Merge branch 'master' of ssh://MyConnection/var/git/opensim

remotes/origin/0.6.7-post-fixes
Teravus Ovares (Dan Olivares) 2009-08-19 14:43:18 -04:00
commit 289439c832
37 changed files with 653 additions and 164 deletions

View File

@ -851,7 +851,9 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
// Delete the old item // Delete the old item
Rest.InventoryServices.DeleteItem(uri); List<UUID> uuids = new List<UUID>();
uuids.Add(uri.ID);
Rest.InventoryServices.DeleteItems(uri.Owner, uuids);
// Add the new item to the inventory // Add the new item to the inventory
@ -927,7 +929,9 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
InventoryItemBase item = (InventoryItemBase) InventoryNode; InventoryItemBase item = (InventoryItemBase) InventoryNode;
Rest.Log.DebugFormat("{0} {1}: Item {2} will be deleted", Rest.Log.DebugFormat("{0} {1}: Item {2} will be deleted",
MsgId, rdata.method, rdata.path); MsgId, rdata.method, rdata.path);
Rest.InventoryServices.DeleteItem(item); List<UUID> uuids = new List<UUID>();
uuids.Add(item.ID);
Rest.InventoryServices.DeleteItems(item.Owner, uuids);
rdata.appendStatus(String.Format("<p>Deleted item {0} UUID {1} <p>", item.Name, item.ID)); rdata.appendStatus(String.Format("<p>Deleted item {0} UUID {1} <p>", item.Name, item.ID));
} }

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@ -653,7 +653,9 @@ namespace OpenSim.Framework.Communications.Cache
if (RootFolder.DeleteItem(item.ID)) if (RootFolder.DeleteItem(item.ID))
{ {
return m_InventoryService.DeleteItem(item); List<UUID> uuids = new List<UUID>();
uuids.Add(itemID);
return m_InventoryService.DeleteItems(this.UserProfile.ID, uuids);
} }
} }
else else

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@ -547,7 +547,12 @@ namespace OpenSim.Framework.Communications.Tests
return false; return false;
} }
public bool DeleteItem(InventoryItemBase item) public bool MoveItems(UUID owner, List<InventoryItemBase> items)
{
return false;
}
public bool DeleteItems(UUID owner, List<UUID> items)
{ {
return false; return false;
} }

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@ -45,6 +45,8 @@ namespace OpenSim.Framework
public string SimSendKey = String.Empty; public string SimSendKey = String.Empty;
public string UserRecvKey = String.Empty; public string UserRecvKey = String.Empty;
public string UserSendKey = String.Empty; public string UserSendKey = String.Empty;
public string ConsoleUser = String.Empty;
public string ConsolePass = String.Empty;
public GridConfig(string description, string filename) public GridConfig(string description, string filename)
{ {
@ -95,6 +97,12 @@ namespace OpenSim.Framework
"Allow regions to register immediately upon grid server startup? true/false", "Allow regions to register immediately upon grid server startup? true/false",
"True", "True",
false); false);
m_configMember.addConfigurationOption("console_user", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Remote console access user name [Default: disabled]", "0", false);
m_configMember.addConfigurationOption("console_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Remote console access password [Default: disabled]", "0", false);
} }
public bool handleIncomingConfiguration(string configuration_key, object configuration_result) public bool handleIncomingConfiguration(string configuration_key, object configuration_result)
@ -140,9 +148,15 @@ namespace OpenSim.Framework
case "allow_region_registration": case "allow_region_registration":
AllowRegionRegistration = (bool)configuration_result; AllowRegionRegistration = (bool)configuration_result;
break; break;
case "console_user":
ConsoleUser = (string)configuration_result;
break;
case "console_pass":
ConsolePass = (string)configuration_result;
break;
} }
return true; return true;
} }
} }
} }

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@ -254,10 +254,10 @@ namespace OpenSim.Framework
string newName); string newName);
public delegate void MoveInventoryItem( public delegate void MoveInventoryItem(
IClientAPI remoteClient, UUID folderID, UUID itemID, int length, string newName); IClientAPI remoteClient, List<InventoryItemBase> items);
public delegate void RemoveInventoryItem( public delegate void RemoveInventoryItem(
IClientAPI remoteClient, UUID itemID); IClientAPI remoteClient, List<UUID> itemIDs);
public delegate void RemoveInventoryFolder( public delegate void RemoveInventoryFolder(
IClientAPI remoteClient, UUID folderID); IClientAPI remoteClient, UUID folderID);

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@ -78,6 +78,12 @@ namespace OpenSim.Framework
ID = id; ID = id;
} }
public InventoryFolderBase(UUID id, UUID owner)
{
ID = id;
Owner = owner;
}
public InventoryFolderBase(UUID id, string name, UUID owner, short type, UUID parent, ushort version) public InventoryFolderBase(UUID id, string name, UUID owner, short type, UUID parent, ushort version)
{ {
ID = id; ID = id;

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@ -46,6 +46,8 @@ namespace OpenSim.Framework
public string UserRecvKey = String.Empty; public string UserRecvKey = String.Empty;
public string UserSendKey = String.Empty; public string UserSendKey = String.Empty;
public string UserServerURL = String.Empty; public string UserServerURL = String.Empty;
public string ConsoleUser = String.Empty;
public string ConsolePass = String.Empty;
public MessageServerConfig(string description, string filename) public MessageServerConfig(string description, string filename)
{ {
@ -88,6 +90,12 @@ namespace OpenSim.Framework
"Use SSL? true/false", ConfigSettings.DefaultMessageServerHttpSSL.ToString(), false); "Use SSL? true/false", ConfigSettings.DefaultMessageServerHttpSSL.ToString(), false);
m_configMember.addConfigurationOption("published_ip", ConfigurationOption.ConfigurationTypes.TYPE_STRING, m_configMember.addConfigurationOption("published_ip", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"My Published IP Address", "127.0.0.1", false); "My Published IP Address", "127.0.0.1", false);
m_configMember.addConfigurationOption("console_user", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Remote console access user name [Default: disabled]", "0", false);
m_configMember.addConfigurationOption("console_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Remote console access password [Default: disabled]", "0", false);
} }
public bool handleIncomingConfiguration(string configuration_key, object configuration_result) public bool handleIncomingConfiguration(string configuration_key, object configuration_result)
@ -130,9 +138,15 @@ namespace OpenSim.Framework
case "published_ip": case "published_ip":
MessageServerIP = (string) configuration_result; MessageServerIP = (string) configuration_result;
break; break;
case "console_user":
ConsoleUser = (string)configuration_result;
break;
case "console_pass":
ConsolePass = (string)configuration_result;
break;
} }
return true; return true;
} }
} }
} }

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@ -46,6 +46,8 @@ namespace OpenSim.Framework
public bool HttpSSL = ConfigSettings.DefaultUserServerHttpSSL; public bool HttpSSL = ConfigSettings.DefaultUserServerHttpSSL;
public uint DefaultUserLevel = 0; public uint DefaultUserLevel = 0;
public string LibraryXmlfile = ""; public string LibraryXmlfile = "";
public string ConsoleUser = String.Empty;
public string ConsolePass = String.Empty;
private Uri m_inventoryUrl; private Uri m_inventoryUrl;
@ -155,6 +157,12 @@ namespace OpenSim.Framework
m_configMember.addConfigurationOption("default_loginLevel", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, m_configMember.addConfigurationOption("default_loginLevel", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
"Minimum Level a user should have to login [0 default]", "0", false); "Minimum Level a user should have to login [0 default]", "0", false);
m_configMember.addConfigurationOption("console_user", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Remote console access user name [Default: disabled]", "0", false);
m_configMember.addConfigurationOption("console_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Remote console access password [Default: disabled]", "0", false);
} }
public bool handleIncomingConfiguration(string configuration_key, object configuration_result) public bool handleIncomingConfiguration(string configuration_key, object configuration_result)
@ -209,6 +217,12 @@ namespace OpenSim.Framework
case "library_location": case "library_location":
LibraryXmlfile = (string)configuration_result; LibraryXmlfile = (string)configuration_result;
break; break;
case "console_user":
ConsoleUser = (string)configuration_result;
break;
case "console_pass":
ConsolePass = (string)configuration_result;
break;
} }
return true; return true;

