* Breaking all the code, breaking all the code..!
* Made a bunch more members static, removed some dead code, general cleaning.0.6.0-stable
parent
5231903778
commit
01f31fd933
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@ -1352,7 +1352,7 @@ namespace OpenSim.Data.SQLite
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*
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**********************************************************************/
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private SqliteCommand createInsertCommand(string table, DataTable dt)
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private static SqliteCommand createInsertCommand(string table, DataTable dt)
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{
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/**
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* This is subtle enough to deserve some commentary.
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@ -1387,7 +1387,7 @@ namespace OpenSim.Data.SQLite
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return cmd;
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}
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private SqliteCommand createUpdateCommand(string table, string pk, DataTable dt)
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private static SqliteCommand createUpdateCommand(string table, string pk, DataTable dt)
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{
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string sql = "update " + table + " set ";
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string subsql = String.Empty;
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@ -1415,7 +1415,7 @@ namespace OpenSim.Data.SQLite
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}
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private string defineTable(DataTable dt)
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private static string defineTable(DataTable dt)
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{
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string sql = "create table " + dt.TableName + "(";
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string subsql = String.Empty;
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@ -1457,7 +1457,7 @@ namespace OpenSim.Data.SQLite
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/// for us.
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///</summary>
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///<returns>a built sqlite parameter</returns>
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private SqliteParameter createSqliteParameter(string name, Type type)
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private static SqliteParameter createSqliteParameter(string name, Type type)
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{
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SqliteParameter param = new SqliteParameter();
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param.ParameterName = ":" + name;
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@ -784,7 +784,7 @@ namespace OpenSim.Data.SQLite
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conn.Close();
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}
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private bool TestTables(SqliteConnection conn)
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private static bool TestTables(SqliteConnection conn)
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{
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SqliteCommand cmd = new SqliteCommand(userSelect, conn);
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SqliteCommand fcmd = new SqliteCommand(userFriendsSelect, conn);
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@ -43,7 +43,7 @@ namespace OpenSim.Framework.AssetLoader.Filesystem
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected AssetBase CreateAsset(string assetIdStr, string name, string path, bool isImage)
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protected static AssetBase CreateAsset(string assetIdStr, string name, string path, bool isImage)
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{
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AssetBase asset = new AssetBase(
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new LLUUID(assetIdStr),
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@ -64,7 +64,7 @@ namespace OpenSim.Framework.AssetLoader.Filesystem
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return asset;
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}
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protected void LoadAsset(AssetBase info, bool image, string path)
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protected static void LoadAsset(AssetBase info, bool image, string path)
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{
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FileInfo fInfo = new FileInfo(path);
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long numBytes = fInfo.Length;
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@ -119,9 +119,9 @@ namespace OpenSim.Framework.AssetLoader.Filesystem
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/// <summary>
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/// Use the asset set information at path to load assets
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/// </summary>
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/// <param name="path"></param>
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/// <param name="assetSetPath"></param>
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/// <param name="assets"></param>
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protected void LoadXmlAssetSet(string assetSetPath, List<AssetBase> assets)
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protected static void LoadXmlAssetSet(string assetSetPath, List<AssetBase> assets)
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{
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m_log.InfoFormat("[ASSETS]: Loading asset set {0}", assetSetPath);
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@ -542,7 +542,7 @@ namespace OpenSim.Framework.Communications.Cache
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/// </summary>
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/// <param name="data"></param>
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/// <returns></returns>
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private int CalculateNumPackets(byte[] data)
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private static int CalculateNumPackets(byte[] data)
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{
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const uint m_maxPacketSize = 600;
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int numPackets = 1;
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@ -241,7 +241,7 @@ namespace OpenSim.Framework.Communications.Cache
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/// <param name="path"></param>
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/// <param name="fileDescription"></param>
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/// <param name="action"></param>
