OpenSimMirror/OpenSim/Data/MySQL/MySQLInventoryData.cs

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/*
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* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
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using System;
using System.Collections.Generic;
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using libsecondlife;
using MySql.Data.MySqlClient;
using OpenSim.Framework;
using OpenSim.Framework.Console;
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namespace OpenSim.Data.MySQL
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{
/// <summary>
/// A MySQL interface for the inventory server
/// </summary>
public class MySQLInventoryData : IInventoryData
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{
private static readonly log4net.ILog m_log
= log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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/// <summary>
/// The database manager
/// </summary>
private MySQLManager database;
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/// <summary>
/// Loads and initialises this database plugin
/// </summary>
public void Initialise()
{
IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname");
string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database");
string settingUsername = GridDataMySqlFile.ParseFileReadValue("username");
string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling");
string settingPort = GridDataMySqlFile.ParseFileReadValue("port");
database =
new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling,
settingPort);
TestTables(database.Connection);
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}
#region Test and initialization code
private void UpgradeFoldersTable(string oldVersion)
{
// null as the version, indicates that the table didn't exist
if (oldVersion == null)
{
database.ExecuteResourceSql("CreateFoldersTable.sql");
return;
}
// if the table is already at the current version, then we can exit immediately
// if (oldVersion == "Rev. 2")
// return;
// database.ExecuteResourceSql("UpgradeFoldersTableToVersion2.sql");
}
private void UpgradeItemsTable(string oldVersion)
{
// null as the version, indicates that the table didn't exist
if (oldVersion == null)
{
database.ExecuteResourceSql("CreateItemsTable.sql");
return;
}
// if the table is already at the current version, then we can exit immediately
// if (oldVersion == "Rev. 2")
// return;
// database.ExecuteResourceSql("UpgradeItemsTableToVersion2.sql");
}
private void TestTables(MySqlConnection conn)
{
Dictionary<string, string> tableList = new Dictionary<string, string>();
tableList["inventoryfolders"] = null;
tableList["inventoryitems"] = null;
database.GetTableVersion(tableList);
m_log.Info("[MYSQL]: Inventory Folder Version: " + tableList["inventoryfolders"]);
m_log.Info("[MYSQL]: Inventory Items Version: " + tableList["inventoryitems"]);
UpgradeFoldersTable(tableList["inventoryfolders"]);
UpgradeItemsTable(tableList["inventoryitems"]);
}
#endregion
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/// <summary>
/// The name of this DB provider
/// </summary>
/// <returns>Name of DB provider</returns>
public string getName()
{
return "MySQL Inventory Data Interface";
}
/// <summary>
/// Closes this DB provider
/// </summary>
public void Close()
{
// Do nothing.
}
/// <summary>
/// Returns the version of this DB provider
/// </summary>
/// <returns>A string containing the DB provider</returns>
public string getVersion()
{
return database.getVersion();
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}
/// <summary>
/// Returns a list of items in a specified folder
/// </summary>
/// <param name="folderID">The folder to search</param>
/// <returns>A list containing inventory items</returns>
public List<InventoryItemBase> getInventoryInFolder(LLUUID folderID)
{
try
{
lock (database)
{
List<InventoryItemBase> items = new List<InventoryItemBase>();
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MySqlCommand result =
new MySqlCommand("SELECT * FROM inventoryitems WHERE parentFolderID = ?uuid",
database.Connection);
result.Parameters.AddWithValue("?uuid", folderID.ToString());
MySqlDataReader reader = result.ExecuteReader();
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while (reader.Read())
items.Add(readInventoryItem(reader));
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reader.Close();
result.Dispose();
return items;
}
}
catch (Exception e)
{
database.Reconnect();
m_log.Error(e.ToString());
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return null;
}
}
/// <summary>
/// Returns a list of the root folders within a users inventory
/// </summary>
/// <param name="user">The user whos inventory is to be searched</param>
/// <returns>A list of folder objects</returns>
public List<InventoryFolderBase> getUserRootFolders(LLUUID user)
{
try
{
lock (database)
{
MySqlCommand result =
new MySqlCommand(
"SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid",
database.Connection);
result.Parameters.AddWithValue("?uuid", user.ToString());
result.Parameters.AddWithValue("?zero", LLUUID.Zero.ToString());
MySqlDataReader reader = result.ExecuteReader();
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List<InventoryFolderBase> items = new List<InventoryFolderBase>();
while (reader.Read())
items.Add(readInventoryFolder(reader));
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reader.Close();
result.Dispose();
return items;
}
}
catch (Exception e)
{
database.Reconnect();
m_log.Error(e.ToString());
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return null;
}
}
// see InventoryItemBase.getUserRootFolder
public InventoryFolderBase getUserRootFolder(LLUUID user)
{
try
{
lock (database)
{
MySqlCommand result =
new MySqlCommand(
"SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid",
database.Connection);
result.Parameters.AddWithValue("?uuid", user.ToString());
result.Parameters.AddWithValue("?zero", LLUUID.Zero.ToString());
MySqlDataReader reader = result.ExecuteReader();
List<InventoryFolderBase> items = new List<InventoryFolderBase>();
while (reader.Read())
items.Add(readInventoryFolder(reader));
InventoryFolderBase rootFolder = null;
// There should only ever be one root folder for a user. However, if there's more
// than one we'll simply use the first one rather than failing. It would be even
// nicer to print some message to this effect, but this feels like it's too low a
// to put such a message out, and it's too minor right now to spare the time to
// suitably refactor.
