Sean Dague
a3da86c6d7
Possible fix for the 100% CPU issue. I've not fully
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confirmed that this fixes the issue, however functional
correctness of BlockingQueue requires that these locks be
put into place anyway.
2008-04-14 14:37:36 +00:00
Teravus Ovares
2b7419c7fb
#952 again
2008-04-14 03:20:36 +00:00
Teravus Ovares
30f93b2201
Fix for mantis 952
2008-04-14 01:10:48 +00:00
Justin Clarke Casey
665c5d89f8
* Correct comment from previous patch - I'm not reversing mantis #912 at all, which was in an entirely different location
2008-04-13 23:48:46 +00:00
Justin Clarke Casey
eacba916ec
* Reverse mantis #912 since it was causing inventory to disappear from the root folder on 1.19.1.4 non-cache clear relog.
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* The folder version numbers probably do need to be non-zero, but there is a further subtlety of the protocol to understand first
2008-04-13 23:38:51 +00:00
Teravus Ovares
be93c0f29a
* Fix a bug in the friends module that causes a friend not to appear online when they were.
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* A few things for testing.
* This makes a modification to the region registration with the grid server so that the region can send it a chosen password to identify itself. It will not cause any errors, if either one are not updated.
2008-04-13 22:47:12 +00:00
Justin Clarke Casey
7dec345d9a
* Temporarily, stop the exception of mantis #951 from killing the entire client session.
2008-04-13 22:25:23 +00:00
Justin Clarke Casey
451a5bbf30
* Put in crude poll waiting for 60 seconds for delayed user inventory delivery from the inventory service
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* This will reduce failures where the inventory server is simply slow
* Still need to properly inform the user if the inventory service has failed altogether
2008-04-13 22:09:07 +00:00
Jeff Ames
08d20ea0b7
Update svn properties.
2008-04-13 02:40:46 +00:00
Adam Frisby
17507404b5
* Added some comments to terrain module.
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* Fixed a range issue in the GenericSystemDrawing saving mechanism.
2008-04-13 01:36:03 +00:00
Sean Dague
e46454afa6
first drop of user storage implementation for nhibernate.
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This surely doesn't work yet, but it compiles, and I'm getting
close to a stopping point for the day.
2008-04-11 23:10:12 +00:00
Sean Dague
bcafd8c0a9
add some convenience properties to get floats out of
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vectors for UserAgentData
2008-04-11 23:09:05 +00:00
Sean Dague
b43ffd12f5
add user agent mapping
2008-04-11 22:18:52 +00:00
Justin Clarke Casey
b3f783ae05
* Reduce publicly exposed fields on InventoryCollection, which was causing duplicate sets of inventory data to be sent over the grid
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* Won't actually fix anything, since we were handling the problem anyway
* Also add more doc, fix up debugging messages, etc
2008-04-11 20:37:26 +00:00
Justin Clarke Casey
8f345d36d8
* Minor refactoring in OGS1InventoryService
2008-04-11 19:04:33 +00:00
Justin Clarke Casey
7bfd7e6f08
* Remove the worst excesses of my inventory debugging code
2008-04-11 18:58:09 +00:00
Justin Clarke Casey
7ac7f79f88
* Eliminate a class of errors where an inventory request could be made before the region had completely received the inventory for the user.
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* A much larger race condition where the inventory request could be made before the region gets any data at all will also be fixed in the near future.
* This change also fixes a regression from two patches ago where items stopped appearing in standalone inventory
2008-04-11 18:46:54 +00:00
Justin Clarke Casey
649f304e76
* Minor inventory code cleanup following on from last patch
2008-04-11 18:19:21 +00:00
Justin Clarke Casey
a5176c2e2c
* Change inventory async response deliver to deliver all items and folders at once, rather than each individual
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* This is required in order to work towards eliminating some inventory race conditions and to better deal with situations where a grid inventory server is slow or not responding.
2008-04-11 18:13:10 +00:00
Teravus Ovares
9c5d0f50fa
* fix bug 935
2008-04-11 17:51:36 +00:00
Teravus Ovares
5e1d8925fa
* Fix bug 934
2008-04-11 17:24:04 +00:00
Justin Clarke Casey
e26d4fc085
* minor: replace test of CachedUserInfo.RootFolder != null with something more readable, and make RootFolder get only
2008-04-11 17:02:20 +00:00
Justin Clarke Casey
205b95f2e8
* minor documenting, cleanup, renaming in user profile cache service
2008-04-11 16:49:20 +00:00
Justin Clarke Casey
576db5b72a
* documenting and minor refactoring in UserProfileCacheService
2008-04-11 16:30:58 +00:00
Justin Clarke Casey
9a7717743b
refactor: eliminate method in UserProfileCacheService
2008-04-11 16:13:33 +00:00
Justin Clarke Casey
b3892096f3
* From: Dr Scofield <hud@zurich.ibm.com>
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* This patch adds support for saving a dynamically generated region to the filesystem (as a region xml file)
* Also adds some error checknig to make sure the dynamically generated region name, id or location are not already taken.
