Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor

avinationmerge
Tom 2010-08-04 19:47:47 -07:00
commit 8689cdd4dc
5 changed files with 13 additions and 45 deletions

View File

@ -3485,6 +3485,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
/// </summary> /// </summary>
public void SendPrimUpdate(ISceneEntity entity, PrimUpdateFlags updateFlags) public void SendPrimUpdate(ISceneEntity entity, PrimUpdateFlags updateFlags)
{ {
if (entity is SceneObjectPart)
{
SceneObjectPart e = (SceneObjectPart)entity;
SceneObjectGroup g = e.ParentGroup;
if (g.RootPart.Shape.State > 30) // HUD
if (g.OwnerID != AgentId)
return; // Don't send updates for other people's HUDs
}
double priority = m_prioritizer.GetUpdatePriority(this, entity); double priority = m_prioritizer.GetUpdatePriority(this, entity);
lock (m_entityUpdates.SyncRoot) lock (m_entityUpdates.SyncRoot)

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@ -153,7 +153,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
private void OnInstantMessage(IClientAPI client, GridInstantMessage im) private void OnInstantMessage(IClientAPI client, GridInstantMessage im)
{ {
m_log.InfoFormat("[INVENTORY TRANSFER]: OnInstantMessage {0}", im.dialog); //m_log.InfoFormat("[INVENTORY TRANSFER]: OnInstantMessage {0}", im.dialog);
Scene scene = FindClientScene(client.AgentId); Scene scene = FindClientScene(client.AgentId);

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@ -1332,10 +1332,10 @@ namespace OpenSim.Region.Physics.OdePlugin
_parent_scene.waitForSpaceUnlock(m_targetSpace); _parent_scene.waitForSpaceUnlock(m_targetSpace);
try try
{ {
if (prim_geom == IntPtr.Zero) // if (prim_geom == IntPtr.Zero) // setGeom takes care of phys engine recreate and prim_geom pointer
{ // {
SetGeom(d.CreateTriMesh(m_targetSpace, _triMeshData, parent_scene.triCallback, null, null)); SetGeom(d.CreateTriMesh(m_targetSpace, _triMeshData, parent_scene.triCallback, null, null));
} // }
} }
catch (AccessViolationException) catch (AccessViolationException)
{ {

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@ -1,16 +0,0 @@
; These are the initialization settings for running OpenSim Standalone with an SQLite database
[DatabaseService]
StorageProvider = "OpenSim.Data.SQLiteLegacy.dll"
[AvatarService]
ConnectionString = "URI=file:avatars.db,version=3"
[AuthenticationService]
ConnectionString = "URI=file:auth.db,version=3"
[UserAccountService]
ConnectionString = "URI=file:userprofiles.db,version=3"
[FriendsService]
ConnectionString = "URI=file:friends.db,version=3"

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@ -1,25 +0,0 @@
; These are the initialization settings for running OpenSim Standalone with an SQLite database
[DatabaseService]
StorageProvider = "OpenSim.Data.SQLite.dll"
[InventoryService]
;ConnectionString = "URI=file:inventory.db,version=3"
; if you have a legacy inventory store use the connection string below
ConnectionString = "URI=file:inventory.db,version=3,UseUTF16Encoding=True"
[AvatarService]
ConnectionString = "URI=file:avatars.db,version=3"
[AuthenticationService]
ConnectionString = "URI=file:auth.db,version=3"
[UserAccountService]
ConnectionString = "URI=file:userprofiles.db,version=3"
[GridUserService]
ConnectionString = "URI=file:griduser.db,version=3"
[FriendsService]
ConnectionString = "URI=file:friends.db,version=3"