Commit Graph

440 Commits (12640b8d78cb7664b52e0663617aed8d2b98cf36)

Author SHA1 Message Date
MW d220d9e24b Doh! fixed silly mistakes in last commit 2008-08-28 14:54:08 +00:00
MW f6614c10bf attempt to fix problem with missing surfaceInfoBlocks in the objectgrab packets sent by < 1.21 clients. 2008-08-28 14:46:25 +00:00
MW 0c7a53d7c4 updated our libsl, _packet_.cs to the current version from openmv
Update with a bit of caution as not fully tested yet.
2008-08-28 12:39:06 +00:00
Melanie Thielker 788dff7090 Implements the r6005 foes for XEngine as well 2008-08-27 17:19:56 +00:00
Melanie Thielker 1ac6bb3107 Add ScriptDistanceLimitFactor to OpenSim.ini to allow modifcation of
LSL's arbitrary 10 m limit on object movement.
Also implements the 10 m maximum rezzing distance, subhect to the same
factor.
2008-08-27 17:12:55 +00:00
Melanie Thielker 24456e846c Add the same delay factor in the XEngine section for the XEngine 2008-08-25 18:07:29 +00:00
Melanie Thielker 64e4c34c1a Add ScriptDelayFactor under LL-Functions in OpenSim.ini. Defaulted
at 1.0, it allows delays to function as coded. Smaller values will
reduce, larger values will increase the delays. A value of 0 is
permitted and results in on delay being applied.
2008-08-25 17:50:44 +00:00
Teravus Ovares 2912aafe25 * This commit incorporates the heart of the OpenGridProtocol patch that is currently on Forge in a nice, friendly modular format.
* There are a lot of changes and this is quite experimental.  It's off by default, but you can turn it on by examining the bottom of the opensim.ini.example for the proper OpenSim.ini settings.    Remember, you still need an agent domain..  
* Furthermore, it isn't quite right when it comes to teleporting to remote regions (place_avatar)
2008-08-25 07:35:17 +00:00
Teravus Ovares 50bf3618a3 * Homer's amazing terrain MapTileRenderer. Thanks Homer!
* By default, texture rendering is on.  This may be affected by using secure assets since your region hasn't registered with the gridserver before it asks for texture assets.  It might also be affected by a slow asset server,  so consider this release experimental.
* Defined interface IMapTileTerrainRenderer.
* Extracted "old" shaded maptile terrain rendering into ShadedMapTileRenderer;
  streamlined it a bit and added "highlight" rendering to its "shadow"
  rendering.
* Added "new" terrain-texture based maptile terrain rendering
  (TexturedMapTileRenderer); made TerrainUtil.InterpolatedNoise public
* Adapted MapImageModule to allow switching between those two by configuration
* Added configuration option to OpenSim.ini.example
2008-08-22 22:04:43 +00:00
Dr Scofield ff2eb24022 - corrects statement about {asset,user,inventory} source configuration
as those all work with MySQL (and are in fact required it seems);
  adds examples as well

- adds region_file_template functionality for the create_region XmlRpc
  call of RemoteAdminPlugin

