601849b4fa 
								
							
								 
							
						 
						
							
							
								
								Added AssemblyInfo.cs to OpenSim.exe  
							
							
							
						 
						
							2014-12-29 14:13:17 -08:00  
				
					
						
							
							
								 
						
							
							
								e71549a2cb 
								
							
								 
							
						 
						
							
							
								
								Add debugging code for simulating packet loss in outgoing UDP packets. The  
							
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							algorithm for dropping packets is a modified two state algorithm for creating
bursts of dropped packets. As configured there is about a 1.5% drop rate.
Invocation of the packet loss code is commented out by default. 
							
						 
						
							2014-12-29 12:02:36 -08:00  
				
					
						
							
							
								 
						
							
							
								bb82076a4d 
								
							
								 
							
						 
						
							
							
								
								Allow for richer semantics of object derez. Specifically, allow the existence of region modules that do other kinds of garbage collection. Instead of placing deleted objects in the user's Trash folder, or deleting them immediately (UseTrashOnDelete = false), a module may decide to take garbage collection under its control. For example, it may place derezzed objects in a certain area inworld and delete them later.  
							
							
							
						 
						
							2014-12-25 12:17:07 -08:00  
				
					
						
							
							
								 
						
							
							
								789cd4e928 
								
							
								 
							
						 
						
							
							
								
								Updated libomv to grab the latest bug fixes in Collada upload  
							
							
							
						 
						
							2014-12-25 08:02:34 -08:00  
				
					
						
							
							
								 
						
							
							
								27c34b69bf 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2014-12-25 08:01:50 -08:00  
				
					
						
							
							
								 
						
							
							
								ec91a6b34d 
								
							
								 
							
						 
						
							
							
								
								Revert "Update libomv to grab latest bug fixes for Collada upload."  
							
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							This reverts commit 4c0745b589 
							
						 
						
							2014-12-25 07:59:47 -08:00  
				
					
						
							
							
								 
						
							
							
								4c0745b589 
								
							
								 
							
						 
						
							
							
								
								Update libomv to grab latest bug fixes for Collada upload.  
							
							
							
						 
						
							2014-12-25 07:53:09 -08:00  
				
					
						
							
							
								 
						
							
							
								fc940ab09a 
								
							
								 
							
						 
						
							
							
								
								If a moap entry has EnableWhiteList but WhiteList == null, then properly block the request instead of throwing an exception.  
							
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							Normally, WhiteList is an empty list but from Mantis 7389 it looks like it might sometimes be possible for it to be null (haven't seen this up till now)
It looks like failing with an exception instead of properly replying to the request (which comes in via a cap) might be enough, surprisingly, to freeze a viewer until timeout.
Part of http://opensimulator.org/mantis/view.php?id=7389  but probably unrelated to the actual issue of that mantis. 
							
						 
						
							2014-12-23 20:38:20 +00:00  
				
					
						
							
							
								 
						
							
							
								7100475b90 
								
							
								 
							
						 
						
							
							
								
								Make sure we always dispose of disposables inside RestClient.Request()  
							
							
							
						 
						
							2014-12-20 01:56:33 +00:00  
				
					
						
							
							
								 
						
							
							
								9cff0bbd7c 
								
							
								 
							
						 
						
							
							
								
								In XBakesModule.Get() use using() to always dispose of RestClient which disposes the stream rather than disposing the stream directly  
							
							
							
						 
						
							2014-12-20 01:46:32 +00:00  
				
					
						
							
							
								 
						
							
							
								e3d07bd0cc 
								
							
								 
							
						 
						
							
							
								
								minor: Correct propery doc RestClient._resource spelling mistake  
							
							
							
						 
						
							2014-12-20 01:39:31 +00:00  
				
					
						
							
							
								 
						
							
							
								798074c66f 
								
							
								 
							
						 
						
							
							
								
								Use using() semantics in XBakesModule to ensure disposable objects are alway disposed no matter what  
							
							
							
						 
						
							2014-12-20 01:38:48 +00:00  
				
					
						
							
							
								 
						
							
							
								9edc5cac96 
								
							
								 
							
						 
						
							
							
								
								In XBakes use proper disposal semantics to always close the stream on Store() no matter what  
							
							
							
						 
						
							2014-12-20 01:32:49 +00:00  
				
					
						
							
							
								 
						
							
							
								e901253b49 
								
							
								 
							
						 
						
							
							
								
								Fix recent regression where a race condition meant SP.MakeRootAgent() would sometimes look to start attachment scripts before ETM.HandleIncomingSceneObject() had added them.  
							
