More World to Region transformation.

Sugilite
MW 2007-06-10 12:23:23 +00:00
parent 1b1226a483
commit 8c7f1c34dd
9 changed files with 9 additions and 9 deletions

View File

@ -5,7 +5,7 @@ using Axiom.MathLib;
using OpenSim.Physics.Manager; using OpenSim.Physics.Manager;
using OpenSim.Region.types; using OpenSim.Region.types;
using libsecondlife; using libsecondlife;
using OpenSim.RegionServer.world.scripting; using OpenSim.Region.Scripting;
namespace OpenSim.Region namespace OpenSim.Region
{ {

View File

@ -12,7 +12,7 @@ using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types; using OpenSim.Framework.Types;
using OpenSim.Framework.Inventory; using OpenSim.Framework.Inventory;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.RegionServer.world.scripting; using OpenSim.Region.Scripting;
using OpenSim.Terrain; using OpenSim.Terrain;
using OpenGrid.Framework.Communications; using OpenGrid.Framework.Communications;
using OpenSim.Region.Estate; using OpenSim.Region.Estate;

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@ -10,7 +10,7 @@ using OpenSim.Physics.Manager;
using OpenSim.Framework.Interfaces; using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types; using OpenSim.Framework.Types;
using OpenSim.Framework.Inventory; using OpenSim.Framework.Inventory;
using OpenSim.RegionServer.world.scripting; using OpenSim.Region.Scripting;
using OpenSim.Terrain; using OpenSim.Terrain;
namespace OpenSim.Region namespace OpenSim.Region

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@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Text; using System.Text;
using libsecondlife; using libsecondlife;
namespace OpenSim.RegionServer.world.scripting namespace OpenSim.Region.Scripting
{ {
public interface IScriptContext public interface IScriptContext
{ {

View File

@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Text; using System.Text;
using libsecondlife; using libsecondlife;
namespace OpenSim.RegionServer.world.scripting namespace OpenSim.Region.Scripting
{ {
public interface IScriptReadonlyEntity public interface IScriptReadonlyEntity
{ {

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@ -7,7 +7,7 @@ using OpenSim.Region;
using Avatar=OpenSim.Region.Avatar; using Avatar=OpenSim.Region.Avatar;
using Primitive = OpenSim.Region.Primitive; using Primitive = OpenSim.Region.Primitive;
namespace OpenSim.RegionServer.world.scripting namespace OpenSim.Region.Scripting
{ {
public delegate void ScriptEventHandler(IScriptContext context); public delegate void ScriptEventHandler(IScriptContext context);

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@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Text; using System.Text;
using libsecondlife; using libsecondlife;
namespace OpenSim.RegionServer.world.scripting namespace OpenSim.Region.Scripting
{ {
public class Script public class Script
{ {

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@ -2,7 +2,7 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Text; using System.Text;
namespace OpenSim.RegionServer.world.scripting namespace OpenSim.Region.Scripting
{ {
public delegate Script ScriptFactory(); public delegate Script ScriptFactory();
} }

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@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Text; using System.Text;
using libsecondlife; using libsecondlife;
namespace OpenSim.RegionServer.world.scripting namespace OpenSim.Region.Scripting
{ {
public class FollowRandomAvatar : Script public class FollowRandomAvatar : Script
{ {