- cleans up and fixes typo in UserProfileData
2008-08-21 11:04:57 +00:00
Charles Krinke ae3a1dd9a2 Mantis#1992. Thank you kindly, ChrisDown for a patch that:
Corrects accidental removal of tags in /bin/inventory/Libraries.xml
2008-08-18 14:31:54 +00:00
Charles Krinke 77ae4bb3fb Mantis#1971. Thank you kindly, ChrisDown for a patch that:
Reverts the deletion of the entry for "My Site Library" in 
bin/assets/AssetSets.xml and replace with with "Open Textures Library" 
pointing to "OpenTexturesLibrary/3DDCInventoryItems.xml"/.
2008-08-17 19:40:30 +00:00
Melanie Thielker 1db8f6fbad Patch for Adam: Add two new permissions options to Opensim.ini.example
and the permissions module
2008-08-17 05:05:06 +00:00
Charles Krinke 60a676251a Mantis#1971. Thank you kindly, BlueWall for a patch that:
The included patch enable handling for PRIM_FULLBRIGHT in 
llSetPrimitiveParams().
2008-08-16 21:31:36 +00:00
Melanie Thielker 9f4a77e814 The missing option in OpenSim.ini.example... 2008-08-15 13:29:29 +00:00
Melanie Thielker 4f8f89a215 Remove the (experimental) suffix from the XEngine line in the sample
config. Change defaults to enable all languages for XEngine.
Change comment on new LSL compiler form (experimental) to (under test).
2008-08-13 13:53:28 +00:00
Mike Mazur 79c7e803e5 Remove the manifests from the bin/ directory. 2008-08-06 01:37:06 +00:00
Mike Mazur d367f0bf0c Thanks, zaki, for a patch that embeds plugin manifest files into plugin dlls. Fix issue 1876. 2008-08-06 01:20:31 +00:00
Dr Scofield 07a259f0bf correcting comment on GridInfo 2008-08-04 12:47:57 +00:00
Justin Clarke Casey 4cf4774b3e * minor: add url pointing back to wiki information for GridInfo section 2008-08-01 21:21:45 +00:00
Justin Clarke Casey 95b06c575e * remove GridInfo section down to the bottom of OpenSim.ini.example and add explanatory information
* this managed to confuse me briefly today (but I am thick :-)
2008-08-01 21:09:33 +00:00
Mike Mazur 15669281fa Apply updated patch from issue 1871. Thanks sempuki. 2008-07-31 23:53:24 +00:00
Mike Mazur 2270b25265 Thanks, sempuki, for a patch that moves all Grid Server's plugins to
PluginLoader. Fix issue 1871.
2008-07-31 09:24:28 +00:00
Dr Scofield fcab0ecfba dropping intermediate GridInfoPlugin.addin.xml, as it's no longer
needed.
2008-07-31 09:08:24 +00:00
Adam Frisby 2f8acdbe50 * Applying Mantis #1852 - Plugin Provider refactoring. Courtesy of Ryan/Sempuki. 2008-07-30 08:17:19 +00:00
MW 0710fbb45e Fixed the missing reference to a texture in TexturesAssetSet.xml , reported in mantis 1848. Not sure why the ids on some textures had got changed in there and the reference to femalebody.jp2 removed.
I don't think this is the only problem with avatar appearances though, as I've still seen the puffs of smoke even with that texture set correctly. Seems that anytime where before you would have seen a grey ruth, you now get a puff of smoke. So looks like a urgent drive is needed to fix the avatar appearance system.
2008-07-29 08:50:46 +00:00
Sean Dague f69ae29e39 remove void keyword for osWeatherMap.lsl. Update asset and inventory
uuids so that these new versions will show up in systems where they were
before.
2008-07-28 14:13:48 +00:00
Melanie Thielker 9fca0aca64 Reinstate the configuration option on XEngine's use of the lexical
compiler. Changes the default in OpenSim.ini.example to "true" to
allow for a broader user base for testing.
2008-07-28 00:40:35 +00:00
MW 17ea010b92 applied mantis patch 1833 , thanks kinoc 2008-07-27 17:48:26 +00:00
Dr Scofield c724e38433 oops. forgot to add addin.xml for GridInfoPlugin. also, slight
reordering of plugin initialisation to ensure that it will return base
information about grid, even if [GridInfo] config section is not
there.
2008-07-25 17:06:26 +00:00
Dr Scofield b5f23b4c9c first cut at a GridInfo plugin (mantis #1825). Currently just spits
out everything in the [GridInfo] section :-D Also, not yet LLSD but
XmlRpc, LLSD via GET will follow. OpenSim.ini.example contains sample
values and explanation. Oh, and default values provided are 

