587c8017ab 
								
							
								 
							
						 
						
							
							
								
								Add basic TestCreateRootScenePresence() regression test  
							
							
							
						 
						
							2012-07-25 23:32:06 +01:00  
				
					
						
							
							
								 
						
							
							
								d5d801f218 
								
							
								 
							
						 
						
							
							
								
								Close() the ScenePresence after we've removed it from the scene graph, to cut down race conditions when another thread manages the grab the presence after some SP structures have been reset.  
							
							
							
						 
						
							2012-07-25 23:30:59 +01:00  
				
					
						
							
							
								 
						
							
							
								2f865da5c7 
								
							
								 
							
						 
						
							
							
								
								refactor: factor out common code in WebStatsModule.OnMakeRootAgent()  
							
							
							
						 
						
							2012-07-19 01:00:50 +01:00  
				
					
						
							
							
								 
						
							
							
								cf2f6843c6 
								
							
								 
							
						 
						
							
							
								
								In WebStatsModule.OnMakeRootAgent(), get region ID directly from SP.Scene.RegionInfo.RegionID instead of manually looking it up from the stored scene list.  
							
							
							
						 
						
							2012-07-19 01:00:40 +01:00  
				
					
						
							
							
								 
						
							
							
								97d084c9f5 
								
							
								 
							
						 
						
							
							
								
								Stop warning about no session from ViewerStats if user teleports to another region in the same simulator that was not next to the source region.  
							
							... 
							
							
							
							This was because teleporting to the new region invoked the new session setup code before the agent was removed from the old region, which then invoked the session teardown code.
Now, we only invoke the teardown code if the region ID occupied by the agent being removed is the same as the one registered for the current session. 
							
						 
						
							2012-07-19 01:00:33 +01:00  
				
					
						
							
							
								 
						
							
							
								14f72a9a43 
								
							
								 
							
						 
						
							
							
								
								Remove a callstack print out I accidentally left in 2 commits ago in  9ccb578 
							
							
							
						 
						
							2012-07-19 00:57:50 +01:00  
				
					
						
							
							
								 
						
							
							
								89efccaa71 
								
							
								 
							
						 
						
							
							
								
								Rather than instantiating a UTF8 encoding everywhere when we want to supress the BOM, use a single Util.UTF8NoBomEncoding.  
							
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							This class is thread-safe (as evidenced by the provision of the system-wide Encoding.UTF8 which does not suppress BOM on output). 
							
						 
						
							2012-07-19 00:57:36 +01:00  
				
					
						
							
							
								 
						
							
							
								8f61da0759 
								
							
								 
							
						 
						
							
							
								
								Don't cache regions data on the other unused LocalGridServiceConnector that the module code still sets up even if we're using one directly instantiated from the RemoteGridServiceConnector.  
							
							... 
							
							
							
							Also improves log messages to indicate which regions are sending/receiving various neighbour protocol messages. 
							
						 
						
							2012-07-19 00:50:17 +01:00  
				
					
						
							
							
								 
						
							
							
								e88e87ff63 
								
							
								 
							
						 
						
							
							
								
								Stop redundantly passing in the endpoint to the LLClientView constructor.  
							
							... 
							
							
							
							This can always be retrieved via the LLUDPClient and is so done in various places already. 
							
						 
						
							2012-07-19 00:45:19 +01:00  
				
					
						
							
							
								 
						
							
							
								4f10d1aa0c 
								
							
								 
							
						 
						
							
							
								
								Remove IClientIPEndpoint client interface for now.  
							
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							This may well come back in the future when this subinterface is actually used but it currently isn't and I feel the name was poor.
Everything uses IClientAPI.RemoveEndPoint which also returned the full endpoint rather than just the ip address. 
							
						 
						
							2012-07-19 00:45:08 +01:00  
				
					
						
							
							
								 
						
							
							
								1912215c40 
								
							
								 
							
						 
						
							
							
								
								Remove IClientAPI.GetClientEP() in favour of existing identical IClientAPI.RemoteEndpoint.  
							
							
							
						 
						
							2012-07-19 00:45:02 +01:00  
				
					
						
							
							
								 
						
							
							
								ffbca99b57 
								
							
								 
							
						 
						
							
							
								
								Extend "show circuits" to show circuit code, ip and viewer name.  
							
							... 
							
							
							
							Also change to use standard table formatting
"show circuits" and "show connections" console commands are very similar but access different data structures. 
							