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private void LoadFromFile(string path, string fileDescription, ConfigAction action)
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private static void LoadFromFile(string path, string fileDescription, ConfigAction action)
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{
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if (File.Exists(path))
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{
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@ -378,7 +378,7 @@ namespace OpenSim.Framework.Communications.Capabilities
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///
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/// </summary>
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/// <returns></returns>
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protected LLSDMapLayer GetLLSDMapLayerResponse()
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protected static LLSDMapLayer GetLLSDMapLayerResponse()
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{
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LLSDMapLayer mapLayer = new LLSDMapLayer();
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mapLayer.Right = 5000;
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@ -758,7 +758,7 @@ namespace OpenSim.Framework.Communications.Capabilities
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// bw.Close();
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// fs.Close();
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//}
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private void SaveAssetToFile(string filename, byte[] data)
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private static void SaveAssetToFile(string filename, byte[] data)
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{
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string assetPath = "UserAssets";
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if (!Directory.Exists(assetPath))
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@ -840,7 +840,7 @@ namespace OpenSim.Framework.Communications.Capabilities
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// bw.Close();
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// fs.Close();
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//}
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private void SaveAssetToFile(string filename, byte[] data)
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private static void SaveAssetToFile(string filename, byte[] data)
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{
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string assetPath = "UserAssets";
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if (!Directory.Exists(assetPath))
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@ -945,7 +945,7 @@ namespace OpenSim.Framework.Communications.Capabilities
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// bw.Close();
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// fs.Close();
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//}
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private void SaveAssetToFile(string filename, byte[] data)
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private static void SaveAssetToFile(string filename, byte[] data)
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{
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string assetPath = "UserAssets";
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if (!Directory.Exists(assetPath))
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@ -496,7 +496,7 @@ namespace OpenSim.Framework.Communications
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return llsdBack;
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}
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private LLSDArray WrapLLSDMap(LLSDMap wrapMe)
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private static LLSDArray WrapLLSDMap(LLSDMap wrapMe)
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{
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LLSDArray array = new LLSDArray();
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array.Add(wrapMe);
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@ -728,7 +728,7 @@ namespace OpenSim.Framework.Communications
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return m_welcomeMessage;
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}
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private LoginResponse.BuddyList ConvertFriendListItem(List<FriendListItem> LFL)
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private static LoginResponse.BuddyList ConvertFriendListItem(List<FriendListItem> LFL)
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{
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LoginResponse.BuddyList buddylistreturn = new LoginResponse.BuddyList();
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foreach (FriendListItem fl in LFL)
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@ -164,7 +164,7 @@ namespace OpenSim.Framework.Communications
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/// </summary>
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/// <param name="s">string to be examined</param>
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/// <returns>true if slash is present</returns>
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private bool isSlashed(string s)
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private static bool isSlashed(string s)
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{
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return s.Substring(s.Length - 1, 1) == "/";
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}
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@ -196,7 +196,7 @@ namespace OpenSim.Framework.Communications
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sb.Append("&");
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sb.Append(kv.Key);
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if (kv.Value != null && kv.Value.Length != 0)
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if (!string.IsNullOrEmpty(kv.Value))
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{
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sb.Append("=");
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sb.Append(kv.Value);
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@ -472,7 +472,7 @@ namespace OpenSim.Framework
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}
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}
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private IGenericConfig LoadConfigDll(string dllName)
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private static IGenericConfig LoadConfigDll(string dllName)
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{
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Assembly pluginAssembly = Assembly.LoadFrom(dllName);
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IGenericConfig plug = null;
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@ -66,7 +66,7 @@ namespace OpenSim.Framework.Console
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/// </summary>
