Robert Adams
							
						 
						
							 
							
							
							
								
							
								d4e0e98c00 
								
							
								 
							
						 
						
							
							
								
								BulletSim: protect character property setting to remove crash from taints setting properties after the destroy character taint.  
							
							 
							
							
							
						 
						
							2012-12-11 13:54:26 -08:00  
						
					 
				
					
						
							
							
								 
								Robert Adams
							
						 
						
							 
							
							
							
								
							
								63099184db 
								
							
								 
							
						 
						
							
							
								
								BulletSim: protect prim property setting to remove crash from taints setting properties after the destroy object taint has happened.  
							
							 
							
							
							
						 
						
							2012-12-11 13:42:23 -08:00  
						
					 
				
					
						
							
							
								 
								Robert Adams
							
						 
						
							 
							
							
							
								
							
								905d7c43ad 
								
							
								 
							
						 
						
							
							
								
								BulletSim: modify LIMIT_MOTOR_UP to limit BOAT types to be at water rather than ground level. This makes boats float at water level better but not perfectly. There probably needs to be some interaction between HOVER and LIMIT_MOTOR_UP.  
							
							 
							
							
							
						 
						
							2012-12-11 00:35:16 -08:00  
						
					 
				
					
						
							
							
								 
								Robert Adams
							
						 
						
							 
							
							
							
								
							
								8b861e880a 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add ini file and command line parameters to control  
							
							 
							
							... 
							
							
							
							dumping of physical vehicle parameters (out of Bullet) on each
simulation step and to optionally scale vehicle angular velocity
by the time step. The latter looks to be part of a difference
between angular parameters for ODE and BulletSim. SL docs say
angular velocity is measured in radians/timeScale. Not sure if this
is different than what ODE does. 
							
						 
						
							2012-12-11 00:13:13 -08:00  
						
					 
				
					
						
							
							
								 
								Robert Adams
							
						 
						
							 
							
							
							
								
							
								ebf30e7ba6 
								
							
								 
							
						 
						
							
							
								
								BulletSim: set mass for single prim linksets when going physical. This fixes single prim vehicles not working (the surf board now zooms).  
							
							 
							
							
							
						 
						
							2012-12-11 00:02:20 -08:00  
						
					 
				
					
						
							
							
								 
								Robert Adams
							
						 
						
							 
							
							
							
								
							
								93393fb975 
								
							
								 
							
						 
						
							
							
								
								BulletSim: comment out some chatty debug logging. Rearrange some code in BSDynamics to make velocity vs force calculation clearer.  
							
							 
							
							
							
						 
						
							2012-12-10 16:46:12 -08:00  
						
					 
				
					
						
							
							
								 
								Robert Adams
							
						 
						
							 
							
							
							
								
							
								9df85eadf4 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Fix crash on the destruction of physical linksets.  
							
							 
							
							... 
							
							
							
							While fixing the above, add methods to physical body and shape pointer
wrapper so routines won't have to know that IntPtr.Zero means no
physical instance.
Fix problem with physical linksets failing after a few sits and
unsits by properly restoring child prom positions for compound
linksets after multiple selection and deselections. 
							
						 
						
							2012-12-10 15:35:53 -08:00  
						
					 
				
					
						
							
							
								 
								Robert Adams
							
						 
						
							 
							
							
							
								
							
								a19896cc56 
								
							
								 
							
						 
						
							
							
								
								BulletSim: some comments about rebuilding linksets (having to recompute and restore a child's position in the world based on its position in the moved linkset).  
							
							 
							
							
							
						 
						
							2012-12-09 22:32:46 -08:00  
						
					 
				
					
						
							
							
								 
								Robert Adams
							
						 
						
							 
							
							
							
								
							
								ce5083a504 
								
							
								 
							
						 
						
							
							
								
								BulletSim: adjust friction and restitution based on material type.  
							
							 
							
							
							
						 
						
							2012-12-09 22:32:46 -08:00  
						
					 
				
					
						
							
							
								 
								Diva Canto
							
						 
						
							 
							
							
							
								
							
								af8d53657d 
								
							
								 
							
						 
						
							
							
								
								HGAssetMapper: Get wasn't really working. It's true that some assets are copied in the process of being gathered their UUID, but not all. Specifically, terminal assets like textures aren't copied. We have to go one more time through the ids.  
							
							 
							
							
							
						 
						
							2012-12-09 22:05:12 -08:00  
						
					 
				
					
						
							
							
								 
								Diva Canto
							
						 
						
							 
							
							
							
								
							
								b8178f5a50 
								
							
								 
							
						 
						
							
							
								
								Switched the order by which foreign inventory and foreign assets are brought in, to avoid race conditions on the client.  
							