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@ -31,6 +31,7 @@ using System.IO;
using System.Reflection; using System.Reflection;
using System.Timers; using System.Timers;
using log4net; using log4net;
using Nini.Config;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
using OpenSim.Framework.Servers; using OpenSim.Framework.Servers;
@ -46,6 +47,8 @@ namespace OpenSim.Grid.GridServer
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected GridConfig m_config; protected GridConfig m_config;
public string m_consoleType = "local";
public IConfigSource m_configSource = null;
public GridConfig Config public GridConfig Config
{ {
@ -71,16 +74,36 @@ namespace OpenSim.Grid.GridServer
public GridServerBase() public GridServerBase()
{ {
m_console = new LocalConsole("Grid");
MainConsole.Instance = m_console;
} }
protected override void StartupSpecific() protected override void StartupSpecific()
{ {
switch (m_consoleType)
{
case "rest":
m_console = new RemoteConsole("Grid");
break;
case "basic":
m_console = new CommandConsole("Grid");
break;
default:
m_console = new LocalConsole("Grid");
break;
}
MainConsole.Instance = m_console;
m_config = new GridConfig("GRID SERVER", (Path.Combine(Util.configDir(), "GridServer_Config.xml"))); m_config = new GridConfig("GRID SERVER", (Path.Combine(Util.configDir(), "GridServer_Config.xml")));
m_log.Info("[GRID]: Starting HTTP process"); m_log.Info("[GRID]: Starting HTTP process");
m_httpServer = new BaseHttpServer(m_config.HttpPort); m_httpServer = new BaseHttpServer(m_config.HttpPort);
if (m_console is RemoteConsole)
{
RemoteConsole c = (RemoteConsole)m_console;
c.SetServer(m_httpServer);
IConfig netConfig = m_configSource.AddConfig("Network");
netConfig.Set("ConsoleUser", m_config.ConsoleUser);
netConfig.Set("ConsolePass", m_config.ConsolePass);
c.ReadConfig(m_configSource);
}
LoadPlugins(); LoadPlugins();

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@ -26,6 +26,7 @@
*/ */
using log4net.Config; using log4net.Config;
using Nini.Config;
namespace OpenSim.Grid.GridServer namespace OpenSim.Grid.GridServer
{ {
@ -33,10 +34,21 @@ namespace OpenSim.Grid.GridServer
{ {
public static void Main(string[] args) public static void Main(string[] args)
{ {
ArgvConfigSource argvSource = new ArgvConfigSource(args);
argvSource.AddSwitch("Startup", "console", "c");
XmlConfigurator.Configure(); XmlConfigurator.Configure();
GridServerBase app = new GridServerBase(); GridServerBase app = new GridServerBase();
IConfig startupConfig = argvSource.Configs["Startup"];
if (startupConfig != null)
{
app.m_consoleType = startupConfig.GetString("console", "local");
}
app.m_configSource = argvSource;
// if (args.Length > 0 && args[0] == "-setuponly") // if (args.Length > 0 && args[0] == "-setuponly")
// { // {
// app.Config(); // app.Config();

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@ -30,6 +30,7 @@ using System.Collections.Generic;
using System.IO; using System.IO;
using System.Reflection; using System.Reflection;
using log4net; using log4net;
using Nini.Config;
using log4net.Config; using log4net.Config;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
@ -56,8 +57,22 @@ namespace OpenSim.Grid.MessagingServer
// private UUID m_lastCreatedUser = UUID.Random(); // private UUID m_lastCreatedUser = UUID.Random();
protected static string m_consoleType = "local";
protected static IConfigSource m_config = null;
public static void Main(string[] args) public static void Main(string[] args)
{ {
ArgvConfigSource argvSource = new ArgvConfigSource(args);
argvSource.AddSwitch("Startup", "console", "c");
IConfig startupConfig = argvSource.Configs["Startup"];
if (startupConfig != null)
{
m_consoleType = startupConfig.GetString("console", "local");
}
m_config = argvSource;
XmlConfigurator.Configure(); XmlConfigurator.Configure();
m_log.Info("[SERVER]: Launching MessagingServer..."); m_log.Info("[SERVER]: Launching MessagingServer...");
@ -70,7 +85,18 @@ namespace OpenSim.Grid.MessagingServer
public OpenMessage_Main() public OpenMessage_Main()
{ {
m_console = new LocalConsole("Messaging"); switch (m_consoleType)
{
case "rest":
m_console = new RemoteConsole("Messaging");
break;
case "basic":
m_console = new CommandConsole("Messaging");
break;
default:
m_console = new LocalConsole("Messaging");
break;
}
MainConsole.Instance = m_console; MainConsole.Instance = m_console;
} }
@ -88,20 +114,33 @@ namespace OpenSim.Grid.MessagingServer
{ {
if (m_userServerModule.registerWithUserServer()) if (m_userServerModule.registerWithUserServer())
{ {
m_log.Info("[SERVER]: Starting HTTP process"); if (m_httpServer == null)
m_httpServer = new BaseHttpServer(Cfg.HttpPort); {
m_log.Info("[SERVER]: Starting HTTP process");
m_httpServer = new BaseHttpServer(Cfg.HttpPort);
m_httpServer.AddXmlRPCHandler("login_to_simulator", msgsvc.UserLoggedOn); if (m_console is RemoteConsole)
m_httpServer.AddXmlRPCHandler("logout_of_simulator", msgsvc.UserLoggedOff); {
m_httpServer.AddXmlRPCHandler("get_presence_info_bulk", msgsvc.GetPresenceInfoBulk); RemoteConsole c = (RemoteConsole)m_console;
m_httpServer.AddXmlRPCHandler("process_region_shutdown", msgsvc.ProcessRegionShutdown); c.SetServer(m_httpServer);
m_httpServer.AddXmlRPCHandler("agent_location", msgsvc.AgentLocation); IConfig netConfig = m_config.AddConfig("Network");
m_httpServer.AddXmlRPCHandler("agent_leaving", msgsvc.AgentLeaving); netConfig.Set("ConsoleUser", Cfg.ConsoleUser);
netConfig.Set("ConsolePass", Cfg.ConsolePass);
c.ReadConfig(m_config);
}
m_httpServer.AddXmlRPCHandler("region_startup", m_regionModule.RegionStartup); m_httpServer.AddXmlRPCHandler("login_to_simulator", msgsvc.UserLoggedOn);
m_httpServer.AddXmlRPCHandler("region_shutdown", m_regionModule.RegionShutdown); m_httpServer.AddXmlRPCHandler("logout_of_simulator", msgsvc.UserLoggedOff);
m_httpServer.AddXmlRPCHandler("get_presence_info_bulk", msgsvc.GetPresenceInfoBulk);
m_httpServer.AddXmlRPCHandler("process_region_shutdown", msgsvc.ProcessRegionShutdown);
m_httpServer.AddXmlRPCHandler("agent_location", msgsvc.AgentLocation);
m_httpServer.AddXmlRPCHandler("agent_leaving", msgsvc.AgentLeaving);
m_httpServer.Start(); m_httpServer.AddXmlRPCHandler("region_startup", m_regionModule.RegionStartup);
m_httpServer.AddXmlRPCHandler("region_shutdown", m_regionModule.RegionShutdown);
m_httpServer.Start();
}
m_log.Info("[SERVER]: Userserver registration was successful"); m_log.Info("[SERVER]: Userserver registration was successful");
} }
else else
@ -114,12 +153,12 @@ namespace OpenSim.Grid.MessagingServer
private void deregisterFromUserServer() private void deregisterFromUserServer()
{ {
m_userServerModule.deregisterWithUserServer(); m_userServerModule.deregisterWithUserServer();
if (m_httpServer != null) // if (m_httpServer != null)
{ // {
// try a completely fresh registration, with fresh handlers, too // try a completely fresh registration, with fresh handlers, too
m_httpServer.Stop(); // m_httpServer.Stop();
m_httpServer = null; // m_httpServer = null;
} // }
m_console.Output("[SERVER]: Deregistered from userserver."); m_console.Output("[SERVER]: Deregistered from userserver.");
} }

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@ -43,6 +43,7 @@ using OpenSim.Framework.Statistics;
using OpenSim.Grid.Communications.OGS1; using OpenSim.Grid.Communications.OGS1;
using OpenSim.Grid.Framework; using OpenSim.Grid.Framework;
using OpenSim.Grid.UserServer.Modules; using OpenSim.Grid.UserServer.Modules;
using Nini.Config;
namespace OpenSim.Grid.UserServer namespace OpenSim.Grid.UserServer
{ {
@ -73,8 +74,22 @@ namespace OpenSim.Grid.UserServer
protected AvatarCreationModule m_appearanceModule; protected AvatarCreationModule m_appearanceModule;
protected static string m_consoleType = "local";
protected static IConfigSource m_config = null;
public static void Main(string[] args) public static void Main(string[] args)
{ {
ArgvConfigSource argvSource = new ArgvConfigSource(args);
argvSource.AddSwitch("Startup", "console", "c");
IConfig startupConfig = argvSource.Configs["Startup"];
if (startupConfig != null)
{
m_consoleType = startupConfig.GetString("console", "local");
}
m_config = argvSource;
XmlConfigurator.Configure(); XmlConfigurator.Configure();
m_log.Info("Launching UserServer..."); m_log.Info("Launching UserServer...");
@ -87,7 +102,18 @@ namespace OpenSim.Grid.UserServer
public OpenUser_Main() public OpenUser_Main()
{ {
m_console = new LocalConsole("User"); switch (m_consoleType)
{
case "rest":
m_console = new RemoteConsole("User");
break;
case "basic":
m_console = new CommandConsole("User");
break;
default:
m_console = new LocalConsole("User");
break;
}
MainConsole.Instance = m_console; MainConsole.Instance = m_console;
} }
@ -129,6 +155,16 @@ namespace OpenSim.Grid.UserServer
m_httpServer = new BaseHttpServer(Cfg.HttpPort); m_httpServer = new BaseHttpServer(Cfg.HttpPort);
if (m_console is RemoteConsole)
{
RemoteConsole c = (RemoteConsole)m_console;
c.SetServer(m_httpServer);
IConfig netConfig = m_config.AddConfig("Network");
netConfig.Set("ConsoleUser", Cfg.ConsoleUser);
netConfig.Set("ConsolePass", Cfg.ConsolePass);
c.ReadConfig(m_config);
}
RegisterInterface<CommandConsole>(m_console); RegisterInterface<CommandConsole>(m_console);
RegisterInterface<UserConfig>(Cfg); RegisterInterface<UserConfig>(Cfg);

