Justin Clark-Casey (justincc)
3098ad4ab9
refactor: minor cleanup in osGetAvatarList()
2013-04-02 21:57:33 +01:00
Justin Clark-Casey (justincc)
9f1aac82b2
Fix bug in osCauseHealing() if called with an avatar ID for an avatar that is not in the scene.
2013-04-02 21:57:29 +01:00
Justin Clark-Casey (justincc)
60060e7be9
minor: Use more compact libomv primitive constructors in osNpcGetPos() and osNpcGetRot()
2013-04-02 21:57:24 +01:00
Justin Clark-Casey (justincc)
785abe070d
Fix minor race conditions in OSSL_Api functions where a parcel could be misidentified for moving prims.
2013-04-02 21:57:20 +01:00
Justin Clark-Casey (justincc)
5526177c32
refactor: Use LSL_Vector(Vector3) constructor in llCastRay()
2013-04-02 21:57:14 +01:00
Justin Clark-Casey (justincc)
cbb4086e82
refactor: Use ILandChannel.GetLandObject(Vector3) in LSL_Api rather than having to continually take intermediate Vector3s to avoid race conditions
2013-04-02 21:57:10 +01:00
Justin Clark-Casey (justincc)
6804549428
Add ILandChannel.GetLandObject(Vector3 position) as this is a very common input to GetLandObject()
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This conforms to the existing ILandChannel.ParcelsNearPoint() method
2013-04-02 21:57:06 +01:00
Justin Clark-Casey (justincc)
cf52e8072c
Fix minor race condition in llGetCameraRot() where inconsistent information could be returned for a rotating camera
2013-04-02 21:57:01 +01:00
Justin Clark-Casey (justincc)
ac063b4681
Fix minor race condition in llGetCameraPos() where an inconsistent post could be returned for a moving camera
2013-04-02 21:56:56 +01:00
Justin Clark-Casey (justincc)
eb29597c6e
Fix minor race condition in llParcelMediaCommandList() where a parcel could be misidentified for a moving prim
2013-04-02 21:56:51 +01:00
Justin Clark-Casey (justincc)
a935440513
Fix minor race conditions in LSL_Api.GetPrimParams() for PRIM_POSITION, PRIM_SIZE and PRIM_ROT_LOCAL
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This function is used by all the various ll*Params() and os*Params() functions
2013-04-02 21:56:44 +01:00
Justin Clark-Casey (justincc)
b9d4266400
Fix minor race condition in llGetGeometricCenter() if this was changing whilst the function was called.
2013-04-02 21:56:39 +01:00
Justin Clark-Casey (justincc)
3b13dd56cd
refactor: use LSL_Rotation(Quaternion) constructor in lLGetRootRotation()
2013-04-02 21:56:34 +01:00
Justin Clark-Casey (justincc)
213f0e3a12
Fix minor race condition in llGetRootPosition() where inconsistent results could be returned for moving prims
2013-04-02 21:56:29 +01:00
Justin Clark-Casey (justincc)
75c169ffe5
Fix minor race conditions in detecting current parcel for llAddToLandPassList(), llSetParcelMusicURL() and llGetParcelMusicURL() for moving prims
2013-04-02 21:56:23 +01:00
Justin Clark-Casey (justincc)
1c12697232
refactor: use LSL_Vector(Vector3) constructor in llGroundNormal()
2013-04-02 21:56:19 +01:00
Justin Clark-Casey (justincc)
051f21ff65
minor: Reuse ground LSL_Vector in llGroundSlope() rather than creating a new one.
2013-04-02 21:56:13 +01:00
Justin Clark-Casey (justincc)
c46a00a1fe
Fix minor race conditions in llTeleportAgent(), llTeleportAgentGlobalCoords(), llEjectFromLand() and llOverMyLand() where the wrong parcel could be identified for very fast moving avatars.
