Update svn properties.

GenericGridServerConcept
Jeff Ames 2009-02-21 03:00:17 +00:00
parent d76178f302
commit b515645151
2 changed files with 138 additions and 138 deletions

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@ -1,95 +1,95 @@
using System; using System;
using System.IO; using System.IO;
using System.Reflection; using System.Reflection;
using System.Text; using System.Text;
using System.Xml; using System.Xml;
using System.Xml.Serialization; using System.Xml.Serialization;
using log4net; using log4net;
using OpenMetaverse; using OpenMetaverse;
using OpenSim.Data; using OpenSim.Data;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Framework.Servers; using OpenSim.Framework.Servers;
using OpenSim.Framework.Statistics; using OpenSim.Framework.Statistics;
namespace OpenSim.Framework.Servers namespace OpenSim.Framework.Servers
{ {
public class GetAssetStreamHandler : BaseStreamHandler public class GetAssetStreamHandler : BaseStreamHandler
{ {
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// private OpenAsset_Main m_assetManager; // private OpenAsset_Main m_assetManager;
private IAssetDataPlugin m_assetProvider; private IAssetDataPlugin m_assetProvider;
/// <summary> /// <summary>
/// Constructor. /// Constructor.
/// </summary> /// </summary>
/// <param name="assetManager"></param> /// <param name="assetManager"></param>
/// <param name="assetProvider"></param> /// <param name="assetProvider"></param>
public GetAssetStreamHandler(IAssetDataPlugin assetProvider) public GetAssetStreamHandler(IAssetDataPlugin assetProvider)
: base("GET", "/assets") : base("GET", "/assets")
{ {
m_log.Info("[REST]: In Get Request"); m_log.Info("[REST]: In Get Request");
// m_assetManager = assetManager; // m_assetManager = assetManager;
m_assetProvider = assetProvider; m_assetProvider = assetProvider;
} }
public override byte[] Handle(string path, Stream request, public override byte[] Handle(string path, Stream request,
OSHttpRequest httpRequest, OSHttpResponse httpResponse) OSHttpRequest httpRequest, OSHttpResponse httpResponse)
{ {
string param = GetParam(path); string param = GetParam(path);
byte[] result = new byte[] {}; byte[] result = new byte[] {};
string[] p = param.Split(new char[] {'/', '?', '&'}, StringSplitOptions.RemoveEmptyEntries); string[] p = param.Split(new char[] {'/', '?', '&'}, StringSplitOptions.RemoveEmptyEntries);
if (p.Length > 0) if (p.Length > 0)
{ {
UUID assetID = UUID.Zero; UUID assetID = UUID.Zero;
if (!UUID.TryParse(p[0], out assetID)) if (!UUID.TryParse(p[0], out assetID))
{ {
m_log.InfoFormat( m_log.InfoFormat(
"[REST]: GET:/asset ignoring request with malformed UUID {0}", p[0]); "[REST]: GET:/asset ignoring request with malformed UUID {0}", p[0]);
return result; return result;
} }
if (StatsManager.AssetStats != null) if (StatsManager.AssetStats != null)
StatsManager.AssetStats.AddRequest(); StatsManager.AssetStats.AddRequest();
AssetBase asset = m_assetProvider.FetchAsset(assetID); AssetBase asset = m_assetProvider.FetchAsset(assetID);
if (asset != null) if (asset != null)
{ {
XmlSerializer xs = new XmlSerializer(typeof (AssetBase)); XmlSerializer xs = new XmlSerializer(typeof (AssetBase));
MemoryStream ms = new MemoryStream(); MemoryStream ms = new MemoryStream();
XmlTextWriter xw = new XmlTextWriter(ms, Encoding.UTF8); XmlTextWriter xw = new XmlTextWriter(ms, Encoding.UTF8);
xw.Formatting = Formatting.Indented; xw.Formatting = Formatting.Indented;
xs.Serialize(xw, asset); xs.Serialize(xw, asset);
xw.Flush(); xw.Flush();
ms.Seek(0, SeekOrigin.Begin); ms.Seek(0, SeekOrigin.Begin);
//StreamReader sr = new StreamReader(ms); //StreamReader sr = new StreamReader(ms);
result = ms.GetBuffer(); result = ms.GetBuffer();
//Ckrinke 1/11/09 Commenting out the succesful REST message as under heavy use there //Ckrinke 1/11/09 Commenting out the succesful REST message as under heavy use there
//are multiple messages in a second and that is usually (in my experience) meaning //are multiple messages in a second and that is usually (in my experience) meaning
//the logging itself is slowing down the program. Leaving the unsuccesful message //the logging itself is slowing down the program. Leaving the unsuccesful message
//as we need to know about that path. //as we need to know about that path.
// m_log.InfoFormat( // m_log.InfoFormat(
// "[REST]: GET:/asset found {0} with name {1}, size {2} bytes", // "[REST]: GET:/asset found {0} with name {1}, size {2} bytes",
// assetID, asset.Name, result.Length); // assetID, asset.Name, result.Length);
Array.Resize<byte>(ref result, (int) ms.Length); Array.Resize<byte>(ref result, (int) ms.Length);
} }
else else
{ {
if (StatsManager.AssetStats != null) if (StatsManager.AssetStats != null)
StatsManager.AssetStats.AddNotFoundRequest(); StatsManager.AssetStats.AddNotFoundRequest();
m_log.InfoFormat("[REST]: GET:/asset failed to find {0}", assetID); m_log.InfoFormat("[REST]: GET:/asset failed to find {0}", assetID);
} }
} }
return result; return result;
} }
} }
} }