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@ -6633,9 +6633,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
} }
else // Agent else // Agent
{ {
//InventoryItemBase assetRequestItem = userInfo.RootFolder.FindItem(itemID);
IInventoryService invService = m_scene.RequestModuleInterface<IInventoryService>(); IInventoryService invService = m_scene.RequestModuleInterface<IInventoryService>();
InventoryItemBase assetRequestItem = invService.GetItem(new InventoryItemBase(itemID)); InventoryItemBase assetRequestItem = new InventoryItemBase(itemID, AgentId);
assetRequestItem = invService.GetItem(assetRequestItem);
if (assetRequestItem == null) if (assetRequestItem == null)
{ {
assetRequestItem = ((Scene)m_scene).CommsManager.UserProfileCacheService.LibraryRoot.FindItem(itemID); assetRequestItem = ((Scene)m_scene).CommsManager.UserProfileCacheService.LibraryRoot.FindItem(itemID);
@ -7027,14 +7027,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP
if (OnMoveInventoryItem != null) if (OnMoveInventoryItem != null)
{ {
handlerMoveInventoryItem = null; handlerMoveInventoryItem = null;
InventoryItemBase itm = null;
List<InventoryItemBase> items = new List<InventoryItemBase>();
foreach (MoveInventoryItemPacket.InventoryDataBlock datablock in moveitem.InventoryData) foreach (MoveInventoryItemPacket.InventoryDataBlock datablock in moveitem.InventoryData)
{ {
handlerMoveInventoryItem = OnMoveInventoryItem; itm = new InventoryItemBase(datablock.ItemID, AgentId);
if (handlerMoveInventoryItem != null) itm.Folder = datablock.FolderID;
{ itm.Name = Util.FieldToString(datablock.NewName);
handlerMoveInventoryItem(this, datablock.FolderID, datablock.ItemID, datablock.Length, // weird, comes out as empty string
Util.FieldToString(datablock.NewName)); //m_log.DebugFormat("[XXX] new name: {0}", itm.Name);
} items.Add(itm);
}
handlerMoveInventoryItem = OnMoveInventoryItem;
if (handlerMoveInventoryItem != null)
{
handlerMoveInventoryItem(this, items);
} }
} }
break; break;
@ -7053,14 +7060,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP
if (OnRemoveInventoryItem != null) if (OnRemoveInventoryItem != null)
{ {
handlerRemoveInventoryItem = null; handlerRemoveInventoryItem = null;
List<UUID> uuids = new List<UUID>();
foreach (RemoveInventoryItemPacket.InventoryDataBlock datablock in removeItem.InventoryData) foreach (RemoveInventoryItemPacket.InventoryDataBlock datablock in removeItem.InventoryData)
{ {
handlerRemoveInventoryItem = OnRemoveInventoryItem; uuids.Add(datablock.ItemID);
if (handlerRemoveInventoryItem != null)
{
handlerRemoveInventoryItem(this, datablock.ItemID);
}
} }
handlerRemoveInventoryItem = OnRemoveInventoryItem;
if (handlerRemoveInventoryItem != null)
{
handlerRemoveInventoryItem(this, uuids);
}
} }
break; break;
case PacketType.RemoveInventoryFolder: case PacketType.RemoveInventoryFolder:
@ -7116,13 +7126,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
if (OnRemoveInventoryItem != null) if (OnRemoveInventoryItem != null)
{ {
handlerRemoveInventoryItem = null; handlerRemoveInventoryItem = null;
List<UUID> uuids = new List<UUID>();
foreach (RemoveInventoryObjectsPacket.ItemDataBlock datablock in removeObject.ItemData) foreach (RemoveInventoryObjectsPacket.ItemDataBlock datablock in removeObject.ItemData)
{ {
handlerRemoveInventoryItem = OnRemoveInventoryItem; uuids.Add(datablock.ItemID);
if (handlerRemoveInventoryItem != null) }
{ handlerRemoveInventoryItem = OnRemoveInventoryItem;
handlerRemoveInventoryItem(this, datablock.ItemID); if (handlerRemoveInventoryItem != null)
} {
handlerRemoveInventoryItem(this, uuids);
} }
} }
break; break;

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@ -128,28 +128,36 @@ namespace OpenSim.Region.ClientStack.LindenUDP
// Store the throttle multiplier for posterity. // Store the throttle multiplier for posterity.
throttleMultiplier = userSettings.ClientThrottleMultipler; throttleMultiplier = userSettings.ClientThrottleMultipler;
int throttleMaxBPS = 1500000;
if (userSettings.TotalThrottleSettings != null)
throttleMaxBPS = userSettings.TotalThrottleSettings.Max;
// Set up the throttle classes (min, max, current) in bits per second // Set up the throttle classes (min, max, current) in bits per second
ResendThrottle = new LLPacketThrottle(5000, 100000, 16000, userSettings.ClientThrottleMultipler); ResendThrottle = new LLPacketThrottle(5000, throttleMaxBPS / 15, 16000, userSettings.ClientThrottleMultipler);
LandThrottle = new LLPacketThrottle(1000, 100000, 2000, userSettings.ClientThrottleMultipler); LandThrottle = new LLPacketThrottle(1000, throttleMaxBPS / 15, 2000, userSettings.ClientThrottleMultipler);
WindThrottle = new LLPacketThrottle(0, 100000, 0, userSettings.ClientThrottleMultipler); WindThrottle = new LLPacketThrottle(0, throttleMaxBPS / 15, 0, userSettings.ClientThrottleMultipler);
CloudThrottle = new LLPacketThrottle(0, 100000, 0, userSettings.ClientThrottleMultipler); CloudThrottle = new LLPacketThrottle(0, throttleMaxBPS / 15, 0, userSettings.ClientThrottleMultipler);
TaskThrottle = new LLPacketThrottle(1000, 800000, 3000, userSettings.ClientThrottleMultipler); TaskThrottle = new LLPacketThrottle(1000, throttleMaxBPS / 2, 3000, userSettings.ClientThrottleMultipler);
AssetThrottle = new LLPacketThrottle(1000, 800000, 1000, userSettings.ClientThrottleMultipler); AssetThrottle = new LLPacketThrottle(1000, throttleMaxBPS / 2, 1000, userSettings.ClientThrottleMultipler);
TextureThrottle = new LLPacketThrottle(1000, 800000, 4000, userSettings.ClientThrottleMultipler); TextureThrottle = new LLPacketThrottle(1000, throttleMaxBPS / 2, 4000, userSettings.ClientThrottleMultipler);
// Total Throttle trumps all - it is the number of bits in total that are allowed to go out per second.
// Total Throttle trumps all - it is the number of bits in total that are allowed to go out per second.
ThrottleSettings totalThrottleSettings = userSettings.TotalThrottleSettings; ThrottleSettings totalThrottleSettings = userSettings.TotalThrottleSettings;
if (null == totalThrottleSettings) if (null == totalThrottleSettings)
{ {
totalThrottleSettings = new ThrottleSettings(0, 1500000, 28000); totalThrottleSettings = new ThrottleSettings(0, throttleMaxBPS, 28000);
} }
TotalThrottle TotalThrottle
= new LLPacketThrottle( = new LLPacketThrottle(
totalThrottleSettings.Min, totalThrottleSettings.Max, totalThrottleSettings.Current, totalThrottleSettings.Min, totalThrottleSettings.Max, totalThrottleSettings.Current,
userSettings.ClientThrottleMultipler); userSettings.ClientThrottleMultipler);
throttleTimer = new Timer((int) (throttletimems/throttleTimeDivisor)); throttleTimer = new Timer((int)(throttletimems / throttleTimeDivisor));
throttleTimer.Elapsed += ThrottleTimerElapsed; throttleTimer.Elapsed += ThrottleTimerElapsed;
throttleTimer.Start(); throttleTimer.Start();