2013-04-02 21:56:07 +01:00
SignpostMarv
49a2cfacb9
Implementing operators & constructors for Quaternion
2013-04-02 21:53:42 +01:00
SignpostMarv
4a35f0a305
refactoring for Vector3 operator & constructor tweaks
2013-04-02 21:51:52 +01:00
Justin Clark-Casey (justincc)
078617cff4
refactor: Use LSL_Vector(Vector3) constructor in llGetCenterOfMass()
2013-04-02 21:49:39 +01:00
Justin Clark-Casey (justincc)
6ed5561057
Fix a minor race condition in llInstantMessage() where slightly wrong origin co-ordinates could be given for a fast moving prim
2013-04-02 21:41:59 +01:00
Justin Clark-Casey (justincc)
4531b2274e
Fix minor race condition in llGetOmega() where inconsistent results could be returned (accidentally stated that commit 1774c631
was this fix).
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Commit 1774c631
was actually a fix for a similar minor race condition in llGetAccel()
2013-04-02 21:41:39 +01:00
Justin Clark-Casey (justincc)
b025cdf6be
Fix minor race condition in llGetOmega() where a call whilst a prim was changing angular velocity could return inconsistent results
2013-04-02 21:41:33 +01:00
Justin Clark-Casey (justincc)
99a0f76998
refactor: Use LSL_Vector(Vector3) constructor in llGetVel()
2013-04-02 21:41:29 +01:00
Justin Clark-Casey (justincc)
681b07f668
refactor: Use LSL_Vector(Vector3) constructor in llGetTorque()
2013-04-02 21:41:25 +01:00
Justin Clark-Casey (justincc)
608a569bd5
Fix minor race condition in llGetLocalRot() where inconsistent results could be returned if the prim was rotating during the call
2013-04-02 21:41:21 +01:00
Justin Clark-Casey (justincc)
66749eafdd
refactor: use cleaner LSL_Rotation quaternion constructor in LSL_Api.GetPartRot()
2013-04-02 21:41:15 +01:00
Justin Clark-Casey (justincc)
2fd9456f4f
minor: save some commented out log lines which will be useful again in future debugging of VectorRenderModule
2013-04-02 21:39:33 +01:00
Justin Clark-Casey (justincc)
7af13bcca3
Make C# scripts return correct error line and column numbers instead of failing because they have no linemap.
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Adapted fix from http://opensimulator.org/mantis/view.php?id=6571
Thanks Nickel Briand
2013-04-02 21:39:21 +01:00
Justin Clark-Casey (justincc)
85a327dc59
Add DisableInterRegionTeleportCancellation option in [EntityTransfer] section of OpenSim.ini. False by default.
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This option allows the simulator to specify that the cancel button on inter-region teleports should never appear.
This exists because sometimes cancellation will result in a stuck avatar requiring relog.
It may be hard to prevent this due to the protocol design (the LL grid has the same issue)
In small controlled grids where teleport failure is practically impossible it can be better to disable teleport cancellation entirely.
2013-04-02 21:39:15 +01:00
Justin Clark-Casey (justincc)
adfc8ade9a
Improve teleport cancellation in some circumstances, though cancelling teleports is still not recommended.
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Previously, hitting the cancel button on a teleport would cancel on the client side but the request was ignored on the server side.
Cancel would still work if the teleport failed in the early stages (e.g. because the destination never replied to early CreateAgent and UpdateAgent messages).
But if the teleport still completed after a delay here or later on, the viewer would become confused (usual symptom appears to be avatar being unable to move/reteleport).
This commit makes OpenSimulator obey cancellations which are received before it sends the TeleportFinish event queue message and does proper cleanup.
But cancellations received after this (which can happen even though the cancel button is removed as this messages comes on a different thread) can still result in a frozen avatar.
This looks extremely difficult and impossible to fix.
I can replicate the same problem on the Linden Lab grid by hitting cancel immediately after a teleport starts (a teleport which would otherwise quickly succeed).
