5397a6d4c6 
								
							
								 
							
						 
						
							
							
								
								Fix problem with dragging child part inventory item to user inventory.  
							
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							This fixes the problem by fixing the permissions module to look at root part permissions rather than having to do this for every caller.
Resolves http://opensimulator.org/mantis/view.php?id=5569  
							
						 
						
							2012-02-21 22:54:30 +00:00  
				
					
						
							
							
								 
						
							
							
								76f411147d 
								
							
								 
							
						 
						
							
							
								
								Revert "Fix:Cannot drag inventory from child prim into inventory  http://opensimulator.org/mantis/view.php?id=5569 "  
							
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							This reverts commit 15ce73cacahttp://opensimulator.org/mantis/view.php?id=5569 , I was going to fix this in a more general way. 
							
						 
						
							2012-02-21 22:49:06 +00:00  
				
					
						
							
							
								 
						
							
							
								15ce73caca 
								
							
								 
							
						 
						
							
							
								
								Fix:Cannot drag inventory from child prim into inventory  http://opensimulator.org/mantis/view.php?id=5569  
							
							
							
						 
						
							2012-02-21 22:07:12 +00:00  
				
					
						
							
							
								 
						
							
							
								7cf970fb27 
								
							
								 
							
						 
						
							
							
								
								V3 Support:  
							
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							This starts V3 support by adding a profile server url to the login response. This requires viewer support - which is also being worked on. 
							
						 
						
							2012-02-21 14:21:03 -05:00  
				
					
						
							
							
								 
						
							
							
								a27e5a9c95 
								
							
								 
							
						 
						
							
							
								
								Both 32-bit and 64-bit BulletSim.dll must have the same name.  Rename the 64 bit one in lib64  
							
							
							
						 
						
							2012-02-21 04:12:17 +00:00  
				
					
						
							
							
								 
						
							
							
								daee2eda93 
								
							
								 
							
						 
						
							
							
								
								Load 32-bit or 64-bit BulletSim Windows library automatically as appropriate.  
							
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							This uses the same approach as ODE.
radams, if this doesn't work for you please feel free to revert. 
							
						 
						
							2012-02-21 04:10:39 +00:00  
				
					
						
							
							
								 
						
							
							
								a15b00d3ef 
								
							
								 
							
						 
						
							
							
								
								Replace previous windows 64-bit sqlite3.dll with one from  http://system.data.sqlite.org/downloads/1.0.79.0/sqlite-netFx35-binary-bundle-x64-2008-1.0.79.0.zip  
							
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							In this zip, it's called System.Data.SQLite.dll.  We rename it to lib64/sqlite3.dll
This is a little unexpected but it works.  For some reason my hand-rolled one in Visual Studio 2008 did not.
This is sqlite 3.7.10.  Other libraries are still currently 3.7.6 but this should make no difference.
This should make it possible to use OpenSim.exe on 64-bit Windows now, though currently the bullet physics plugin will still complain (can be ignored if you are not using bullet). 
							
						 
						
							2012-02-21 04:01:27 +00:00  
				
					
						
							
							
								 
						
							
							
								1b906ef2ad 
								
							
								 
							
						 
						
							
							
								
								Replace win 64-bit sqlite3.dll with another version, though I suspect this one won't work either.  
							
							
							
						 
						
							2012-02-21 03:24:01 +00:00  
				
					
						
							
							
								 
						
							
							
								68a4ef5ef6 
								
							
								 
							
						 
						
							
							
								
								Add 64 bit Windows sqlite3.dll and use this if running a 64-bit windows process.  
							
							
							
						 
						
							2012-02-21 02:52:20 +00:00  
				
					
						
							
							
								 
						
							
							
								90dc5f47e7 
								
							
								 
							
						 
						
							
							
								
								Fix bug where NPCs would establish child agents on other neighbour regions that had come up after the NPC was created.  
							
