Diva Canto
1192ca36e9
Forgot this file in the last commit
2015-05-05 21:07:04 -07:00
Diva Canto
1abbad71b4
Refactored some code that is used in two different dlls related to SOP rewriting. Also added some unit tests that relate to mantis #7514
2015-05-05 20:59:09 -07:00
Michael Cerquoni
44b8b9fef6
Revert "Patch llCastRay fully-simplified to V2." for further review.
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This reverts commit c96ee68953
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2015-05-04 16:23:16 -04:00
Michael Cerquoni
dfb73c1464
fix a minor whitespace issue
2015-05-04 15:56:12 -04:00
H-H-H
49991d055a
Adding the command <dobackup>to opensim console which requires a region name as an argument and will do an oar of that region if the autobackup module is enabled
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Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-04 15:53:31 -04:00
Talun
382e05df14
Missing constants for llGetObjectDetails
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OBJECT_BODY_SHAPE_TYPE
OBJECT_HOVER_HEIGHT
OBJECT_LAST_OWNER_ID
OBJECT_RENDER_WEIGHT
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-04 13:18:52 -04:00
Magnuz Binder
5a2440dfdf
Implement llGetGeometricCenter correctly.
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Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-04 13:14:09 -04:00
Magnuz Binder
c96ee68953
Patch llCastRay fully-simplified to V2.
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Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-05-04 12:44:58 -04:00
dahlia
df12fbb0d2
add new config parameters for llCastRay to OpenSimDefaults.ini
2015-05-04 00:32:22 -07:00
Magnuz Binder
43b8bd0c35
Implement llCastRay fully, simplified.
2015-05-03 23:41:11 -07:00
Robert Adams
30f9e5372e
Only send parcel layer data around the point of interest. Can be disabled
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by setting [LandManagement]LimitParcelLayerUpdateDistance=false
New parameters added to OpenSimDefaults for the distance and enablement.
2015-05-03 21:56:41 -07:00
dahlia
73efb1633f
lock collision mesh cache when accessing
2015-05-03 19:54:03 -07:00
dahlia
60e719286b
Make Meshmerizer mesh cache static so it can be shared across class instances
2015-05-03 17:05:48 -07:00
Diva Canto
877371411a
Mantis #7514
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I think this is it -- a bug introduced back in October, where the prefix and name space were being added twice on HG asset posts bu simulators.
2015-05-02 22:18:58 -07:00
Diva Canto
09edc9619a
It wasn't that. Revert "Mantis #7514"
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This reverts commit 365f46bfa9
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2015-05-02 22:15:26 -07:00
Diva Canto
365f46bfa9
Mantis #7514
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Mono bug introduces double xmlns attribute names when rewriting the asset in HGAssetService, e.g. <SceneObjectPart xmlns:xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance " xmlns:xmlns:xsd="http://www.w3.org/2001/XMLSchema ">.
Solution: remove all attributes before saving.
2015-05-02 20:40:37 -07:00
Diva Canto
4211309ec7
Corrected typo in namespace
2015-05-02 10:27:57 -07:00
Diva Canto
da32512ea4
Updated all occurrences of AssemblyVersion("0.8.1.*") to AssemblyVersion("0.8.2.*")
2015-04-29 18:47:17 -07:00
Diva Canto
0303112dcb
Added new [Statistics] config section to go with the previous patch.
2015-04-29 18:42:20 -07:00
Steven Zielinski
59778cfc2a
Added in all metrics for Phase 1 except for Time Dilation.
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Test Plan:
Tested on local opensim and firestorm. Not tested with JSON stats
reporter.
Reviewers: rlouden
Reviewed By: rlouden
Differential Revision: http://cr.irl.ucf.edu/D269
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-04-29 18:22:24 -07:00
BlueWall
e171ae899d
Revert "Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)"
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We found that linksets can move if the root prim is unscripted. Will revert this until a fix can be implemented.
2015-04-28 17:24:54 -05:00
BlueWall
38459104eb
Revert "Revert "Fix the click to buy prim dialog not being displayed with alpha viewers after recent changes to viewer code by LL.""
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This brings back the fix for recent viewer click to buy prim dialog which was reverted after some reports of objects being altered when touched.
2015-04-28 09:36:56 -05:00
BlueWall
d80230adcd
Revert "Fix the click to buy prim dialog not being displayed with alpha viewers after recent changes to viewer code by LL."
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See: http://opensimulator.org/mantis/view.php?id=7426#c28089
Reverting this commit due to unwanted effects.
2015-04-27 15:46:09 -05:00
AliciaRaven
cde4e7ec86
Fix the click to buy prim dialog not being displayed with alpha viewers after recent changes to viewer code by LL.
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Recent viewer changes by linden lab now require more information when requesting prim tooltip data. The object properties must now be sent when the viewer requests the object family properties used to display the tool tip. Thanks to Liru for finding the viewer commit that broke this feature in OS.
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-04-25 00:06:48 -05:00
Magnuz Binder
e855c8e711
Allow setting profilecut diff to 0.02 from scripts just like from viewer.
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Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-04-20 16:42:06 -04:00
AliciaRaven
f11720d71f
Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)
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This patch fixes permission issues with dragging scripted objects. As on LL grid, scripted prims can not be dragged now. Also after dragging, the group was not marked as updated. This meant that after the region was restarted the group would revert to its original position.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-04-20 16:38:37 -04:00
Magnuz Binder
263db44129
Implement llGetBoundingBox fully.
