give up on baked flag (test)

master
UbitUmarov 2020-04-28 21:34:54 +01:00
parent f9e3c9adab
commit bff6be4f66
3 changed files with 5 additions and 5 deletions

View File

@ -186,9 +186,9 @@ namespace OpenSim.Capabilities.Handlers
if(len > 8196)
{
responsedata["throttle"] = true;
if(type == AssetType.Texture && ((asset.Flags & AssetFlags.AvatarBake)!= 0))
responsedata["prio"] = 1;
else
//if(type == AssetType.Texture && ((asset.Flags & AssetFlags.AvatarBake)!= 0))
// responsedata["prio"] = 1;
//else
responsedata["prio"] = 2;
}
else

View File

@ -107,7 +107,7 @@ namespace OpenSim.Capabilities.Handlers
asset.Data = data;
asset.Temporary = true;
asset.Local = true;
asset.Flags = AssetFlags.AvatarBake;
//asset.Flags = AssetFlags.AvatarBake;
m_assetService.Store(asset);
}
}

View File

@ -41,7 +41,7 @@ namespace OpenSim.Framework
Rewritable = 2, // Content can be rewritten
Collectable = 4, // Can be GC'ed after some time
AvatarBake = 0x8
//AvatarBake = 0x8
}
/// <summary>