Teravus Ovares
8e1ab33ed3
* Tweaking collision reporting a little more in ScenePresence to not check if the collisions will affect health if the avatar is invulnerable. (saves 3 loops)
2009-07-16 04:50:49 +00:00
MW
5f68b5b82e
There was possible a locking issue in revision 9951 so reverting that revision until further testing can be done.
2009-07-16 00:05:07 +00:00
Justin Clarke Casey
5815162d7e
minor: remove some mono compiler warnings
2009-07-15 20:49:58 +00:00
Justin Clarke Casey
d89cf47d50
* Change server prompt from B.U.S.T to R.O.B.U.S.T, as per mailing list
2009-07-15 20:32:35 +00:00
MW
a266e6dc4b
Bounding Box/find rez from inventory point code now seems to be working correctly.
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So next step is to clean up that code and wait for bug reports.
2009-07-15 19:46:32 +00:00
MW
856d5f4375
Yet more work on fixing the boundingbox code.
2009-07-15 18:55:28 +00:00
MW
3a72531e4c
More fixing of the boundingbox code.
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Still more work needed to get linksets to rezz correctly (not in the ground)
2009-07-15 10:42:27 +00:00
MW
08d4fffdfd
A attemp to fix the boundingBox code that I committed the other day.
2009-07-15 10:26:12 +00:00
MW
75bfbc14fc
Test commit to see if commit is working for me, as another core developer is reporting problems.
2009-07-15 10:11:00 +00:00
nlin
56d295cfb5
Fix for avatar falling through terrain when av_capsule_tilted=false, Mantis #2905
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This fix re-introduces a small tilt into the capsule to prevent
avatar falling through terrain. Re-introduction of the tilt means
that some direction-dependent behavior when walking over prims, but
I have tried to minimize this.
Additionally this commit allows the capsule to wobble slightly when
being pushed around the terrain. This should make walking over prims
easier, as the capsule can wobble and glide diagonally over the prim's
edge, instead of rigidly being stopped vertically against the prim's
face.
2009-07-15 10:09:37 +00:00
Jeff Ames
6b3fc3ccb8
Bump version in Framework/Servers/VersionInfo to 0.6.6.
2009-07-15 05:24:06 +00:00
Melanie Thielker
fb4067c844
A stab at implementing llSetDamage. Not persistent.
2009-07-15 00:10:01 +00:00
Melanie Thielker
750f75c514
Thank you, Twitch, for a patch to restore mayhem and murder to OpenSim
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Fixes Mantis #3888
2009-07-14 23:20:59 +00:00
Melanie Thielker
e53596f607
Remove redundant distance limitaion in llRezAtRoot
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Fixes Mantis #3887
2009-07-14 22:10:46 +00:00
Dahlia Trimble
73251ed346
add a constructor overload and an AddPos method to SculptMesh
2009-07-14 06:09:18 +00:00
MW
58b05e5cbe
A commit to retrigger panda
2009-07-13 15:14:44 +00:00
MW
c4318136ba
Changed it so that when rezzing prims from inventory, a bounding box containing all the prims in the group is used for working out the rezzing point. So that none of the child prims are underground. Or at least thats what it is meant to do, still needs more testing and there are still some issues with link sets getting rezzed too high above the ground/target prim.
2009-07-13 14:42:46 +00:00
MW
a7043ebf53
Attempt to make it so items rezzed from inventory aren't half in the ground or half in the prim they are being rezzed on top off. This is currently only correct for single prims (not link groups) and unrotated prims. Next step is to fix for link sets and rotated prims.
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This needs a lot more testing to find use cases where it might be wrong (like half way up a hill?)
2009-07-13 12:08:14 +00:00
MW
e5e6f4c6df
Fixed bug in AvatarCreationModule, where during the cloning of a folder it would report it was unsuccessful if the folder was empty.
2009-07-12 21:02:57 +00:00
Charles Krinke
82dd4cf3c4
Thank you kindly, Fly-Man for a patch that solves:
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[RADMIN] Exception whilst loading default avatars ;
Object reference not set to an instance of an object.
2009-07-12 17:00:58 +00:00
MW
d9a8ecf238
Changed the DeRezObject event so it passes a list<uint> of localIDs in one event trigger rather than triggering the event once for every localid in the derez packet.
2009-07-12 12:32:39 +00:00
Adam Frisby
71ab7a1e2d
* Workaround for a bug in Vivox Server r2978, whereby channel-search.channels.count returns 0 instead of the actual channel count. Should not affect more recent versions of Vivox where this issue has been fixed.
2009-07-12 02:16:49 +00:00
Adam Frisby
50ccf914ca
* More Vivox Fiddling
2009-07-12 01:56:38 +00:00
Adam Frisby
a8b40d47d6
* Patch for previous revision.
2009-07-12 01:31:33 +00:00
Adam Frisby
c20a4032e2
* More VivoxModule debugging.