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/// <param name="input">arbitrary string for input</param>
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/// <returns>an ansii color</returns>
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private ConsoleColor DeriveColor(string input)
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private static ConsoleColor DeriveColor(string input)
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{
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int colIdx = (input.ToUpper().GetHashCode() % 6) + 9;
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return (ConsoleColor) colIdx;
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@ -101,7 +101,7 @@ namespace OpenSim.Framework.Console
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}
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}
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private ConsoleColor DeriveColor(string input)
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private static ConsoleColor DeriveColor(string input)
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{
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int colIdx = (input.ToUpper().GetHashCode() % 6) + 9;
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return (ConsoleColor) colIdx;
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@ -89,7 +89,7 @@ namespace OpenSim.Framework
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public Packet GetPacket(PacketType type)
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{
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Packet packet = null;
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Packet packet;
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lock (pool)
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{
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@ -109,7 +109,7 @@ namespace OpenSim.Framework
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}
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// private byte[] decoded_header = new byte[10];
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private PacketType GetType(byte[] bytes)
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private static PacketType GetType(byte[] bytes)
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{
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byte[] decoded_header = new byte[10 + 8];
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ushort id;
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@ -123,7 +123,7 @@ namespace OpenSim.Framework
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/// <param name="a">A</param>
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/// <param name="b">B</param>
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/// <returns>C</returns>
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private byte[] AppendArrays(byte[] a, byte[] b)
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private static byte[] AppendArrays(byte[] a, byte[] b)
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{
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byte[] c = new byte[a.Length + b.Length];
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Buffer.BlockCopy(a, 0, c, 0, a.Length);
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@ -496,7 +496,7 @@ namespace OpenSim.Framework.Servers
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}
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}
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private void DoHTTPGruntWork(Hashtable responsedata, HttpListenerResponse response)
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private static void DoHTTPGruntWork(Hashtable responsedata, HttpListenerResponse response)
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{
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int responsecode = (int)responsedata["int_response_code"];
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string responseString = (string)responsedata["str_response_string"];
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@ -505,7 +505,7 @@ namespace OpenSim.Framework.Servers
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//Even though only one other part of the entire code uses HTTPHandlers, we shouldn't expect this
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//and should check for NullReferenceExceptions
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if (contentType == null || contentType == "")
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if (string.IsNullOrEmpty(contentType))
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{
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contentType = "text/html";
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}
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@ -677,12 +677,12 @@ namespace OpenSim.Framework.Servers
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}
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// Fallback HTTP responses in case the HTTP error response files don't exist
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private string getDefaultHTTP404(string host)
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private static string getDefaultHTTP404(string host)
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{
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return "<HTML><HEAD><TITLE>404 Page not found</TITLE><BODY><BR /><H1>Ooops!</H1><P>The page you requested has been obsconded with by knomes. Find hippos quick!</P><P>If you are trying to log-in, your link parameters should have: "-loginpage http://" + host + "/?method=login -loginuri http://" + host + "/" in your link </P></BODY></HTML>";
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}
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private string getDefaultHTTP500()
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private static string getDefaultHTTP500()
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{
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return "<HTML><HEAD><TITLE>500 Internal Server Error</TITLE><BODY><BR /><H1>Ooops!</H1><P>The server you requested is overun by knomes! Find hippos quick!</P></BODY></HTML>";
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}
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@ -51,7 +51,7 @@ namespace OpenSim.Framework.Servers
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m_method = binaryMethod;
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}
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private byte[] ReadFully(Stream stream)
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private static byte[] ReadFully(Stream stream)
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{
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byte[] buffer = new byte[32768];
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using (MemoryStream ms = new MemoryStream())
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@ -78,8 +78,6 @@ namespace OpenSim.Grid.GridServer
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m_log.Info("[DATA]: Added IGridData Interface");
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}
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typeInterface = null;
