Commit Graph

16648 Commits (18b3f1132eeb28e51d84e028e4fd69048150ccb7)

Author SHA1 Message Date
BlueWall edb2e4c5b3 Change URI to lowercase to match existing 2012-01-19 13:55:53 -05:00
BlueWall bf9ce4709f Add fetching of SRV_HomeURI to "/json_grid_info"
Make SRV_HomeURI available on the GridInfoService through the "/json_grid_info" URI. This i s mainly to service OSSL, but can be seen externally via the URI.
2012-01-19 13:48:31 -05:00
Dan Lake e41f23dead Trigger event when prims are scheduled for an update. This gives modules early access to changed parameters. 2012-01-19 03:06:35 -08:00
Dan Lake 5ced49aaa8 Cleaned up Color and Text parameters in SOP and made LocalFlags public for module access. 2012-01-19 03:03:22 -08:00
Dan Lake 2c6272d11a Add a version of GetGroupByPrim to Scene which accepts UUID instead of localID 2012-01-19 03:01:37 -08:00
Dan Lake f8079bcd72 Fixed bugs in earlier commit on custom user parameters in Regions.ini 2012-01-19 02:52:05 -08:00
BlueWall eea726d74e RegionReady:
Back out some of the oar monitoring for the time being. Need to find  a better way to get feedback. Will re-visit this soon.
2012-01-18 20:30:57 -05:00
BlueWall e7619f7518 Merge branch 'master' of /home/opensim/src/opensim 2012-01-17 22:44:16 -05:00
BlueWall ba7d8cedec Add function osGetGridCustom
Add function osGetGridCustom to take an argument for the GridInfo kpv to retrieve from the GridInfoService
2012-01-17 22:38:36 -05:00
BlueWall 717656c453 Merge branch 'master' of /home/opensim/src/opensim 2012-01-17 22:10:47 -05:00
BlueWall 9ed9720861 Update osGetGrid**** functions
The osGetGrid**** functions will now get the grid settings from the GridInfoService. Set the GridInfoURI in your ./bin/config-include/GridCommon.ini [GridInfo] section.
2012-01-17 22:07:40 -05:00
BlueWall 939d60da59 Merge branch 'master' of /home/opensim/lib/osgrid/opensim 2012-01-17 21:10:31 -05:00
BlueWall ef5575be1b Add json handler for GridInfo 2012-01-17 21:09:46 -05:00
Justin Clark-Casey (justincc) 4eef6725f4 Change linux, windows and mac ODE libraries to use the GIMPACT collider rather than OPCODE.
As discussed on the opensim-dev mailing list, this is to avoid a demonstrated ODE collider segfault when stress-testing a simulator running more than one region using the bundled pCampbot.exe
As before, the ODE revision used is r1755 - only the collider has changed.
Tests so far reveal little performance change.
However, if noticeable issues do arise, please report on mantis and/or the opensim-dev mailing list.
The previous libraries are temporarily in bin/Physics-previous-ode-libs
These can be copied back to bin if one wants to compare behaviour with the previous libraries.
2012-01-17 20:49:20 +00:00
Melanie e13a17cc0c Allow retrival of multiple user records in one operation, analog to presence 2012-01-16 23:09:24 +00:00
Justin Clark-Casey (justincc) 59a0c50d48 Comment out noisy log lines I accidentally included in the nant build target adjustment commit.
Left in the method doc.
2012-01-16 23:04:08 +00:00
Justin Clark-Casey (justincc) 82ad9d4e04 Remove monocov and other obsolete nant build targets.
monocov was a code coverage attempt 3 years ago which no longer works.
other removed targets have been commented out or unused for a very long time
2012-01-16 22:58:58 +00:00
Mic Bowman 2e4fbe6b17 protect the region ready alerts for loading oarfiles if no post URI is set 2012-01-14 23:43:21 -08:00
nebadon 43173f1b0d commented out redundant land owner checks for osTeleportAgent there is
no need for these checks just use Allow_osTeleportAgent = PARCEL_OWNER
also increased function to severe threat level to make it harder to
accidently enable it for everyone.
