Fix typo in OpenSimDefaults.ini comment
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@ -1021,7 +1021,7 @@
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; BulletEngine = "bulletxna"
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; BulletSim can run on its own thread independent of the simulator's heartbeat
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; thread. Enabling this will nto let the physics engine slow down avatar movement, etc.
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; thread. Enabling this will not let the physics engine slow down avatar movement, etc.
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UseSeparatePhysicsThread = false
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; Terrain implementation can use either Bullet's heightField or BulletSim can build
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