						 
						
							2012-07-19 00:44:48 +01:00  
				
					
						
							
							
								 
						
							
							
								f660a25fa7 
								
							
								 
							
						 
						
							
							
								
								Add active status to "show connections"  
							
							
							
						 
						
							2012-07-19 00:40:35 +01:00  
				
					
						
							
							
								 
						
							
							
								523d03fb76 
								
							
								 
							
						 
						
							
							
								
								Put output for "show connections" command into standard table format.  
							
							... 
							
							
							
							Also moves into own method. 
							
						 
						
							2012-07-19 00:40:18 +01:00  
				
					
						
							
							
								 
						
							
							
								85985a8c3e 
								
							
								 
							
						 
						
							
							
								
								Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than constructing fresh copies.  
							
							... 
							
							
							
							The encodings are thread-safe and already used in such a manner in other places.
This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM. 
							
						 
						
							2012-07-19 00:25:40 +01:00  
				
					
						
							
							
								 
						
							
							
								013e002b00 
								
							
								 
							
						 
						
							
							
								
								Fix build break for windows with missing package for IScriptEngine in prebuild.xml for OpenSim.Region.CoreModules.Tests.dll  
							
							
							
						 
						
							2012-07-11 23:29:45 +01:00  
				
					
						
							
							
								 
						
							
							
								5269d77cf9 
								
							
								 
							
						 
						
							
							
								
								Allow XEngine StartDelay to be configured in the [XEngine] config section.  
							
							... 
							
							
							
							This is only currently meant for use by regression tests that don't have any issues if XEngine is started up quickly, since no other operations will be occuring simultaneously.
Therefore, this is not yet documented externally. 
							
						 
						
							2012-07-11 23:29:39 +01:00  
				
					
						
							
							
								 
						
							
							
								8c8e6220fb 
								
							
								 
							
						 
						
							
							
								
								Remove WorldComm module from the regression TestCompileAndStartScript() since the infrastructure no longer fails if this module isn't present, at least on the tested codepaths  
							
							
							
						 
						
							2012-07-11 23:29:31 +01:00  
				
					
						
							
							
								 
						
							
							
								150860c964 
								
							
								 
							
						 
						
							
							
								
								Add regression TestDetachScriptedAttachmentToInventory()  
							
							... 
							
							
							
							This currently only does a relatively crude check for a ScriptState node in the serialized xml 
							
						 
						
							2012-07-11 23:29:24 +01:00  
				
					
						
							
							
								 
						
							
							
								0cb1b0bb4a 
								
							
								 
							
						 
						
							
							
								
								Add regression TestRezScriptedAttachmentsFromInventory() though this currently only checks for the presence of script items, not for started scripts  
							
							
							
						 
						
							2012-07-11 23:29:16 +01:00  
				
					
						
							
							
								 
						
							
							
								56d894ae24 
								
							
								 
							
						 
						
							
							
								
								refactor: move management of SOP.SitTargetAvatar into SOP.AddSittingAvatar() and SOP.RemoveSittingAvatar()  
							
							
							
						 
						
							2012-07-11 23:29:07 +01:00  
				
					
						
							
							
								 
						
							
							
								b34fd50155 
								
							
								 
							
						 
						
							
							
								
								Revert "refactor: Add SOP.IsSitTargetOccupied to improve readability"  
							
							... 
							
							
							
							This reverts commit c8f0d476d2 
							
						 
						
							2012-07-11 23:15:35 +01:00  
				
					
						
							
							
								 
						
							
							
								74486e767d 
								
							
								 
							
						 
						
							
							
								
								refactor: Add SOP.IsSitTargetOccupied to improve readability  
							
							
							
						 
						
							2012-07-11 23:15:23 +01:00  
				
					
						
							
							
								 
						
							
							
								1b8814878d 
								
							
								 
							
						 
						
							
							
								
								refactor: use sit orientation argument passed in to SP.SendSitResponse() rather than creating a new copy  
							
							... 
							
							
							
							There are no issues with side-effects since this is a struct. 
							
						 
						
							2012-07-11 23:15:14 +01:00  
				
					
						
							
							
								 
						
							
							
								095375d63d 
								
							
								 
							
						 
						
							
							
								
								Move common code to detect whether a part has a valid sit target into a SOP property rather than being repeated in SP.  
							
							... 
							
							
							
							This also makes the detection in SP.FindNextAvailableSitTarget() and SendSitResponse() identical.
Previously they varied slightly (SendSitResponse didn't check for an older type of invalid quaternion) but the practical effect is most probably zero. 
							