2012-01-14 18:36:46 -07:00
Melanie ec299bfa87 Allow SmtpClients and other SSL users to work with our cert handler installed 2012-01-14 06:03:27 +00:00
Justin Clark-Casey (justincc) 82f0e19349 Extend scripts show command to accept a single item UUID parameter to display one script's status
Usage is now scripts show [<script-item-uuid>]
2012-01-14 00:44:19 +00:00
Justin Clark-Casey (justincc) b5bb559cc0 Register the UrlModule for script engine events OnScriptRemoved and OnObjectRemoved just once in the UrlModule itself, rather than repeatedly for every script.
Doing this in every script is unnecessary since the event trigger is parameterized by the item id.
All that would happen is 2000 scripts would trigger 1999 unnecessary calls, and a large number of initialized scripts may eventually trigger a StackOverflowException.
Registration moved to UrlModule so that the handler is registered for all script engine implementations.
This required moving the OnScriptRemoved and OnObjectRemoved events (only used by UrlModule in core) from IScriptEngine to IScriptModule to avoid circular references.
2012-01-14 00:23:11 +00:00
Mic Bowman a30a02e7ae Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-01-13 14:51:11 -08:00
Mic Bowman e1a2c44ebe Cleaned up the LookAt code in SOP and SOG. Added support for incrementally
rotating physical objects. This does not use physics. Currently the rate
of change is determined as 1 / (PI * Strength).
2012-01-13 14:48:56 -08:00
BlueWall cde80125ad Merge branch 'master' of /home/opensim/src/opensim 2012-01-13 17:16:20 -05:00
Bo Iwu 02d6b033d0 Fix improper code formatting introduced in 6214e6a217
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-01-13 17:10:48 -05:00
Mic Bowman adea92f8b7 Fix llRotLookAt and llLookAt for non-physical objects. Per conversation
with Melanie and Nebadon, SL behavior seems to be that non physical
objects snap to the request rotation.
2012-01-13 11:37:17 -08:00
BlueWall 57ba9ef5ad Update RegionReadyModule
Fix triggering of alerts when rezzing first script to an empty region, add login disable when loading oars.
2012-01-13 11:35:44 -05:00
BlueWall c5594e839e Undo some prior work
Move some added fuctions out of core into the addon module to keep things clean
2012-01-12 21:19:31 -05:00
BlueWall acbff305f5 Merge branch 'master' of /home/opensim/var/repo/opensim 2012-01-12 21:06:27 -05:00
BlueWall d40ec1c346 Move some interfaces to a more apropriate place 2012-01-12 20:49:50 -05:00
Justin Clark-Casey (justincc) 3b59af2225 Change the default osNpcCreate() to create an 'owned' npc rather than an 'unowned' one.
An owned NPC is one that only the original creator can manipulate and delete.
An unowned NPC is one that anybody with access to the osNpc* methods and knowledge of the avatar id can manipulate.
This is to correct an oversight I made in the original reimplementation where I mistakenly assumed that avatar IDs could be treated as private.
I am not anticipating that many people were deliberately making use of unowned npcs due to their insecure nature.
If you do need an unowned NPC please call the new overloaded osCreateNpc() function with the option OS_NPC_NOT_OWNED.
2012-01-13 00:03:39 +00:00
Justin Clark-Casey (justincc) 6e7154d55c Removing osNpcCreateOwned(). Please use osNpcCreate(string user, string name, vector position, string notecard, int options) instead with option OS_NPC_CREATOR_OWNED
Please note that correct option name is OS_NPC_CREATOR_OWNED not OS_NPC_CREATE_OWNED as mistakenly put in a previous commit.
