also on OpenSimDefaults.ini
parent
c37ea1910d
commit
f6252e9037
|
@ -892,7 +892,8 @@
|
|||
; World Step size. (warning these are dangerous. Changing these will probably cause your scene to explode dramatically)
|
||||
; reference: fps = (0.089/ODE_STEPSIZE) * 1000;
|
||||
world_stepsize = 0.0178
|
||||
world_internal_steps_without_collisions = 10
|
||||
; number of iterations of constrains solver, higher should improve results up to a point, but taking more time. No real gain in more than default
|
||||
world_solver_iterations = 10
|
||||
|
||||
;World Space settings. Affects memory consumption vs Collider CPU time for avatar and physical prim
|
||||
world_hashspace_size_low = -4
|
||||
|
@ -940,18 +941,14 @@
|
|||
; desired velocity
|
||||
; See http://en.wikipedia.org/wiki/PID_controller
|
||||
|
||||
av_pid_derivative_linux = 2200.0
|
||||
av_pid_proportional_linux = 900.0;
|
||||
|
||||
av_pid_derivative_win = 2200.0
|
||||
av_pid_proportional_win = 900.0;
|
||||
av_pid_derivative = 2200.0
|
||||
av_pid_proportional = 900.0;
|
||||
|
||||
;girth of the avatar. Adds radius to the height also
|
||||
av_capsule_radius = 0.37
|
||||
|
||||
; Max force permissible to use to keep the avatar standing up straight
|
||||
av_capsule_standup_tensor_win = 550000
|
||||
av_capsule_standup_tensor_linux = 550000
|
||||
av_capsule_standup_tensor = 550000
|
||||
|
||||
; specifies if the capsule should be tilted (=true; old compatibility mode)
|
||||
; or straight up-and-down (=false; better and more consistent physics behavior)
|
||||
|
@ -1003,19 +1000,12 @@
|
|||
; maximum number of contact points to generate per collision
|
||||
contacts_per_collision = 80
|
||||
|
||||
; amount of time a geom/body will try to cross a region border before it gets disabled
|
||||
geom_crossing_failures_before_outofbounds = 5
|
||||
|
||||
; start throttling the object updates if object comes in contact with 3 or more other objects
|
||||
geom_contactpoints_start_throttling = 3
|
||||
|
||||
; send 1 update for every x updates below when throttled
|
||||
geom_updates_before_throttled_update = 15
|
||||
|
||||
; Used for llSetStatus. How rigid the object rotation is held on the axis specified
|
||||
body_motor_joint_maxforce_tensor_linux = 5
|
||||
body_motor_joint_maxforce_tensor_win = 5
|
||||
|
||||
; Maximum mass an object can be before it is clamped
|
||||
maximum_mass_object = 10000.01
|
||||
|
||||
|
|
Loading…
Reference in New Issue