Comment out "m_randomizeWater" and "ms" until we use them later.
parent
5c41051fda
commit
21e5e65bb7
|
@ -160,12 +160,14 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
private d.Contact WaterContact;
|
||||
|
||||
|
||||
private int m_randomizeWater = 200;
|
||||
//Ckrinke: Comment out until used. We declare it, initialize it, but do not use it
|
||||
//Ckrinke private int m_randomizeWater = 200;
|
||||
private int m_physicsiterations = 10;
|
||||
private float m_SkipFramesAtms = 0.40f; // Drop frames gracefully at a 400 ms lag
|
||||
private PhysicsActor PANull = new NullPhysicsActor();
|
||||
private float step_time = 0.0f;
|
||||
private int ms = 0;
|
||||
//Ckrinke: Comment out until used. We declare it, initialize it, but do not use it
|
||||
//Ckrinke private int ms = 0;
|
||||
public IntPtr world;
|
||||
private bool returncollisions = false;
|
||||
private uint obj1LocalID = 0;
|
||||
|
|
Loading…
Reference in New Issue