if (items.Count > 0)
{
rootFolder = items[0];
}
reader.Close();
result.Dispose();
return rootFolder;
}
}
catch (Exception e)
{
database.Reconnect();
m_log.Error(e.ToString());
return null;
}
}
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/// <summary>
/// Return a list of folders in a users inventory contained within the specified folder.
/// This method is only used in tests - in normal operation the user always have one,
/// and only one, root folder.
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/// </summary>
/// <param name="parentID">The folder to search</param>
/// <returns>A list of inventory folders</returns>
public List<InventoryFolderBase> getInventoryFolders(LLUUID parentID)
{
try
{
lock (database)
{
MySqlCommand result =
new MySqlCommand("SELECT * FROM inventoryfolders WHERE parentFolderID = ?uuid",
database.Connection);
result.Parameters.AddWithValue("?uuid", parentID.ToString());
MySqlDataReader reader = result.ExecuteReader();
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List<InventoryFolderBase> items = new List<InventoryFolderBase>();
while (reader.Read())
items.Add(readInventoryFolder(reader));
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reader.Close();
result.Dispose();
return items;
}
}
catch (Exception e)
{
database.Reconnect();
m_log.Error(e.ToString());
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return null;
}
}
/// <summary>
/// Reads a one item from an SQL result
/// </summary>
/// <param name="reader">The SQL Result</param>
/// <returns>the item read</returns>
private InventoryItemBase readInventoryItem(MySqlDataReader reader)
{
try
{
InventoryItemBase item = new InventoryItemBase();
item.ID = new LLUUID((string) reader["inventoryID"]);
item.AssetID = new LLUUID((string) reader["assetID"]);
item.AssetType = (int) reader["assetType"];
item.Folder = new LLUUID((string) reader["parentFolderID"]);
item.Owner = new LLUUID((string) reader["avatarID"]);
item.Name = (string) reader["inventoryName"];
item.Description = (string) reader["inventoryDescription"];
item.NextPermissions = (uint) reader["inventoryNextPermissions"];
item.CurrentPermissions = (uint) reader["inventoryCurrentPermissions"];
item.InvType = (int) reader["invType"];
item.Creator = new LLUUID((string) reader["creatorID"]);
item.BasePermissions = (uint) reader["inventoryBasePermissions"];
item.EveryOnePermissions = (uint) reader["inventoryEveryOnePermissions"];
return item;
}
catch (MySqlException e)
{
m_log.Error(e.ToString());
}
return null;
}
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/// <summary>
/// Returns a specified inventory item
/// </summary>
/// <param name="item">The item to return</param>
/// <returns>An inventory item</returns>
public InventoryItemBase getInventoryItem(LLUUID itemID)
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{
try
{
lock (database)
{
Dictionary<string, string> param = new Dictionary<string, string>();
MySqlCommand result =
new MySqlCommand("SELECT * FROM inventoryitems WHERE inventoryID = ?uuid", database.Connection);
result.Parameters.AddWithValue("?uuid", itemID.ToString());
MySqlDataReader reader = result.ExecuteReader();
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InventoryItemBase item = null;
if (reader.Read())
item = readInventoryItem(reader);
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reader.Close();
result.Dispose();
return item;
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}
}
catch (Exception e)
{
database.Reconnect();
m_log.Error(e.ToString());
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}
return null;
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}
/// <summary>
/// Reads a list of inventory folders returned by a query.