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@ -1,45 +1,45 @@
using System.IO; using System.IO;
using System.Reflection; using System.Reflection;
using System.Xml.Serialization; using System.Xml.Serialization;
using log4net; using log4net;
using OpenMetaverse; using OpenMetaverse;
using OpenSim.Data; using OpenSim.Data;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Framework.Servers; using OpenSim.Framework.Servers;
namespace OpenSim.Framework.Servers namespace OpenSim.Framework.Servers
{ {
public class PostAssetStreamHandler : BaseStreamHandler public class PostAssetStreamHandler : BaseStreamHandler
{ {
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// private OpenAsset_Main m_assetManager; // private OpenAsset_Main m_assetManager;
private IAssetDataPlugin m_assetProvider; private IAssetDataPlugin m_assetProvider;
public override byte[] Handle(string path, Stream request, public override byte[] Handle(string path, Stream request,
OSHttpRequest httpRequest, OSHttpResponse httpResponse) OSHttpRequest httpRequest, OSHttpResponse httpResponse)
{ {
string param = GetParam(path); string param = GetParam(path);
UUID assetId; UUID assetId;
if (param.Length > 0) if (param.Length > 0)
UUID.TryParse(param, out assetId); UUID.TryParse(param, out assetId);
// byte[] txBuffer = new byte[4096]; // byte[] txBuffer = new byte[4096];
XmlSerializer xs = new XmlSerializer(typeof (AssetBase)); XmlSerializer xs = new XmlSerializer(typeof (AssetBase));
AssetBase asset = (AssetBase) xs.Deserialize(request); AssetBase asset = (AssetBase) xs.Deserialize(request);
m_log.InfoFormat("[REST]: Creating asset {0}", asset.FullID); m_log.InfoFormat("[REST]: Creating asset {0}", asset.FullID);
m_assetProvider.CreateAsset(asset); m_assetProvider.CreateAsset(asset);
return new byte[] {}; return new byte[] {};
} }
public PostAssetStreamHandler(IAssetDataPlugin assetProvider) public PostAssetStreamHandler(IAssetDataPlugin assetProvider)
: base("POST", "/assets") : base("POST", "/assets")
{ {
// m_assetManager = assetManager; // m_assetManager = assetManager;
m_assetProvider = assetProvider; m_assetProvider = assetProvider;
} }
} }
} }