3eaaaa0d99 
								
							
								 
							
						 
						
							
							
								
								One more pass at object inventory. This time, fix SceneObjectPartInventory so that it makes sure that the file is added to Xfer's before it signals the client to come and get it. This allows the simplification of the logic of Xfer's.  
							
							
							
						 
						
							2010-12-24 08:50:00 -08:00  
				
					
						
							
							
								 
						
							
							
								135b012bbd 
								
							
								 
							
						 
						
							
							
								
								Hopefully this fixes all prim inventory issues. No more abort, no more keeping track of time. Simply handle the issues, which are: (1) rapid double requests from the viewer for the same file; (2) sometimes the file generation takes too long and the Xfer request arrives at the XferModule before the file name is added.  
							
							... 
							
							
							
							This still has debug messages commented out, in case this needs more debugging. Pushing it so others can test. 
							
						 
						
							2010-12-23 19:31:37 -08:00  
				
					
						
							
							
								 
						
							
							
								d829580e5e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://MyConnection/var/git/opensim  
							
							
							
						 
						
							2010-12-23 13:17:55 -05:00  
				
					
						
							
							
								 
						
							
							
								c108968020 
								
							
								 
							
						 
						
							
							
								
								* Cleanup from a commit a while ago.  
							
							
							
						 
						
							2010-12-23 13:17:33 -05:00  
				
					
						
							
							
								 
						
							
							
								bc67bc0d94 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2010-12-23 10:05:45 -08:00  
				
					
						
							
							
								 
						
							
							
								54418c5e69 
								
							
								 
							
						 
						
							
							
								
								Removed unused code -- this was the previous version of UDP texture sending, which now lives entirely in LindenUDP space.  
							
							
							
						 
						
							2010-12-23 10:05:08 -08:00  
				
					
						
							
							
								 
						
							
							
								26e601a776 
								
							
								 
							
						 
						
							
							
								
								Put back a commented section of code. With some viewers, object inventory  
							
							... 
							
							
							
							transfers just don't start without it. Observed my Nebadon and yours truly. 
							
						 
						
							2010-12-23 11:50:53 +00:00  
				
					
						
							
							
								 
						
							
							
								46db73b62b 
								
							
								 
							
						 
						
							
							
								
								* Re-Adding Scene TimeDilation to Object Update Packets.  
							
							... 
							
							
							
							* Added Calculating Time Dilation in the OdePlubin
* When multiple object updates are stuffed into one packet, average the time dilation between them as a compromise.
* Time Dilation on the update is calculated when the EntityUpdate object is created.  The pre-calc-ed TD is stored in the Entity update and used when it goes out on the wire.  Previously, it was 1.0 all the time. The time dilation is tied to when the update is created, not when the update is sent. 
							
						 
						
							2010-12-23 03:30:09 -05:00  
				
					
						
							
							
								 
						
							
							
								862da9a55f 
								
							
								 
							
						 
						
							
							
								
								Added a counter to NewFiles in Xfers to account for simultaneous object inventory requests, which apparently are happening and may cause race conditions if the file name is removed after the first transfer.  
							
							
							
						 
						
							2010-12-22 17:55:58 -08:00  
				
					
						
							
							
								 
						
							
							
								f29675bf87 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2010-12-22 17:35:12 +00:00  
				
					
						
							
							
								 
						
							
							
								2d8f448322 
								
							
								 
							
						 
						
							
							
								
								Fixed wrong argument cardinality in debug message.  
							
							
							
						 
						
							2010-12-22 10:42:29 -08:00  
				
					
						
							
							
								 
						
							
							
								990e73d7cb 
								
							
								 
							
						 
						
							
							
								
								Fix a broken format on an error message. Also replace yet another e.Message  
							
							... 
							
							
							
							with e.ToString(). e.Message is USELESS, it doesn't tell us what happened
where, we should use e.ToSTring() everywhere 
							
						 
						
							2010-12-22 17:33:06 +00:00  
				
					
						
							
							
								 
						
							
							
								25ecd62b1f 
								
							
								 
							
						 
						
							
							
								
								* Adds AbortXfer to the ClientAPI mix  
							
							... 
							
							
							
							* Adds an item that checks to see if the top request has been there for longer then 30 seconds without an update and sends an AbortXfer if it encounters one.   This allows the client to cancel the Xfer on it's side so you can re-select the prim and get the inventory when it fails the first time.
* Some interesting locking...    Using NewFiles to lock the rest of them.   We'll see how that goes.
* The goal of this is to ensure that Xfers are restartable when they fail.  The client will not do that on it's own. 
							
						 
						
							2010-12-21 19:15:44 -05:00  
				
					
						
							
							
								 
						
							
							
								1c3e77b728 
								
							
								 
							
						 
						
							
							
								
								What is the point of using different types to express the same damn thing?  
							
							
							
						 
						
							2010-12-21 22:58:52 +00:00  
				
					
						
							
							
								 
						
							
							
								19181c019a 
								
							
								 
							
						 
						
							
							
								
								Another good catch. Update file name serial.  
							
