UbitUmarov
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05da6b9f14
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bug fix. Increase the values of profileHollow and profileBegin used to match pbs number of faces and the Mesh number of faces. The small values i used before seem to be randomly lost.
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2017-09-16 00:19:58 +01:00 |
UbitUmarov
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b581a64788
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ubOde: comment out some debug stats
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2017-09-08 20:04:16 +01:00 |
UbitUmarov
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0ac81f6a09
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ubOde: hashSpaces aren't that nice
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2017-09-08 19:59:38 +01:00 |
UbitUmarov
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ca493a1beb
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Merge branch 'master' into httptests
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2017-09-05 20:25:12 +01:00 |
Robert Adams
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921e3ceb09
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BulletSim: Merge branch 'BulletSim2017'
Adds raycast using Bullet physics engine.
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2017-09-05 06:24:04 -07:00 |
Robert Adams
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4608b44817
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BulletSim: add raycast filtering
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2017-09-05 06:19:49 -07:00 |
UbitUmarov
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86493d75fa
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Merge branch 'master' into httptests
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2017-09-04 18:39:42 +01:00 |
Kevin Cozens
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e08b051ca6
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Fixed typos in comments in osslEnable.ini
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2017-09-04 13:30:16 -04:00 |
Kevin Cozens
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05db0c977f
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Fixed typo in function name HaveNotifiedLogOfScriptStopMistmatch.
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2017-09-04 13:28:31 -04:00 |
Robert Adams
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f348f7fa90
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BulletSim: first version of raycast. Only single contact point and no
filtering.
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2017-09-03 17:15:27 -07:00 |
Robert Adams
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6c5cfbafba
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BulletSim; Update BulletSim.dll's and so's for raycast.
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2017-09-03 17:14:59 -07:00 |
Robert Adams
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33e773959f
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BulletSim: modify taint processing which use locks.
(Merge branch 'bullettaint' into bulletcast)
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2017-09-02 13:08:54 -07:00 |
Robert Adams
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0afa3a294a
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BulletSim: most of the plumbing for raycast. Needs new BulletSim.dll to
work.
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2017-09-02 13:06:36 -07:00 |
UbitUmarov
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34da125a4d
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fix our name is OpenSimulator not OpenSim
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2017-08-31 15:25:14 +01:00 |
UbitUmarov
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3fe3471532
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improve Prefer32bit configuration option
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2017-08-31 15:17:42 +01:00 |
UbitUmarov
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c9198dc1d4
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.net4.5, take2; vs2010 does not do it, try to make mono5.x msbuild more happy
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2017-08-31 13:42:58 +01:00 |
UbitUmarov
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566e79b574
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test: .net framework4.5
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2017-08-31 13:20:47 +01:00 |
UbitUmarov
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a578df9589
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CSharp targets name still wrong
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2017-08-31 11:29:00 +01:00 |
UbitUmarov
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b9fc629bdf
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fix a whitecode bug, add missing files
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2017-08-31 11:23:03 +01:00 |
UbitUmarov
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a30d8f8e64
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fix a prebuild VS targets assembly name
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2017-08-31 09:59:44 +01:00 |
UbitUmarov
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46ead8dcb2
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make option Prefer32bit default to false. Thanks Freaky Tech
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2017-08-30 22:49:13 +01:00 |
UbitUmarov
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41e8b9f91f
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update Prebuild with WhiteCore version
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2017-08-30 22:24:07 +01:00 |
UbitUmarov
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d4a3aa5e08
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Merge branch 'master' into httptests
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2017-08-29 07:53:34 +01:00 |
UbitUmarov
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22c7450363
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fix cache.cs (used on parcels info)
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2017-08-29 07:38:52 +01:00 |
Robert Adams
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5c36561424
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BulletSim: add clock and change logic for taint processing a little
so taints check if they are not in simulation time and execute
immediately if not.