2012-01-13 00:00:18 +00:00
Justin Clark-Casey (justincc) 47377f17c6 Add missing assert to confirm owner delete succeeded to the end of TestOsNpcRemoveOwned() 2012-01-12 23:46:43 +00:00
Justin Clark-Casey (justincc) beab155434 Add api level test for removing an owned npc 2012-01-12 22:35:11 +00:00
Justin Clark-Casey (justincc) caa207f59f Add ossl level test for removing an unowned npc 2012-01-12 21:03:54 +00:00
Justin Clark-Casey (justincc) 1ac5aa6808 Add remove test for unowned avatars 2012-01-12 20:47:19 +00:00
Justin Clark-Casey (justincc) c4972e7734 Add osNpcCreate(string firstname, string lastname, LSL_Vector position, string notecard, int options) variant.
This will be documented soon.  Options can currently be
  OS_NPC_CREATE_OWNED - creates a 'creator owned' avatar that will only respond to osNpc* functions made by scripts owned by the npc creator
  OS_NPC_NOT_OWNED    - creates an avatar which will respond to any osNpc* functions that a caller has permission to make (through the usual OSSL permission mechanisms).

options is being added to provide better scope for future extensibility without having to add more functions
The original non-options osNpcCreate() function will continue to exist.
2012-01-12 19:37:30 +00:00
Justin Clark-Casey (justincc) d27dd3714f Allow all NPCs to show up on sensors as all osNpc* script methods now check for ownership permission before executing.
As per #opensim-dev irc discussion.
2012-01-12 19:19:34 +00:00
Justin Clark-Casey (justincc) ba3491c76e Add permissions checks for owned avatars to all other osNpc* functions.
This is being done outside the npc module since the check is meaningless for region module callers, who can fake any id that they like.
2012-01-12 19:06:46 +00:00
Justin Clark-Casey (justincc) 0a1d61950b Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-01-12 19:03:26 +00:00
Diva Canto cadd645076 Renamed one var and deleted commented code. No functional changes. 2012-01-12 10:22:52 -08:00
Justin Clark-Casey (justincc) b47c0d7e51 refactor: Move existing npc owner checks to NPCModule.CheckPermissions() methods and expose on interface for external calls. 2012-01-12 18:14:19 +00:00
Diva Canto 8bdd80abfa HG: normalize all externalized user ULRs to be the Home URL, i.e. the location of the user's UAS. This corrects an earlier design which had some cases pointing to the profile server. WARNING: CONFIGURATION CHANGES in both the sims (*Common.ini) and the Robust configs (Robust.HG.ini). Please check diff of the example files, but basically all vars that were pointing to profile should point to the UAS instead and should be called HomeURI. 2012-01-12 09:56:35 -08:00
Bo Iwu 6214e6a217 Allow update of stored entries within User Management Module-this is needed for proper work of HG friends.
See http://opensimulator.org/mantis/view.php?id=5847
2012-01-12 17:51:13 +00:00
Michelle Argus 34137ed4ea Correcting ini.example were permissionmodules uses komma instead of space as separator 2012-01-12 12:27:41 -05:00
Justin Clark-Casey (justincc) 38db874755 If deserializing a scene object fails during IAR load then ignore the object rather than halting the IAR load with an exception. 2012-01-11 14:33:26 +00:00
Mic Bowman 5f7e392c7c Add a check to see if an asset exists before recreating it while
loading an archive. This does add an extra roundtrip to the asset
server if loading new assets but it protects against overwriting
(and potentially corrupting) existing assets.
2012-01-10 16:26:01 -08:00
Justin Clark-Casey (justincc) 53fb20880c minor: Fix wrong column length in image queues report 2012-01-10 22:02:35 +00:00
Justin Clark-Casey (justincc) 5002f06d24 rename "show image queue" to "show image queues" in line with other udp info commands.
Eliminate redundant one line methods
2012-01-10 21:36:35 +00:00