							 
							
							
							
						 
						
							2012-12-09 22:03:21 -08:00  
						
					 
				
					
						
							
							
								 
								Diva Canto
							
						 
						
							 
							
							
							
								
							
								39b388a094 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							 
							
							
							
						 
						
							2012-12-09 15:31:50 -08:00  
						
					 
				
					
						
							
							
								 
								Diva Canto
							
						 
						
							 
							
							
							
								
							
								cb80d8a29c 
								
							
								 
							
						 
						
							
							
								
								UserManagementModule: search the local cache for names too.  
							
							 
							
							... 
							
							
							
							Inventory transfers: don't do async on asset transfers or now. 
							
						 
						
							2012-12-09 15:31:11 -08:00  
						
					 
				
					
						
							
							
								 
								Diva Canto
							
						 
						
							 
							
							
							
								
							
								5732ce9184 
								
							
								 
							
						 
						
							
							
								
								Replaced Mono.Addins dlls with ones compiled in Windows 64-bit.  
							
							 
							
							
							
						 
						
							2012-12-09 15:28:56 -08:00  
						
					 
				
					
						
							
							
								 
								BlueWall
							
						 
						
							 
							
							
							
								
							
								8efae93b51 
								
							
								 
							
						 
						
							
							
								
								Restrict IPresenceData.VerifyAgent  
							
							 
							
							... 
							
							
							
							Restrict IPresenceData.VerifyAgent to only return bool result 
							
						 
						
							2012-12-09 15:08:32 -05:00  
						
					 
				
					
						
							
							
								 
								BlueWall
							
						 
						
							 
							
							
							
								
							
								a37040d07a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /home/opensim/var/repo/opensim  
							
							 
							
							
							
						 
						
							2012-12-08 17:34:08 -05:00  
						
					 
				
					
						
							
							
								 
								BlueWall
							
						 
						
							 
							
							
							
								
							
								f85b23edea 
								
							
								 
							
						 
						
							
							
								
								Add agent verification to Presence  
							
							 
							
							
							
						 
						
							2012-12-08 17:33:03 -05:00  
						
					 
				
					
						
							
							
								 
								BlueWall
							
						 
						
							 
							
							
							
								
							
								bd14fa15e4 
								
							
								 
							
						 
						
							
							
								
								Add back openjpeg dll for Windows  
							
							 
							
							... 
							
							
							
							May generate some error output during startup on Robust - ignore for now, will fix soon. 
							
						 
						
							2012-12-08 17:15:35 -05:00  
						
					 
				
					
						
							
							
								 
								Robert Adams
							
						 
						
							 
							
							
							
								
							
								04e64d73df 
								
							
								 
							
						 
						
							
							
								
								BulletSim: set material properties for static objects. Move Linkset.MakeStatic() after call to ForceActivationState2() since linkset might change activation state. Make BSPrim.CreateGeomAndObject public as linkset rebuilding might need access to it. Only rebuild prim if selection state is actually changes -- OpenSimulator calls PhysObject.Selected() multiple times whenever a prim is selected or deselected.  
							
							 
							
							
							
						 
						
							2012-12-08 09:14:40 -08:00  
						
					 
				
					
						
							
							
								 
								Robert Adams
							
						 
						
							 
							
							
							
								
							
								216c121935 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix small problem with setting size/scale of native shapes which caused the native shapes to be rebuilt when not necessary.  
							
							 
							
							
							
						 
						
							2012-12-08 09:14:34 -08:00  
						
					 
				
					
						
							
							
								 
								Robert Adams
							
						 
						
							 
							
							
							
								
							
								addb791f3d 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update comments and add more to TODO list.  
							
							 
							
							
							
						 
						
							2012-12-08 09:14:28 -08:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								8de9f9dd4a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							 
							
							
							
						 
						
							2012-12-08 01:37:10 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								63cff49bce 
								
							
								 
							
						 
						
							
							
								
								Re-enable code disabled in  f605a62 to allow a TaskInventoryAccepted message to nominate a non-root destination folder.  
							
							 
							
							... 
							
							
							
							This is in relation to http://opensimulator.org/mantis/view.php?id=6311 
This is after further analysis which shows the viewer expects the server to move the folder for #RLV give but then should be renaming the folder itself.
For some reason this is not happening, possibly because we are not sending BulkUpdates or because we are not using transaction IDs properly.
This needs to be fixed in the future.
However, moving the folder even if the rename isn't correctly triggered in the viewer seems preferable to disabling this code altogether. 
							
