*Moved all the classes into their own file from LLSDHelpers.cs
*Some folder renaming to follow project Name *Updated prebuild.xmlSugilite
parent
9eaecabdd0
commit
0232f01a58
12
OpenSim.sln
12
OpenSim.sln
|
@ -20,7 +20,7 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.UserManag
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Region.Caches", "OpenSim\Region\Caches\OpenSim.Region.Caches.csproj", "{61FCCDB3-0000-0000-0000-000000000000}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Region.Caps", "OpenSim\Region\Caps\OpenSim.Region.Caps.csproj", "{E3C085C5-0000-0000-0000-000000000000}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Region.Capabilities", "OpenSim\Region\Capabilities\OpenSim.Region.Capabilities.csproj", "{39038E85-0000-0000-0000-000000000000}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Region.ClientStack", "OpenSim\Region\ClientStack\OpenSim.Region.ClientStack.csproj", "{DC3698B2-0000-0000-0000-000000000000}"
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EndProject
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@ -28,7 +28,7 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Region.Communicatio
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Region.Communications.OGS1", "OpenSim\Region\Communications\OGS1\OpenSim.Region.Communications.OGS1.csproj", "{4806E378-0000-0000-0000-000000000000}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Region.Environment", "OpenSim\Region\Simulation\OpenSim.Region.Environment.csproj", "{DCBA491C-0000-0000-0000-000000000000}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Region.Environment", "OpenSim\Region\Environment\OpenSim.Region.Environment.csproj", "{DCBA491C-0000-0000-0000-000000000000}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Region.GridInterfaces.Local", "OpenSim\Region\GridInterfaces\Local\OpenSim.Region.GridInterfaces.Local.csproj", "{241A8CDD-0000-0000-0000-000000000000}"
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EndProject
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@ -98,10 +98,10 @@ Global
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|||
{61FCCDB3-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{61FCCDB3-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{61FCCDB3-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
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{E3C085C5-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{E3C085C5-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{E3C085C5-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{E3C085C5-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
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{39038E85-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{39038E85-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{39038E85-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{39038E85-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
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{DC3698B2-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{DC3698B2-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{DC3698B2-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
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@ -144,7 +144,7 @@
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<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
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<Private>False</Private>
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</ProjectReference>
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<ProjectReference Include="..\Simulation\OpenSim.Region.Environment.csproj">
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<ProjectReference Include="..\Environment\OpenSim.Region.Environment.csproj">
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<Name>OpenSim.Region.Environment</Name>
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<Project>{DCBA491C-0000-0000-0000-000000000000}</Project>
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<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
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@ -1,3 +1,30 @@
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/*
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* Copyright (c) Contributors, http://www.openmetaverse.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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||||
* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
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||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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@ -11,7 +38,7 @@ using OpenSim.Framework.Types;
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using OpenSim.Region.Caches;
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using libsecondlife;
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namespace OpenSim.Region
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namespace OpenSim.Region.Capabilities
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{
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public delegate void UpLoadedTexture(LLUUID assetID, LLUUID inventoryItem, byte[] data);
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@ -126,14 +153,8 @@ namespace OpenSim.Region
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public string ProcessEventQueue(string request, string path, string param)
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{
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// Console.WriteLine("event queue request " + request);
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string res = "";
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int timer = 0;
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/*while ((timer < 200) || (this.CapsEventQueue.Count < 1))
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{
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timer++;
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}*/
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if (this.CapsEventQueue.Count > 0)
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{
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lock (this.CapsEventQueue)
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@ -0,0 +1,45 @@
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/*
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* Copyright (c) Contributors, http://www.openmetaverse.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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||||
* notice, this list of conditions and the following disclaimer.