* Thanks Dr Scofield
2008-04-11 15:00:41 +00:00
Sean Dague
f337cb205d
From: Kurt Taylor <krtaylor@us.ibm.com>
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Attached is the second half of the fix for 821 - this is the null reference
check for llDetectedName and the other *Detected* function.
2008-04-11 13:51:11 +00:00
lbsa71
cbf9fcfac5
* Discerned between AddProfile and UpdateProfile in region registration
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:: Believe it or not, but INSERT/UPDATE is actually a better pattern than REPLACE, since, with INSERT/UPDATE you can catch erroneous UPDATES to non-INSERTed items as well as catch erroneous re-INSERTS. in 95% of the cases, you SHOULD have a clear INSERT context, and a clear and separate UPDATE context. If you think your case falls within the 5%, maybe you should re-evaluate your code. ::
2008-04-11 09:56:22 +00:00
Adam Frisby
00b8e04ece
* Added a "regionload_regionsdir" option to OpenSim.ini which determines where Region.XML files are stored. If not set, it will default to the usual location.
2008-04-11 04:21:29 +00:00
Adam Frisby
f100fc1b94
* Updated MapImageModule to support primitives showing on the world map image. As MapImageModule is of unknown use, this may or may not be reflected on the world map. See the ShadeBuildings function in MapImageModule for reference.
2008-04-11 03:33:51 +00:00
Sean Dague
3f47deab32
add user profile mapping for nhibernate
2008-04-10 23:52:23 +00:00
Sean Dague
f2bd8b4aed
add some convenience properties. Move all the fields
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to the top of the file.
2008-04-10 23:51:42 +00:00
Teravus Ovares
50c5e6af10
* With Grid Comms up in the air.. I decided have the friends module update you when your friends come online if they're at least a child agent on the sim. offline status works the same also. So does Instant Message.
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* This is until Grid Comms matures a bit more on this.
* This should also work in Standalone as it uses the IUserData interface.
2008-04-10 18:30:34 +00:00
Justin Clarke Casey
b41abbd50e
* Minor: really just comment and subsequent indentation adjustment. Preparation for handling inventory problems where the inventory server receives a request and never responds, or is late in responding
2008-04-10 17:44:19 +00:00
Justin Clarke Casey
5ad4c79a4e
* Refactor GetUsersInventory()
2008-04-10 16:04:19 +00:00
Charles Krinke
f565f44d89
Thank you Justin for a patch that solves the issue of: When a sensor detects an Avatar,
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and llDetectedOwner is called on the script, the current implementation attempts to
find the detected avatar as a SceneObjectPart and return the owner of that part.
2008-04-10 15:38:33 +00:00
Charles Krinke
4bdb4a2646
Thank you kindly, A_Biondi for a patch that:
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Handles the CreateItem cap request for all wearables,
setting the proper value in inType and assType.
2008-04-10 15:32:09 +00:00
Justin Clarke Casey
ba132f3a0b
* Minor: get CreateNewUserInventory() to return true on success
2008-04-10 15:28:52 +00:00
Teravus Ovares
f2d36186f0
* Slightly smoother transition between land, shallow water and deep water in map tile generation.
2008-04-10 15:27:02 +00:00
Justin Clarke Casey
ded704ef1f
* Minor inventory message cleanup and documentation
2008-04-10 15:22:01 +00:00
Sean Dague
55ac1c6dce
renaming of attributes in UserAgentData for readability
2008-04-10 14:50:52 +00:00
Sean Dague
ef7dfae41c
changing UserAgentData to use properties. This caused more
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grief than expected, as monodevelop doesn't like to refactor
properties of properties.
2008-04-10 14:37:17 +00:00
Sean Dague
25fea01b92
further renaming of properties for clarity
2008-04-10 14:09:30 +00:00
Sean Dague
c176caeb05
moved fields to properties for UserDataProfile, which was
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actually a little more work than I expected given the copious
use of out params.
2008-04-10 13:53:06 +00:00
Teravus Ovares
1178eddffc
* Brings back map tile generation based on the terrain. The algorithm produces a graphic that is a bit Dazzle-ish. A Dazzle-ish map tile is better then a grey map tile IMHO.
2008-04-10 13:37:39 +00:00
Sean Dague
fca85cc1a6
comment out OpenSim.Model until first class is added,
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otherwise nant is unhappy
2008-04-10 13:14:50 +00:00
lbsa71
f001cd78f1
* Added stub OpenSim.Model project for migrating core types and base classes
2008-04-10 13:05:26 +00:00
Teravus Ovares
b92c6901ad
* Fix a null reference when there's no [Economy] section in the opensim.ini
2008-04-10 13:05:01 +00:00
Teravus Ovares
9fec575b3e
* Made it safe again to use the restart button from the estate tools and the restart console command.
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* It looks ugly on the console.. but it's really safe.. and restores some memory.
2008-04-10 10:27:03 +00:00
Teravus Ovares
a253ac0830
Patch by lulurun - 0000916: support secondlife client's "-url sim/x/y/z" option
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Thanks lulurun!
2008-04-10 09:56:59 +00:00