/// </summary>
/// <param name="reader">A MySQL Data Reader</param>
/// <returns>A List containing inventory folders</returns>
protected InventoryFolderBase readInventoryFolder(MySqlDataReader reader)
{
try
{
InventoryFolderBase folder = new InventoryFolderBase();
folder.Owner = new LLUUID((string) reader["agentID"]);
folder.ParentID = new LLUUID((string) reader["parentFolderID"]);
folder.ID = new LLUUID((string) reader["folderID"]);
folder.Name = (string) reader["folderName"];
folder.Type = (short) reader["type"];
folder.Version = (ushort) ((int) reader["version"]);
return folder;
}
catch (Exception e)
{
m_log.Error(e.ToString());
}
return null;
}
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/// <summary>
/// Returns a specified inventory folder
/// </summary>
/// <param name="folder">The folder to return</param>
/// <returns>A folder class</returns>
public InventoryFolderBase getInventoryFolder(LLUUID folderID)
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{
try
{
lock (database)
{
MySqlCommand result =
new MySqlCommand("SELECT * FROM inventoryfolders WHERE folderID = ?uuid", database.Connection);
result.Parameters.AddWithValue("?uuid", folderID.ToString());
MySqlDataReader reader = result.ExecuteReader();
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reader.Read();
InventoryFolderBase folder = readInventoryFolder(reader);
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reader.Close();
result.Dispose();
return folder;
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}
}
catch (Exception e)
{
database.Reconnect();
m_log.Error(e.ToString());
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return null;
}
}
/// <summary>
/// Adds a specified item to the database
/// </summary>
/// <param name="item">The inventory item</param>
public void addInventoryItem(InventoryItemBase item)
{
string sql =
"REPLACE INTO inventoryitems (inventoryID, assetID, assetType, parentFolderID, avatarID, inventoryName, inventoryDescription, inventoryNextPermissions, inventoryCurrentPermissions, invType, creatorID, inventoryBasePermissions, inventoryEveryOnePermissions) VALUES ";
sql +=
"(?inventoryID, ?assetID, ?assetType, ?parentFolderID, ?avatarID, ?inventoryName, ?inventoryDescription, ?inventoryNextPermissions, ?inventoryCurrentPermissions, ?invType, ?creatorID, ?inventoryBasePermissions, ?inventoryEveryOnePermissions)";
try
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{
MySqlCommand result = new MySqlCommand(sql, database.Connection);
result.Parameters.AddWithValue("?inventoryID", item.ID.ToString());
result.Parameters.AddWithValue("?assetID", item.AssetID.ToString());
result.Parameters.AddWithValue("?assetType", item.AssetType.ToString());
result.Parameters.AddWithValue("?parentFolderID", item.Folder.ToString());
result.Parameters.AddWithValue("?avatarID", item.Owner.ToString());
result.Parameters.AddWithValue("?inventoryName", item.Name);
result.Parameters.AddWithValue("?inventoryDescription", item.Description);
result.Parameters.AddWithValue("?inventoryNextPermissions", item.NextPermissions.ToString());
result.Parameters.AddWithValue("?inventoryCurrentPermissions",
item.CurrentPermissions.ToString());
result.Parameters.AddWithValue("?invType", item.InvType);
result.Parameters.AddWithValue("?creatorID", item.Creator.ToString());
result.Parameters.AddWithValue("?inventoryBasePermissions", item.BasePermissions);
result.Parameters.AddWithValue("?inventoryEveryOnePermissions", item.EveryOnePermissions);
result.ExecuteNonQuery();
result.Dispose();
}
catch (MySqlException e)
{
m_log.Error(e.ToString());
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}
}
/// <summary>
/// Updates the specified inventory item
/// </summary>
/// <param name="item">Inventory item to update</param>
public void updateInventoryItem(InventoryItemBase item)
{
addInventoryItem(item);
}
/// <summary>
///
/// </summary>
/// <param name="item"></param>
public void deleteInventoryItem(LLUUID itemID)
{
try
{
MySqlCommand cmd =
new MySqlCommand("DELETE FROM inventoryitems WHERE inventoryID=?uuid", database.Connection);