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// Logs go here
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typeInterface = pluginType.GetInterface("ILogData", true);
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@ -91,12 +89,8 @@ namespace OpenSim.Grid.GridServer
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_logplugins.Add(plug.getName(), plug);
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m_log.Info("[DATA]: Added ILogData Interface");
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}
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typeInterface = null;
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}
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}
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pluginAssembly = null;
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}
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/// <summary>
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@ -274,7 +268,7 @@ namespace OpenSim.Grid.GridServer
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sim.regionSendKey == Config.SimRecvKey);
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}
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private XmlRpcResponse ErrorResponse(string error)
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private static XmlRpcResponse ErrorResponse(string error)
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{
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XmlRpcResponse errorResponse = new XmlRpcResponse();
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Hashtable errorResponseData = new Hashtable();
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@ -609,7 +603,7 @@ namespace OpenSim.Grid.GridServer
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response.Value = responseData;
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//RegionProfileData TheSim = null;
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string uuid = String.Empty; ;
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string uuid;
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Hashtable requestData = (Hashtable)request.Params[0];
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if (requestData.ContainsKey("UUID"))
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@ -744,8 +738,7 @@ namespace OpenSim.Grid.GridServer
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response.Value = responseData;
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IList simProfileList = new ArrayList();
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bool fastMode = false; // MySQL Only
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fastMode = (Config.DatabaseProvider == "OpenSim.Data.MySQL.dll");
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bool fastMode = (Config.DatabaseProvider == "OpenSim.Data.MySQL.dll");
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if (fastMode)
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{
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@ -71,12 +71,8 @@ namespace OpenSim.Grid.InventoryServer
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"Invenstorage: Added IInventoryData Interface");
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break;
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}
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typeInterface = null;
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}
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}
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pluginAssembly = null;
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}
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protected static SerializableInventory loadInventoryFromXmlFile(string fileName)
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@ -80,14 +80,14 @@ namespace OpenSim.Grid.ScriptServer
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Console.ReadLine();
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}
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private void RPC_ReceiveCommand(int ID, string Command, object[] p)
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private static void RPC_ReceiveCommand(int ID, string Command, object[] p)
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{
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m_log.Info("[SERVER]: Received command: '" + Command + "'");
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if (p != null)
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{
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for (int i = 0; i < p.Length; i++)
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{
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m_log.Info("[SERVER]: Param " + i + ": " + p[i].ToString());
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m_log.Info("[SERVER]: Param " + i + ": " + p[i]);
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}
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}
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@ -209,7 +209,7 @@ namespace OpenSim.Grid.UserServer
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XmlRpcRequest GridReq = new XmlRpcRequest("logout_of_simulator", SendParams);
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try
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{
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XmlRpcResponse GridResp = GridReq.Send(serv.URI, 6000);
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GridReq.Send(serv.URI, 6000);
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}
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catch (WebException)
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{
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@ -243,7 +243,7 @@ namespace OpenSim.Grid.UserServer
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XmlRpcRequest GridReq = new XmlRpcRequest("login_to_simulator", SendParams);
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try
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{
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XmlRpcResponse GridResp = GridReq.Send(serv.URI, 6000);
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GridReq.Send(serv.URI, 6000);
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m_log.Info("[LOGIN]: Notified : " + serv.URI + " about user login");
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}
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catch (WebException)
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@ -377,9 +377,9 @@ namespace OpenSim.Region.ClientStack
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}
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private int ScaleThrottle(int value, int curmax, int newmax)
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private static int ScaleThrottle(int value, int curmax, int newmax)
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{
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return (int) (((float) value/(float) curmax)*newmax);
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return (value / curmax) * newmax;
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}
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public byte[] GetThrottlesPacked(float multiplier)