							
							
						 
						
							2012-02-21 01:57:19 +00:00  
				
					
						
							
							
								 
						
							
							
								19d271d3fc 
								
							
								 
							
						 
						
							
							
								
								Remove PhysXPlugin and wrappers.  
							
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							In over 4 years this never progressed beyond an unimplemented stub.
This doesn't mean that it can't come back if someone is interested in implementing PhysX support. 
							
						 
						
							2012-02-21 01:45:17 +00:00  
				
					
						
							
							
								 
						
							
							
								4a329098e8 
								
							
								 
							
						 
						
							
							
								
								Amend to last commit: synchronize access to queues.  
							
							
							
						 
						
							2012-02-20 11:12:02 -08:00  
				
					
						
							
							
								 
						
							
							
								99b9c1a9d5 
								
							
								 
							
						 
						
							
							
								
								More improvements on agent position updates: if the target sims fail, blacklist them for 2 min, so that we don't keep doing remote calls that fail.  
							
							
							
						 
						
							2012-02-20 10:58:07 -08:00  
				
					
						
							
							
								 
						
							
							
								1c3ee5d1ce 
								
							
								 
							
						 
						
							
							
								
								One more tweak related to the previous 2 commits.  
							
							
							
						 
						
							2012-02-19 16:42:01 -08:00  
				
					
						
							
							
								 
						
							
							
								b489c85226 
								
							
								 
							
						 
						
							
							
								
								Amend to last commit. This should have been committed too.  
							
							
							
						 
						
							2012-02-19 15:37:37 -08:00  
				
					
						
							
							
								 
						
							
							
								dcea23906b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-02-19 12:28:47 -08:00  
				
					
						
							
							
								 
						
							
							
								20c65ac438 
								
							
								 
							
						 
						
							
							
								
								A few more tweaks on position updates and create child agents. Mono hates concurrent uses of the same TCP connection, and even of the connections to the same server. So let's stop doing it. This patch makes movement much smoother when there are lots of neighbours.  
							
							
							
						 
						
							2012-02-19 12:28:07 -08:00  
				
					
						
							
							
								 
						
							
							
								bcb9577495 
								
							
								 
							
						 
						
							
							
								
								Use localy defined name, TPFlags, for Constants.TeleportFlags  
							
							
							
						 
						
							2012-02-19 12:09:57 -05:00  
				
					
						
							
							
								 
						
							
							
								d22715126c 
								
							
								 
							
						 
						
							
							
								
								Fix:Fly setting for Parcel dosen't work  http://opensimulator.org/mantis/view.php?id=5887  
							
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							Signed-off-by: nebadon <michael@osgrid.org> 
							
						 
						
							2012-02-19 01:58:28 -07:00  
				
					
						
							
							
								 
						
							
							
								a114367b9b 
								
							
								 
							
						 
						
							
							
								
								Fix:OmegaX, OmegaY and OmegaZ not saved for child prims  http://opensimulator.org/mantis/view.php?id=5893  
							
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							Signed-off-by: nebadon <michael@osgrid.org> 
							
						 
						
							2012-02-19 01:00:01 -07:00  
				
					
						
							
							
								 
						
							
							
								2ffc055f7e 
								
							
								 
							
						 
						
							
							
								
								This should smooth movement in heteregeneous networks by a lot: cache the region by position instead of looking it up all the time -- this was being done during the main update loop!  
							
							
							
						 
						
							2012-02-18 21:59:42 -08:00  
				
					
						
							
							
								 
						
							
							
								14e9bf894c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-02-18 00:51:23 -05:00  
				
					
						
							
							
								 
						
							
							
								f4cd35322f 
								
							
								 
							
						 
						
							
							
								
								Route logins according to Estate, Telehub and TeleportFlags  
							
							
							
						 
						
							2012-02-18 00:45:43 -05:00  
				
					
						
							
							
								 
						
							
							
								7bdcf9eb26 
								
							
								 
							
						 
						
							
							
								
								Propagate our teleport flags on logins  
							
							
							
						 
						
							2012-02-18 00:32:09 -05:00  
				
					
						
							
							
								 
						
							
							
								9846a1e56e 
								
							
								 
							
						 
						
							
							
								
								Report an error if the required native Windows ODE library can't be found.  
							