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							Probably a regression since ghosts branch merge on Nov 26 2014 
							
						 
						
							2014-12-17 00:25:24 +00:00  
				
					
						
							
							
								 
						
							
							
								e50aac020f 
								
							
								 
							
						 
						
							
							
								
								Add command to reset region's user cache  
							
							
							
						 
						
							2014-12-16 12:47:02 -05:00  
				
					
						
							
							
								 
						
							
							
								b39d697555 
								
							
								 
							
						 
						
							
							
								
								Adding command to reset user's email address  
							
							
							
						 
						
							2014-12-16 12:20:56 -05:00  
				
					
						
							
							
								 
						
							
							
								147d401b28 
								
							
								 
							
						 
						
							
							
								
								Remove XEngine.m_uniqueScripts  
							
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							This provides no obvious benefit as far as I can tell but has a definite cost in keep script strings in memory for the entire simulator session. 
							
						 
						
							2014-12-15 20:38:26 +00:00  
				
					
						
							
							
								 
						
							
							
								92c9dd42c4 
								
							
								 
							
						 
						
							
							
								
								Restore OpenMetaverse.dll to the one compiled under Windows again from commit  2660619.  Somehow it got replaced again in the ghosts merge with the one built under Linux.  
							
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							No other dlls are affected 
							
						 
						
							2014-12-10 23:44:13 +00:00  
				
					
						
							
							
								 
						
							
							
								289cf2e3e2 
								
							
								 
							
						 
						
							
							
								
								Remove reference to MSSQL in prebuild.xml since feature has been removed  
							
							
							
						 
						
							2014-12-09 19:47:31 -08:00  
				
					
						
							
							
								 
						
							
							
								2b9f0647de 
								
							
								 
							
						 
						
							
							
								
								Fix a regression where objects crossing regions in the same simulator (on their own or as attachments) with AppDomainLoading = false would create the new state in the source region area rather than the dest.  
							
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							This was beause the code was finding the script DLL compiled for the source region as everything is in the same appdomain and using this as the location for the destination script state, etc.
This resolves the regression by passing the proper destination separately from the DLL retrieved.
Probably a regression since commit d7b92604http://opensimulator.org/mantis/view.php?id=7278  
							
						 
						
							2014-12-10 00:25:27 +00:00  
				
					
						
							
							
								 
						
							
							
								227d2e2b61 
								
							
								 
							
						 
						
							
							
								
								Avoid a possible race condition where the XEngine script compile thread could complete but see OnRezScript() insert a new job and complete before it set m_CurrentCompile = null  
							
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							If the above happened, it would mean the new script would not compile until some  script was added for compilation. 
							
						 
						
							2014-12-10 00:04:10 +00:00  
				
					
						
							
							
								 
						
							
							
								76722d8324 
								
							
								 
							
						 
						
							
							
								
								In XEngine, enqueue a script rez to the compile queue after setting m_CompileDict to avoid a rare but not impossible race condition.  
							
							
							
						 
						
							2014-12-09 23:59:19 +00:00  
				
					
						
							
							
								 
						
							
							
								f3ab7c0f5c 
								
							
								 
							
						 
						
							
							
								
								refactor: rename IteratingUuidGather.AddAssetUuidToInspect() and RecordAssetUuids() to AddForInspection() as this properly describes what both of these methods do.  
							
							
							
						 
						
							2014-12-05 00:21:42 +00:00  
				
					
						
							
							
								 
						
							
							
								b0ff3236be 
								
							
								 
							
						 
						
							
							
								
								Make "fache assets" console command more efficient by only updating access times on each cached asset once, not for every reference.  
							
							
							
						 
						
							2014-12-05 00:09:01 +00:00  
				
					
						
							
							
								 
						
							
							
								9208fb5d54 
								
							
								 
							
						 
						
							
							
								
								refactor: Make IteratingUUIDGatherer take a dictionary in its constructor like UUIDGatherer, so we can deal with future cases where the dictionary may already be pre-populated.  
							