						 
						
							2012-07-11 23:15:06 +01:00  
				
					
						
							
							
								 
						
							
							
								cb4e074a8c 
								
							
								 
							
						 
						
							
							
								
								Remove log line accidentally left in SP.SendSitResponse()  
							
							
							
						 
						
							2012-07-11 23:14:59 +01:00  
				
					
						
							
							
								 
						
							
							
								222f844d65 
								
							
								 
							
						 
						
							
							
								
								Disable logging in regression test in OSSL_ApiAttachmentTests  
							
							
							
						 
						
							2012-07-11 23:14:52 +01:00  
				
					
						
							
							
								 
						
							
							
								bb2a9060f1 
								
							
								 
							
						 
						
							
							
								
								Fix recent SOP.GetSittingAvatars() to return null if there are no sitting avatars rather than throwing an exception.  
							
							... 
							
							
							
							Extends sitting avatar regression tests to test new sitters information 
							
						 
						
							2012-07-11 23:14:45 +01:00  
				
					
						
							
							
								 
						
							
							
								e21dd88ed5 
								
							
								 
							
						 
						
							
							
								
								When an attachment is detached to inv or derezzed, stop the scripts, update the known item with script state still in the script engine and then remove the scripts.  
							
							... 
							
							
							
							This is to fix a regression starting from 5301648 
							
						 
						
							2012-07-11 23:14:36 +01:00  
				
					
						
							
							
								 
						
							
							
								35457448ca 
								
							
								 
							
						 
						
							
							
								
								If a script is being stopped manually, then give the scriptpool thread 1 second to finish normally before forcibly aborting.  
							
							... 
							
							
							
							This is to avoid the worst of the problems in mono 2.6, 2.10 where an aborted thread does not always release all its locks.
This very short grace period is identical to the existing behaviour when a script is removed from the scene. 
							
						 
						
							2012-07-11 23:14:30 +01:00  
				
					
						
							
							
								 
						
							
							
								596caf41db 
								
							
								 
							
						 
						
							
							
								
								This script allows an object to be attached directly from prim inventory to another avatar in the scene.  
							
							... 
							
							
							
							Very useful in serious game/environment scenarios where its only allowed for trusted creators.
Threat level Severe 
							
						 
						
							2012-07-11 23:14:14 +01:00  
				
					
						
							
							
								 
						
							
							
								c62b46a167 
								
							
								 
							
						 
						
							
							
								
								Don't allow a prim to be sat upon if its part of an attachment  
							
							
							
						 
						
							2012-07-11 23:14:04 +01:00  
				
					
						
							
							
								 
						
							
							
								2b3098f011 
								
							
								 
							
						 
						
							
							
								
								Do not allow a script to attach a prim if its being sat upon.  
							
							... 
							
							
							
							This prevents a stack overflow where a get position on the avatar will refer to the attachment which will in turn refer back to the avatar.
This required recording of all sitting avatars on a prim which is done separately from recording the sit target avatar.
Recording HashSet is null if there are no sitting avatars in order to save memory. 
							
						 
						
							2012-07-11 23:13:48 +01:00  
				
					
						
							
							
								 
						
							
							
								74b4efd7f9 
								
							
								 
							
						 
						
							
							
								
								minor: remove some recent mono compiler warnings  
							
							
							
						 
						
							2012-07-11 23:07:17 +01:00  
				
					
						
							
							
								 
						
							
							
								298c4c0eb5 
								
							
								 
							
						 
						
							
							
								
								Remove duplicate Warp3DImageModule entry in CoreModulePlugin.addin.xml  
							
							... 
							
							
							
							This was causing 2 copies of the module to be created for each scene.
Probably no bad consequences other than a small waste of memory (both for the module and for the warp3D renderer it loaded) 
							
						 
						
							2012-07-11 23:07:09 +01:00  
				
					
						
							
							
								 
						
							
							
								068917bc29 
								
							
								 
							
						 
						
							
							
								
								Remove redundant SetScene() function in Scene.AddSceneObject()  
							
							... 
							
							
							
							This is always done later on in SceneGraph.AddSceneObject() if the call hasn't failed due to sanity checks.
There's no other purpose for this method to exist and it's dangerous/pointless to call in other conditions. 
							
