Merge branch 'master' into careminster

avinationmerge
Melanie 2009-12-22 00:41:56 +00:00
commit fa0621b486
9 changed files with 31 additions and 17 deletions

View File

@ -1853,7 +1853,7 @@ namespace OpenSim.Region.Framework.Scenes
}
}
}
public void rotLookAt(Quaternion target, float strength, float damping)
{
SceneObjectPart rootpart = m_rootPart;
@ -1880,6 +1880,7 @@ namespace OpenSim.Region.Framework.Scenes
}
}
}
public void stopLookAt()
{
SceneObjectPart rootpart = m_rootPart;

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@ -2684,7 +2684,7 @@ namespace OpenSim.Region.Framework.Scenes
ParentGroup.HasGroupChanged = true;
ScheduleFullUpdate();
}
/// <summary>
/// Set the text displayed for this part.
/// </summary>

View File

@ -620,11 +620,25 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin
set { return; }
}
public override Quaternion APIDTarget { set { return; } }
public override bool APIDActive { set { return; } }
public override float APIDStrength { set { return; } }
public override float APIDDamping { set { return; } }
public override Quaternion APIDTarget
{
set { return; }
}
public override bool APIDActive
{
set { return; }
}
public override float APIDStrength
{
set { return; }
}
public override float APIDDamping
{
set { return; }
}
/// <summary>
/// Adds the force supplied to the Target Velocity

View File

@ -570,7 +570,6 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin
public override float APIDStrength { set { return; } }
public override float APIDDamping { set { return; } }
public override void AddForce(Vector3 force, bool pushforce)
{
m_forcelist.Add(force);

View File

@ -487,7 +487,6 @@ namespace OpenSim.Region.Physics.Manager
public override float APIDStrength { set { return; } }
public override float APIDDamping { set { return; } }
public override void SetMomentum(Vector3 momentum)
{
}

View File

@ -1217,8 +1217,6 @@ namespace OpenSim.Region.Physics.OdePlugin
set { return; }
}
public override void SubscribeEvents(int ms)
{
m_requestedUpdateFrequency = ms;

View File

@ -2886,16 +2886,19 @@ Console.WriteLine(" JointCreateFixed");
public override bool PIDActive { set { m_usePID = value; } }
public override float PIDTau { set { m_PIDTau = value; } }
// For RotLookAt
public override Quaternion APIDTarget { set { m_APIDTarget = value; } }
public override bool APIDActive { set { m_useAPID = value; } }
public override float APIDStrength { set { m_APIDStrength = value; } }
public override float APIDDamping { set { m_APIDDamping = value; } }
public override float PIDHoverHeight { set { m_PIDHoverHeight = value; ; } }
public override bool PIDHoverActive { set { m_useHoverPID = value; } }
public override PIDHoverType PIDHoverType { set { m_PIDHoverType = value; } }
public override float PIDHoverTau { set { m_PIDHoverTau = value; } }
public override Quaternion APIDTarget{ set { return; } }
public override bool APIDActive{ set { return; } }
public override float APIDStrength{ set { return; } }
public override float APIDDamping{ set { return; } }
private void createAMotor(Vector3 axis)
{

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@ -299,6 +299,7 @@ namespace OpenSim.Region.Physics.POSPlugin
{
set { return; }
}
public override Quaternion APIDTarget
{
set { return; }

View File

@ -2742,7 +2742,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
public void llStopLookAt()
{
m_host.AddScriptLPS(1);