2009-07-12 01:23:49 +00:00
Adam Frisby
199984cbea
* Added some noisy debug information to VivoxModule to try debug why GetChannel fails on LBSA/Zaius Plaza.
2009-07-12 01:04:32 +00:00
Jeff Ames
cce451d9de
Formatting cleanup.
2009-07-11 11:47:33 +00:00
Jeff Ames
123884aefe
Add bin/*.db and bin/*.ini to .gitignore.
2009-07-11 11:47:22 +00:00
Jeff Ames
9db8031e14
Update svn properties.
2009-07-11 11:45:19 +00:00
Dr Scofield
ab03772d94
fixing addin.xml
2009-07-11 08:17:09 +00:00
Dr Scofield
d123c74e37
fixing missing ReplacableInterface
2009-07-11 08:16:59 +00:00
Dr Scofield
7a4abf0def
From: Dr Scofield <hud@zurich.ibm.com> & Alan Webb <alan_webb@us.ibm.com>
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this commit finally adds the VivoxVoiceModule: it supports positional
as well as conference call type voice (currently only per region
server), region and parcel voice, speaker indication (LL client
family), direct avtar-to-avatar voice chat. NOTE: you need to obtain
an customer admin account from Vivox to be able to use this module ---
DON'T ask me about how to about an admin account, i've NO clue, we
just wrote this code.
2009-07-11 08:16:47 +00:00
Dr Scofield
16b4e38f68
fixing warning re ReplacableInterface()
2009-07-11 08:10:54 +00:00
Dahlia Trimble
3f2ee8915d
Some improvements to prim face numbering - only affects viewers using PrimMesher
2009-07-11 04:53:41 +00:00
Teravus Ovares
d54aac41d2
* Added a user friendly message to the sqlite regionsettings saver giving them troubleshooting options and telling them to restart the simulator. This situation, hopefully is temporary and generates an exception when sqlite users first start OpenSimulator because of an unexpected condition in the database layer. Restart and all is well.
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* Added a user friendly message to the 'No IInventoryService available' condition with troubleshooting options.
2009-07-10 21:47:54 +00:00
Melanie Thielker
ec1a5d8933
Some module reshuffling, no user functionality yet
2009-07-10 20:46:16 +00:00
Melanie Thielker
8ecfc9a717
Committing the interface change and the addition to the modules to get
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the ball rolling on replacable modules. No user functionality yet
2009-07-10 20:17:13 +00:00
Justin Clarke Casey
2ff08c84f5
* minor: formatting adjustments in OpenSim.ini.example
2009-07-10 19:47:26 +00:00
Justin Clarke Casey
18ffbf6342
* minor format changes and message additions
2009-07-10 19:18:05 +00:00
Justin Clarke Casey
d7d2de3a08
* minor: standardize some logging messages
2009-07-10 18:57:16 +00:00
Justin Clarke Casey
148e2d55fa
* minor: Make GridCommon.ini.example refer to inventory service rather than asset where appropriate
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* Send debug level notice to console if a user fails authentication
2009-07-10 18:40:37 +00:00
MW
78d7f4696e
Now we are past revision 10000, I think its time to start to fix that massive bug that was introduced in revision 1. So here is the first part of that fix.
2009-07-10 11:03:38 +00:00
Jeff Ames
f9ff986908
Switch runprebuild.bat from VS2005 to VS2008. Remove runprebuild2008.bat.
2009-07-10 04:29:00 +00:00
Melanie Thielker
8c8edb0c4e
Explicitly set up the http server singleton fo the tests
2009-07-10 03:54:22 +00:00
Melanie Thielker
c87b75e425
This extra assignment to the singleton should not be needed but may help make
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the tests pass
2009-07-10 03:38:14 +00:00
Melanie Thielker
b202ab02d0
Adding the new grid services skeleton. Still very much based on the old
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one but alowing multi-tenancy.
2009-07-10 03:28:10 +00:00
Melanie Thielker
c310fb11f4
Remove all references to HttpServer from CommsManager (all incarnations)
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Change all uses of the HttpServer properties to use the new singleton
2009-07-10 02:22:26 +00:00
Melanie Thielker
7b457805a3
Create a MainServer static class to access the regions server's HTTP server
2009-07-10 00:59:43 +00:00
Teravus Ovares
e15ffe31e3
* Commit some BinBVH rotation convenience. Calculates the W element of the joint rotation quaternion and provides a property so consumer doesn't have to.
2009-07-10 00:13:42 +00:00
Charles Krinke
dc0a19f737
Thank you kindly, Godfrey, for a patch that:
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The vector parameter to llSetPos() specifies an absolute position for
an unlinked prim or the root prim of a linkset; however, when the
function is used by a child prim, the vector specifies a relative
offset from the root prim. The changed introduced in llSetPos() treats
this value as an absolute position in all cases, which has the unintended
effect of mangling the position of child prims.
2009-07-09 16:53:55 +00:00