Merge branch 'master' of git://opensimulator.org/git/opensim

viewer-2-initial-appearance
Jonathan Freedman 2010-10-10 18:06:27 -04:00
commit 2654ab6300
8 changed files with 56 additions and 33 deletions

View File

@ -44,6 +44,7 @@ namespace OpenSim.Framework.Console
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// private readonly object m_syncRoot = new object();
private const string LOGLEVEL_NONE = "(none)";
private int y = -1;
private int cp = 0;
@ -278,22 +279,25 @@ namespace OpenSim.Framework.Console
private void WriteLocalText(string text, string level)
{
string regex = @"^(?<Front>.*?)\[(?<Category>[^\]]+)\]:?(?<End>.*)";
Regex RE = new Regex(regex, RegexOptions.Multiline);
MatchCollection matches = RE.Matches(text);
string outText = text;
if (matches.Count == 1)
if (level != LOGLEVEL_NONE)
{
outText = matches[0].Groups["End"].Value;
System.Console.Write(matches[0].Groups["Front"].Value);
string regex = @"^(?<Front>.*?)\[(?<Category>[^\]]+)\]:?(?<End>.*)";
System.Console.Write("[");
WriteColorText(DeriveColor(matches[0].Groups["Category"].Value),
matches[0].Groups["Category"].Value);
System.Console.Write("]:");
Regex RE = new Regex(regex, RegexOptions.Multiline);
MatchCollection matches = RE.Matches(text);
if (matches.Count == 1)
{
outText = matches[0].Groups["End"].Value;
System.Console.Write(matches[0].Groups["Front"].Value);
System.Console.Write("[");
WriteColorText(DeriveColor(matches[0].Groups["Category"].Value),
matches[0].Groups["Category"].Value);
System.Console.Write("]:");
}
}
if (level == "error")
@ -308,7 +312,7 @@ namespace OpenSim.Framework.Console
public override void Output(string text)
{
Output(text, "normal");
Output(text, LOGLEVEL_NONE);
}
public override void Output(string text, string level)

View File

@ -140,10 +140,10 @@ namespace OpenSim.Framework.Tests
settings.Save();
settings.OnSave -= RegionSaveFired;
string str = settings.LoadedCreationDate;
int dt = settings.LoadedCreationDateTime;
string id = settings.LoadedCreationID;
string time = settings.LoadedCreationTime;
// string str = settings.LoadedCreationDate;
// int dt = settings.LoadedCreationDateTime;
// string id = settings.LoadedCreationID;
// string time = settings.LoadedCreationTime;
Assert.That(m_RegionSettingsOnSaveEventFired, "RegionSettings Save Event didn't Fire");

View File

@ -187,8 +187,16 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
int start, end;
if (TryParseRange(range, out start, out end))
{
end = Utils.Clamp(end, 1, texture.Data.Length - 1);
start = Utils.Clamp(start, 0, end - 1);
// Before clamping start make sure we can satisfy it in order to avoid
// sending back the last byte instead of an error status
if (start >= texture.Data.Length)
{
response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable;
return;
}
end = Utils.Clamp(end, 0, texture.Data.Length - 1);
start = Utils.Clamp(start, 0, end);
int len = end - start + 1;
//m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);

View File

@ -208,7 +208,10 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
}
foreach (List<SceneObjectGroup> objlist in deletes.Values)
ret = DeleteToInventory(action, folderID, objlist, remoteClient);
{
foreach (SceneObjectGroup g in objlist)
ret = DeleteToInventory(action, folderID, g, remoteClient);
}
return ret;
}

View File

@ -2694,7 +2694,7 @@ namespace OpenSim.Region.Framework.Scenes
public void PreloadSound(string sound)
{
// UUID ownerID = OwnerID;
UUID objectID = UUID;
UUID objectID = ParentGroup.RootPart.UUID;
UUID soundID = UUID.Zero;
if (!UUID.TryParse(sound, out soundID))
@ -3101,7 +3101,7 @@ namespace OpenSim.Region.Framework.Scenes
volume = 0;
UUID ownerID = _ownerID;
UUID objectID = UUID;
UUID objectID = ParentGroup.RootPart.UUID;
UUID parentID = GetRootPartUUID();
UUID soundID = UUID.Zero;
Vector3 position = AbsolutePosition; // region local
@ -3138,11 +3138,11 @@ namespace OpenSim.Region.Framework.Scenes
else
soundModule.PlayAttachedSound(soundID, ownerID, objectID, volume, position, flags, radius);
ParentGroup.PlaySoundMasterPrim = this;
ownerID = this._ownerID;
objectID = this.UUID;
parentID = this.GetRootPartUUID();
position = this.AbsolutePosition; // region local
regionHandle = this.ParentGroup.Scene.RegionInfo.RegionHandle;
ownerID = _ownerID;
objectID = ParentGroup.RootPart.UUID;
parentID = GetRootPartUUID();
position = AbsolutePosition; // region local
regionHandle = ParentGroup.Scene.RegionInfo.RegionHandle;
if (triggered)
soundModule.TriggerSound(soundID, ownerID, objectID, parentID, volume, position, regionHandle, radius);
else
@ -3150,7 +3150,7 @@ namespace OpenSim.Region.Framework.Scenes
foreach (SceneObjectPart prim in ParentGroup.PlaySoundSlavePrims)
{
ownerID = prim._ownerID;
objectID = prim.UUID;
objectID = prim.ParentGroup.RootPart.UUID;
parentID = prim.GetRootPartUUID();
position = prim.AbsolutePosition; // region local
regionHandle = prim.ParentGroup.Scene.RegionInfo.RegionHandle;

View File

@ -179,11 +179,13 @@ namespace OpenSim.Region.Framework.Scenes
public void Reset()
{
if (m_pendingObjects != null)
{
lock (m_pendingObjects)
{
if (m_pendingObjects == null)
return;
lock (m_pendingObjects)
{
if (m_pendingObjects != null)
{
m_pendingObjects.Clear();
m_pendingObjects = null;
}

View File

@ -31,6 +31,12 @@
AuthenticationServiceInConnector = true
SimulationServiceInConnector = true
[SimulationDataStore]
LocalServiceModule = "OpenSim.Services.Connectors.dll:SimulationDataService"
[EstateDataStore]
LocalServiceModule = "OpenSim.Services.Connectors.dll:EstateDataService"
[AssetService]
LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"