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||||
* * Redistributions in binary form must reproduce the above copyright
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||||
* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Region.Capabilities
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{
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[LLSDType("ARRAY")]
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public class LLSDArray
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{
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public ArrayList Array = new ArrayList();
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public LLSDArray()
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{
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}
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}
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}
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@ -0,0 +1,45 @@
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/*
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* Copyright (c) Contributors, http://www.openmetaverse.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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||||
* Redistribution and use in source and binary forms, with or without
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||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
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||||
* notice, this list of conditions and the following disclaimer in the
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||||
* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Region.Capabilities
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{
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[LLSDType("MAP")]
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public class LLSDCapEvent
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{
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public int id = 0;
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public LLSDArray events = new LLSDArray();
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public LLSDCapEvent()
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{
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}
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}
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}
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@ -0,0 +1,19 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Region.Capabilities
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{
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[LLSDType("MAP")]
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public class LLSDCapsDetails
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{
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public string MapLayer = "";
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public string NewFileAgentInventory = "";
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//public string EventQueueGet = "";
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public LLSDCapsDetails()
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{
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}
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}
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}
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@ -0,0 +1,42 @@
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/*
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* Copyright (c) Contributors, http://www.openmetaverse.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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||||
*
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||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
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||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Region.Capabilities
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{
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[LLSDType("MAP")]
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public class LLSDEmpty
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{
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public LLSDEmpty()
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{
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}
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}
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}
|
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@ -1,3 +1,30 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
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*
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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@ -6,7 +33,7 @@ using System.IO;
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using System.Xml;
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using libsecondlife;
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namespace OpenSim.Framework
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namespace OpenSim.Region.Capabilities