						 
						
							2012-12-08 01:29:58 +00:00  
						
					 
				
					
						
							
							
								 
								BlueWall
							
						 
						
							 
							
							
							
								
							
								77e88fab06 
								
							
								 
							
						 
						
							
							
								
								Format change  
							
							 
							
							... 
							
							
							
							Removed some white space in a line, looking to trigger a build 
							
						 
						
							2012-12-07 20:19:16 -05:00  
						
					 
				
					
						
							
							
								 
								BlueWall
							
						 
						
							 
							
							
							
								
							
								063f37cf73 
								
							
								 
							
						 
						
							
							
								
								One more time...  
							
							 
							
							... 
							
							
							
							needed one more "../" in the path (copy paste): Thanks BrucePatton for catching that one 
							
						 
						
							2012-12-07 20:03:15 -05:00  
						
					 
				
					
						
							
							
								 
								BlueWall
							
						 
						
							 
							
							
							
								
							
								a6e5a2f4df 
								
							
								 
							
						 
						
							
							
								
								Prebuild fix  
							
							 
							
							... 
							
							
							
							Had moved the class to a different namespace but failed to add the reference 
							
						 
						
							2012-12-07 19:41:07 -05:00  
						
					 
				
					
						
							
							
								 
								BlueWall
							
						 
						
							 
							
							
							
								
							
								cba1390ffd 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							 
							
							
							
						 
						
							2012-12-07 16:56:03 -05:00  
						
					 
				
					
						
							
							
								 
								Diva Canto
							
						 
						
							 
							
							
							
								
							
								16d18afe21 
								
							
								 
							
						 
						
							
							
								
								Added missing config var in grided sims.  
							
							 
							
							
							
						 
						
							2012-12-07 12:38:19 -08:00  
						
					 
				
					
						
							
							
								 
								BlueWall
							
						 
						
							 
							
							
							
								
							
								0b455d2882 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into connector_plugin  
							
							 
							
							
							
						 
						
							2012-12-07 15:36:43 -05:00  
						
					 
				
					
						
							
							
								 
								Diva Canto
							
						 
						
							 
							
							
							
								
							
								3c9f8c9c46 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							 
							
							
							
						 
						
							2012-12-06 20:04:59 -08:00  
						
					 
				
					
						
							
							
								 
								Diva Canto
							
						 
						
							 
							
							
							
								
							
								8b29db98bd 
								
							
								 
							
						 
						
							
							
								
								Trying to prevent old route of sending attachments, simulator version unknown maybe due to timeout. mantis  #6450  
							
							 
							
							
							
						 
						
							2012-12-06 20:04:32 -08:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								4e622f6816 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							 
							
							
							
						 
						
							2012-12-07 00:53:47 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								0568c76a88 
								
							
								 
							
						 
						
							
							
								
								Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the aim of avoiding OpenSimulator problems due to script thread aborts.  
							
							 
							
							... 
							
							
							
							When an object is removed, its scripts are stopped and then the thread running them is aborted if stop takes too long.
However, it appears that aborting a thread at just the wrong moment when it is obtaining a ReaderWriterLockSlim lock can leave this lock in an inconsistent state.
One symptom of this is that mono leaps to 100% cpu and a vm thread dump reveals lots of threads waiting for a ReaderWriterLockSlim lock without any thread actually holding it.
This is probably the same problem as encountered originally in commit 12cebb12 
This commit looks to plaster this problem by putting lock obtaining methods inside finally blocks which should be uninterruptible by thread aborts. 
							
						 
						
							2012-12-07 00:47:04 +00:00  
						
					 
				
					
						
							
							
								 
								Robert Adams
							
						 
						
							 
							
							
							
								
							
								707e186aa3 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update DLLs and SOs with vehicle collision event check  
							
							 
							
							
							
						 
						
							2012-12-06 09:34:30 -08:00  
						
					 
				
					
						
							
							
								 
								Robert Adams
							
						 
						
							 
							
							
							
								
							
								7fd8202ae3 
								
							
								 
							
						 
						
							
							
								
								BulletSim: rewrite and improve vehicle angularDeflection, verticalAttraction,  
							
							 
							
							... 
							
							
							
							linearMotorUp and related vehicle forces.
Fixed problems with downward vehicle position correction forces being too large.
Add vehicle collision flag so can sense whether vehicle is on the ground. 
							
						 
						
							2012-12-06 09:31:12 -08:00  
						
					 
				
					
						
							
							
								 
								Robert Adams
							
						 
						
							 
							
							
							
								
							
								edd1b353a5 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update and add to the TODO list.  
							