       platform: OpenSim
       mode: standalone | grid

have fun.
2008-07-25 16:56:46 +00:00
Mike Mazur 6256078876 Thanks, sempuki, for a patch that adds .addin.xml for MSSQL and SQLite users. 2008-07-23 05:53:54 +00:00
Mike Mazur c9fca5315c Remove duplicate definitions in addin.xml files. How'd that happen anyway? 2008-07-23 04:32:09 +00:00
Mike Mazur a0930aa80d Thanks, sempuki, for a patch that moves control of Mono.Addins from source attributes to external XML files. Fix issues 1682 and 1786. 2008-07-23 03:08:31 +00:00
Melanie Thielker 09641bd999 Change the OopenSim.ini default to 256m for nonphysical prims, to
get future public installations on a more sane footing.
2008-07-20 16:50:15 +00:00
Melanie Thielker 8ae7dc628b Make the max sizes of physical and nonphysical prims configurable in OpenSim.ini
Defaulted to 65536 and 10, respectively
2008-07-20 15:19:26 +00:00
Melanie Thielker a73d87ef16 Introduce a separate connection string for estates, which defaults to the one gi
ven for the region datastore. Removes the flag to store prim inventories, which are now always stored.
2008-07-18 20:50:47 +00:00
Justin Clarke Casey e1b7ace453 * Try new ruth avatar settings correction suggested by jenni in http://opensimulator.org/mantis/view.php?id=1769
* Thanks jenni
2008-07-18 11:20:30 +00:00
Mike Mazur 2558f8ac31 Make scripts LSL compliant. 2008-07-18 04:51:36 +00:00
Melanie Thielker d85774c101 Patch #9142 (No mantis)
Add a config option to OpenSim.ini to select between script compilers
in the XEngine without recompile.
Set UseNewCompiler=true in OpenSim.ini and try it out.
Creates the ICodeConverter interface and adapts the new compiler to it.
2008-07-12 01:34:36 +00:00
Charles Krinke cda5269391 Mantis#1682. Revert temporarily, Sempuki's mono addins patch
while he studies the issues in Windows a little bit.
2008-07-11 02:04:02 +00:00
Charles Krinke 7fd63d9dc8 Mantis#1682. Thank you kindly, Sempuki for a patch that:
Move control of Mono.Addins from source attributes to external XML files.
This removes a lot of coupling of the source with Mono.Addins
2008-07-10 13:45:46 +00:00
Charles Krinke 66cf44f06a Mantis#1681. Adding Vytek's submittal of DotNetOpenMail.dll
to our bin/ directory in anticipation of a reformatted
llEmailFunction patch including a commented out 
OpenSim.ini.example
2008-07-08 01:07:32 +00:00
Johan Berntsson 382fb8cea6 The new llScript-cs parser. Thanks Mike 2008-07-04 08:59:41 +00:00
Justin Clarke Casey 1187cd0d3d * elminate now pointless inv type fields from OpenSim library xml 2008-07-02 16:34:24 +00:00
Justin Clarke Casey 442a938a3f * fix a bug where I was assuming all entities would be SceneObjectGroups - of course, some are ScenePresences
* would be nice to have a separate list in InnerScene in the future since a lot of methods end up screen entities for SOGs
2008-06-27 18:18:44 +00:00
Jeff Ames 56802afff4 Update svn properties. Minor formatting cleanup. 2008-06-26 20:04:06 +00:00
MW 682ec53420 As per the suggestion on the mailing list, added support for a OpenSim.xml config file, instead of a ini file. INI files still work the same as they did before, just now if a ini file isn't found, it looks for a OpenSim.xml file (of course in xml format) and if found uses that.
Includes a OpenSim.Example.xml for reference (the default settings saved as a xml file).
2008-06-26 17:20:08 +00:00
Sean Dague f9f65deb30 add a reference to the enabled = true stanza for
IRC that I found in the source but never made it back
to the example config
2008-06-25 17:50:58 +00:00
Jeff Ames e9a61e7c74 Update svn properties. 2008-06-23 05:15:30 +00:00
Sean Dague 0c84c27265 content fridays. A whole bunch of new stock animations from Mo Hax
at IBM for distribution with OpenSim.
2008-06-20 20:09:22 +00:00
Jeff Ames 9cde1c4b82 Update OS X ODE binary to opensim-libs r46. 2008-06-20 07:47:55 +00:00
Teravus Ovares e02a2e31e0 * Patch from nlin to enable DIF state file writing from the ODEPlugin
* Rebuilt libode.so, ode.dll
* If you roll your own ODE library, make sure to update your opensim-libs.
2008-06-20 04:57:32 +00:00
Charles Krinke 0fe5c5eadf Mantis#1566. Thank you kindly for a number of
sounds for the OpenSim library.
2008-06-19 03:30:13 +00:00
Sean Dague 33c40c0e0d typo in xml 2008-06-18 23:06:02 +00:00
Sean Dague 6753578465 commit justin's grafitti board to the base OpenSim script
library.
2008-06-18 22:56:04 +00:00
Sean Dague b57b24655c contribute weather map cycling script using osDynamicTextures. 2008-06-18 19:38:30 +00:00
Sean Dague 2c78bdef84 fix minor xml fubar. 2008-06-18 19:28:13 +00:00
Sean Dague 7355d79881 prune all the empty script directories. Contribute
my text board script to be part of the stock scripts.
2008-06-18 19:23:46 +00:00
Sean Dague 987c7498c3 the first pass at Asset Fridays. Contribution of a handshake
animation from Mo Hax at IBM.  This took us a while to sort out
the conversion path, expection more efficiency in the future.
2008-06-13 19:15:27 +00:00
Sean Dague cdc4061426 rename to index.xml just to make this more consistant 2008-06-13 18:20:30 +00:00
Teravus Ovares 2b6487c832 * Added Prim drawing to the mainmap tile generation.. you can see blocks representing the prim now on the mainmap.
* It isn't perfect since the blocks are square, however it's pretty good.
* Performance is also pretty good, however, if it takes too long for you, you can disable it in the OpenSim.ini 
* You can see how long it takes in milliseconds on the console when it finishes.
2008-06-12 01:11:57 +00:00
Teravus Ovares ed41ba8a3d * Added a configuration option for allowing god script lsl methods.. such as llSetObjectPermMask. By default it's off. 2008-06-06 21:39:42 +00:00
Justin Clarke Casey 3703034511 * minor: doc tweak on last commit 2008-06-02 18:20:30 +00:00
Justin Clarke Casey c61b779e97 * Add information and documentation about web region loading to OpenSim.ini.example
* Also a very little bit of tidying up of this file - it's becoming a bit of a junkyard
2008-06-02 18:18:20 +00:00
Teravus Ovares 89fa5fd67e Fixed half completed comment in OpenSim.ini.example. 2008-06-02 10:19:22 +00:00
Teravus Ovares 1a47ff8094 * This is Melanie's XEngine script engine. I've not tested this real well, however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active. 2008-05-30 12:27:06 +00:00
Dr Scofield 42cdf3c240 Adding OnChatBroadcast event logic to EventManager providing
a clean interface for Sim broadcasts. Added SimBroadcast support to 
ChatModule.