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{
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public class LLSDHelpers
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{
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@ -115,132 +142,22 @@ namespace OpenSim.Framework
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}
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}
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[LLSDType("MAP")]
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public class LLSDMapLayerResponse
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{
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public LLSDMapRequest AgentData = new LLSDMapRequest();
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public LLSDArray LayerData = new LLSDArray();
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public LLSDMapLayerResponse()
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{
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}
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}
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[LLSDType("MAP")]
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public class LLSDCapsDetails
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{
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public string MapLayer = "";
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public string NewFileAgentInventory = "";
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//public string EventQueueGet = "";
|
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|
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public LLSDCapsDetails()
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{
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}
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}
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[LLSDType("MAP")]
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public class LLSDMapLayer
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{
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public int Left = 0;
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public int Right = 0;
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public int Top = 0;
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public int Bottom = 0;
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public LLUUID ImageID = LLUUID.Zero;
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public LLSDMapLayer()
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{
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|
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}
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}
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[LLSDType("ARRAY")]
|
||||
public class LLSDArray
|
||||
{
|
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public ArrayList Array = new ArrayList();
|
||||
|
||||
public LLSDArray()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
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|
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[LLSDType("MAP")]
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||||
public class LLSDMapRequest
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||||
{
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public int Flags = 0;
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||||
|
||||
public LLSDMapRequest()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
[LLSDType("MAP")]
|
||||
public class LLSDUploadReply
|
||||
{
|
||||
public string new_asset = "";
|
||||
public LLUUID new_inventory_item = LLUUID.Zero;
|
||||
public string state = "";
|
||||
|
||||
public LLSDUploadReply()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
[LLSDType("MAP")]
|
||||
public class LLSDCapEvent
|
||||
{
|
||||
public int id = 0;
|
||||
public LLSDArray events = new LLSDArray();
|
||||
|
||||
public LLSDCapEvent()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
[LLSDType("MAP")]
|
||||
public class LLSDEmpty
|
||||
{
|
||||
public LLSDEmpty()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
[LLSDType("MAP")]
|
||||
public class LLSDTest
|
||||
{
|
||||
public int Test1 = 20;
|
||||
public int Test2 = 10;
|
||||
|
||||
public LLSDTest()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
[AttributeUsage(AttributeTargets.Class)]
|
||||
public class LLSDType : Attribute
|
||||
{
|
||||
private string myType;
|
||||
|
||||
public LLSDType(string type)
|
||||
{
|
||||
myType = type;
|
||||
|
||||
}
|
||||
|
||||
public string ObjectType
|
||||
{
|
||||
get
|
||||
{
|
||||
return myType;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
|
@ -0,0 +1,50 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Region.Capabilities
|
||||
{
|
||||
[LLSDType("MAP")]
|
||||
public class LLSDMapLayer
|
||||
{
|
||||
public int Left = 0;
|
||||
public int Right = 0;
|
||||
public int Top = 0;
|
||||
public int Bottom = 0;
|
||||
public LLUUID ImageID = LLUUID.Zero;
|
||||
|
||||