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@ -653,7 +653,7 @@ namespace OpenSim.Region.Physics.BulletXPlugin
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GC.Collect();
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}
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internal void BulletXMessage(string message, bool isWarning)
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internal static void BulletXMessage(string message, bool isWarning)
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{
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PhysicsPluginManager.PhysicsPluginMessage("[Modified BulletX]:\t" + message, isWarning);
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}
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@ -1455,7 +1455,7 @@ namespace OpenSim.Region.Physics.BulletXPlugin
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}
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catch (Exception ex)
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{
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_parent_scene.BulletXMessage(_parent_scene.is_ex_message + ex.Message, true);
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BulletXScene.BulletXMessage(_parent_scene.is_ex_message + ex.Message, true);
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rigidBody.ActivationState = ActivationState.DisableSimulation;
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_parent_scene.AddForgottenRigidBody(rigidBody);
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}
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@ -1532,10 +1532,10 @@ namespace OpenSim.Region.Physics.BulletXPlugin
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}
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catch (Exception ex)
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{
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_parentscene.BulletXMessage(ex.Message, true);
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BulletXScene.BulletXMessage(ex.Message, true);
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}
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}
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_parentscene.BulletXMessage("BulletXPlanet created.", false);
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BulletXScene.BulletXMessage("BulletXPlanet created.", false);
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}
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internal float HeightValue(Vector3 position)
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@ -66,7 +66,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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StartThread();
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}
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private void StartThread()
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private static void StartThread()
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{
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if (cmdHandlerThread == null)
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{
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@ -343,7 +343,7 @@ namespace OpenSim.DataStore.MSSQL
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dt.Columns.Add(col);
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}
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private DataTable createTerrainTable()
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private static DataTable createTerrainTable()
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{
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DataTable terrain = new DataTable("terrain");
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@ -354,7 +354,7 @@ namespace OpenSim.DataStore.MSSQL
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return terrain;
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}
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private DataTable createPrimTable()
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private static DataTable createPrimTable()
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{
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DataTable prims = new DataTable("prims");
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@ -418,7 +418,7 @@ namespace OpenSim.DataStore.MSSQL
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return prims;
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}
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private DataTable createShapeTable()
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private static DataTable createShapeTable()
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{
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DataTable shapes = new DataTable("primshapes");
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createCol(shapes, "UUID", typeof (String));
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|
@ -619,7 +619,7 @@ namespace OpenSim.DataStore.MSSQL
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}
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}
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private PrimitiveBaseShape buildShape(DataRow row)
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private static PrimitiveBaseShape buildShape(DataRow row)
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{
|
||||
PrimitiveBaseShape s = new PrimitiveBaseShape();
|
||||
s.Scale = new LLVector3(
|
||||
|
@ -675,7 +675,7 @@ namespace OpenSim.DataStore.MSSQL
|
|||
return s;
|
||||
}
|
||||
|
||||
private void fillShapeRow(DataRow row, SceneObjectPart prim)
|
||||
private static void fillShapeRow(DataRow row, SceneObjectPart prim)
|
||||
{
|
||||
PrimitiveBaseShape s = prim.Shape;
|
||||
row["UUID"] = prim.UUID;
|
||||
|
@ -770,7 +770,7 @@ namespace OpenSim.DataStore.MSSQL
|
|||
*
|
||||
**********************************************************************/
|
||||
|
||||
private SqlCommand createInsertCommand(string table, DataTable dt)
|
||||
private static SqlCommand createInsertCommand(string table, DataTable dt)
|
||||
{
|
||||
/**
|
||||
* This is subtle enough to deserve some commentary.
|
||||
|
@ -804,7 +804,7 @@ namespace OpenSim.DataStore.MSSQL
|
|||
return cmd;
|
||||
}
|
||||
|
||||
private SqlCommand createUpdateCommand(string table, string pk, DataTable dt)
|
||||
private static SqlCommand createUpdateCommand(string table, string pk, DataTable dt)
|
||||
{
|
||||
string sql = "update " + table + " set ";
|
||||
string subsql = String.Empty;
|
||||
|
@ -831,7 +831,7 @@ namespace OpenSim.DataStore.MSSQL
|
|||
}
|
||||
|
||||
|
||||
private string defineTable(DataTable dt)
|
||||
private static string defineTable(DataTable dt)
|
||||
{
|
||||
string sql = "create table " + dt.TableName + "(";
|
||||
string subsql = String.Empty;
|
||||
|
@ -854,7 +854,7 @@ namespace OpenSim.DataStore.MSSQL
|
|||
return sql;
|
||||
}
|
||||
|
||||
private void fillTerrainRow(DataRow row, LLUUID regionUUID, int rev, double[,] val)
|
||||
private static void fillTerrainRow(DataRow row, LLUUID regionUUID, int rev, double[,] val)
|
||||
{
|
||||
row["RegionUUID"] = regionUUID;
|
||||
row["Revision"] = rev;
|
||||
|
@ -890,7 +890,7 @@ namespace OpenSim.DataStore.MSSQL
|
|||
/// for us.