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@ -152,11 +152,18 @@ namespace OpenSim.Region.ClientStack.LindenUDP
ClientStackUserSettings userSettings = new ClientStackUserSettings(); ClientStackUserSettings userSettings = new ClientStackUserSettings();
IConfig config = configSource.Configs["ClientStack.LindenUDP"]; IConfig config = configSource.Configs["ClientStack.LindenUDP"];
if (config != null) if (config != null)
{ {
if (config.Contains("client_throttle_max_bps"))
{
int maxBPS = config.GetInt("client_throttle_max_bps", 1500000);
userSettings.TotalThrottleSettings = new ThrottleSettings(0, maxBPS,
maxBPS > 28000 ? maxBPS : 28000);
}
if (config.Contains("client_throttle_multiplier")) if (config.Contains("client_throttle_multiplier"))
userSettings.ClientThrottleMultipler = config.GetFloat("client_throttle_multiplier"); userSettings.ClientThrottleMultipler = config.GetFloat("client_throttle_multiplier");
if (config.Contains("client_socket_rcvbuf_size")) if (config.Contains("client_socket_rcvbuf_size"))
m_clientSocketReceiveBuffer = config.GetInt("client_socket_rcvbuf_size"); m_clientSocketReceiveBuffer = config.GetInt("client_socket_rcvbuf_size");
} }

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@ -130,7 +130,8 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
} }
else else
{ {
InventoryItemBase baseItem = invService.GetItem(new InventoryItemBase(appearance.Wearables[i].ItemID)); InventoryItemBase baseItem = new InventoryItemBase(appearance.Wearables[i].ItemID, userID);
baseItem = invService.GetItem(baseItem);
if (baseItem != null) if (baseItem != null)
{ {

View File

@ -65,7 +65,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Gestures
{ {
IInventoryService invService = m_scene.InventoryService; IInventoryService invService = m_scene.InventoryService;
InventoryItemBase item = invService.GetItem(new InventoryItemBase(gestureId)); InventoryItemBase item = new InventoryItemBase(gestureId, client.AgentId);
item = invService.GetItem(item);
if (item != null) if (item != null)
{ {
item.Flags = 1; item.Flags = 1;
@ -80,7 +81,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Gestures
{ {
IInventoryService invService = m_scene.InventoryService; IInventoryService invService = m_scene.InventoryService;
InventoryItemBase item = invService.GetItem(new InventoryItemBase(gestureId)); InventoryItemBase item = new InventoryItemBase(gestureId, client.AgentId);
item = invService.GetItem(item);
if (item != null) if (item != null)
{ {
item.Flags = 0; item.Flags = 0;

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@ -257,8 +257,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
invService.GetFolderForType(client.AgentId, AssetType.TrashFolder); invService.GetFolderForType(client.AgentId, AssetType.TrashFolder);
UUID inventoryEntityID = new UUID(im.imSessionID); // The inventory item/folder, back from it's trip UUID inventoryEntityID = new UUID(im.imSessionID); // The inventory item/folder, back from it's trip
InventoryItemBase item = invService.GetItem(new InventoryItemBase(inventoryEntityID)); InventoryItemBase item = new InventoryItemBase(inventoryEntityID, client.AgentId);
item = invService.GetItem(item);
InventoryFolderBase folder = null; InventoryFolderBase folder = null;
if (item != null && trashFolder != null) if (item != null && trashFolder != null)
@ -266,12 +267,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
item.Folder = trashFolder.ID; item.Folder = trashFolder.ID;
// Diva comment: can't we just update this item??? // Diva comment: can't we just update this item???
invService.DeleteItem(item); List<UUID> uuids = new List<UUID>();
uuids.Add(item.ID);
invService.DeleteItems(item.Owner, uuids);
scene.AddInventoryItem(client, item); scene.AddInventoryItem(client, item);
} }
else else
{ {
folder = invService.GetFolder(new InventoryFolderBase(inventoryEntityID)); folder = new InventoryFolderBase(inventoryEntityID, client.AgentId);
folder = invService.GetFolder(folder);
if (folder != null & trashFolder != null) if (folder != null & trashFolder != null)
{ {
@ -451,10 +455,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
else else
{ {
UUID itemID = new UUID(msg.binaryBucket, 1); UUID itemID = new UUID(msg.binaryBucket, 1);
InventoryItemBase item = new InventoryItemBase(); InventoryItemBase item = new InventoryItemBase(itemID, user.ControllingClient.AgentId);
item.ID = itemID;
item.Owner = user.ControllingClient.AgentId;
// Fetch from service // Fetch from service
// //

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@ -181,12 +181,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
/// <returns>true if the item was successfully updated</returns> /// <returns>true if the item was successfully updated</returns>
public abstract bool UpdateItem(InventoryItemBase item); public abstract bool UpdateItem(InventoryItemBase item);
public abstract bool MoveItems(UUID ownerID, List<InventoryItemBase> items);
/// <summary> /// <summary>
/// Delete an item from the user's inventory /// Delete an item from the user's inventory
/// </summary> /// </summary>
/// <param name="item"></param> /// <param name="item"></param>
/// <returns>true if the item was successfully deleted</returns> /// <returns>true if the item was successfully deleted</returns>
public abstract bool DeleteItem(InventoryItemBase item); public abstract bool DeleteItems(UUID ownerID, List<UUID> itemIDs);
public abstract InventoryItemBase GetItem(InventoryItemBase item); public abstract InventoryItemBase GetItem(InventoryItemBase item);

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@ -290,7 +290,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
public override List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID) public override List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)
{ {
return new List<InventoryItemBase>(); if (IsLocalGridUser(userID))
return m_GridService.GetFolderItems(userID, folderID);
else
{
UUID sessionID = GetSessionID(userID);
string uri = GetUserInventoryURI(userID) + "/" + userID;
return m_HGService.GetFolderItems(uri, folderID, sessionID);
}
} }
public override bool AddFolder(InventoryFolderBase folder) public override bool AddFolder(InventoryFolderBase folder)
@ -386,18 +393,39 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
} }
} }
public override bool DeleteItem(InventoryItemBase item) public override bool MoveItems(UUID ownerID, List<InventoryItemBase> items)
{ {
if (item == null) if (items == null)
return false; return false;
if (items.Count == 0)
return true;
if (IsLocalGridUser(item.Owner)) if (IsLocalGridUser(ownerID))
return m_GridService.DeleteItem(item); return m_GridService.MoveItems(ownerID, items);
else else
{ {
UUID sessionID = GetSessionID(item.Owner); UUID sessionID = GetSessionID(ownerID);
string uri = GetUserInventoryURI(item.Owner) + "/" + item.Owner.ToString(); string uri = GetUserInventoryURI(ownerID) + "/" + ownerID.ToString();
return m_HGService.DeleteItem(uri, item, sessionID); return m_HGService.MoveItems(uri, items, sessionID);
}
}
public override bool DeleteItems(UUID ownerID, List<UUID> itemIDs)
{
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Delete {0} items for user {1}", itemIDs.Count, ownerID);
if (itemIDs == null)
return false;
if (itemIDs.Count == 0)
return true;
if (IsLocalGridUser(ownerID))
return m_GridService.DeleteItems(ownerID, itemIDs);
else
{
UUID sessionID = GetSessionID(ownerID);
string uri = GetUserInventoryURI(ownerID) + "/" + ownerID.ToString();
return m_HGService.DeleteItems(uri, itemIDs, sessionID);
} }
} }
@ -483,12 +511,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
string userInventoryServerURI = HGNetworkServersInfo.ServerURI(uinfo.UserProfile.UserInventoryURI); string userInventoryServerURI = HGNetworkServersInfo.ServerURI(uinfo.UserProfile.UserInventoryURI);
string uri = m_LocalGridInventoryURI.TrimEnd('/'); string uri = m_LocalGridInventoryURI.TrimEnd('/');
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: IsLocalGridUser, comparing {0} to {1}.", userInventoryServerURI, uri);
if ((userInventoryServerURI == uri) || (userInventoryServerURI == "")) if ((userInventoryServerURI == uri) || (userInventoryServerURI == ""))
{ {
return true; return true;
} }
m_log.DebugFormat("[HG INVENTORY CONNECTOR]: user {0} is foreign({1} - {2})", userID, userInventoryServerURI, uri);
return false; return false;
} }

View File

@ -289,14 +289,20 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
return m_InventoryService.UpdateItem(item); return m_InventoryService.UpdateItem(item);
} }
public override bool MoveItems(UUID ownerID, List<InventoryItemBase> items)
{
return m_InventoryService.MoveItems(ownerID, items);
}
/// <summary> /// <summary>
/// Delete an item from the user's inventory /// Delete an item from the user's inventory
/// </summary> /// </summary>
/// <param name="item"></param> /// <param name="item"></param>
/// <returns>true if the item was successfully deleted</returns> /// <returns>true if the item was successfully deleted</returns>
public override bool DeleteItem(InventoryItemBase item) public override bool DeleteItems(UUID ownerID, List<UUID> itemIDs)
{ {
return m_InventoryService.DeleteItem(item); return m_InventoryService.DeleteItems(ownerID, itemIDs);
} }
public override InventoryItemBase GetItem(InventoryItemBase item) public override InventoryItemBase GetItem(InventoryItemBase item)

