Fix build break in test from previous commit 54cc229
- hadn't realized ScenePresence inst var name was slightly different
parent
54cc229768
commit
d2d4ae541b
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@ -119,7 +119,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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// printing out npc.AbsolutePosition will give <0, 0, 0.8454993> not <0, 0, 0.845499337>
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// printing out npc.AbsolutePosition will give <0, 0, 0.8454993> not <0, 0, 0.845499337>
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Assert.That(
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Assert.That(
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m_sp.AbsolutePosition,
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m_sp.AbsolutePosition,
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Is.EqualTo(part.AbsolutePosition + new Vector3(0, 0, sp.PhysicsActor.Size.Z / 2)));
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Is.EqualTo(part.AbsolutePosition + new Vector3(0, 0, m_sp.PhysicsActor.Size.Z / 2)));
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m_sp.StandUp();
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m_sp.StandUp();
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