|
||||
///</summary>
|
||||
///<returns>a built Sql parameter</returns>
|
||||
private SqlParameter createSqlParameter(string name, Type type)
|
||||
private static SqlParameter createSqlParameter(string name, Type type)
|
||||
{
|
||||
SqlParameter param = new SqlParameter();
|
||||
param.ParameterName = "@" + name;
|
||||
|
@ -934,7 +934,7 @@ namespace OpenSim.DataStore.MSSQL
|
|||
da.InsertCommand.Connection = conn;
|
||||
}
|
||||
|
||||
private void InitDB(SqlConnection conn)
|
||||
private static void InitDB(SqlConnection conn)
|
||||
{
|
||||
string createPrims = defineTable(createPrimTable());
|
||||
string createShapes = defineTable(createShapeTable());
|
||||
|
@ -977,7 +977,7 @@ namespace OpenSim.DataStore.MSSQL
|
|||
conn.Close();
|
||||
}
|
||||
|
||||
private bool TestTables(SqlConnection conn)
|
||||
private static bool TestTables(SqlConnection conn)
|
||||
{
|
||||
SqlCommand primSelectCmd = new SqlCommand(primSelect, conn);
|
||||
SqlDataAdapter pDa = new SqlDataAdapter(primSelectCmd);
|
||||
|
@ -1046,7 +1046,7 @@ namespace OpenSim.DataStore.MSSQL
|
|||
*
|
||||
**********************************************************************/
|
||||
|
||||
private DbType dbtypeFromType(Type type)
|
||||
private static DbType dbtypeFromType(Type type)
|
||||
{
|
||||
if (type == typeof (String))
|
||||
{
|
||||
|
@ -1072,7 +1072,7 @@ namespace OpenSim.DataStore.MSSQL
|
|||
|
||||
// this is something we'll need to implement for each db
|
||||
// slightly differently.
|
||||
private string SqlType(Type type)
|
||||
private static string SqlType(Type type)
|
||||
{
|
||||
if (type == typeof (String))
|
||||
{
|
||||
|
|
|
@ -72,7 +72,7 @@ namespace OpenSimExport
|
|||
}
|
||||
}
|
||||
|
||||
protected ConsoleBase CreateConsole()
|
||||
protected static ConsoleBase CreateConsole()
|
||||
{
|
||||
return new ConsoleBase("Export", null);
|
||||
}
|
||||
|
|
|
@ -434,7 +434,7 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer
|
|||
src_region.RegionID.ToString());
|
||||
}
|
||||
|
||||
private void SerializeClient(int idx, Scene scene, ScenePresence pre, string export_dir)
|
||||
private static void SerializeClient(int idx, Scene scene, ScenePresence pre, string export_dir)
|
||||
{
|
||||
string filename;
|
||||
IClientAPI controller = null;
|
||||
|
|
|
@ -312,7 +312,7 @@ namespace OpenSim.ApplicationPlugins.RegionProxy
|
|||
}
|
||||
}
|
||||
|
||||
protected void ClosePort(ServerData sd)
|
||||
protected static void ClosePort(ServerData sd)
|
||||
{
|
||||
// Close the port if it exists and is open
|
||||
if (sd.server == null) return;
|
||||
|
|
Loading…
Reference in New Issue