OpenSimMirror/OpenSim/Services/LLLoginService/LLLoginService.cs

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using System;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using System.Text.RegularExpressions;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Framework.Console;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
namespace OpenSim.Services.LLLoginService
{
public class LLLoginService : ILoginService
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static bool Initialized = false;
private IUserAccountService m_UserAccountService;
private IAuthenticationService m_AuthenticationService;
private IInventoryService m_InventoryService;
private IGridService m_GridService;
private IPresenceService m_PresenceService;
private ISimulationService m_LocalSimulationService;
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private ISimulationService m_RemoteSimulationService;
private ILibraryService m_LibraryService;
private IAvatarService m_AvatarService;
private string m_DefaultRegionName;
private string m_WelcomeMessage;
private bool m_RequireInventory;
private int m_MinLoginLevel;
public LLLoginService(IConfigSource config, ISimulationService simService, ILibraryService libraryService)
{
IConfig serverConfig = config.Configs["LoginService"];
if (serverConfig == null)
throw new Exception(String.Format("No section LoginService in config file"));
string accountService = serverConfig.GetString("UserAccountService", String.Empty);
string authService = serverConfig.GetString("AuthenticationService", String.Empty);
string invService = serverConfig.GetString("InventoryService", String.Empty);
string gridService = serverConfig.GetString("GridService", String.Empty);
string presenceService = serverConfig.GetString("PresenceService", String.Empty);
string libService = serverConfig.GetString("LibraryService", String.Empty);
string avatarService = serverConfig.GetString("AvatarService", String.Empty);
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string simulationService = serverConfig.GetString("SimulationService", String.Empty);
m_DefaultRegionName = serverConfig.GetString("DefaultRegion", String.Empty);
m_WelcomeMessage = serverConfig.GetString("WelcomeMessage", "Welcome to OpenSim!");
m_RequireInventory = serverConfig.GetBoolean("RequireInventory", true);
// These are required; the others aren't
if (accountService == string.Empty || authService == string.Empty)
throw new Exception("LoginService is missing service specifications");
Object[] args = new Object[] { config };
m_UserAccountService = ServerUtils.LoadPlugin<IUserAccountService>(accountService, args);
m_AuthenticationService = ServerUtils.LoadPlugin<IAuthenticationService>(authService, args);
m_InventoryService = ServerUtils.LoadPlugin<IInventoryService>(invService, args);
if (gridService != string.Empty)
m_GridService = ServerUtils.LoadPlugin<IGridService>(gridService, args);
if (presenceService != string.Empty)
m_PresenceService = ServerUtils.LoadPlugin<IPresenceService>(presenceService, args);
if (avatarService != string.Empty)
m_AvatarService = ServerUtils.LoadPlugin<IAvatarService>(avatarService, args);
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if (simulationService != string.Empty)
m_RemoteSimulationService = ServerUtils.LoadPlugin<ISimulationService>(simulationService, args);
//
// deal with the services given as argument
//
m_LocalSimulationService = simService;
if (libraryService != null)
{
m_log.DebugFormat("[LLOGIN SERVICE]: Using LibraryService given as argument");
m_LibraryService = libraryService;
}
else if (libService != string.Empty)
{
m_log.DebugFormat("[LLOGIN SERVICE]: Using instantiated LibraryService");
m_LibraryService = ServerUtils.LoadPlugin<ILibraryService>(libService, args);
}
if (!Initialized)
{
Initialized = true;
RegisterCommands();
}
m_log.DebugFormat("[LLOGIN SERVICE]: Starting...");
}
public LLLoginService(IConfigSource config) : this(config, null, null)
{
}
public LoginResponse Login(string firstName, string lastName, string passwd, string startLocation, IPEndPoint clientIP)
{
bool success = false;
UUID session = UUID.Random();
try
{
// Get the account and check that it exists
UserAccount account = m_UserAccountService.GetUserAccount(UUID.Zero, firstName, lastName);
if (account == null)
{
m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: user not found");
return LLFailedLoginResponse.UserProblem;
}
if (account.UserLevel < m_MinLoginLevel)
{
m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: login is blocked for user level {0}", account.UserLevel);
return LLFailedLoginResponse.LoginBlockedProblem;
}
// Authenticate this user
if (!passwd.StartsWith("$1$"))
passwd = "$1$" + Util.Md5Hash(passwd);
passwd = passwd.Remove(0, 3); //remove $1$
string token = m_AuthenticationService.Authenticate(account.PrincipalID, passwd, 30);
UUID secureSession = UUID.Zero;
if ((token == string.Empty) || (token != string.Empty && !UUID.TryParse(token, out secureSession)))
{
m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: authentication failed");
return LLFailedLoginResponse.UserProblem;
}
// Get the user's inventory
if (m_RequireInventory && m_InventoryService == null)
{
m_log.WarnFormat("[LLOGIN SERVICE]: Login failed, reason: inventory service not set up");
return LLFailedLoginResponse.InventoryProblem;
}
List<InventoryFolderBase> inventorySkel = m_InventoryService.GetInventorySkeleton(account.PrincipalID);
if (m_RequireInventory && ((inventorySkel == null) || (inventorySkel != null && inventorySkel.Count == 0)))
{
m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: unable to retrieve user inventory");
return LLFailedLoginResponse.InventoryProblem;
}
// Login the presence
// We may want to check for user already logged in, to
// stay compatible with what people expect...