cmd.Parameters.AddWithValue("?uuid", itemID.ToString());
cmd.ExecuteNonQuery();
}
catch (MySqlException e)
{
database.Reconnect();
m_log.Error(e.ToString());
}
}
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/// <summary>
/// Creates a new inventory folder
/// </summary>
/// <param name="folder">Folder to create</param>
public void addInventoryFolder(InventoryFolderBase folder)
{
string sql =
"REPLACE INTO inventoryfolders (folderID, agentID, parentFolderID, folderName, type, version) VALUES ";
sql += "(?folderID, ?agentID, ?parentFolderID, ?folderName, ?type, ?version)";
MySqlCommand cmd = new MySqlCommand(sql, database.Connection);
cmd.Parameters.AddWithValue("?folderID", folder.ID.ToString());
cmd.Parameters.AddWithValue("?agentID", folder.Owner.ToString());
cmd.Parameters.AddWithValue("?parentFolderID", folder.ParentID.ToString());
cmd.Parameters.AddWithValue("?folderName", folder.Name);
cmd.Parameters.AddWithValue("?type", (short) folder.Type);
cmd.Parameters.AddWithValue("?version", folder.Version);
try
{
lock (database)
{
cmd.ExecuteNonQuery();
}
}
catch (Exception e)
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{
m_log.Error(e.ToString());
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}
}
/// <summary>
/// Updates an inventory folder
/// </summary>
/// <param name="folder">Folder to update</param>
public void updateInventoryFolder(InventoryFolderBase folder)
{
addInventoryFolder(folder);
}
/// Creates a new inventory folder
/// </summary>
/// <param name="folder">Folder to create</param>
public void moveInventoryFolder(InventoryFolderBase folder)
{
string sql =
"UPDATE inventoryfolders SET parentFolderID=?parentFolderID WHERE folderID=?folderID";
MySqlCommand cmd = new MySqlCommand(sql, database.Connection);
cmd.Parameters.AddWithValue("?folderID", folder.ID.ToString());
cmd.Parameters.AddWithValue("?parentFolderID", folder.ParentID.ToString());
try
{
lock (database)
{
cmd.ExecuteNonQuery();
}
}
catch (Exception e)
{
m_log.Error(e.ToString());
}
}
/// <summary>
/// Append a list of all the child folders of a parent folder
/// </summary>
/// <param name="folders">list where folders will be appended</param>
/// <param name="parentID">ID of parent</param>
protected void getInventoryFolders(ref List<InventoryFolderBase> folders, LLUUID parentID)
{
List<InventoryFolderBase> subfolderList = getInventoryFolders(parentID);
foreach (InventoryFolderBase f in subfolderList)
folders.Add(f);
}
// See IInventoryData
public List<InventoryFolderBase> getFolderHierarchy(LLUUID parentID)
{
List<InventoryFolderBase> folders = new List<InventoryFolderBase>();
getInventoryFolders(ref folders, parentID);
for (int i = 0; i < folders.Count; i++)
getInventoryFolders(ref folders, folders[i].ID);
return folders;
}
protected void deleteOneFolder(LLUUID folderID)
{
try
{
MySqlCommand cmd =
new MySqlCommand("DELETE FROM inventoryfolders WHERE folderID=?uuid", database.Connection);
cmd.Parameters.AddWithValue("?uuid", folderID.ToString());
lock (database)
{
cmd.ExecuteNonQuery();
}
}
catch (MySqlException e)
{
database.Reconnect();
m_log.Error(e.ToString());
}
}
protected void deleteItemsInFolder(LLUUID folderID)
{
try
{
MySqlCommand cmd =
new MySqlCommand("DELETE FROM inventoryitems WHERE parentFolderID=?uuid", database.Connection);
cmd.Parameters.AddWithValue("?uuid", folderID.ToString());
lock (database)
{
cmd.ExecuteNonQuery();
}
}
catch (MySqlException e)
{
database.Reconnect();
m_log.Error(e.ToString());
}
}
/// <summary>
/// Delete an inventory folder
/// </summary>
/// <param name="folderId">Id of folder to delete</param>
public void deleteInventoryFolder(LLUUID folderID)
{
List<InventoryFolderBase> subFolders = getFolderHierarchy(folderID);
//Delete all sub-folders
foreach (InventoryFolderBase f in subFolders)
{
deleteOneFolder(f.ID);
deleteItemsInFolder(f.ID);
}
//Delete the actual row
deleteOneFolder(folderID);
deleteItemsInFolder(folderID);
}
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}
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}