							 
							
							
							
						 
						
							2012-12-06 09:31:05 -08:00  
						
					 
				
					
						
							
							
								 
								Robert Adams
							
						 
						
							 
							
							
							
								
							
								18fe35906d 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add detail logging detail flag so I don't have to comment and uncomment the detail logging when changing the depth of logged info.  
							
							 
							
							
							
						 
						
							2012-12-06 09:30:57 -08:00  
						
					 
				
					
						
							
							
								 
								Robert Adams
							
						 
						
							 
							
							
							
								
							
								cc59e3cbdf 
								
							
								 
							
						 
						
							
							
								
								BulletSim: only check position sanity if the prim is physical -- the user can do anything dumb they wish.  
							
							 
							
							
							
						 
						
							2012-12-06 09:30:50 -08:00  
						
					 
				
					
						
							
							
								 
								Robert Adams
							
						 
						
							 
							
							
							
								
							
								2ecd8e6720 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add values for material friction and restitution. Fix line endings in material definition file.  
							
							 
							
							
							
						 
						
							2012-12-06 09:30:42 -08:00  
						
					 
				
					
						
							
							
								 
								Robert Adams
							
						 
						
							 
							
							
							
								
							
								6d7f66f781 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Don't add gravity to down force -- let Bullet do that. Add VehicleAddForce to set of managed vehicle prim properties.  
							
							 
							
							
							
						 
						
							2012-12-06 09:30:35 -08:00  
						
					 
				
					
						
							
							
								 
								Robert Adams
							
						 
						
							 
							
							
							
								
							
								e599a8b242 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Vehicle angular vertical attraction works. Other vehicle angular forces commented out for the moment for debugging.  
							
							 
							
							
							
						 
						
							2012-12-06 09:30:28 -08:00  
						
					 
				
					
						
							
							
								 
								nebadon
							
						 
						
							 
							
							
							
								
							
								f1d4e8f792 
								
							
								 
							
						 
						
							
							
								
								fix openjpeg on 64 bit OSX we were pointing to a file taht did not  
							
							 
							
							... 
							
							
							
							exist. 
							
						 
						
							2012-12-06 09:52:18 -07:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								68daeee434 
								
							
								 
							
						 
						
							
							
								
								minor: change method doc on GetTextureHandler.TryParseRange(), mainly to trigger another build  
							
							 
							
							
							
						 
						
							2012-12-06 01:36:30 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								acc01bb85d 
								
							
								 
							
						 
						
							
							
								
								Allow GetTexture calls with no second value in the range header (e.g. just 5333-)  
							
							 
							
							... 
							
							
							
							It looks like the latest Kokua is doing this.
As per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html , leaving off the second value is legal
This indicates the caller wants the rest of the entity. 
							
						 
						
							2012-12-06 01:12:12 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								1c9ecc55d3 
								
							
								 
							
						 
						
							
							
								
								Instead of printing script errors out to console, put to debug log so that we also get timestamps.  
							
							 
							
							... 
							
							
							
							This commit also adds script name, part name, uuid, etc. for later identification.
This information has been sent to console since 2009 but may be turned down if it proves too noisy.
However, I still currently need it to investigate some region problems probably triggered by scripting. 
							
						 
						
							2012-12-06 00:22:52 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								e60fe958df 
								
							
								 
							
						 
						
							
							
								
								minor: Fix more compiler warnings in CoreModules tests by properly overriding OpenSimTestCase.SetUp()  
							
							 
							
							
							
						 
						
							2012-12-05 23:44:12 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								ec765de7e5 
								
							
								 
							
						 
						
							
							
								
								Add engine-wide events queued and events processed numbers to output of "xengine status" console command.  For debugging purposes.  
							
							 
							
							
							
						 
						
							2012-12-05 23:41:50 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								66982c8a59 
								
							
								 
							
						 
						
							
							
								
								Remove some mono warnings in script tests, chiefly where SetUp() wasn't properly calling to OpenSimTestCase.SetUp()  
							
							 
							
							
							
						 
						
							2012-12-05 23:36:15 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								5ba99cbf55 
								
							
								 
							
						 
						
							
							
								
								Add IScriptInstance.EventsQueued to match EventsProcessed instead of asking callers to lock and directly inspect the EventQueue  
							
							 
							
							
							
						 
						
							2012-12-05 23:33:48 +00:00  
						
					 
				
					
						
							
							
								 
								Justin Clark-Casey (justincc)
							
						 
						
							 
							
							
							
								
							
								652f4bcb42 
								
							
								 
							
						 
						
							
							
								
								For now, sort "show scripts" output in descending order sorted by events processed.  
							
							 
							
							... 
							
							
							
							For debug purposes - should later add options to allow different sorting or show only highest 10, etc. 
							
						 
						
							2012-12-05 23:27:50 +00:00