Merge commit '90466515839eb34d7fd9984c92f1970ab5d6f3ad' into bigmerge
commit
986a3838a6
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@ -500,6 +500,14 @@ namespace OpenSim
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return clientServer;
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}
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/// <summary>
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/// Try to set up the estate owner for the given scene.
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/// </summary>
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/// <remarks>
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/// The involves asking the user for information about the user on the console. If the user does not already
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/// exist then it is created.
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/// </remarks>
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/// <param name="scene"></param>
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private void SetUpEstateOwner(Scene scene)
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{
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RegionInfo regionInfo = scene.RegionInfo;
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@ -531,8 +539,9 @@ namespace OpenSim
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string password = MainConsole.Instance.PasswdPrompt("Password");
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string email = MainConsole.Instance.CmdPrompt("Email", "");
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// TODO: Where do we put m_regInfo.ScopeID?
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account = ((UserAccountService)scene.UserAccountService).CreateUser(first, last, password, email);
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account
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= ((UserAccountService)scene.UserAccountService).CreateUser(
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regionInfo.ScopeID, first, last, password, email);
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}
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// }
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}
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@ -359,7 +359,7 @@ namespace OpenSim.Services.UserAccountService
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email = MainConsole.Instance.CmdPrompt("Email", "");
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else email = cmdparams[5];
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CreateUser(firstName, lastName, password, email);
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CreateUser(UUID.Zero, firstName, lastName, password, email);
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}
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protected void HandleShowAccount(string module, string[] cmdparams)
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@ -471,11 +471,12 @@ namespace OpenSim.Services.UserAccountService
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/// <summary>
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/// Create a user
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/// </summary>
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/// <param name="scopeID">Allows hosting of multiple grids in a single database. Normally left as UUID.Zero</param>
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/// <param name="firstName"></param>
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/// <param name="lastName"></param>
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/// <param name="password"></param>
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/// <param name="email"></param>
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public UserAccount CreateUser(string firstName, string lastName, string password, string email)
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public UserAccount CreateUser(UUID scopeID, string firstName, string lastName, string password, string email)
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{
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UserAccount account = GetUserAccount(UUID.Zero, firstName, lastName);
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if (null == account)
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