2013-04-02 21:39:09 +01:00
Justin Clark-Casey (justincc)
03983edc3b
minor: remove mono compiler warning in SceneObjectUndoRedoTests
2013-04-02 21:39:03 +01:00
Justin Clark-Casey (justincc)
49bb9b383f
minor: Remove mono compiler warnings from LSL_ApiHttpTests
2013-04-02 21:38:58 +01:00
Justin Clark-Casey (justincc)
248cb10b24
minor: Remove mono compiler warnings in EventQueueTests
2013-04-02 21:38:54 +01:00
teravus
5201433d8b
* Apparently, sometimes texture entries come in from the wire with no default texture defined.. so apply better fallback protection against that. The net result is clients will have their selected textures set when they would have previously had an ignored exception.
2013-04-02 21:38:43 +01:00
teravus
0793e6df25
* Just another one of those new packet blocks causing a null ref. Defaulting to zero length array.....
2013-04-02 21:38:30 +01:00
Justin Clark-Casey (justincc)
a74aef6a81
Add code for testing event queue messages recevied on region cross.
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This is currently disabled pending an improvement in the test code to properly add avatars when an event queue module is present.
2013-04-02 21:37:12 +01:00
Justin Clark-Casey (justincc)
6fb29865f5
Add regression test for presence crossing between regions on the same simulator.
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Unlike a much earlier commented out version of this test, this is done in synchronous mode.
2013-04-02 21:36:49 +01:00
Mic Bowman
c5a6b61218
Per discussions with justincc... split the JsonStore type
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functions into one for node type and one for value type.
Define and export constants for both nodes and values.
2013-04-02 21:32:18 +01:00
Mic Bowman
e6a97e9864
Convert doubles passed back through the MOD interface into LSL_Floats
2013-04-02 21:31:40 +01:00
teravus
ca7959c82f
* Update LibOMV to f8f8e616b37a7ea22b7922b2331999bc06725bf9
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* Add zero length blocks to the new packet blocks to remain compatible with older viewers and avoid a NullRef when _packets_.cs calls the Length parameter.. which adds up the Length property all of the blocks.
2013-04-02 21:20:29 +01:00
Robert Adams
5d187b9b28
Streamline stat registration code in ServerStats. Remove most of the
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usage of ProcessCounters which tend to fail oddly and are not supported
everywhere.
2013-04-02 21:14:55 +01:00
Robert Adams
663809479d
Make StatsManager default output a little more readable
2013-04-02 21:14:49 +01:00
Robert Adams
452f6894ef
Add EventHistogram.GetHistogramAsOSDMap that returns that parameters
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about the histogram as well as the values.
2013-04-02 21:14:43 +01:00
Robert Adams
caceca87e4
Modify StatsManager so console command "show stats category container"
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only outputs the statistics in the specified container in the category.
2013-04-02 21:14:34 +01:00
Robert Adams
f3943a3677
Addition of ServerStats shared region module which collects and registers
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server wide statistics (CPU%, network bytes sent, ...) with StatsManager.
2013-04-02 21:14:24 +01:00
Robert Adams
7d63676cfc
Add a virtual ToOSDMap() function to Monitoring.Stat for future
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overloading by aggregation statistics and browser based stat viewers.
2013-04-02 21:13:15 +01:00
Robert Adams
d99441de25
Add CounterStat which is a wrapper for a counter stat but, because
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the 'count' event is internal, historical data can be built it.
Also includes EventHistogram class for building time based,
bucketed history of event occurances.
Make Stat implement IDisposable for subclasses that might need it.
2013-04-02 21:13:07 +01:00
Robert Adams
dee74834be
Add a method to IStatsCollector for returning stats as an OSDMap.
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Extend implementors of IStatsCollector to return an OSDMap of stats.
Update UserStatsCollector and AssetStatsCollector to return both
string and OSDMap data (as well as console format).
2013-04-02 21:12:48 +01:00