							
							
						 
						
							2012-02-18 02:52:29 +00:00  
				
					
						
							
							
								 
						
							
							
								4cc97df8f3 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-02-18 02:46:44 +00:00  
				
					
						
							
							
								 
						
							
							
								0ef64fbe03 
								
							
								 
							
						 
						
							
							
								
								Actually add the Windows 64-bit ode.dll file.  
							
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							This might be why it didn't work. 
							
						 
						
							2012-02-18 02:46:07 +00:00  
				
					
						
							
							
								 
						
							
							
								fbccff4994 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-02-17 21:15:18 -05:00  
				
					
						
							
							
								 
						
							
							
								84184708de 
								
							
								 
							
						 
						
							
							
								
								Fix a bug where changing shape parameters of a child prim in a linkset would not persist.  
							
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							Resolves http://opensimulator.org/mantis/view.php?id=5819  
							
						 
						
							2012-02-18 01:15:43 +00:00  
				
					
						
							
							
								 
						
							
							
								8f8b478d36 
								
							
								 
							
						 
						
							
							
								
								Parcel sales support to SQLite  
							
							
							
						 
						
							2012-02-17 20:04:38 -05:00  
				
					
						
							
							
								 
						
							
							
								b817c337dc 
								
							
								 
							
						 
						
							
							
								
								On Windows automatically load the correct native ODE library depending on whether the process is 32-bit or 64-bit  
							
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							In theory, this means that a 64-bit Windows OS user can now run OpenSim.exe with ODE and use more than 2 (or 3) GB of memory.
However, this is completely untested since I don't currently own a 64-bit Windows box.  Feedback appreciated.
Using OpenSim.32BitLaunch.exe should continue to work.  Other platforms are unaffected.
This will currently not work with sqlite - I will add that too if this works. 
							
						 
						
							2012-02-18 00:33:52 +00:00  
				
					
						
							
							
								 
						
							
							
								d03e878d53 
								
							
								 
							
						 
						
							
							
								
								Fillin missing SQLite support for Telehubs  
							
							
							
						 
						
							2012-02-17 17:31:20 -05:00  
				
					
						
							
							
								 
						
							
							
								b313d16493 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-02-17 13:51:54 -08:00  
				
					
						
							
							
								 
						
							
							
								784263f5e3 
								
							
								 
							
						 
						
							
							
								
								Added the TriggerAvatarAppearanceChanged to EventManager. It's triggered by AvatarFactoryModule after an avatar's appearance has been succesfully changed and persisted (if the persist option is set).  
							
							
							
						 
						
							2012-02-17 13:45:45 -08:00  
				
					
						
							
							
								 
						
							
							
								6baa13ab7a 
								
							
								 
							
						 
						
							
							
								
								Add new and updated script events  
							
							
							
						 
						
							2012-02-17 09:12:41 -08:00  
				
					
						
							
							
								 
						
							
							
								0e16e0fb6a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /home/opensim/src/opensim  
							
							
							
						 
						
							2012-02-17 08:21:33 -05:00  
				
					
						
							
							
								 
						
							
							
								ba98d6fffe 
								
							
								 
							
						 
						
							
							
								
								Fix missing telehub handling on login  
							
							
							
						 
						
							2012-02-17 08:03:53 -05:00  
				
					
						
							
							
								 
						
							
							
								972f73ed2b 
								
							
								 
							
						 
						
							
							
								
								Make osNpcStopAnimation() call AvatarStopAnimation() rather than AvatarPlayAnimation()  
							
							
							
						 
						
							2012-02-17 02:53:12 +00:00  
				
					
						
							
							
								 
						
							
							
								c5ff37bf3e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /home/opensim/src/opensim  
							
							
							
						 
						
							2012-02-16 09:01:02 -05:00  
				
					
						