							
							
						 
						
							2014-12-04 23:55:59 +00:00  
				
					
						
							
							
								 
						
							
							
								bee3f203cd 
								
							
								 
							
						 
						
							
							
								
								Allow scripts in attachments on an owned NPC to call NPC functions on that NPC  
							
							
							
						 
						
							2014-12-04 22:52:46 +00:00  
				
					
						
							
							
								 
						
							
							
								d930ca7b1d 
								
							
								 
							
						 
						
							
							
								
								minor: Add doc about [InventoryService] AllowDelete setting to robust ini example files.  
							
							
							
						 
						
							2014-12-04 19:37:25 +00:00  
				
					
						
							
							
								 
						
							
							
								9dbe99af0f 
								
							
								 
							
						 
						
							
							
								
								If "fcache assets" is executed, don't stop with an exception if there's an access violation if another thread is operating on the file at the same time.  
							
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							Resolves one issue from http://opensimulator.org/mantis/view.php?id=7271  
							
						 
						
							2014-12-04 01:53:42 +00:00  
				
					
						
							
							
								 
						
							
							
								ad91143880 
								
							
								 
							
						 
						
							
							
								
								refactor: breakout flotasm cache last file access time to separate UpdateFileLastAccessTime() method for imminent reuse.  
							
							
							
						 
						
							2014-12-04 01:51:01 +00:00  
				
					
						
							
							
								 
						
							
							
								c36bfdc60f 
								
							
								 
							
						 
						
							
							
								
								Don't worry about checking FlotsamAssetCache.m_CurrentlyWriting when updating access time.  
							
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							The majority of updates won't be for anything currently writing and any sharing exception from an actual clash can be caught and ignored anyway. 
							
						 
						
							2014-12-04 01:46:00 +00:00  
				
					
						
							
							
								 
						
							
							
								5861401faa 
								
							
								 
							
						 
						
							
							
								
								Remove long unused region parameters from SceneBase.  Some of these weren't even being set.  Region parameters come from Scene.RegionInfo instead.  
							
							
							
						 
						
							2014-12-03 21:44:22 +00:00  
				
					
						
							
							
								 
						
							
							
								2d2aa6e076 
								
							
								 
							
						 
						
							
							
								
								minor: Just have one message that displays successful registration of a region with its parameters rather than 2  
							
							
							
						 
						
							2014-12-03 21:40:39 +00:00  
				
					
						
							
							
								 
						
							
							
								d34ad345d5 
								
							
								 
							
						 
						
							
							
								
								minor: If we are recompiling scripts in response to a ScriptStopStrategy config change (a rare situation), then explicitly log this for debug purposes.  
							
							
							
						 
						
							2014-12-03 21:08:43 +00:00  
				
					
						
							
							
								 
						
							
							
								c3c05a8693 
								
							
								 
							
						 
						
							
							
								
								Reintroduce general xengine extra debugging log level.  This can be controlled at runtime with the command "debug xengine log <level>", as with similar commands.  
							
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							If log level is 1 then every script load is logged.
This means the <logger name="OpenSim.Region.ScriptEngine.XEngine"> section in OpenSim.exe.config is no longer needed to avoid log spam on regions with many scripts and can be removed. 
							
						 
						
							2014-12-03 20:48:17 +00:00  
				
					
						
							
							
								 
						
							
							
								805b7ccb3e 
								
							
								 
							
						 
						
							
							
								
								minor: improve logged error in XEngine.SetXmlState if there was a problem writing the linemap.  
							
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							The previous error report of already exists is inaccurate since existing files do get overwritten. 
							
						 
						
							2014-12-03 20:35:49 +00:00  
				
					
						
							
							
								 
						
							
							
								72d1d96c5c 
								
							
								 
							
						 
						
							
							
								
								Always close script linemap file after reading and always dispose of other streams in the script engine even if exceptions are thrown.  
							
							
							
						 
						
							2014-12-03 20:31:09 +00:00  
				
					
						
							
							
								 
						
							
							
								caa7b1e6a1 
								
							
								 
							
						 
						
							
							
								
								Fix typo in ini  
							
							
							
						 
						
							2014-12-01 10:15:56 -05:00  
				
					
						
							
							
								 
						
							
							
								db2a22e622 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update BulletSim DLLs and SOs.  
							