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Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-04-20 16:23:34 -04:00
Robert Adams
7d699514a5
Revert "Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)"
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This change sees to enable general moving of objects with touch scripts.
Reverting until the move permissions are understood.
This reverts commit 28ce323802
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2015-04-19 20:22:55 -07:00
tglion
b4347cf214
Avoid deadlock in NPCModule between DeleteNPC and GetNPC on m_avatars
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Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-04-18 08:08:33 -05:00
AliciaRaven
28ce323802
Enable grab feature (Ctrl+Drag) for non-physical link-sets and add code to handle spin (Ctrl+Shift+Drag)
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Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-04-17 19:37:18 -05:00
BlueWall
67d4e4475f
Small fix for ini comments
2015-04-15 15:55:47 -04:00
Robert Adams
2e1f5bb011
Temporarily comment out OSSL enabled warning log message.
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Added in wrong place. It is printed once per script rather than once per region.
2015-04-14 11:30:14 -07:00
Robert Adams
e4e58fad32
Enable OSSL functions by default using the osslEnable.ini configuration file.
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This changes OpenSim.ini.example to, by default, include osslEnable.ini which
turns on the OSSL functions and limits who can do which operations.
2015-04-14 07:17:54 -07:00
Robert Adams
520e6ed6f3
Remove ossl settings in XEngine section of OpenSim.ini.example with note to where
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they were moved. At the moment, ossl settings are in the XEngine section although
they should apply to any LSLish script engine. Moves all ossl settings to osslEnable.ini
Update osslEnable.ini with more decriptive comments and set some functions to be more
restrictive -- especially the functions that allow scripts to do things to other
avatars and prims.
2015-04-14 06:18:25 -07:00
Robert Adams
d96d31be45
Add warnings in osslEnable.ini about use of osAvatarPlayAnimation which forces animations
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on avatars without requesting user permission.
2015-04-12 19:32:06 -07:00
Robert Adams
9b337b089c
Add osCheckODE() function so scripts can configure for running with legacy physics engine.
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Function returns 'true' of the physics engine is configured to be 'OpenDynamicsEngine'.
The presumption is that all other physics engines work the same (like SL) or it is a bug.
Does not require ossl functions to be enabled.
2015-04-12 19:30:55 -07:00
Robert Adams
2a302d9a32
Move osslEnable.ini file from bin/ to bin/config-include.
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Per comments, putting new configuration files in bin/ is not preferred.
Add comments and instructions to heading of osslEnable.ini.
Add a commented out include of osslEnable.ini to OpenSim.ini.example.
Fix line endings of osslEnable.ini to be Unix style.
2015-04-12 16:00:54 -07:00
AliciaRaven
1e444b1449
Change UserProfiles so that the parcel name is used for a ProfilePick and not the parcel owners name. This change also fixes a bug where if the avatar enters and does not move, creating or editing a ProfilePick would set the parcelId as an empty UUID. This is because ScenePresence.currentParcelUUID is not set until the avatar moves.
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Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-04-12 15:36:22 -04:00
Magnuz Binder
bdb91d0e70
Fix llTargetOmega non-physical gain.
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Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-04-12 14:55:44 -04:00
Magnuz Binder
beba2ce781
Fix stand position for differing seat and root rotation.
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Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-04-12 12:53:47 -04:00
Robert Adams
01a6ce2baa
Add the missing commas to parcel parameter setting in osslEnable.ini
2015-04-12 08:00:46 -07:00
Robert Adams
d5ed6493d9
Add 'osslEnable.ini' file which enables a restricted set of ossl functions.
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An 'include' in OpenSim.ini would enable the ossl functions but, for the moment,
the functions are still disabled by default and this file is an example
of what could be done.
2015-04-11 22:07:16 -07:00
Robert Adams
8d66284841
BulletSim: implement VEHICLE_REFERENCE_FRAME. Thanks Vegaslon!.
2015-04-05 20:20:37 -07:00
Magnuz Binder
b51e46ceb8
Parameterize sleeps in LSL functions.
2015-03-22 09:55:02 -07:00
Magnuz Binder
07a75677c3
Allow setting hollow to 99% from scripts just like from viewer.
2015-03-22 09:53:27 -07:00
Magnuz Binder
f63d6ffd81
Allow setting holesize to 0.01 from scripts just like from viewer.
2015-03-22 09:53:13 -07:00
Magnuz Binder
68ed200191
Allow setting dimple diff to 0.02 from scripts just like from viewer, add clipping and fix old copy-paste error.
2015-03-22 09:53:03 -07:00
Freaky Tech
5af82df9b6
viewers can set a minimum distance 0.02 between path cut start and path cut end
2015-03-22 09:52:46 -07:00
dahlia
83e58ebc7c
oops someone set individual quaternion members and forgot to normalize
2015-03-17 13:14:03 -07:00
Justin Clark-Casey (justincc)
310e44f250
Re-enabled ability for avatar to ascend and descend whilst controlling view with lmb held down on avatar (in most viewers).
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This had been disabled by 30b7863
(Fri Feb 27 2015).
Relates to http://opensimulator.org/mantis/view.php?id=6835
2015-03-17 18:55:33 +00:00