5a2d4fd47f 
								
							
								 
							
						 
						
							
							
								
								add some functions for estimation of number of bytes that can be send in a category in specified time  
							
							
							
						 
						
							2014-08-28 16:49:32 +01:00  
				
					
						
							
							
								 
						
							
							
								ff4df688ba 
								
							
								 
							
						 
						
							
							
								
								send all presences terseupdates in same batch  
							
							
							
						 
						
							2014-08-28 12:55:31 +01:00  
				
					
						
							
							
								 
						
							
							
								ade4bf69b1 
								
							
								 
							
						 
						
							
							
								
								if we send wearables with ThrottleOutPacketType.HighPriority, then we  
							
							... 
							
							
							
							should send other avatarinformation with same priority on same Task category ( plus cleanup ) 
							
						 
						
							2014-08-28 10:38:31 +01:00  
				
					
						
							
							
								 
						
							
							
								38fc1cc445 
								
							
								 
							
						 
						
							
							
								
								try to make child presence know its root region. Incomplete, some paths dont send the information.  
							
							
							
						 
						
							2014-08-28 00:44:59 +01:00  
				
					
						
							
							
								 
						
							
							
								b871029a30 
								
							
								 
							
						 
						
							
							
								
								dont create a cadu that is not used. Add a root region global position  
							
							
							
						 
						
							2014-08-27 18:05:40 +01:00  
				
					
						
							
							
								 
						
							
							
								73cdafd6c9 
								
							
								 
							
						 
						
							
							
								
								dont mess throotles values sent to child presences. Some cleanup  
							
							
							
						 
						
							2014-08-27 15:57:12 +01:00  
				
					
						
							
							
								 
						
							
							
								012d0b07bc 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitworkmaster'  
							
							
							
						 
						
							2014-08-27 11:25:17 +02:00  
				
					
						
							
							
								 
						
							
							
								1e888d61ca 
								
							
								 
							
						 
						
							
							
								
								enqueue also if m_nextPackets[category] is not null. This is really the  
							
							... 
							
							
							
							top element of a category queue, equivalente to using a queue.peek() if
 avaiable 
							
						 
						
							2014-08-27 01:33:09 +01:00  
				
					
						
							
							
								 
						
							
							
								07ee101a05 
								
							
								 
							
						 
						
							
							
								
								bug fix. Was not deleting attachments if on public parcel  
							
							
							
						 
						
							2014-08-27 01:09:11 +01:00  
				
					
						
							
							
								 
						
							
							
								620443f858 
								
							
								 
							
						 
						
							
							
								
								on TPs to nearby regions, only send kills if needed by parcel privacy  
							
							
							
						 
						
							2014-08-27 00:37:05 +01:00  
				
					
						
							
							
								 
						
							
							
								b1ff78f4d8 
								
							
								 
							
						 
						
							
							
								
								Don't allow update timer to invoke another scene update if the previous is still active.  
							
							
							
						 
						
							2014-08-26 18:52:09 +01:00  
				
					
						
							
							
								 
						
							
							
								bafa82eb12 
								
							
								 
							
						 
						
							
							
								
								Remove race conditions from where SP.AbsolutePosition could change between the various property checks.  
							
							
							
						 
						
							2014-08-26 18:25:14 +01:00  
				
					
						
							
							
								 
						
							
							
								42bb122232 
								
							
								 
							
						 
						
							
							
								
								Fix frame times when updating scene on timer.  
							
							
							
						 
						
							2014-08-26 18:13:38 +01:00  
				
					
						
							
							
								 
						
							
							
								64f640f901 
								
							
								 
							
						 
						
							
							
								
								Implement experimental non-default mechanism to update scene via a timer rather than a persistent thread with sleep.  
							
							... 
							
							
							
							This is to see if an inaccuracy in sleep times under load is responsible for increase in frame times even when there is spare time still available.
Can currently only be activated by setting "debug scene set update-on-timer true".
Can be switched between timer and thread with sleep updates whilst the scene is running. 
							