PresenceInfo presence = null;
GridRegion home = null;
if (m_PresenceService != null)
{
success = m_PresenceService.LoginAgent(account.PrincipalID.ToString(), session, secureSession);
if (!success)
{
m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: could not login presence");
return LLFailedLoginResponse.GridProblem;
}
// Get the updated presence info
presence = m_PresenceService.GetAgent(session);
// Get the home region
if ((presence.HomeRegionID != UUID.Zero) && m_GridService != null)
{
home = m_GridService.GetRegionByUUID(account.ScopeID, presence.HomeRegionID);
}
}
// Find the destination region/grid
string where = string.Empty;
Vector3 position = Vector3.Zero;
Vector3 lookAt = Vector3.Zero;
GridRegion destination = FindDestination(account, presence, session, startLocation, out where, out position, out lookAt);
if (destination == null)
{
m_PresenceService.LogoutAgent(session, presence.Position, presence.LookAt);
m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: destination not found");
return LLFailedLoginResponse.GridProblem;
}
// Get the avatar
AvatarData avatar = null;
if (m_AvatarService != null)
{
avatar = m_AvatarService.GetAvatar(account.PrincipalID);
}
// Instantiate/get the simulation interface and launch an agent at the destination
ISimulationService simConnector = null;
string reason = string.Empty;
uint circuitCode = 0;
AgentCircuitData aCircuit = null;
Object[] args = new Object[] { destination };
// HG standalones have both a localSimulatonDll and a remoteSimulationDll
// non-HG standalones have just a localSimulationDll
// independent login servers have just a remoteSimulationDll
if (!startLocation.Contains("@") && (m_LocalSimulationService != null))
simConnector = m_LocalSimulationService;
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else if (m_RemoteSimulationService != null)
simConnector = m_RemoteSimulationService;
if (simConnector != null)
{
circuitCode = (uint)Util.RandomClass.Next(); ;
aCircuit = LaunchAgent(simConnector, destination, account, avatar, session, secureSession, circuitCode, position, out reason);
}
if (aCircuit == null)
{
m_PresenceService.LogoutAgent(session, presence.Position, presence.LookAt);
m_log.InfoFormat("[LLOGIN SERVICE]: Login failed, reason: {0}", reason);
return LLFailedLoginResponse.AuthorizationProblem;
}
// TODO: Get Friends list...
// Finally, fill out the response and return it
LLLoginResponse response = new LLLoginResponse(account, aCircuit, presence, destination, inventorySkel, m_LibraryService,
where, startLocation, position, lookAt, m_WelcomeMessage, home, clientIP);
return response;
}
catch (Exception e)
{
m_log.WarnFormat("[LLOGIN SERVICE]: Exception processing login for {0} {1}: {2}", firstName, lastName, e.StackTrace);
if (m_PresenceService != null)
m_PresenceService.LogoutAgent(session, new Vector3(128, 128, 0), new Vector3(0, 1, 0));
return LLFailedLoginResponse.InternalError;
}
}
private GridRegion FindDestination(UserAccount account, PresenceInfo pinfo, UUID sessionID, string startLocation, out string where, out Vector3 position, out Vector3 lookAt)
{
m_log.DebugFormat("[LLOGIN SERVICE]: FindDestination for start location {0}", startLocation);
where = "home";
position = new Vector3(128, 128, 0);
lookAt = new Vector3(0, 1, 0);
if (startLocation.Equals("home"))
{
// logging into home region
if (m_PresenceService == null || m_GridService == null)
return null;
if (pinfo == null)
return null;
GridRegion region = null;
if (pinfo.HomeRegionID.Equals(UUID.Zero))
{
if (m_DefaultRegionName != string.Empty)
{
region = m_GridService.GetRegionByName(account.ScopeID, m_DefaultRegionName);
where = "safe";
}
else
m_log.WarnFormat("[LLOGIN SERVICE]: User {0} {1} does not have a home set and this grid does not have a default location." +
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"Please specify DefaultRegion in [LoginService]", account.FirstName, account.LastName);
}
else
region = m_GridService.GetRegionByUUID(account.ScopeID, pinfo.HomeRegionID);
return region;
}
else if (startLocation.Equals("last"))
{
// logging into last visited region
where = "last";
if (m_PresenceService == null || m_GridService == null)
return null;
if (pinfo == null)
return null;
GridRegion region = null;