							
							
						 
						
							2010-12-21 22:56:48 +00:00  
				
					
						
							
							
								 
						
							
							
								ec8d1d0131 
								
							
								 
							
						 
						
							
							
								
								Added a missed return. Thanks diva!  
							
							
							
						 
						
							2010-12-21 22:49:38 +00:00  
				
					
						
							
							
								 
						
							
							
								a31b96e1ba 
								
							
								 
							
						 
						
							
							
								
								Fix up merge artifacts  
							
							
							
						 
						
							2010-12-21 20:54:28 +00:00  
				
					
						
							
							
								 
						
							
							
								043dace118 
								
							
								 
							
						 
						
							
							
								
								Make prim inventories a bit more sane  
							
							
							
						 
						
							2010-12-21 20:49:31 +00:00  
				
					
						
							
							
								 
						
							
							
								a6a136bd90 
								
							
								 
							
						 
						
							
							
								
								Shooting in the dark for solutions to the appearance problem  
							
							
							
						 
						
							2010-12-20 14:24:52 -08:00  
				
					
						
							
							
								 
						
							
							
								c082254b9d 
								
							
								 
							
						 
						
							
							
								
								Put the coarse location updates back to 50 frames, otherwise the dots on the mini-map come and go noticeably. Also increased the Velocity a bit; I had decreased it to 0.885; now it's 0.9.  
							
							
							
						 
						
							2010-12-19 19:29:07 -08:00  
				
					
						
							
							
								 
						
							
							
								711283d3ca 
								
							
								 
							
						 
						
							
							
								
								More changes to the long help text for console command link-region.  
							
							
							
						 
						
							2010-12-20 02:50:19 +01:00  
				
					
						
							
							
								 
						
							
							
								3b4af8a0dc 
								
							
								 
							
						 
						
							
							
								
								Fix osTeleportAgent and osTeleportOwner for the case that GridService is used with a storage provider other than NullRegionData.  
							
							
							
						 
						
							2010-12-20 02:09:35 +01:00  
				
					
						
							
							
								 
						
							
							
								2a40c8511a 
								
							
								 
							
						 
						
							
							
								
								Make long help text for new link-region command syntax more explicit.  
							
							
							
						 
						
							2010-12-19 22:59:32 +01:00  
				
					
						
							
							
								 
						
							
							
								cf72fece6d 
								
							
								 
							
						 
						
							
							
								
								Replaced the HttpServer_OpenSim.dll with one compiled for .NET 3.5 (the last one was 4.0, and that doesn't work). Also added the corresponding .xml and .pdb, if that makes any difference.  
							
							
							
						 
						
							2010-12-18 18:23:51 -08:00  
				
					
						
							
							
								 
						
							
							
								d576d7c0a6 
								
							
								 
							
						 
						
							
							
								
								Replaced HttpServer_OpenSim.dll with a version that locks certain ops in HttpForm -- mantis  #5128 .  
							
							
							
						 
						
							2010-12-18 17:36:37 -08:00  
				
					
						
							
							
								 
						
							
							
								223264047e 
								
							
								 
							
						 
						
							
							
								
								uncomment "load iar" help lines which added the --merge option  
							
							
							
						 
						
							2010-12-18 00:59:37 +00:00  
				
					
						
							
							
								 
						
							
							
								bf9555eaee 
								
							
								 
							
						 
						
							
							
								
								minor: add [-p|--profile=<url>] to usage line that pops up if save iar console command isn't valid  
							
							
							
						 
						
							2010-12-18 00:57:09 +00:00  
				
					
						
							
							
								 
						
							
							
								ef43f98686 
								
							
								 
							
						 
						
							
							
								
								Raise maximum iar version that master can load to 1.x, so that it can load its own iars (oops)  
							
							
							
						 
						
							2010-12-18 00:45:56 +00:00  
				
					
						
							
							
								 
						
							
							
								b32dcc6913 
								
							
								 
							
						 
						
							
							
								
								Fix notecards that end with an embedded object causing an exception  
							
							
							
						 
						
							2010-12-17 22:50:00 +00:00  
				
					
						
							
							
								 
						
							
							
								5782f5662b 
								
							
								 
							
						 
						
							
							
								
								remove now unused subversion serialization backup config  
							
							
							
						 
						
							2010-12-17 23:06:55 +00:00  
				
					
						
							
							
								 
						
							
							
								490d05d212 
								
							
								 
							
						 
						
							
							
								
								remove broken and unmaintained subversion serialization module and it's associated libraries and licenses  
							
							
							
						 
						
							2010-12-17 23:04:07 +00:00  
				
					
						
							
							
								 
						
							
							
								3d32f05cde 
								
							
								 
							
						 
						
							
							
								
								remove mono compiler warning: if (sop.Color != null) always returns true as sop.Color is a value type.  
							