Removing all code from IRCBridgeModule dealing with agent/client directly.

Cleaning up ChatModule.

Polishing IRC messages, adding support for "/me" (both directions).
2008-05-26 11:56:04 +00:00
Sean Dague ceadfb6eb7 remove the appearance lines from the OpenSim.ini.example. They
don't do anything now.
2008-05-19 21:50:56 +00:00
Jeff Ames a4d84a6aed Update ODE binary for OS X to opensim-libs r43 2008-05-19 13:47:58 +00:00
Teravus Ovares 00a1f0bab0 * This finishes the ODE options section of the OpenSim.ini.example. I've added 44 configurable options!
* This includes if you want to mesh sculpties and the Level of detail on the sculptie meshing for non physical and a separate LOD on physical sculpties.
* The options range from gravity..  to avatar movement speed, to friction management..  to object density.. to update throttling.
2008-05-16 20:16:33 +00:00
Jeff Ames fbac37ad8c Update svn properties. 2008-05-16 00:16:02 +00:00
Teravus Ovares afd5da6851 * Adds various tweakable avatar control options to the OpenSim.ini.example. 2008-05-15 23:11:31 +00:00
Teravus Ovares 173d13b0a4 * Added about half of the planned ODE physics options to OpenSim.ini.example.
* Some will do cool things, some will make your scene explode dramatically if you're not careful.
2008-05-15 06:35:01 +00:00
Teravus Ovares c565391a70 *SVN Executable on HttpServer.dll 2008-05-14 20:27:10 +00:00
Sean Dague 4a07038bbe From: Dr Scofield <DrScofield@xyzzyxyzzy.net>
the attached patch set adds the (still work-in-progress but already
working) RestPlugin base class and the RestRegionPlugin code. we are using
XML serialization.