						 
						
							2012-07-11 23:06:41 +01:00  
				
					
						
							
							
								 
						
							
							
								d8f1d2892c 
								
							
								 
							
						 
						
							
							
								
								Remove now duplicate interregion object check that should have been removed a few commits ago in  43a2da9 
							
							
							
						 
						
							2012-07-11 23:06:30 +01:00  
				
					
						
							
							
								 
						
							
							
								ccf8e89193 
								
							
								 
							
						 
						
							
							
								
								minor: Remove some wrong comments in attachments regression tests  
							
							
							
						 
						
							2012-07-11 23:06:23 +01:00  
				
					
						
							
							
								 
						
							
							
								f17f58ac2a 
								
							
								 
							
						 
						
							
							
								
								Add assert to attachment regression tests to check that number of objects in the scene graph  
							
							
							
						 
						
							2012-07-11 23:06:14 +01:00  
				
					
						
							
							
								 
						
							
							
								6bcb5baab6 
								
							
								 
							
						 
						
							
							
								
								Pull prim crossing/teleport checks up into Scene.IncomingCreateObject() from Scene.AddObject()  
							
							... 
							
							
							
							Only IncomingCreateObject() needs these checks.  General object adding does not need to perform crossing perm checks 
							
						 
						
							2012-07-11 23:05:59 +01:00  
				
					
						
							
							
								 
						
							
							
								0aaf935333 
								
							
								 
							
						 
						
							
							
								
								refactor: extract method UpdateUserInventoryWithAttachment() from AttachObject() for better code comprehension  
							
							
							
						 
						
							2012-07-11 23:05:53 +01:00  
				
					
						
							
							
								 
						
							
							
								b30806822e 
								
							
								 
							
						 
						
							
							
								
								Log MONO_THREADS_PER_CPU value on simulator startup, or "unset" if it is not set  
							
							
							
						 
						
							2012-07-11 23:05:43 +01:00  
				
					
						
							
							
								 
						
							
							
								a2c3dfc422 
								
							
								 
							
						 
						
							
							
								
								Log warning if time between invocations of the watchdog thread is twice the timer setting.  
							
							... 
							
							
							
							This is to help detect situations where thread timeout warnings are being generated because of general machine issues rather than deadlock, network or other problems. 
							
						 
						
							2012-07-11 23:05:34 +01:00  
				
					
						
							
							
								 
						
							
							
								4050a6f8bb 
								
							
								 
							
						 
						
							
							
								
								minor: add client name to various login service log messages to disambiguate messages from concurrent logins.  Also adds destination resolution debug log message showing region endpoint.  
							
							... 
							
							
							
							Adding endpoint to the log helps to find issues where the region external host information has been wrongly configured 
							
						 
						
							2012-07-11 23:05:26 +01:00  
				
					
						
							
							
								 
						
							
							
								0d0d04c484 
								
							
								 
							
						 
						
							
							
								
								minor: Add more information to OSFunctionThreatLevel and clarify some text in using PARCEL_OWNER, PARCEL_GROUP_MEMBER, ESTATE_MANAGER, ESTATE_OWNER permission categories  
							
							
							
						 
						
							2012-07-11 23:05:09 +01:00  
				
					
						
							
							
								 
						
							
							
								952b3448a6 
								
							
								 
							
						 
						
							
							
								
								porting console commands from raw2sculpt 3.2  
							
							
							
						 
						
							2012-07-11 23:05:01 +01:00  
				
					
						
							
							
								 
						
							
							
								d53ef3b302 
								
							
								 
							
						 
						
							
							
								
								Add OSSL function osForceAttachToAvatarFromInventory()  
							
							... 
							
							
							
							This works like osForceAttachToAvatar() but allows an object to be directly specified from the script object's inventory rather than forcing it to be rezzed in the scene first.
Still only attaches objects to the owner of the script.
This allows one to bypass the complicated co-ordination of first rezzing objects in the scene before attaching them.
Threat level high. 
							
						 
						
							2012-07-11 23:04:49 +01:00  
				
					
						
							
							
								 
						
							
							
								48e88397a0 
								
							
								 
							
						 
						
							
							
								
								Use GetInventoryItem() in llRezAtRoot rather than iterating through a cloned dictionary  
							
							
							
						 
						
							2012-07-11 23:04:42 +01:00  
				
					
						
							
							
								 
						
							
							
								976190fe96 
								
							
								 
							
						 
						
							
							
								
								refactor: In llGetNotecardLine() use existing GetInventoryItem() rather than inspecting a clone of the TaskInventory dictionary that was not cloned thread-safe  
							
							
							
						 
						
							2012-07-11 23:04:34 +01:00  
				
					
						
							
							
								 
						
							
							
								1e025d6074 
								
							
								 
							
						 
						
							
							
								
								refactor: In llGetNumberOfNotecardLines() use existing GetInventoryItem() rather than inspecting a clone of the TaskInventory dictionary that was not cloned thread-safe  
							
							
							
						 
						
							2012-07-11 23:04:27 +01:00