup_LLProxyLoginModule = "9090/"
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2010-09-15 14:56:03 +00:00
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;; Authorization is not on by default, as it depends on external php
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2010-10-04 21:10:07 +00:00
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;AuthorizationServices = "RemoteAuthorizationServicesConnector"
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