currently working:

GET /admin/regions/                 -> returns UUID list of known regions
   GET /admin/regions/<UUID>    -> returns detailed region information

we'll be adding support for POST/DELETE/PUT and also for
/admin/regions/<UUID>/name etc.
2008-05-14 19:13:54 +00:00
Adam Frisby c9c016e26a * Applying patches from Melanie to cover permissions module. Thanks! 2008-05-14 16:51:16 +00:00
Justin Clarke Casey 8293be6811 * Remove old historical grid inventory code 2008-05-13 14:59:18 +00:00
Adam Frisby dc21e8d5e2 * Applying patch #1121 - Fixes for llListen() (Thanks Middlelink!) 2008-05-08 13:41:10 +00:00
Adam Frisby 80cbd468ea * Some refactorings.
* Added shell of new Python scripting engine. Similar in design to the one used by Rex, but will be structured at a region rather than object level, also is a region module.
2008-05-08 04:34:02 +00:00
Sean Dague ffe6b71f61 reduce log messages from nhibernate 2008-05-06 19:07:14 +00:00
Sean Dague 81056717e0 added nhibernate examples 2008-05-06 18:22:26 +00:00
Sean Dague 62c663c37b remove DB4o, we're pretty sure no one uses this, and
no core developer supports it anyway.
2008-05-01 20:17:57 +00:00
Jeff Ames c1e901989a Load grid list in LaunchSLClient from .ini file at run-time.
Add script to build LaunchSLClient.app on OS X.
2008-05-01 18:28:32 +00:00
Teravus Ovares a4b2dc6050 * Adds mjm's llQuaternion.GetBytes() patch to our copy of libsecondlife. (it's already in the later revisions of libsecondlife but we hadn't picked it up. 2008-04-26 05:16:32 +00:00
Sean Dague 3dd98a112f allow for Inventory database source to be specified in main
configs.  This works with sqlite and nhibernate backends, and
stays with default seperate ini files for mysql and mssql until
someone writes those.
2008-04-23 20:48:23 +00:00
Sean Dague a1cc0e436f changes to allow asset_source to be specified in the opensim.ini
this will work for sqlite and nhibernate, but will be ignored for
mysql and mssql (reverting to their ini files) until someone writes
that bit.
2008-04-23 19:13:06 +00:00
Teravus Ovares 2a3bdde0fa * Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF)
* Currently if you apply that to only one or two axis you get unpredictable and sometimes explosive results.
* Three axis works well enough to play with it anyway.   More work is needed here.
* Fixed an incorrectly named method in ODE.NET
2008-04-23 15:32:19 +00:00
Teravus Ovares 567a05a9e2 * ODE Update! If you roll your own, make sure to download the lib source again from http://opensimulator.org/svn/opensim-libs/trunk
* Gracefully handles two asserts that were being pesky.
2008-04-22 17:24:00 +00:00
Adam Frisby 8cf42ddb84 * Added support for periodic autosaves - added to SvnBackupModule. Will cause a SVN revision to be saved every X minutes. (Default = 15)
* Added 'Autosave' options to OpenSim.ini.Example 
* Added 'ImportOnStartup' option to OpenSim.ini.example
2008-04-21 04:11:56 +00:00
Adam Frisby a0fc29878e * Added a directory for the SVN module. More about to come.* SVNBackupModule
* See OpenSim.ini.example settings for how to use
* Only compatible with svn:// and http:// authentication for the moment (and only using simple authentication). SSL/SSH key support is supported by the library used (SvnDotNet), but is not yet supported in OpenSim.
* Use the command "svn save" to make a copy of your regions to SVN. Presently this is not an automatic process, but such a feature is on the todo list.
* It will in your repository create a subdirectory for each region with the regions UUID, inside there it will create a 'terrain load' compatible 'heightmap.r32', and a load-xml2 compatible 'objects.xml' plus information files.
* Untested on Linux, some compatibility work may be needed by Linux peoples. The dependencies will be the same as for SvnDotNet which is supposedly mono-compatible.
2008-04-17 13:20:06 +00:00
Adam Frisby d552c141ab * Committing a whole bunch of binaries needed for SvnDotNet to function. Namely the apache portable runtime project. Under Apache 2.0 License. 2008-04-17 10:39:18 +00:00
Adam Frisby ebb4ac6853 * Committing PumaCode SvnDotNet DLL library - a C# binding for SVN access.
* Required for upcoming work on a specialised module.
* Added license file (LGPL) to ThirdPartyLicenses/
2008-04-16 05:17:56 +00:00
Sean Dague 6f8ff32630 From: Dr Scofield <hud@zurich.ibm.com>
ansgar and i have been working on an asterisk voice module that will allow
   us to couple opensim with an asterisk VoIP gateway.