public LLSDMapLayer()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,45 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Region.Capabilities
|
||||
{
|
||||
[LLSDType("MAP")]
|
||||
public class LLSDMapLayerResponse
|
||||
{
|
||||
public LLSDMapRequest AgentData = new LLSDMapRequest();
|
||||
public LLSDArray LayerData = new LLSDArray();
|
||||
|
||||
public LLSDMapLayerResponse()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,17 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Region.Capabilities
|
||||
{
|
||||
[LLSDType("MAP")]
|
||||
public class LLSDMapRequest
|
||||
{
|
||||
public int Flags = 0;
|
||||
|
||||
public LLSDMapRequest()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,45 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Region.Capabilities
|
||||
{
|
||||
[LLSDType("MAP")]
|
||||
public class LLSDTest
|
||||
{
|
||||
public int Test1 = 20;
|
||||
public int Test2 = 10;
|
||||
|
||||
public LLSDTest()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,53 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Region.Capabilities
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Class)]
|
||||
public class LLSDType : Attribute
|
||||
{
|
||||
private string myType;
|
||||
|
||||
public LLSDType(string type)
|
||||
{
|
||||
myType = type;
|
||||
|
||||
}
|
||||
|
||||
public string ObjectType
|
||||
{
|
||||
get
|
||||
{
|
||||
return myType;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,47 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
using libsecondlife;
|
||||
namespace OpenSim.Region.Capabilities
|
||||
{
|
||||
[LLSDType("MAP")]
|
||||
public class LLSDUploadReply
|
||||
{
|
||||
public string new_asset = "";
|
||||
public LLUUID new_inventory_item = LLUUID.Zero;
|
||||
public string state = "";
|
||||
|
||||
public LLSDUploadReply()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,151 @@
|
|||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<ProjectType>Local</ProjectType>
|
||||
<ProductVersion>8.0.50727</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{39038E85-0000-0000-0000-000000000000}</ProjectGuid>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ApplicationIcon></ApplicationIcon>
|
||||
<AssemblyKeyContainerName>
|
||||
</AssemblyKeyContainerName>
|
||||
<AssemblyName>OpenSim.Region.Capabilities</AssemblyName>
|
||||
<DefaultClientScript>JScript</DefaultClientScript>
|
||||
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
|
||||
<DefaultTargetSchema>IE50</DefaultTargetSchema>
|
||||
<DelaySign>false</DelaySign>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder></AppDesignerFolder>
|
||||
<RootNamespace>OpenSim.Region.Capabilities</RootNamespace>
|
||||
<StartupObject></StartupObject>
|
||||
<FileUpgradeFlags>
|
||||
</FileUpgradeFlags>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||
<BaseAddress>285212672</BaseAddress>
|
||||
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
|
||||
<ConfigurationOverrideFile>
|
||||
</ConfigurationOverrideFile>
|
||||
<DefineConstants>TRACE;DEBUG</DefineConstants>
|
||||
<DocumentationFile></DocumentationFile>
|
||||
<DebugSymbols>True</DebugSymbols>
|
||||
<FileAlignment>4096</FileAlignment>
|
||||
<Optimize>False</Optimize>
|
||||
<OutputPath>..\..\..\bin\</OutputPath>
|
||||
<RegisterForComInterop>False</RegisterForComInterop>
|
||||
<RemoveIntegerChecks>False</RemoveIntegerChecks>
|
||||
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn></NoWarn>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||
<BaseAddress>285212672</BaseAddress>
|
||||
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
|
||||
<ConfigurationOverrideFile>
|
||||
</ConfigurationOverrideFile>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<DocumentationFile></DocumentationFile>
|
||||
<DebugSymbols>False</DebugSymbols>
|
||||
<FileAlignment>4096</FileAlignment>
|
||||
<Optimize>True</Optimize>
|
||||
<OutputPath>..\..\..\bin\</OutputPath>
|
||||
<RegisterForComInterop>False</RegisterForComInterop>
|
||||
<RemoveIntegerChecks>False</RemoveIntegerChecks>
|
||||
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn></NoWarn>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="libsecondlife.dll" >
|
||||
<HintPath>..\..\..\bin\libsecondlife.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="OpenSim.Framework.Types" >
|
||||
<HintPath>OpenSim.Framework.Types.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="OpenSim.Framework.Utilities" >
|
||||
<HintPath>OpenSim.Framework.Utilities.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" >
|
||||
<HintPath>System.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml" >
|
||||
<HintPath>System.Xml.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="XMLRPC.dll" >
|
||||
<HintPath>..\..\..\bin\XMLRPC.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\Framework\General\OpenSim.Framework.csproj">
|
||||
<Name>OpenSim.Framework</Name>
|
||||
<Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
|
||||
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\Framework\Servers\OpenSim.Framework.Servers.csproj">
|
||||