							
							
								 
						
							
							
								6b867773a8 
								
							
								 
							
						 
						
							
							
								
								Remove some debugging output form the logger  
							
							
							
						 
						
							2012-02-16 08:59:34 -05:00  
				
					
						
							
							
								 
						
							
							
								912aac3447 
								
							
								 
							
						 
						
							
							
								
								minor formatting changes from last commit (4486n7d)  
							
							
							
						 
						
							2012-02-16 03:37:40 +00:00  
				
					
						
							
							
								 
						
							
							
								4486b7d8e8 
								
							
								 
							
						 
						
							
							
								
								Fix: Object owned by the group does not return to the last owner  http://opensimulator.org/mantis/view.php?id=5404  
							
							
							
						 
						
							2012-02-16 03:35:18 +00:00  
				
					
						
							
							
								 
						
							
							
								1267094a51 
								
							
								 
							
						 
						
							
							
								
								Turn off logging on test in last commit ( 2b84295).  
							
							
							
						 
						
							2012-02-16 03:02:11 +00:00  
				
					
						
							
							
								 
						
							
							
								2b842958cc 
								
							
								 
							
						 
						
							
							
								
								If shape properties fail SOP parsing (e.g. due to commas instead of decimal points) print out one short message listing the failing node names rather than lots of exceptions.  
							
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							Adds skeleton bad float values deserialization test 
							
						 
						
							2012-02-16 02:58:00 +00:00  
				
					
						
							
							
								 
						
							
							
								80ec2ac167 
								
							
								 
							
						 
						
							
							
								
								Correct a bug introduced in  1f402fdf (Feb 7 2012) where the delete friends grid call would try and contact the wrong uri.  Also fixes the build from  df960d5 
							
							
							
						 
						
							2012-02-16 01:39:12 +00:00  
				
					
						
							
							
								 
						
							
							
								df960d5767 
								
							
								 
							
						 
						
							
							
								
								Add known identity informatio nto log message if an exception is thrown during LLUDPServer.HandleUseCircuitCode()  
							
							
							
						 
						
							2012-02-16 01:25:54 +00:00  
				
					
						
							
							
								 
						
							
							
								c0760f9f91 
								
							
								 
							
						 
						
							
							
								
								Comment out "experimental" log message printed out whenever a physics mesh was generated for a mesh  
							
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							Also adds prim name to the "no asset data" error log message 
							
						 
						
							2012-02-16 00:28:57 +00:00  
				
					
						
							
							
								 
						
							
							
								c906128191 
								
							
								 
							
						 
						
							
							
								
								Fix some logic mistakes where firstly osNpcCreate() without options was creating npcs sensed as agents and secondly the OS_NPC_SENSE_AS_AGENT option was having the opposite effect.  
							
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							Hopefully makes progress on addressing http://opensimulator.org/mantis/view.php?id=5872  
							
						 
						
							2012-02-16 00:22:39 +00:00  
				
					
						
							
							
								 
						
							
							
								f574d3c8fc 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-02-15 01:50:57 +00:00  
				
					
						
							
							
								 
						
							
							
								ebe5e1731d 
								
							
								 
							
						 
						
							
							
								
								In ObjectTortureTests, run garbage collector on Teardown and run scene loop update when scene objects have been deleted.  
							
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							At least on mono 2.6.4, running GC.Collect() is not guaranteed to force gc of all objects when run in the same method where those objects had references.
Therefore, GC.Collect() is now being done in the per-script teardown of ObjectTortureTests.
In addition, scene loop update is being run after garbage collection in order to clean out the viewer update list of scene objects in the SceneGraph.
These measures mean that scene objects/parts are now garbage collected after a test run if deleted from the scene, resulting in a much better memory usage report (though probably still not very accurate).
However, deletion takes a very long time - what's really needed is to find out now why the entire scene isn't being GC'd by this measure.
This change hasn't yet been applied to the other stress tests. 
							
						 
						
							2012-02-15 01:45:25 +00:00