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2017-08-28 15:23:32 -07:00 |
UbitUmarov
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e4747b938b
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update httpserver
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2017-08-28 13:33:37 +01:00 |
UbitUmarov
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47648557c1
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fix some nunit tests
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2017-08-28 10:48:46 +01:00 |
UbitUmarov
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b3eec90d3c
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Merge branch 'master' into httptests
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2017-08-25 23:47:40 +01:00 |
UbitUmarov
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396ab1424c
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in some cases ll TPVs can only see avatar rotations around Z or camera misbehaves
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2017-08-25 23:44:59 +01:00 |
UbitUmarov
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dfdc3e3adf
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change camera view constraint. we need to do it a lot more :(
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2017-08-25 20:53:07 +01:00 |
UbitUmarov
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a1aa2f1add
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Merge branch 'master' into httptests
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2017-08-24 02:18:40 +01:00 |
UbitUmarov
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05b8ead8b2
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frozen avatars should not do local teleports. Possible none should not be allowed, but that may be abusive
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2017-08-24 02:11:40 +01:00 |
UbitUmarov
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c5802c9460
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change a few more parcel eject code paths
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2017-08-24 01:47:01 +01:00 |
UbitUmarov
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1a7c8893ee
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add missing file. Also in last commit comment the flag was relative to (un)freeze no t(un)eject
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2017-08-24 01:38:04 +01:00 |
UbitUmarov
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74524cb3be
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(un)eject flag is only lowest bit, only protect active gods from freeze; do not check landing point (telehubs) on eject.
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2017-08-24 01:30:57 +01:00 |
UbitUmarov
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b1fdb02be1
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Merge branch 'master' into httptests
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2017-08-22 18:39:30 +01:00 |
UbitUmarov
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1ca70232a5
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mantis 8233: media changes flag object updated in region db
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2017-08-22 18:37:35 +01:00 |
UbitUmarov
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8434def603
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update ODE bins for windows to 0.13.3 ( old ode will now also have stati/dynamic friction, cant avoid it
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2017-08-21 05:00:18 +01:00 |
UbitUmarov
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6cf27e2191
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ubOde move static/dynamic friction to unmanaged code. Note this now requeries ode version OS0.13.3 currently at opensim-libs repo trunk/unmanaged/ODE-OpenSim-Test
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2017-08-21 04:54:01 +01:00 |
UbitUmarov
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f9c01db33c
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Merge branch 'master' into httptests
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2017-08-19 22:48:31 +01:00 |
UbitUmarov
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539c006cb8
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change SOP updates throttles again. Small values of omega on llSetTargetOmega where skiped
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2017-08-19 22:44:18 +01:00 |
Robert Adams
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1fdd56f987
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BulletSim: Update macOS version of BulletSim with the actual Bullet
2.86. (the last commit was really an update to 2.82).
Thanks Gavin Hird.
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2017-08-18 12:44:29 -07:00 |
UbitUmarov
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e2ca5853fc
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Merge branch 'master' into httptests
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2017-08-18 04:33:21 +01:00 |
Diva Canto
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2df4c1bb91
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Replaced libomv dlls with newly compiled ones to solve crashes with pCampBot. See
e8250162cc
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2017-08-17 17:43:58 -07:00 |
UbitUmarov
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ea53cb0dfa
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temporary change pcampbot bots lastname convention, to test at osgrid
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2017-08-17 22:17:36 +01:00 |
Diva Canto
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3acdae74db
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Make VERSION_FLAVOUR public too, per request. I question the practice of insulating modules against OS versions this way, but hey! -- different folks, different styles. Given that all other components of the version info are public, there's no reason for keeping this one different.
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2017-08-17 11:36:18 -07:00 |
Robert Adams
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c804835801
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BulletSim: Update macOS version of BulletSim with Bullet 2.86 and collision fixes.
Thanks Gavin Hird.
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2017-08-17 10:33:18 -07:00 |
UbitUmarov
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c54cd4d808
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Merge branch 'master' into httptests
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2017-08-17 00:16:29 +01:00 |
UbitUmarov
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218160494e
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fix llRot2Axis(ZERO_ROTATION) and non normalized inputs, same for llRot2Angle()
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2017-08-16 23:44:34 +01:00 |
UbitUmarov
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6d4b0a8ce3
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Merge branch 'master' into httptests
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2017-08-16 05:05:57 +01:00 |