<Name>OpenSim.Framework.Servers</Name>
|
||||
<Project>{2CC71860-0000-0000-0000-000000000000}</Project>
|
||||
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\Caches\OpenSim.Region.Caches.csproj">
|
||||
<Name>OpenSim.Region.Caches</Name>
|
||||
<Project>{61FCCDB3-0000-0000-0000-000000000000}</Project>
|
||||
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="LLSDCapsDetails.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LLSDMapRequest.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LLSDMapLayerResponse.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Caps.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LLSDArray.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LLSDCapEvent.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LLSDEmpty.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LLSDHelpers.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LLSDMapLayer.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LLSDTest.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LLSDType.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="LLSDUploadReply.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
|
||||
<PropertyGroup>
|
||||
<PreBuildEvent>
|
||||
</PreBuildEvent>
|
||||
<PostBuildEvent>
|
||||
</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
</Project>
|
|
@ -70,10 +70,6 @@
|
|||
<HintPath>..\..\..\bin\libsecondlife.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="OpenSim.FrameworkGenericConfig.Xml" >
|
||||
<HintPath>OpenSim.FrameworkGenericConfig.Xml.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" >
|
||||
<HintPath>System.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
|
|
|
@ -120,6 +120,12 @@
|
|||
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\Capabilities\OpenSim.Region.Capabilities.csproj">
|
||||
<Name>OpenSim.Region.Capabilities</Name>
|
||||
<Project>{39038E85-0000-0000-0000-000000000000}</Project>
|
||||
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\Physics\Manager\OpenSim.Region.Physics.Manager.csproj">
|
||||
<Name>OpenSim.Region.Physics.Manager</Name>
|
||||
<Project>{F4FF31EB-0000-0000-0000-000000000000}</Project>
|
||||
|
@ -134,16 +140,13 @@
|
|||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="RegionManager.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="EstateManager.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="ParcelManager.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Caps.cs">
|
||||
<Compile Include="RegionManager.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\Entity.cs">
|
||||
|
@ -176,10 +179,10 @@
|
|||
<Compile Include="Scenes\IScenePresenceBody.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\Scene.cs">
|
||||
<Compile Include="Scenes\SceneBase.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\SceneBase.cs">
|
||||
<Compile Include="Scenes\Scene.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Scenes\scripting\IScriptHandler.cs">
|
|
@ -5,6 +5,7 @@ using OpenSim.Framework.Communications;
|
|||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Region.Capabilities;
|
||||
|
||||
namespace OpenSim.Region.Environment
|
||||
{
|
|
@ -68,7 +68,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
protected RegionCommsListener regionCommsHost;
|
||||
protected CommunicationsManager commsManager;
|
||||
|
||||
protected Dictionary<LLUUID, Caps> capsHandlers = new Dictionary<LLUUID, Caps>();
|
||||
protected Dictionary<LLUUID, Capabilities.Caps> capsHandlers = new Dictionary<LLUUID, Capabilities.Caps>();
|
||||
protected BaseHttpServer httpListener;
|
||||
|
||||
public ParcelManager parcelManager;
|
||||
|
@ -672,7 +672,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
if (agent.CapsPath != "")
|
||||
{
|
||||
//Console.WriteLine("new user, so creating caps handler for it");
|
||||
Caps cap = new Caps(this.assetCache, httpListener, this.m_regInfo.CommsIPListenAddr, 9000, agent.CapsPath, agent.AgentID);
|
||||
Capabilities.Caps cap = new Capabilities.Caps(this.assetCache, httpListener, this.m_regInfo.CommsIPListenAddr, 9000, agent.CapsPath, agent.AgentID);
|
||||
cap.RegisterHandlers();
|
||||
this.capsHandlers.Add(agent.AgentID, cap);
|
||||
}
|
|
@ -122,7 +122,7 @@
|
|||
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||
<Private>False</Private>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\..\Simulation\OpenSim.Region.Environment.csproj">
|
||||
<ProjectReference Include="..\..\Environment\OpenSim.Region.Environment.csproj">
|
||||
<Name>OpenSim.Region.Environment</Name>
|
||||
<Project>{DCBA491C-0000-0000-0000-000000000000}</Project>
|
||||
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||
|
|
|
@ -1,258 +0,0 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.IO;
|
||||
using System.Xml;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Utilities;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Region.Caches;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.Region.Environment
|
||||
{
|
||||
public delegate void UpLoadedTexture(LLUUID assetID, LLUUID inventoryItem, byte[] data);
|
||||
|
||||
public class Caps
|
||||
{
|