View File

@ -212,7 +212,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
public override List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID) public override List<InventoryItemBase> GetFolderItems(UUID userID, UUID folderID)
{ {
return new List<InventoryItemBase>(); UUID sessionID = GetSessionID(userID);
return m_RemoteConnector.GetFolderItems(userID.ToString(), folderID, sessionID);
} }
public override bool AddFolder(InventoryFolderBase folder) public override bool AddFolder(InventoryFolderBase folder)
@ -272,13 +273,25 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
return m_RemoteConnector.UpdateItem(item.Owner.ToString(), item, sessionID); return m_RemoteConnector.UpdateItem(item.Owner.ToString(), item, sessionID);
} }
public override bool DeleteItem(InventoryItemBase item) public override bool MoveItems(UUID ownerID, List<InventoryItemBase> items)
{ {
if (item == null) if (items == null)
return false; return false;
UUID sessionID = GetSessionID(item.Owner); UUID sessionID = GetSessionID(ownerID);
return m_RemoteConnector.DeleteItem(item.Owner.ToString(), item, sessionID); return m_RemoteConnector.MoveItems(ownerID.ToString(), items, sessionID);
}
public override bool DeleteItems(UUID ownerID, List<UUID> itemIDs)
{
if (itemIDs == null)
return false;
if (itemIDs.Count == 0)
return true;
UUID sessionID = GetSessionID(ownerID);
return m_RemoteConnector.DeleteItems(ownerID.ToString(), itemIDs, sessionID);
} }
public override InventoryItemBase GetItem(InventoryItemBase item) public override InventoryItemBase GetItem(InventoryItemBase item)
@ -320,14 +333,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
private UUID GetSessionID(UUID userID) private UUID GetSessionID(UUID userID)
{ {
if (m_Scene == null) //if (m_Scene == null)
{ //{
m_log.Debug("[INVENTORY CONNECTOR]: OOPS! scene is null"); // m_log.Debug("[INVENTORY CONNECTOR]: OOPS! scene is null");
} //}
if (m_UserProfileService == null) if (m_UserProfileService == null)
{ {
m_log.Debug("[INVENTORY CONNECTOR]: OOPS! UserProfileCacheService is null"); //m_log.Debug("[INVENTORY CONNECTOR]: OOPS! UserProfileCacheService is null");
return UUID.Zero; return UUID.Zero;
} }

View File

@ -966,7 +966,8 @@ namespace OpenSim.Region.CoreModules.World.Permissions
if (objectID == UUID.Zero) // User inventory if (objectID == UUID.Zero) // User inventory
{ {
IInventoryService invService = m_scene.InventoryService; IInventoryService invService = m_scene.InventoryService;
InventoryItemBase assetRequestItem = invService.GetItem(new InventoryItemBase(notecard)); InventoryItemBase assetRequestItem = new InventoryItemBase(notecard, user);
assetRequestItem = invService.GetItem(assetRequestItem);
if (assetRequestItem == null) // Library item if (assetRequestItem == null) // Library item
{ {
assetRequestItem = scene.CommsManager.UserProfileCacheService.LibraryRoot.FindItem(notecard); assetRequestItem = scene.CommsManager.UserProfileCacheService.LibraryRoot.FindItem(notecard);
@ -1385,7 +1386,8 @@ namespace OpenSim.Region.CoreModules.World.Permissions
if (objectID == UUID.Zero) // User inventory if (objectID == UUID.Zero) // User inventory
{ {
IInventoryService invService = m_scene.InventoryService; IInventoryService invService = m_scene.InventoryService;
InventoryItemBase assetRequestItem = invService.GetItem(new InventoryItemBase(script)); InventoryItemBase assetRequestItem = new InventoryItemBase(script, user);
assetRequestItem = invService.GetItem(assetRequestItem);
if (assetRequestItem == null) // Library item if (assetRequestItem == null) // Library item
{ {
assetRequestItem = m_scene.CommsManager.UserProfileCacheService.LibraryRoot.FindItem(script); assetRequestItem = m_scene.CommsManager.UserProfileCacheService.LibraryRoot.FindItem(script);
@ -1479,7 +1481,8 @@ namespace OpenSim.Region.CoreModules.World.Permissions
if (objectID == UUID.Zero) // User inventory if (objectID == UUID.Zero) // User inventory
{ {
IInventoryService invService = m_scene.InventoryService; IInventoryService invService = m_scene.InventoryService;
InventoryItemBase assetRequestItem = invService.GetItem(new InventoryItemBase(notecard)); InventoryItemBase assetRequestItem = new InventoryItemBase(notecard, user);
assetRequestItem = invService.GetItem(assetRequestItem);
if (assetRequestItem == null) // Library item if (assetRequestItem == null) // Library item
{ {
assetRequestItem = m_scene.CommsManager.UserProfileCacheService.LibraryRoot.FindItem(notecard); assetRequestItem = m_scene.CommsManager.UserProfileCacheService.LibraryRoot.FindItem(notecard);