						 
						
							2014-08-26 18:13:38 +01:00  
				
					
						
							
							
								 
						
							
							
								92b0b27caf 
								
							
								 
							
						 
						
							
							
								
								dont append acks to a resend packet  
							
							
							
						 
						
							2014-08-26 17:42:44 +01:00  
				
					
						
							
							
								 
						
							
							
								b3e423303f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into bullet-2.82  
							
							
							
						 
						
							2014-08-26 06:47:50 -07:00  
				
					
						
							
							
								 
						
							
							
								dde2ac2544 
								
							
								 
							
						 
						
							
							
								
								still testing  
							
							
							
						 
						
							2014-08-26 02:22:25 +01:00  
				
					
						
							
							
								 
						
							
							
								aeadddf77a 
								
							
								 
							
						 
						
							
							
								
								Add back URL endings in examples  
							
							
							
						 
						
							2014-08-25 20:29:46 -04:00  
				
					
						
							
							
								 
						
							
							
								3ee6144d0c 
								
							
								 
							
						 
						
							
							
								
								even less kills on tps  
							
							
							
						 
						
							2014-08-26 00:00:21 +01:00  
				
					
						
							
							
								 
						
							
							
								6857afe2a4 
								
							
								 
							
						 
						
							
							
								
								*test* back to no sog kills,  little retouch on attachment updates,  
							
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							NameValue AttachItemID is a root part thing only 
							
						 
						
							2014-08-25 23:31:04 +01:00  
				
					
						
							
							
								 
						
							
							
								75cbe620c0 
								
							
								 
							
						 
						
							
							
								
								*test*  cleanup the bugs nest  
							
							
							
						 
						
							2014-08-25 22:45:31 +01:00  
				
					
						
							
							
								 
						
							
							
								c24601bc6a 
								
							
								 
							
						 
						
							
							
								
								change enconding of attachment updates NameValue and State fields  
							
							
							
						 
						
							2014-08-25 21:49:39 +01:00  
				
					
						
							
							
								 
						
							
							
								56081dc5e1 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitworkmaster'  
							
							
							
						 
						
							2014-08-25 20:33:12 +02:00  
				
					
						
							
							
								 
						
							
							
								b1f14ad62f 
								
							
								 
							
						 
						
							
							
								
								back to just kills  
							
							
							
						 
						
							2014-08-25 14:15:53 +01:00  
				
					
						
							
							
								 
						
							
							
								385fcbb75e 
								
							
								 
							
						 
						
							
							
								
								*test*  send kills and hack  
							
							
							
						 
						
							2014-08-25 13:58:50 +01:00  
				
					
						
							
							
								 
						
							
							
								094d8686e5 
								
							
								 
							
						 
						
							
							
								
								put back the kills on tp where they belong  
							
							
							
						 
						
							2014-08-24 02:23:00 +01:00  
				
					
						
							
							
								 
						
							
							
								d5814ccf65 
								
							
								 
							
						 
						
							
							
								
								*test* move sending kills to before sending the update, this breaks tp  
							
							... 
							
							
							
							abort 
							
						 
						
							2014-08-24 01:04:32 +01:00  
				
					
						
							
							
								 
						
							
							
								f4a6be8654 
								
							
								 
							
						 
						
							
							
								
								clean sendKill a bit, remove a IsChild  that is set too early in a calling  
							
							... 
							
							
							
							path 
							
						 
						
							2014-08-24 00:44:14 +01:00  
				
					
						
							
							
								 
						
							
							
								06b6238d00 
								
							
								 
							
						 
						
							
							
								
								send avatar kills after attachments, send otherattachments before rest of  
							
							... 
							
							
							
							sog ( updates will mess this again but well... ) 
							
						 
						
							2014-08-23 22:24:28 +01:00  
				
					
						
							
							
								 
						
							
							
								d55041d934 
								
							
								 
							
						 
						
							
							
								
								on updates, send rotations using livomv Quaternion.toBytes() again  
							
							
							
						 
						
							2014-08-23 21:13:30 +01:00  
				
					
						
							
							
								 
						
							
							
								63d1916f51 
								
							
								 
							
						 
						
							
							
								
								Remove entities from updates queues on kill. Do it sync so enqueues after  
							
							... 
							
							
							
							the kill work 
							
						 
						
							2014-08-23 20:59:11 +01:00  
				
					
						
							
							
								 
						
							
							
								9ce1fd7a3c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination-current'  
							
							
							
						 
						
							2014-08-23 19:39:31 +02:00  
				
					
						
							
							
								 
						
							
							
								1fc5dadc60 
								
							
								 
							
						 
						
							
							
								
								Add an admin message to refesh a region's map tile. Will be used to periodically  
							
							... 
							
							
							
							rebuild the world map to clean out unused tiles. 
							
						 
						
							2014-08-23 19:38:08 +02:00  
				
					
						
							
							
								 
						
							
							
								3341bbbc3b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination-current'  
							
							
							
						 
						
							2014-08-23 19:12:12 +02:00  
				
					
						
							
							
								 
						
							
							
								39e052982b 
								
							
								 
							
						 
						
							
							
								
								Fix a null ref that will cause an exception if a grid region doesnt' specify a URI.  
							