							
							
						 
						
							2010-12-17 22:40:11 +00:00  
				
					
						
							
							
								 
						
							
							
								3b1c91c24b 
								
							
								 
							
						 
						
							
							
								
								remove mono compiler warnings  
							
							
							
						 
						
							2010-12-17 22:35:08 +00:00  
				
					
						
							
							
								 
						
							
							
								0913d43c50 
								
							
								 
							
						 
						
							
							
								
								minor: 'debug packet' console command level <= 50 then don't log ImprovedTerseObjectUpdate messages  
							
							
							
						 
						
							2010-12-17 22:29:43 +00:00  
				
					
						
							
							
								 
						
							
							
								19f70b93a0 
								
							
								 
							
						 
						
							
							
								
								tidy up the [Groups] section in OpenSim.ini.example  
							
							
							
						 
						
							2010-12-17 21:19:57 +00:00  
				
					
						
							
							
								 
						
							
							
								0745d65344 
								
							
								 
							
						 
						
							
							
								
								Put in locks on m_killRecord to replace changed locks on m_entityUpdates.SyncRoot  
							
							... 
							
							
							
							These locks are necessary to avoid a delete/update race condition for scene objects.
However, since we're now locking on m_killRecord this shouldn't cause delays to m_entityUpdates reprioritization 
							
						 
						
							2010-12-15 23:11:42 +00:00  
				
					
						
							
							
								 
						
							
							
								ed26376ec5 
								
							
								 
							
						 
						
							
							
								
								Yet more things out of the main Update thread loop and into threadlets. This time, SendPrimsUpdate. Plus a few more tweaks on triggering actions from the Update loop. #LoginLag.  
							
							
							
						 
						
							2010-12-14 20:15:26 -08:00  
				
					
						
							
							
								 
						
							
							
								74c68474e0 
								
							
								 
							
						 
						
							
							
								
								Another attempt at moving heavy computation away from the Update loop. #LoginLag  
							
							
							
						 
						
							2010-12-14 18:44:26 -08:00  
				
					
						
							
							
								 
						
							
							
								e3262ef5ac 
								
							
								 
							
						 
						
							
							
								
								Commented out the UpdateLand call from the Update thread loop, because this may be causing the #LoginLag. Attachments taint the prim count. Twice. Each.  
							
							
							
						 
						
							2010-12-14 17:50:37 -08:00  
				
					
						
							
							
								 
						
							
							
								eb07dfc900 
								
							
								 
							
						 
						
							
							
								
								Fix windows compile break  
							
							
							
						 
						
							2010-12-15 01:06:20 +00:00  
				
					
						
							
							
								 
						
							
							
								b643661938 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2010-12-15 00:35:36 +00:00  
				
					
						
							
							
								 
						
							
							
								d0576f39e0 
								
							
								 
							
						 
						
							
							
								
								replace ode.dll with one built without asserts turned on  
							
							
							
						 
						
							2010-12-15 00:35:00 +00:00  
				
					
						
							
							
								 
						
							
							
								6b135ee371 
								
							
								 
							
						 
						
							
							
								
								fix mistake in last change of local.include  
							
							
							
						 
						
							2010-12-15 00:14:43 +00:00  
				
					
						
							
							
								 
						
							
							
								9d0339e8f9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2010-12-14 16:04:46 -08:00  
				
					
						
							
							
								 
						
							
							
								a4309578e2 
								
							
								 
							
						 
						
							
							
								
								Another stab at #LoginLag. Looking forward to hear the feedback! This makes updates for self movement as absolute top priority, going in to the unthrottled category. Self only, not other avies.  
							
							
							
						 
						
							2010-12-14 16:04:28 -08:00  
				
					
						
							
							
								 
						
							
							
								5f8c660489 
								
							
								 
							
						 
						
							
							
								
								add new optionalmodules test dll to panda test run (and nant test command)  
							
							
							
						 
						
							2010-12-14 23:58:39 +00:00  
				
					
						
							
							
								 
						
							
							
								3643be1c97 
								
							
								 
							
						 
						
							
							
								
								Rename SceneObjectUserTests to SceneObjectDeRezTests to better reflect its contents  
							
							
							
						 
						
							2010-12-14 23:46:02 +00:00  
				
					
						
							
							
								 
						
							
							
								92727ad596 
								
							
								 
							
						 
						
							
							
								
								minor: disable debug logging for previous test  
							
							
							
						 
						
							2010-12-14 23:41:36 +00:00  
				
					
						
							
							
								 
						
							
							
								8a5f9b91de 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2010-12-14 23:39:21 +00:00  
				
					
						
							
							
								 
						
							
							
								81bccd6d13 
								
							
								 
							
						 
						
							
							
								
								Start implementing a test for 'share with group' object functionality.  Not yet complete.  
							
							... 
							
							
							
							While implementing this, a bug was fixed in scene setup helpers where module RegionLoaded() was called immediately after AddRegion() instead of waiting for all AddRegions() to complete.
Also, XmlRpcGroupsModule non-message functionality will now work without a message transfer module (as indicated in the comments but with a contradictory implementation) 
							
						 
						
							2010-12-14 23:36:34 +00:00