View File

@ -140,7 +140,8 @@ namespace OpenSim.Region.Framework.Scenes
/// <returns></returns> /// <returns></returns>
public virtual UUID CapsUpdateInventoryItemAsset(IClientAPI remoteClient, UUID itemID, byte[] data) public virtual UUID CapsUpdateInventoryItemAsset(IClientAPI remoteClient, UUID itemID, byte[] data)
{ {
InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID)); InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId);
item = InventoryService.GetItem(item);
if (item != null) if (item != null)
{ {
@ -315,7 +316,8 @@ namespace OpenSim.Region.Framework.Scenes
public void UpdateInventoryItemAsset(IClientAPI remoteClient, UUID transactionID, public void UpdateInventoryItemAsset(IClientAPI remoteClient, UUID transactionID,
UUID itemID, InventoryItemBase itemUpd) UUID itemID, InventoryItemBase itemUpd)
{ {
InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID)); InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId);
item = InventoryService.GetItem(item);
if (item != null) if (item != null)
{ {
@ -408,7 +410,8 @@ namespace OpenSim.Region.Framework.Scenes
{ {
Console.WriteLine("Scene.Inventory.cs: GiveInventoryItem"); Console.WriteLine("Scene.Inventory.cs: GiveInventoryItem");
InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemId)); InventoryItemBase item = new InventoryItemBase(itemId, senderId);
item = InventoryService.GetItem(item);
if ((item != null) && (item.Owner == senderId)) if ((item != null) && (item.Owner == senderId))
{ {
@ -474,7 +477,11 @@ namespace OpenSim.Region.Framework.Scenes
if (!Permissions.BypassPermissions()) if (!Permissions.BypassPermissions())
{ {
if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0)
InventoryService.DeleteItem(new InventoryItemBase(itemId)); {
List<UUID> items = new List<UUID>();
items.Add(itemId);
InventoryService.DeleteItems(senderId, items);
}
} }
return itemCopy; return itemCopy;
@ -558,7 +565,8 @@ namespace OpenSim.Region.Framework.Scenes
if (item == null) if (item == null)
{ {
item = InventoryService.GetItem(new InventoryItemBase(oldItemID)); item = new InventoryItemBase(oldItemID, remoteClient.AgentId);
item = InventoryService.GetItem(item);
if (item == null) if (item == null)
{ {
@ -630,33 +638,13 @@ namespace OpenSim.Region.Framework.Scenes
/// <param name="itemID"></param> /// <param name="itemID"></param>
/// <param name="length"></param> /// <param name="length"></param>
/// <param name="newName"></param> /// <param name="newName"></param>
public void MoveInventoryItem(IClientAPI remoteClient, UUID folderID, UUID itemID, int length, public void MoveInventoryItem(IClientAPI remoteClient, List<InventoryItemBase> items)
string newName)
{ {
m_log.DebugFormat( m_log.DebugFormat(
"[AGENT INVENTORY]: Moving item {0} to {1} for {2}", itemID, folderID, remoteClient.AgentId); "[AGENT INVENTORY]: Moving {0} items for user {1}", items.Count, remoteClient.AgentId);
InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID)); if (!InventoryService.MoveItems(remoteClient.AgentId, items))
m_log.Warn("[AGENT INVENTORY]: Failed to move items for user " + remoteClient.AgentId);
if (item != null)
{
if (newName != String.Empty)
{
item.Name = newName;
}
item.Folder = folderID;
// Diva comment: can't we just update?
InventoryService.DeleteItem(item);
AddInventoryItem(remoteClient, item);
}
else
{
m_log.Warn("[AGENT INVENTORY]: Failed to find item " + itemID.ToString());
return;
}
} }
/// <summary> /// <summary>
@ -794,9 +782,10 @@ namespace OpenSim.Region.Framework.Scenes
/// </summary> /// </summary>
/// <param name="remoteClient"></param> /// <param name="remoteClient"></param>
/// <param name="itemID"></param> /// <param name="itemID"></param>
private void RemoveInventoryItem(IClientAPI remoteClient, UUID itemID) private void RemoveInventoryItem(IClientAPI remoteClient, List<UUID> itemIDs)
{ {
InventoryService.DeleteItem(new InventoryItemBase(itemID)); //m_log.Debug("[SCENE INVENTORY]: user " + remoteClient.AgentId);
InventoryService.DeleteItems(remoteClient.AgentId, itemIDs);
} }
/// <summary> /// <summary>
@ -1224,7 +1213,8 @@ namespace OpenSim.Region.Framework.Scenes
UUID copyID = UUID.Random(); UUID copyID = UUID.Random();
if (itemID != UUID.Zero) if (itemID != UUID.Zero)
{ {
InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID)); InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId);
item = InventoryService.GetItem(item);
// Try library // Try library
if (null == item) if (null == item)
@ -1242,7 +1232,11 @@ namespace OpenSim.Region.Framework.Scenes
if (!Permissions.BypassPermissions()) if (!Permissions.BypassPermissions())
{ {
if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0)
RemoveInventoryItem(remoteClient, itemID); {
List<UUID> uuids = new List<UUID>();
uuids.Add(itemID);
RemoveInventoryItem(remoteClient, uuids);
}
} }
} }
else else
@ -1287,7 +1281,8 @@ namespace OpenSim.Region.Framework.Scenes
if (itemID != UUID.Zero) // transferred from an avatar inventory to the prim's inventory if (itemID != UUID.Zero) // transferred from an avatar inventory to the prim's inventory
{ {
InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID)); InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId);
item = InventoryService.GetItem(item);
// Try library // Try library
// XXX clumsy, possibly should be one call // XXX clumsy, possibly should be one call
@ -1672,7 +1667,7 @@ namespace OpenSim.Region.Framework.Scenes
if (DeRezAction.SaveToExistingUserInventoryItem == action) if (DeRezAction.SaveToExistingUserInventoryItem == action)
{ {
item = new InventoryItemBase(objectGroup.RootPart.FromUserInventoryItemID); item = new InventoryItemBase(objectGroup.RootPart.FromUserInventoryItemID, userID);
item = InventoryService.GetItem(item); item = InventoryService.GetItem(item);
//item = userInfo.RootFolder.FindItem( //item = userInfo.RootFolder.FindItem(
@ -1834,7 +1829,8 @@ namespace OpenSim.Region.Framework.Scenes
string sceneObjectXml = SceneObjectSerializer.ToOriginalXmlFormat(objectGroup); string sceneObjectXml = SceneObjectSerializer.ToOriginalXmlFormat(objectGroup);
InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID)); InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId);
item = InventoryService.GetItem(item);
if (item != null) if (item != null)
{ {
@ -1984,7 +1980,8 @@ namespace OpenSim.Region.Framework.Scenes
BypassRayCast, bRayEndIsIntersection,true,scale, false); BypassRayCast, bRayEndIsIntersection,true,scale, false);
// Rez object // Rez object
InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID)); InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId);
item = InventoryService.GetItem(item);
if (item != null) if (item != null)
{ {
@ -2135,7 +2132,11 @@ namespace OpenSim.Region.Framework.Scenes
// copy ones will be lost, so avoid it // copy ones will be lost, so avoid it
// //
if (!attachment) if (!attachment)
InventoryService.DeleteItem(item); {
List<UUID> uuids = new List<UUID>();
uuids.Add(item.ID);
InventoryService.DeleteItems(item.Owner, uuids);
}
} }
} }
@ -2309,7 +2310,8 @@ namespace OpenSim.Region.Framework.Scenes
ScenePresence presence; ScenePresence presence;
if (TryGetAvatar(remoteClient.AgentId, out presence)) if (TryGetAvatar(remoteClient.AgentId, out presence))
{ {
InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID, remoteClient.AgentId)); InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId);
item = InventoryService.GetItem(item);
presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/); presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/);
IAvatarFactory ava = RequestModuleInterface<IAvatarFactory>(); IAvatarFactory ava = RequestModuleInterface<IAvatarFactory>();
@ -2360,7 +2362,8 @@ namespace OpenSim.Region.Framework.Scenes
if (TryGetAvatar(remoteClient.AgentId, out presence)) if (TryGetAvatar(remoteClient.AgentId, out presence))
{ {
// XXYY!! // XXYY!!
InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID)); InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId);
item = InventoryService.GetItem(item);
presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/); presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/);
IAvatarFactory ava = RequestModuleInterface<IAvatarFactory>(); IAvatarFactory ava = RequestModuleInterface<IAvatarFactory>();
if (ava != null) if (ava != null)
@ -2393,7 +2396,9 @@ namespace OpenSim.Region.Framework.Scenes
} }
part.ParentGroup.DetachToGround(); part.ParentGroup.DetachToGround();
InventoryService.DeleteItem(new InventoryItemBase(inventoryID)); List<UUID> uuids = new List<UUID>();
uuids.Add(inventoryID);
InventoryService.DeleteItems(remoteClient.AgentId, uuids);
remoteClient.SendRemoveInventoryItem(inventoryID); remoteClient.SendRemoveInventoryItem(inventoryID);
} }
SendAttachEvent(part.ParentGroup.LocalId, itemID, UUID.Zero); SendAttachEvent(part.ParentGroup.LocalId, itemID, UUID.Zero);

View File

@ -25,6 +25,7 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Threading; using System.Threading;
using OpenMetaverse; using OpenMetaverse;
@ -404,7 +405,8 @@ namespace OpenSim.Region.Framework.Scenes
return; return;
} }
InventoryItemBase item = InventoryService.GetItem(new InventoryItemBase(itemID)); InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId);
item = InventoryService.GetItem(item);
if (item != null) if (item != null)
{ {
@ -557,15 +559,34 @@ namespace OpenSim.Region.Framework.Scenes
/// <param name="remoteClient"></param> /// <param name="remoteClient"></param>
/// <param name="folderID"></param> /// <param name="folderID"></param>
delegate void PurgeFolderDelegate(UUID userID, UUID folder);
public void HandlePurgeInventoryDescendents(IClientAPI remoteClient, UUID folderID) public void HandlePurgeInventoryDescendents(IClientAPI remoteClient, UUID folderID)
{ {
InventoryFolderBase folder = new InventoryFolderBase(folderID); PurgeFolderDelegate d = PurgeFolderAsync;
try
{
d.BeginInvoke(remoteClient.AgentId, folderID, PurgeFolderCompleted, d);
}
catch (Exception e)
{
m_log.WarnFormat("[AGENT INVENTORY]: Exception on purge folder for user {0}: {1}", remoteClient.AgentId, e.Message);
}
}
private void PurgeFolderAsync(UUID userID, UUID folderID)
{
InventoryFolderBase folder = new InventoryFolderBase(folderID, userID);
if (InventoryService.PurgeFolder(folder)) if (InventoryService.PurgeFolder(folder))
m_log.DebugFormat("[AGENT INVENTORY]: folder {0} purged successfully", folderID); m_log.DebugFormat("[AGENT INVENTORY]: folder {0} purged successfully", folderID);
else else
m_log.WarnFormat("[AGENT INVENTORY]: could not purge folder {0}", folderID); m_log.WarnFormat("[AGENT INVENTORY]: could not purge folder {0}", folderID);
} }
private void PurgeFolderCompleted(IAsyncResult iar)
{
}
} }
} }

View File

@ -1978,6 +1978,30 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return new LSL_Rotation(q.X, q.Y, q.Z, q.W); return new LSL_Rotation(q.X, q.Y, q.Z, q.W);
} }
private LSL_Rotation GetPartRot( SceneObjectPart part )
{
Quaternion q;
if (part.LinkNum == 0 || part.LinkNum == 1) // unlinked or root prim
{
if (part.ParentGroup.RootPart.AttachmentPoint != 0)
{
ScenePresence avatar = World.GetScenePresence(part.AttachedAvatar);
if (avatar != null)
if ((avatar.AgentControlFlags & (uint)AgentManager.ControlFlags.AGENT_CONTROL_MOUSELOOK) != 0)
q = avatar.CameraRotation; // Mouselook
else
q = avatar.Rotation; // Currently infrequently updated so may be inaccurate
else
q = part.ParentGroup.GroupRotation; // Likely never get here but just in case
}
else
q = part.ParentGroup.GroupRotation; // just the group rotation
return new LSL_Rotation(q.X, q.Y, q.Z, q.W);
}
q = part.GetWorldRotation();
return new LSL_Rotation(q.X, q.Y, q.Z, q.W);
}
public LSL_Rotation llGetLocalRot() public LSL_Rotation llGetLocalRot()
{ {
m_host.AddScriptLPS(1); m_host.AddScriptLPS(1);
@ -7299,7 +7323,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
break; break;
case (int)ScriptBaseClass.PRIM_ROTATION: case (int)ScriptBaseClass.PRIM_ROTATION:
res.Add(llGetRot()); res.Add(GetPartRot(part));
break; break;
case (int)ScriptBaseClass.PRIM_TYPE: case (int)ScriptBaseClass.PRIM_TYPE:

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@ -65,6 +65,10 @@ namespace OpenSim.Server.Base
// //
private bool m_Running = true; private bool m_Running = true;
// PID file
//
private string m_pidFile = String.Empty;
// Handle all the automagical stuff // Handle all the automagical stuff
// //
public ServicesServerBase(string prompt, string[] args) public ServicesServerBase(string prompt, string[] args)
@ -211,6 +215,11 @@ namespace OpenSim.Server.Base
} }
} }
if (startupConfig.GetString("PIDFile", String.Empty) != String.Empty)
{
CreatePIDFile(startupConfig.GetString("PIDFile"));
}
// Register the quit command // Register the quit command
// //
MainConsole.Instance.Commands.AddCommand("base", false, "quit", MainConsole.Instance.Commands.AddCommand("base", false, "quit",
@ -230,6 +239,8 @@ namespace OpenSim.Server.Base
MainConsole.Instance.Prompt(); MainConsole.Instance.Prompt();
} }
if (m_pidFile != String.Empty)
File.Delete(m_pidFile);
return 0; return 0;
} }
@ -246,5 +257,22 @@ namespace OpenSim.Server.Base
protected virtual void Initialise() protected virtual void Initialise()
{ {
} }
protected void CreatePIDFile(string path)
{
try
{
string pidstring = System.Diagnostics.Process.GetCurrentProcess().Id.ToString();
FileStream fs = File.Create(path);
System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding();
Byte[] buf = enc.GetBytes(pidstring);
fs.Write(buf, 0, buf.Length);
fs.Close();
m_pidFile = path;
}
catch (Exception)
{
}
}
} }
} }

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@ -105,8 +105,8 @@ namespace OpenSim.Server.Handlers.Inventory
"POST", "/PurgeFolder/", m_InventoryService.PurgeFolder, CheckAuthSession)); "POST", "/PurgeFolder/", m_InventoryService.PurgeFolder, CheckAuthSession));
m_httpServer.AddStreamHandler( m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryItemBase, bool>( new RestDeserialiseSecureHandler<List<Guid>, bool>(
"POST", "/DeleteItem/", m_InventoryService.DeleteItem, CheckAuthSession)); "POST", "/DeleteItem/", DeleteItems, CheckAuthSession));
m_httpServer.AddStreamHandler( m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryItemBase, InventoryItemBase>( new RestDeserialiseSecureHandler<InventoryItemBase, InventoryItemBase>(
@ -125,8 +125,8 @@ namespace OpenSim.Server.Handlers.Inventory
"POST", "/NewFolder/", m_InventoryService.AddFolder, CheckAuthSession)); "POST", "/NewFolder/", m_InventoryService.AddFolder, CheckAuthSession));
m_httpServer.AddStreamHandler( m_httpServer.AddStreamHandler(
new RestDeserialiseTrustedHandler<InventoryFolderBase, bool>( new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
"POST", "/CreateFolder/", m_InventoryService.AddFolder, CheckTrustSource)); "POST", "/CreateFolder/", m_InventoryService.AddFolder, CheckAuthSession));
m_httpServer.AddStreamHandler( m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<InventoryItemBase, bool>( new RestDeserialiseSecureHandler<InventoryItemBase, bool>(
@ -137,9 +137,13 @@ namespace OpenSim.Server.Handlers.Inventory
"POST", "/AddNewItem/", m_InventoryService.AddItem, CheckTrustSource)); "POST", "/AddNewItem/", m_InventoryService.AddItem, CheckTrustSource));
m_httpServer.AddStreamHandler( m_httpServer.AddStreamHandler(
new RestDeserialiseTrustedHandler<Guid, List<InventoryItemBase>>( new RestDeserialiseSecureHandler<Guid, List<InventoryItemBase>>(
"POST", "/GetItems/", GetFolderItems, CheckTrustSource)); "POST", "/GetItems/", GetFolderItems, CheckAuthSession));
m_httpServer.AddStreamHandler(
new RestDeserialiseSecureHandler<List<InventoryItemBase>, bool>(
"POST", "/MoveItems/", MoveItems, CheckAuthSession));
// for persistent active gestures // for persistent active gestures
m_httpServer.AddStreamHandler( m_httpServer.AddStreamHandler(
new RestDeserialiseTrustedHandler<Guid, List<InventoryItemBase>> new RestDeserialiseTrustedHandler<Guid, List<InventoryItemBase>>
@ -247,6 +251,24 @@ namespace OpenSim.Server.Handlers.Inventory
return m_InventoryService.GetAssetPermissions(item.Owner, item.AssetID); return m_InventoryService.GetAssetPermissions(item.Owner, item.AssetID);
} }
public bool DeleteItems(List<Guid> items)
{
List<UUID> uuids = new List<UUID>();
foreach (Guid g in items)
uuids.Add(new UUID(g));
// oops we lost the user info here. Bad bad handlers
return m_InventoryService.DeleteItems(UUID.Zero, uuids);
}
public bool MoveItems(List<InventoryItemBase> items)
{
// oops we lost the user info here. Bad bad handlers
// let's peek at one item
UUID ownerID = UUID.Zero;
if (items.Count > 0)
ownerID = items[0].Owner;
return m_InventoryService.MoveItems(ownerID, items);
}
#endregion #endregion
/// <summary> /// <summary>

View File

@ -214,6 +214,19 @@ namespace OpenSim.Services.Connectors.Inventory
return false; return false;
} }
public List<InventoryItemBase> GetFolderItems(string id, UUID folderID, UUID sessionID)
{
string url = string.Empty;
string userID = string.Empty;
if (StringToUrlAndUserID(id, out url, out userID))
{
ISessionAuthInventoryService connector = GetConnector(url);
return connector.GetFolderItems(userID, folderID, sessionID);
}
return new List<InventoryItemBase>();
}
public bool AddItem(string id, InventoryItemBase item, UUID sessionID) public bool AddItem(string id, InventoryItemBase item, UUID sessionID)
{ {
string url = string.Empty; string url = string.Empty;
@ -240,7 +253,7 @@ namespace OpenSim.Services.Connectors.Inventory
return false; return false;
} }
public bool DeleteItem(string id, InventoryItemBase item, UUID sessionID) public bool MoveItems(string id, List<InventoryItemBase> items, UUID sessionID)
{ {
string url = string.Empty; string url = string.Empty;
string userID = string.Empty; string userID = string.Empty;
@ -248,7 +261,20 @@ namespace OpenSim.Services.Connectors.Inventory
if (StringToUrlAndUserID(id, out url, out userID)) if (StringToUrlAndUserID(id, out url, out userID))
{ {
ISessionAuthInventoryService connector = GetConnector(url); ISessionAuthInventoryService connector = GetConnector(url);
return connector.UpdateItem(userID, item, sessionID); return connector.MoveItems(userID, items, sessionID);
}
return false;
}
public bool DeleteItems(string id, List<UUID> itemIDs, UUID sessionID)
{
string url = string.Empty;
string userID = string.Empty;
if (StringToUrlAndUserID(id, out url, out userID))
{
ISessionAuthInventoryService connector = GetConnector(url);
return connector.DeleteItems(userID, itemIDs, sessionID);
} }
return false; return false;
} }

View File

@ -95,6 +95,13 @@ namespace OpenSim.Services.Connectors
/// <returns>true if the folder was successfully purged</returns> /// <returns>true if the folder was successfully purged</returns>
bool PurgeFolder(string userID, InventoryFolderBase folder, UUID session_id); bool PurgeFolder(string userID, InventoryFolderBase folder, UUID session_id);
/// <summary>
/// Get items from a folder.
/// </summary>
/// <param name="folder"></param>
/// <returns>true if the folder was successfully purged</returns>
List<InventoryItemBase> GetFolderItems(string userID, UUID folderID, UUID session_id);
/// <summary> /// <summary>
/// Add a new item to the user's inventory /// Add a new item to the user's inventory
/// </summary> /// </summary>
@ -109,12 +116,14 @@ namespace OpenSim.Services.Connectors
/// <returns>true if the item was successfully updated</returns> /// <returns>true if the item was successfully updated</returns>
bool UpdateItem(string userID, InventoryItemBase item, UUID session_id); bool UpdateItem(string userID, InventoryItemBase item, UUID session_id);
bool MoveItems(string userID, List<InventoryItemBase> items, UUID session_id);
/// <summary> /// <summary>
/// Delete an item from the user's inventory /// Delete an item from the user's inventory
/// </summary> /// </summary>
/// <param name="item"></param> /// <param name="item"></param>
/// <returns>true if the item was successfully deleted</returns> /// <returns>true if the item was successfully deleted</returns>
bool DeleteItem(string userID, InventoryItemBase item, UUID session_id); bool DeleteItems(string userID, List<UUID> itemIDs, UUID session_id);
InventoryItemBase QueryItem(string userID, InventoryItemBase item, UUID session_id); InventoryItemBase QueryItem(string userID, InventoryItemBase item, UUID session_id);