||||
private string httpListenerAddress;
|
||||
private uint httpListenPort;
|
||||
private string capsObjectPath = "00001-";
|
||||
private string requestPath = "0000/";
|
||||
private string mapLayerPath = "0001/";
|
||||
private string newInventory = "0002/";
|
||||
private string requestTexture = "0003/";
|
||||
private string eventQueue = "0100/";
|
||||
private BaseHttpServer httpListener;
|
||||
private LLUUID agentID;
|
||||
private AssetCache assetCache;
|
||||
private int eventQueueCount = 1;
|
||||
private Queue<string> CapsEventQueue = new Queue<string>();
|
||||
|
||||
public Caps(AssetCache assetCach, BaseHttpServer httpServer, string httpListen, uint httpPort, string capsPath, LLUUID agent)
|
||||
{
|
||||
assetCache = assetCach;
|
||||
capsObjectPath = capsPath;
|
||||
httpListener = httpServer;
|
||||
httpListenerAddress = httpListen;
|
||||
httpListenPort = httpPort;
|
||||
agentID = agent;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public void RegisterHandlers()
|
||||
{
|
||||
Console.WriteLine("registering CAPS handlers");
|
||||
httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + requestPath, CapsRequest);
|
||||
httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + mapLayerPath, MapLayer);
|
||||
httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + newInventory, NewAgentInventory);
|
||||
httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + eventQueue, ProcessEventQueue);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="request"></param>
|
||||
/// <param name="path"></param>
|
||||
/// <param name="param"></param>
|
||||
/// <returns></returns>
|
||||
public string CapsRequest(string request, string path, string param)
|
||||
{
|
||||
// Console.WriteLine("Caps Request " + request);
|
||||
string result = "";
|
||||
result = LLSDHelpers.SerialiseLLSDReply(this.GetCapabilities());
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected LLSDCapsDetails GetCapabilities()
|
||||
{
|
||||
/* string capURLS = "";
|
||||
capURLS += "<key>MapLayer</key><string>http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + mapLayerPath + "</string>";
|
||||
capURLS += "<key>NewFileAgentInventory</key><string>http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + newInventory + "</string>";
|
||||
//capURLS += "<key>RequestTextureDownload</key><string>http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + requestTexture + "</string>";
|
||||
//capURLS += "<key>EventQueueGet</key><string>http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + eventQueue + "</string>";
|
||||
return capURLS;*/
|
||||
|
||||
LLSDCapsDetails caps = new LLSDCapsDetails();
|
||||
caps.MapLayer = "http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + mapLayerPath;
|
||||
caps.NewFileAgentInventory = "http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + newInventory;
|
||||
return caps;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="request"></param>
|
||||
/// <param name="path"></param>
|
||||
/// <param name="param"></param>
|
||||
/// <returns></returns>
|
||||
public string MapLayer(string request, string path, string param)
|
||||
{
|
||||
Encoding _enc = System.Text.Encoding.UTF8;
|
||||
Hashtable hash =(Hashtable) LLSD.LLSDDeserialize(_enc.GetBytes(request));
|
||||
LLSDMapRequest mapReq = new LLSDMapRequest();
|
||||
LLSDHelpers.DeserialiseLLSDMap(hash, mapReq );
|
||||
|
||||
LLSDMapLayerResponse mapResponse= new LLSDMapLayerResponse();
|
||||
mapResponse.LayerData.Array.Add(this.BuildLLSDMapLayerResponse());
|
||||
string res = LLSDHelpers.SerialiseLLSDReply(mapResponse);
|
||||
|
||||
//Console.WriteLine(" Maplayer response is " + res);
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected LLSDMapLayer BuildLLSDMapLayerResponse()
|
||||
{
|
||||
LLSDMapLayer mapLayer = new LLSDMapLayer();
|
||||
mapLayer.Right = 5000;
|
||||
mapLayer.Top = 5000;
|
||||
mapLayer.ImageID = new LLUUID("00000000-0000-0000-9999-000000000006");
|
||||
|
||||
return mapLayer;
|
||||
}
|
||||
|
||||
public string ProcessEventQueue(string request, string path, string param)
|
||||
{
|
||||
// Console.WriteLine("event queue request " + request);
|
||||
string res = "";
|
||||
int timer = 0;
|
||||
|
||||
/*while ((timer < 200) || (this.CapsEventQueue.Count < 1))
|
||||
{
|
||||
timer++;
|
||||
}*/
|
||||
if (this.CapsEventQueue.Count > 0)
|
||||
{
|
||||
lock (this.CapsEventQueue)
|
||||
{
|
||||
string item = CapsEventQueue.Dequeue();
|
||||
res = item;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
res = this.CreateEmptyEventResponse();
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
public string CreateEstablishAgentComms(string caps, string ipAddressPort)
|
||||
{
|
||||
string res = "<llsd><map><key>id</key><integer>" + eventQueueCount + "</integer>";
|
||||
res += "<key>events</key><array><map>";
|
||||
res += "<key>message</key><string>EstablishAgentCommunication</string>";
|
||||
res += "<key>body</key><map>";
|
||||
res += "<key>sim-ip-and-port</key><string>" + ipAddressPort + "</string>";
|
||||
res += "<key>seed-capability</key><string>" + caps + "</string>";