							
							
						 
						
							2014-08-23 19:10:15 +02:00  
				
					
						
							
							
								 
						
							
							
								5f51abada9 
								
							
								 
							
						 
						
							
							
								
								If GridUserService is asked for a nonexistent user, bail gracefully  
							
							
							
						 
						
							2014-08-23 18:17:33 +02:00  
				
					
						
							
							
								 
						
							
							
								d34599b1a5 
								
							
								 
							
						 
						
							
							
								
								If GridUserService is asked for a nonexistent user, bail gracefully  
							
							
							
						 
						
							2014-08-23 18:16:11 +02:00  
				
					
						
							
							
								 
						
							
							
								1a7efc2c64 
								
							
								 
							
						 
						
							
							
								
								Change the map tile system to be multi-grid hosting compatible  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Server/Handlers/Map/MapRemoveServerConnector.cs 
							
						 
						
							2014-08-23 17:33:14 +02:00  
				
					
						
							
							
								 
						
							
							
								cbd7c7b9ec 
								
							
								 
							
						 
						
							
							
								
								Change the map tile system to be multi-grid hosting compatible  
							
							
							
						 
						
							2014-08-23 17:27:01 +02:00  
				
					
						
							
							
								 
						
							
							
								8fd836c299 
								
							
								 
							
						 
						
							
							
								
								back to sending attachment sog kills in place of the hack. This is the  
							
							... 
							
							
							
							official way of doing it 
							
						 
						
							2014-08-23 12:03:55 +01:00  
				
					
						
							
							
								 
						
							
							
								1aa335078a 
								
							
								 
							
						 
						
							
							
								
								sop SendFullUpdate() goes by presence if it is a attachment  
							
							
							
						 
						
							2014-08-22 21:54:00 +01:00  
				
					
						
							
							
								 
						
							
							
								fabab7414f 
								
							
								 
							
						 
						
							
							
								
								Remove database connection locking in MySQLXAssetData.  This is unnecessary as connections aren't shared and transactions are already in place where necessary.  
							
							
							
						 
						
							2014-08-22 20:34:33 +01:00  
				
					
						
							
							
								 
						
							
							
								0cb805a64c 
								
							
								 
							
						 
						
							
							
								
								Remove query locking in MySQLUserProfileData.  This is not necessary as the connection is not shared.  
							
							
							
						 
						
							2014-08-22 20:28:56 +01:00  
				
					
						
							
							
								 
						
							
							
								709038aa2a 
								
							
								 
							
						 
						
							
							
								
								Remove some use of database connection locking from MySQLSimulationData - this has not been necessary for some time as database connections are not shared.  
							
							... 
							
							
							
							However, many locks remain since they may effectively be providing transactionality in some operations (e.g. prim updates across multiple tables).
These are candidates for being replaced with proper database transactions, since this would not block unrelated operations (e.g. land save and object save)
or unrelated operations on the same tables (e.g. storage of one linkset whilst another is being removed).
In practice, any performance deg due to contention is probably rare and short lived as the major prim operations are performed in memory and only persisted some time afterwards. 
							
						 
						
							2014-08-22 20:23:48 +01:00  
				
					
						
							
							
								 
						
							
							
								0295e6822d 
								
							
								 
							
						 
						
							
							
								
								some cleanup ( well or not )  
							
							
							
						 
						
							2014-08-22 20:01:07 +01:00  
				
					
						
							
							
								 
						
							
							
								d899bdcb9b 
								
							
								 
							
						 
						
							
							
								
								Remove lock in MySQLFramework.  This is not necessary as the connection is not shared.  
							
							
							
						 
						
							2014-08-22 19:52:03 +01:00  
				
					
						
							
							
								 
						
							
							
								f129b824c3 
								
							
								 
							
						 
						
							
							
								
								Removing locking on requests in MySQLAssetData.  
							
							... 
							
							
							
							These locks are not necessary since the connection is taken from the underlying mysql pool and not shared.
Such locking is already not done by some other parts of OpenSim.Data.MySQL.
Pointed out by arribasim-dev 
							
						 
						
							2014-08-22 19:46:46 +01:00  
				
					
						
							
							
								 
						
							
							
								9a8d8d2130 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into ubitworkmaster  
							
							
							
						 
						
							2014-08-22 01:06:43 +01:00  
				
					
						
							
							
								 
						
							
							
								c95fd60806 
								
							
								 
							
						 
						
							
							
								
								revert the kills, they seem even worse  
							
							
							
						 
						
							2014-08-22 00:28:05 +01:00  
				
					
						
							
							
								 
						
							
							
								0da7f8e863 
								
							
								 
							
						 
						
							
							
								
								silly...  
							
							
							
						 
						
							2014-08-22 00:01:50 +01:00