prevent spurius acceleration values
parent
c521ff394e
commit
af35882eda
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@ -1001,7 +1001,7 @@ namespace OpenSim.Region.Framework.Scenes
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get
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{
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PhysicsActor actor = PhysActor;
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if (actor != null)
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if (actor != null && actor.IsPhysical)
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{
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m_acceleration = actor.Acceleration;
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}
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