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							Hopefully fix problem of multiple physical meshes crashing Windows simulators. 
							
						 
						
							2014-11-30 19:53:01 -08:00  
				
					
						
							
							
								 
						
							
							
								3642198838 
								
							
								 
							
						 
						
							
							
								
								BulletSim: move detail log of InternalScheduleRebuild to reduce log file spam  
							
							
							
						 
						
							2014-11-30 19:53:00 -08:00  
				
					
						
							
							
								 
						
							
							
								63d192f011 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Remove linkset 'Incomplete' flag as its meaning couldn't be made clear. Add 'InternalScheduleRebuild() CHange rebuild code to call InternalScheduleRebuild() rather than ForceRebuild() to limit the scope of the changes made by the linkset.  
							
							
							
						 
						
							2014-11-30 19:53:00 -08:00  
				
					
						
							
							
								 
						
							
							
								41a943bfd0 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add BSLinkset.AllPartsComplete that checks of all linkset members are not Incomplete and not waiting for assets. Change BSPrimLinkable to use AllPartsComplete.  
							
							
							
						 
						
							2014-11-30 19:52:59 -08:00  
				
					
						
							
							
								 
						
							
							
								eef954a214 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Make BSPrimLinkable 'incomplete' if any of its children are waiting for assets to load.  
							
							
							
						 
						
							2014-11-30 19:52:59 -08:00  
				
					
						
							
							
								 
						
							
							
								cf85ade81e 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add shape and linkset rebuild scheduled flags. Add BSPrim.Incomplete flag based on rebuild flags to say when an object is being rebuilt.  
							
							
							
						 
						
							2014-11-30 19:52:58 -08:00  
				
					
						
							
							
								 
						
							
							
								981fff95cd 
								
							
								 
							
						 
						
							
							
								
								A little more cleaning of config files.  
							
							
							
						 
						
							2014-11-30 15:09:13 -05:00  
				
					
						
							
							
								 
						
							
							
								d0f9644417 
								
							
								 
							
						 
						
							
							
								
								A little bit of cleanup behind commit r5f88ceab2269  
							
							
							
						 
						
							2014-11-30 14:57:47 -05:00  
				
					
						
							
							
								 
						
							
							
								5f88ceab22 
								
							
								 
							
						 
						
							
							
								
								Set configuration files to use key expansion for widely used common settings.  
							
							
							
						 
						
							2014-11-30 13:59:23 -05:00  
				
					
						
							
							
								 
						
							
							
								432f0e8783 
								
							
								 
							
						 
						
							
							
								
								Correct  690fe0c to actually log the exception reported in DoOnRezScriptQueue()(and now the scene name).  
							
							
							
						 
						
							2014-11-29 15:04:16 +00:00  
				
					
						
							
							
								 
						
							
							
								690fe0c5e5 
								
							
								 
							
						 
						
							
							
								
								If there are any exceptions in XEngine.DoOnRezScriptQueue() then log the error and always set m_CurrentCompile = null  
							
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							Setting m_CurrentCompile = null in the finally block reduces the risk that an exception could permanently stop any future scripts compiling until the simulator is restarted.
If an exception is seen from this then please report and further changes to fix the bug or improve compiling reliability can be made. 
							
						 
						
							2014-11-29 01:42:52 +00:00  
				
					
						
							
							
								 
						
							
							
								55e064baf7 
								
							
								 
							
						 
						
							
							
								
								Remove minor race condition where two threads could race on fields such as m_ScriptFailCount as set in XEngine.DoOnRezScriptQueue()  
							
							
							
						 
						
							2014-11-29 01:33:14 +00:00  
				
					
						
							
							
								 
						
							
							
								79e37e5ecc 
								
							
								 
							
						 
						
							
							
								
								Restore zero'ing RawVelocity in BSCharacter.ZeroMotion() in favour of not calling ZeroMotion in SetPhysicalProperties() at all  
							
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							SetPhysicalProperties is only called when adding a new character so it looks like there is no existing data to reset anyway. 
							
						 
						
							2014-11-29 01:13:48 +00:00