View File

@ -334,6 +334,23 @@ namespace OpenSim.Services.Connectors
return false; return false;
} }
public List<InventoryItemBase> GetFolderItems(string userID, UUID folderID, UUID sessionID)
{
try
{
InventoryFolderBase folder = new InventoryFolderBase(folderID, new UUID(userID));
return SynchronousRestSessionObjectPoster<InventoryFolderBase, List<InventoryItemBase>>.BeginPostObject(
"POST", m_ServerURI + "/GetItems/", folder, sessionID.ToString(), userID);
}
catch (Exception e)
{
m_log.ErrorFormat("[INVENTORY CONNECTOR]: Get folder items operation failed, {0} {1}",
e.Source, e.Message);
}
return null;
}
public bool AddItem(string userID, InventoryItemBase item, UUID sessionID) public bool AddItem(string userID, InventoryItemBase item, UUID sessionID)
{ {
try try
@ -366,12 +383,57 @@ namespace OpenSim.Services.Connectors
return false; return false;
} }
public bool DeleteItem(string userID, InventoryItemBase item, UUID sessionID) /**
* MoveItems Async group
*/
delegate void MoveItemsDelegate(string userID, List<InventoryItemBase> items, UUID sessionID);
private void MoveItemsAsync(string userID, List<InventoryItemBase> items, UUID sessionID)
{ {
try try
{ {
return SynchronousRestSessionObjectPoster<InventoryItemBase, bool>.BeginPostObject( SynchronousRestSessionObjectPoster<List<InventoryItemBase>, bool>.BeginPostObject(
"POST", m_ServerURI + "/DeleteItem/", item, sessionID.ToString(), item.Owner.ToString()); "POST", m_ServerURI + "/MoveItems/", items, sessionID.ToString(), userID.ToString());
// Success
return;
}
catch (Exception e)
{
m_log.ErrorFormat("[INVENTORY CONNECTOR]: Move inventory items operation failed, {0} {1} (old server?). Trying slow way.",
e.Source, e.Message);
}
foreach (InventoryItemBase item in items)
{
InventoryItemBase itm = this.QueryItem(userID, item, sessionID);
itm.Name = item.Name;
itm.Folder = item.Folder;
this.UpdateItem(userID, itm, sessionID);
}
}
private void MoveItemsCompleted(IAsyncResult iar)
{
}
public bool MoveItems(string userID, List<InventoryItemBase> items, UUID sessionID)
{
MoveItemsDelegate d = MoveItemsAsync;
d.BeginInvoke(userID, items, sessionID, MoveItemsCompleted, d);
return true;
}
public bool DeleteItems(string userID, List<UUID> items, UUID sessionID)
{
try
{
List<Guid> guids = new List<Guid>();
foreach (UUID u in items)
guids.Add(u.Guid);
return SynchronousRestSessionObjectPoster<List<Guid>, bool>.BeginPostObject(
"POST", m_ServerURI + "/DeleteItem/", guids, sessionID.ToString(), userID);
} }
catch (Exception e) catch (Exception e)
{ {

View File

@ -151,7 +151,12 @@ namespace OpenSim.Services.Connectors
return false; return false;
} }
public bool DeleteItem(InventoryItemBase item) public bool MoveItems(UUID ownerID, List<InventoryItemBase> items)
{
return false;
}
public bool DeleteItems(UUID owner, List<UUID> itemIDs)
{ {
return false; return false;
} }

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@ -142,12 +142,15 @@ namespace OpenSim.Services.Interfaces
/// <returns>true if the item was successfully updated</returns> /// <returns>true if the item was successfully updated</returns>
bool UpdateItem(InventoryItemBase item); bool UpdateItem(InventoryItemBase item);
bool MoveItems(UUID ownerID, List<InventoryItemBase> items);
/// <summary> /// <summary>
/// Delete an item from the user's inventory /// Delete an item from the user's inventory
/// </summary> /// </summary>
/// <param name="item"></param> /// <param name="item"></param>
/// <returns>true if the item was successfully deleted</returns> /// <returns>true if the item was successfully deleted</returns>
bool DeleteItem(InventoryItemBase item); //bool DeleteItem(InventoryItemBase item);
bool DeleteItems(UUID userID, List<UUID> itemIDs);
/// <summary> /// <summary>
/// Get an item, given by its UUID /// Get an item, given by its UUID

View File

@ -386,13 +386,33 @@ namespace OpenSim.Services.InventoryService
return true; return true;
} }
// See IInventoryServices public virtual bool MoveItems(UUID ownerID, List<InventoryItemBase> items)
public virtual bool DeleteItem(InventoryItemBase item)
{ {
m_log.InfoFormat( m_log.InfoFormat(
"[INVENTORY SERVICE]: Deleting item {0} {1} from folder {2}", item.Name, item.ID, item.Folder); "[INVENTORY SERVICE]: Moving {0} items from user {1}", items.Count, ownerID);
m_Database.deleteInventoryItem(item.ID); InventoryItemBase itm = null;
foreach (InventoryItemBase item in items)
{
itm = GetInventoryItem(item.ID);
itm.Folder = item.Folder;
if ((item.Name != null) && !item.Name.Equals(string.Empty))
itm.Name = item.Name;
m_Database.updateInventoryItem(itm);
}
return true;
}
// See IInventoryServices
public virtual bool DeleteItems(UUID owner, List<UUID> itemIDs)
{
m_log.InfoFormat(
"[INVENTORY SERVICE]: Deleting {0} items from user {1}", itemIDs.Count, owner);
// uhh.....
foreach (UUID uuid in itemIDs)
m_Database.deleteInventoryItem(uuid);
// FIXME: Should return false on failure // FIXME: Should return false on failure
return true; return true;
@ -439,10 +459,12 @@ namespace OpenSim.Services.InventoryService
List<InventoryItemBase> items = GetFolderItems(folder.Owner, folder.ID); List<InventoryItemBase> items = GetFolderItems(folder.Owner, folder.ID);
List<UUID> uuids = new List<UUID>();
foreach (InventoryItemBase item in items) foreach (InventoryItemBase item in items)
{ {
DeleteItem(item); uuids.Add(item.ID);
} }
DeleteItems(folder.Owner, uuids);
// FIXME: Should return false on failure // FIXME: Should return false on failure
return true; return true;

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@ -143,7 +143,12 @@ namespace OpenSim.Tests.Common.Mock
return false; return false;
} }
public bool DeleteItem(InventoryItemBase item) public bool MoveItems(UUID ownerID, List<InventoryItemBase> items)
{
return false;
}
public bool DeleteItems(UUID ownerID, List<UUID> itemIDs)
{ {
return false; return false;
} }

View File

@ -374,6 +374,9 @@
; ;
; client_socket_rcvbuf_size = 8388608 ; client_socket_rcvbuf_size = 8388608
; Maximum bits per second to send to any single client. This will override the user's viewer preference settings.
; client_throttle_max_bps = 1500000
[Chat] [Chat]
; Controls whether the chat module is enabled. Default is true. ; Controls whether the chat module is enabled. Default is true.

View File

@ -911,6 +911,7 @@
<Reference name="OpenMetaverse.dll"/> <Reference name="OpenMetaverse.dll"/>
<Reference name="XMLRPC.dll"/> <Reference name="XMLRPC.dll"/>
<Reference name="log4net.dll"/> <Reference name="log4net.dll"/>
<Reference name="Nini.dll"/>
<Files> <Files>
<Match pattern="*.cs" recurse="true"/> <Match pattern="*.cs" recurse="true"/>
@ -1178,6 +1179,7 @@
<Reference name="OpenMetaverse.StructuredData.dll"/> <Reference name="OpenMetaverse.StructuredData.dll"/>
<Reference name="XMLRPC.dll"/> <Reference name="XMLRPC.dll"/>
<Reference name="log4net.dll"/> <Reference name="log4net.dll"/>
<Reference name="Nini.dll"/>
<Reference name="DotNetOpenId.dll"/> <Reference name="DotNetOpenId.dll"/>
<Files> <Files>
@ -1279,6 +1281,7 @@
<Reference name="OpenMetaverse.dll"/> <Reference name="OpenMetaverse.dll"/>
<Reference name="XMLRPC.dll"/> <Reference name="XMLRPC.dll"/>
<Reference name="log4net.dll"/> <Reference name="log4net.dll"/>
<Reference name="Nini.dll"/>
<Files> <Files>
<Match pattern="*.cs" recurse="true"/> <Match pattern="*.cs" recurse="true"/>