Merge branch 'master' into careminster-presence-refactor

avinationmerge
Melanie 2010-11-02 23:41:13 +00:00
commit 797e461ef9
1 changed files with 1 additions and 4 deletions

View File

@ -176,8 +176,6 @@ namespace OpenSim.Region.Framework.Scenes
private float m_health = 100f; private float m_health = 100f;
// Default AV Height
protected RegionInfo m_regionInfo; protected RegionInfo m_regionInfo;
protected ulong crossingFromRegion; protected ulong crossingFromRegion;
@ -1869,7 +1867,6 @@ namespace OpenSim.Region.Framework.Scenes
m_offsetRotation = new Quaternion(0.0f, 0.0f, 0.0f, 1.0f); m_offsetRotation = new Quaternion(0.0f, 0.0f, 0.0f, 1.0f);
SendFullUpdateToAllClients(); SendFullUpdateToAllClients();
m_requestedSitTargetID = 0; m_requestedSitTargetID = 0;
if (m_physicsActor != null && m_appearance != null) if (m_physicsActor != null && m_appearance != null)
{ {
if (m_appearance.AvatarHeight > 0) if (m_appearance.AvatarHeight > 0)
@ -2935,7 +2932,7 @@ namespace OpenSim.Region.Framework.Scenes
cadu.ActiveGroupID = UUID.Zero.Guid; cadu.ActiveGroupID = UUID.Zero.Guid;
cadu.AgentID = UUID.Guid; cadu.AgentID = UUID.Guid;
cadu.alwaysrun = m_setAlwaysRun; cadu.alwaysrun = m_setAlwaysRun;
cadu.AVHeight = m_appearance.AvatarHeight;; cadu.AVHeight = m_appearance.AvatarHeight;
Vector3 tempCameraCenter = m_CameraCenter; Vector3 tempCameraCenter = m_CameraCenter;
cadu.cameraPosition = tempCameraCenter; cadu.cameraPosition = tempCameraCenter;
cadu.drawdistance = m_DrawDistance; cadu.drawdistance = m_DrawDistance;