if (pinfo.RegionID.Equals(UUID.Zero))
{
region = m_GridService.GetRegionByName(account.ScopeID, m_DefaultRegionName);
where = "safe";
}
else
{
region = m_GridService.GetRegionByUUID(account.ScopeID, pinfo.RegionID);
position = pinfo.Position;
lookAt = pinfo.LookAt;
}
return region;
}
else
{
// free uri form
// e.g. New Moon&135&46 New Moon@osgrid.org:8002&153&34
where = "url";
Regex reURI = new Regex(@"^uri:(?<region>[^&]+)&(?<x>\d+)&(?<y>\d+)&(?<z>\d+)$");
Match uriMatch = reURI.Match(startLocation);
if (uriMatch == null)
{
m_log.InfoFormat("[LLLOGIN SERVICE]: Got Custom Login URI {0}, but can't process it", startLocation);
return null;
}
else
{
position = new Vector3(float.Parse(uriMatch.Groups["x"].Value),
float.Parse(uriMatch.Groups["y"].Value),
float.Parse(uriMatch.Groups["z"].Value));
string regionName = uriMatch.Groups["region"].ToString();
if (regionName != null)
{
if (!regionName.Contains("@"))
{
if (m_GridService == null)
return null;
List<GridRegion> regions = m_GridService.GetRegionsByName(account.ScopeID, regionName, 1);
if ((regions == null) || (regions != null && regions.Count == 0))
{
m_log.InfoFormat("[LLLOGIN SERVICE]: Got Custom Login URI {0}, can't locate region {1}", startLocation, regionName);
return null;
}
return regions[0];
}
else
{
string[] parts = regionName.Split(new char[] { '@' });
if (parts.Length < 2)
{
m_log.InfoFormat("[LLLOGIN SERVICE]: Got Custom Login URI {0}, can't locate region {1}", startLocation, regionName);
return null;
}
// Valid specification of a remote grid
regionName = parts[0];
string domainLocator = parts[1];
parts = domainLocator.Split(new char[] {':'});
string domainName = parts[0];
uint port = 0;
if (parts.Length > 1)
UInt32.TryParse(parts[1], out port);
GridRegion region = new GridRegion();
region.ExternalHostName = domainName;
region.HttpPort = port;
region.RegionName = regionName;
return region;
}
}
else
{
if (m_PresenceService == null || m_GridService == null)
return null;
return m_GridService.GetRegionByName(account.ScopeID, m_DefaultRegionName);
}
}
//response.LookAt = "[r0,r1,r0]";
//// can be: last, home, safe, url
//response.StartLocation = "url";
}
}
private AgentCircuitData LaunchAgent(ISimulationService simConnector, GridRegion region, UserAccount account,
AvatarData avatar, UUID session, UUID secureSession, uint circuit, Vector3 position, out string reason)
{
reason = string.Empty;
AgentCircuitData aCircuit = new AgentCircuitData();
aCircuit.AgentID = account.PrincipalID;
if (avatar != null)
aCircuit.Appearance = avatar.ToAvatarAppearance(account.PrincipalID);
//aCircuit.BaseFolder = irrelevant
aCircuit.CapsPath = CapsUtil.GetRandomCapsObjectPath();
aCircuit.child = false; // the first login agent is root
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aCircuit.ChildrenCapSeeds = new Dictionary<ulong, string>();
aCircuit.circuitcode = circuit;
aCircuit.firstname = account.FirstName;
//aCircuit.InventoryFolder = irrelevant
aCircuit.lastname = account.LastName;
aCircuit.SecureSessionID = secureSession;
aCircuit.SessionID = session;
aCircuit.startpos = position;
if (simConnector.CreateAgent(region, aCircuit, 0, out reason))
return aCircuit;
return null;
}
#region Console Commands
private void RegisterCommands()
{
//MainConsole.Instance.Commands.AddCommand
MainConsole.Instance.Commands.AddCommand("loginservice", false, "login level",
"login level <level>",
"Set the minimum user level to log in", HandleLoginCommand);
MainConsole.Instance.Commands.AddCommand("loginservice", false, "login reset",
"login reset",
"Reset the login level to allow all users",
HandleLoginCommand);
MainConsole.Instance.Commands.AddCommand("loginservice", false, "login text",
"login text <text>",
"Set the text users will see on login", HandleLoginCommand);
}
private void HandleLoginCommand(string module, string[] cmd)
{
string subcommand = cmd[1];
switch (subcommand)
{
case "level":
// Set the minimum level to allow login
// Useful to allow grid update without worrying about users.
// or fixing critical issues
//
if (cmd.Length > 2)
Int32.TryParse(cmd[2], out m_MinLoginLevel);
break;
case "reset":
m_MinLoginLevel = 0;
break;
case "text":
if (cmd.Length > 2)
m_WelcomeMessage = cmd[2];
break;
}
}
}
#endregion
}