More World to Region transformation.
parent
1b1226a483
commit
8c7f1c34dd
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@ -5,7 +5,7 @@ using Axiom.MathLib;
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using OpenSim.Physics.Manager;
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using OpenSim.Physics.Manager;
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using OpenSim.Region.types;
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using OpenSim.Region.types;
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using libsecondlife;
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using libsecondlife;
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using OpenSim.RegionServer.world.scripting;
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using OpenSim.Region.Scripting;
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namespace OpenSim.Region
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namespace OpenSim.Region
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{
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{
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@ -12,7 +12,7 @@ using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Inventory;
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using OpenSim.Framework.Inventory;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.RegionServer.world.scripting;
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using OpenSim.Region.Scripting;
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using OpenSim.Terrain;
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using OpenSim.Terrain;
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using OpenGrid.Framework.Communications;
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using OpenGrid.Framework.Communications;
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using OpenSim.Region.Estate;
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using OpenSim.Region.Estate;
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@ -10,7 +10,7 @@ using OpenSim.Physics.Manager;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Inventory;
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using OpenSim.Framework.Inventory;
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using OpenSim.RegionServer.world.scripting;
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using OpenSim.Region.Scripting;
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using OpenSim.Terrain;
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using OpenSim.Terrain;
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namespace OpenSim.Region
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namespace OpenSim.Region
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System.Text;
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using System.Text;
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using libsecondlife;
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using libsecondlife;
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namespace OpenSim.RegionServer.world.scripting
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namespace OpenSim.Region.Scripting
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{
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{
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public interface IScriptContext
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public interface IScriptContext
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{
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{
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System.Text;
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using System.Text;
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using libsecondlife;
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using libsecondlife;
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namespace OpenSim.RegionServer.world.scripting
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namespace OpenSim.Region.Scripting
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{
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{
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public interface IScriptReadonlyEntity
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public interface IScriptReadonlyEntity
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{
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{
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@ -7,7 +7,7 @@ using OpenSim.Region;
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using Avatar=OpenSim.Region.Avatar;
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using Avatar=OpenSim.Region.Avatar;
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using Primitive = OpenSim.Region.Primitive;
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using Primitive = OpenSim.Region.Primitive;
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namespace OpenSim.RegionServer.world.scripting
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namespace OpenSim.Region.Scripting
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{
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{
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public delegate void ScriptEventHandler(IScriptContext context);
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public delegate void ScriptEventHandler(IScriptContext context);
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System.Text;
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using System.Text;
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using libsecondlife;
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using libsecondlife;
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namespace OpenSim.RegionServer.world.scripting
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namespace OpenSim.Region.Scripting
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{
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{
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public class Script
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public class Script
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{
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{
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@ -2,7 +2,7 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text;
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using System.Text;
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namespace OpenSim.RegionServer.world.scripting
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namespace OpenSim.Region.Scripting
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{
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{
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public delegate Script ScriptFactory();
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public delegate Script ScriptFactory();
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}
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}
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System.Text;
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using System.Text;
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using libsecondlife;
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using libsecondlife;
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namespace OpenSim.RegionServer.world.scripting
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namespace OpenSim.Region.Scripting
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{
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{
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public class FollowRandomAvatar : Script
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public class FollowRandomAvatar : Script
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{
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{
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