   the patch below consists of
     * AsteriskVoiceModule region module: alternative to the plain-vanilla
       VoiceModule, will make XmlRpc calls out to an asterisk-opensim
       frontend
     * asterisk-opensim.py frontend, living in share/python/asterisk, takes
       XmlRpc calls from the AsteriskVoiceModule
          * account_update: to update/create a new SIP account (on
            ProvisionVoiceAccountRequest)
          * region_update: to update/create a new "region" conference call
            (on ParcelVoiceInfo)
     * a asterisk-opensim test client, living in share/python/asterisk, to
       exercise astersik-opensim.py
   this still does not give us voice in OpenSim, but it's another step on
   this path...
2008-04-15 14:24:15 +00:00
Sean Dague 62d02e079e From: dirk husemann <hud@zurich.ibm.com>
attached is a patch set that
     * adds further robustness checks for the CreateUser and CreateRegion
       XmlRpc
     * fixes SceneManager.TryGetScene(IPEndPoint, Scene) --- contrary to my
       expectation IPEndPoint.Address is not sufficient for a comparision,
       IPEndPoint.Address.Address (the long representation) does work
       however.
     * add [RemoteAdmin] section to OpenSim.ini.example
     * fixes XML doc comments
       good night,
       dirk
2008-04-15 14:18:37 +00:00
Teravus Ovares be93c0f29a * Fix a bug in the friends module that causes a friend not to appear online when they were.
* A few things for testing.
* This makes a modification to the region registration with the grid server so that the region can send it a chosen password to identify itself.  It will not cause any errors, if either one are not updated.
2008-04-13 22:47:12 +00:00
Adam Frisby 00b8e04ece * Added a "regionload_regionsdir" option to OpenSim.ini which determines where Region.XML files are stored. If not set, it will default to the usual location. 2008-04-11 04:21:29 +00:00
Teravus Ovares 06967e230f * Updates BetaGridLikeMoneyModule
* Several people have asked for a way to limit uploads, so I've decided to show people how to do this in the BetaGridLikeMoneyModule.
* Configure it in OpenSim.ini using the [Economy] header.  See the bottom of the OpenSim.ini.example for more information.
* This also fleshes out the Economy API a bit more.
2008-04-10 09:36:55 +00:00
Sean Dague c522da0434 added NHibernate stanza to the config which reduces our verboseness
to reasonable levels
2008-04-08 18:08:08 +00:00
Jeff Ames c412a476c2 Update value in OpenSim.ini.example to new DLL name. 2008-04-08 16:22:14 +00:00