Remove a couple compiler warnings.

ThreadPoolClientBranch
Jeff Ames 2008-02-21 00:50:09 +00:00
parent 0eeb56c61d
commit 4a621d106c
2 changed files with 5 additions and 5 deletions

View File

@ -13,7 +13,7 @@
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
@ -43,8 +43,8 @@ namespace OpenSim.Region.Environment.Modules
//and some small clean up //and some small clean up
public class TextureDownloadModule : IRegionModule public class TextureDownloadModule : IRegionModule
{ {
private static readonly log4net.ILog m_log //private static readonly log4net.ILog m_log
= log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene; private Scene m_scene;
private List<Scene> m_scenes = new List<Scene>(); private List<Scene> m_scenes = new List<Scene>();

View File

@ -42,8 +42,8 @@ namespace OpenSim.Region.Environment.Modules
/// </summary> /// </summary>
public class UserTextureDownloadService public class UserTextureDownloadService
{ {
private static readonly log4net.ILog m_log //private static readonly log4net.ILog m_log
= log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
/// <summary> /// <summary>
/// Holds texture senders before they have received the appropriate texture from the asset cache. /// Holds texture senders before they have received the appropriate texture from the asset cache.