|
||||
res += "<key>agent-id</key><uuid>" + this.agentID.ToStringHyphenated() + "</uuid>";
|
||||
res += "</map>";
|
||||
res += "</map></array>";
|
||||
res += "</map></llsd>";
|
||||
eventQueueCount++;
|
||||
this.CapsEventQueue.Enqueue(res);
|
||||
return res;
|
||||
}
|
||||
|
||||
public string CreateEmptyEventResponse()
|
||||
{
|
||||
string res = "<llsd><map><key>id</key><integer>" + eventQueueCount + "</integer>";
|
||||
res += "<key>events</key><array><map>";
|
||||
res += "</map></array>";
|
||||
res += "</map></llsd>";
|
||||
eventQueueCount++;
|
||||
return res;
|
||||
}
|
||||
|
||||
public string NewAgentInventory(string request, string path, string param)
|
||||
{
|
||||
//Console.WriteLine("received upload request:"+ request);
|
||||
string res = "";
|
||||
LLUUID newAsset = LLUUID.Random();
|
||||
LLUUID newInvItem = LLUUID.Random();
|
||||
string uploaderPath = capsObjectPath + Util.RandomClass.Next(5000, 8000).ToString("0000");
|
||||
AssetUploader uploader = new AssetUploader(newAsset, newInvItem, uploaderPath, this.httpListener);
|
||||
httpListener.AddRestHandler("POST", "/CAPS/" + uploaderPath, uploader.uploaderCaps);
|
||||
string uploaderURL = "http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + uploaderPath;
|
||||
//Console.WriteLine("uploader url is " + uploaderURL);
|
||||
res += "<llsd><map>";
|
||||
res += "<key>uploader</key><string>" + uploaderURL + "</string>";
|
||||
//res += "<key>success</key><boolean>true</boolean>";
|
||||
res += "<key>state</key><string>upload</string>";
|
||||
res += "</map></llsd>";
|
||||
uploader.OnUpLoad += this.UploadHandler;
|
||||
return res;
|
||||
}
|
||||
|
||||
public void UploadHandler(LLUUID assetID, LLUUID inventoryItem, byte[] data)
|
||||
{
|
||||
// Console.WriteLine("upload handler called");
|
||||
AssetBase asset;
|
||||
asset = new AssetBase();
|
||||
asset.FullID = assetID;
|
||||
asset.Type = 0;
|
||||
asset.InvType = 0;
|
||||
asset.Name = "UploadedTexture" + Util.RandomClass.Next(1, 1000).ToString("000");
|
||||
asset.Data = data;
|
||||
this.assetCache.AddAsset(asset);
|
||||
}
|
||||
|
||||
public class AssetUploader
|
||||
{
|
||||
public event UpLoadedTexture OnUpLoad;
|
||||
|
||||
private string uploaderPath = "";
|
||||
private LLUUID newAssetID;
|
||||
private LLUUID inventoryItemID;
|
||||
private BaseHttpServer httpListener;
|
||||
public AssetUploader(LLUUID assetID, LLUUID inventoryItem, string path, BaseHttpServer httpServer)
|
||||
{
|
||||
newAssetID = assetID;
|
||||
inventoryItemID = inventoryItem;
|
||||
uploaderPath = path;
|
||||
httpListener = httpServer;
|
||||
|
||||
}
|
||||
|
||||
public string uploaderCaps(string request, string path, string param)
|
||||
{
|
||||
Encoding _enc = System.Text.Encoding.UTF8;
|
||||
byte[] data = _enc.GetBytes(request);
|
||||
//Console.WriteLine("recieved upload " + Util.FieldToString(data));
|
||||
LLUUID inv = this.inventoryItemID;
|
||||
string res = "";
|
||||
res += "<llsd><map>";
|
||||
res += "<key>new_asset</key><string>" + newAssetID.ToStringHyphenated() + "</string>";
|
||||
res += "<key>new_inventory_item</key><uuid>" + inv.ToStringHyphenated() + "</uuid>";
|
||||
res += "<key>state</key><string>complete</string>";
|
||||
res += "</map></llsd>";
|
||||
|
||||
// Console.WriteLine("asset " + newAssetID.ToStringHyphenated() + " , inventory item " + inv.ToStringHyphenated());
|
||||
httpListener.RemoveRestHandler("POST", "/CAPS/" + uploaderPath);
|
||||
if (OnUpLoad != null)
|
||||
{
|
||||
OnUpLoad(newAssetID, inv, data);
|
||||
}
|
||||
|
||||
/*FileStream fs = File.Create("upload.jp2");
|
||||
BinaryWriter bw = new BinaryWriter(fs);
|
||||
bw.Write(data);
|
||||
bw.Close();
|
||||
fs.Close();*/
|
||||
return res;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -125,7 +125,7 @@
|
|||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project name="OpenSim.Region.Caps" path="OpenSim/Region/Caps" type="Library">
|
||||
<Project name="OpenSim.Region.Capabilities" path="OpenSim/Region/Capabilities" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
|
@ -598,7 +598,6 @@
|
|||
<Reference name="OpenSim.Region.Terrain.BasicTerrain"/>
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="OpenSim.FrameworkGenericConfig.Xml"/>
|
||||
<Reference name="OpenSim.Region.Physics.Manager"/>
|
||||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
<Reference name="OpenSim.Region.Caches"/>
|
||||
|
@ -611,7 +610,7 @@
|
|||
|
||||
|
||||
|
||||
<Project name="OpenSim.Region.Environment" path="OpenSim/Region/Simulation" type="Library">
|
||||
<Project name="OpenSim.Region.Environment" path="OpenSim/Region/Environment" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
|
@ -636,6 +635,7 @@
|
|||
<Reference name="OpenSim.Region.Physics.Manager"/>
|
||||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
<Reference name="OpenSim.Region.Caches"/>
|
||||
<Reference name="OpenSim.Region.Capabilities"/>
|
||||
<Reference name="XMLRPC.dll"/>
|
||||
<Reference name="OpenSim.Framework.Communications"/>
|
||||
|
||||
|
|
Loading…
Reference in New Issue