Merge branch 'master' into careminster-presence-refactor
commit
797e461ef9
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@ -176,8 +176,6 @@ namespace OpenSim.Region.Framework.Scenes
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private float m_health = 100f;
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private float m_health = 100f;
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// Default AV Height
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protected RegionInfo m_regionInfo;
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protected RegionInfo m_regionInfo;
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protected ulong crossingFromRegion;
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protected ulong crossingFromRegion;
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@ -1869,7 +1867,6 @@ namespace OpenSim.Region.Framework.Scenes
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m_offsetRotation = new Quaternion(0.0f, 0.0f, 0.0f, 1.0f);
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m_offsetRotation = new Quaternion(0.0f, 0.0f, 0.0f, 1.0f);
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SendFullUpdateToAllClients();
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SendFullUpdateToAllClients();
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m_requestedSitTargetID = 0;
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m_requestedSitTargetID = 0;
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if (m_physicsActor != null && m_appearance != null)
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if (m_physicsActor != null && m_appearance != null)
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{
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{
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if (m_appearance.AvatarHeight > 0)
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if (m_appearance.AvatarHeight > 0)
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@ -2935,7 +2932,7 @@ namespace OpenSim.Region.Framework.Scenes
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cadu.ActiveGroupID = UUID.Zero.Guid;
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cadu.ActiveGroupID = UUID.Zero.Guid;
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cadu.AgentID = UUID.Guid;
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cadu.AgentID = UUID.Guid;
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cadu.alwaysrun = m_setAlwaysRun;
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cadu.alwaysrun = m_setAlwaysRun;
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cadu.AVHeight = m_appearance.AvatarHeight;;
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cadu.AVHeight = m_appearance.AvatarHeight;
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Vector3 tempCameraCenter = m_CameraCenter;
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Vector3 tempCameraCenter = m_CameraCenter;
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cadu.cameraPosition = tempCameraCenter;
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cadu.cameraPosition = tempCameraCenter;
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cadu.drawdistance = m_DrawDistance;
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cadu.drawdistance = m_DrawDistance;
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