42c9c30e4c 
								
							
								 
							
						 
						
							
							
								
								Add mock group services connector and use this in tests  
							
							
							
						 
						
							2010-12-14 22:57:36 +00:00  
				
					
						
							
							
								 
						
							
							
								c620e4c822 
								
							
								 
							
						 
						
							
							
								
								add infrastructure for groups module tests  
							
							
							
						 
						
							2010-12-14 22:25:01 +00:00  
				
					
						
							
							
								 
						
							
							
								ff8ff773e7 
								
							
								 
							
						 
						
							
							
								
								Relax a highly constraining lock on m_entityUpdates that may be preventing reprioritizations from actually happening. #LoginLag  
							
							
							
						 
						
							2010-12-14 12:58:32 -08:00  
				
					
						
							
							
								 
						
							
							
								10ae5454cb 
								
							
								 
							
						 
						
							
							
								
								Made the map thread request the map items asynchronously, as the name suggested -- but with a cap of 20 async requests max at any given time.  
							
							
							
						 
						
							2010-12-14 12:16:51 -08:00  
				
					
						
							
							
								 
						
							
							
								4357288a94 
								
							
								 
							
						 
						
							
							
								
								More on mantis  #5270  
							
							
							
						 
						
							2010-12-14 11:24:23 -08:00  
				
					
						
							
							
								 
						
							
							
								55e04e6c68 
								
							
								 
							
						 
						
							
							
								
								Fixes mantis  #5270  -- Map tiles for hyperlinks not showing in world map for grided sims.  
							
							
							
						 
						
							2010-12-14 08:11:49 -08:00  
				
					
						
							
							
								 
						
							
							
								e47cc10674 
								
							
								 
							
						 
						
							
							
								
								Null checking ParentGroup is not needed. It can't be null.  
							
							
							
						 
						
							2010-12-14 12:07:35 +00:00  
				
					
						
							
							
								 
						
							
							
								4bdba0a487 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2010-12-13 21:36:08 -08:00  
				
					
						
							
							
								 
						
							
							
								b41164b620 
								
							
								 
							
						 
						
							
							
								
								This seems to get rid of the stuck PREJUMP animation, as reported by Justin in -dev. Also in this commit, a slight adjustment to the Velocity of SP -- this makes the avie walking feel less jerky for me. Will wait reports from others.  
							
							
							
						 
						
							2010-12-13 21:35:40 -08:00  
				
					
						
							
							
								 
						
							
							
								e08da02a0f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2010-12-14 00:12:17 +00:00  
				
					
						
							
							
								 
						
							
							
								e62b3dba8a 
								
							
								 
							
						 
						
							
							
								
								reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being used by a 3rd party region module and contains non-obvious attachment specific code  
							
							... 
							
							
							
							There are no functional changes.  UpdateAttachmentPosition() is adapted to the new approach of only saving attachment state on logout 
							
						 
						
							2010-12-14 00:11:41 +00:00  
				
					
						
							
							
								 
						
							
							
								2a9f095071 
								
							
								 
							
						 
						
							
							
								
								Fix a small bug in ban list handling  
							
							
							
						 
						
							2010-12-13 22:14:34 +00:00  
				
					
						
							
							
								 
						
							
							
								9bd7f3b03a 
								
							
								 
							
						 
						
							
							
								
								Revamp the viewer -> banlist packet processing so fix a number of bugs.  
							
							... 
							
							
							
							Remove the too coarse CanEditParcel method in favor of a CanEditParcelProperties
method that takes a GroupPowers argument to specify what action is to be
taken. Also, make the method to set parcel data much more granular. Permissions
in a deeded setting should now work. 
							
						 
						
							2010-12-13 20:35:56 +00:00  
				
					
						
							
							
								 
						
							
							
								d6803e6448 
								
							
								 
							
						 
						
							
							
								
								Change some lookups in he Land Management module to make group permissions  
							
							... 
							
							
							
							work better. Add a generic group permissions hoot to the scene permissions
system. 
							
						 
						
							2010-12-13 20:28:14 +00:00  
				
					
						
							
							
								 
						
							
							
								a4588befb7 
								
							
								 
							
						 
						
							
							
								
								Changed logging level for message about failure to retrieve a map image from a linked region.  
							
							
							
						 
						
							2010-12-13 22:00:34 +01:00  
				
					
						
							
							
								 
						
							
							
								9a24c0b41c 
								
							
								 
							
						 
						
							
							
								
								Show map tile for hyperlinks. Perform Check4096 before adding a hyperlink.  
							
							... 
							
							
							
							Configuration option AssetService in section [GridService] must be set to enable this functionality.
Map tiles do currently not show for hyperlinks set in simulators that are connected to grids, see Mantis #5270 . 
							
						 
						
							2010-12-13 21:20:48 +01:00  
				
					
						
							
							
								 
						
							
							
								6b8d01d8c4 
								
							
								 
							
						 
						
							
							
								
								It turns out that the 1/2 sec burst for prims download is not a bug, but a feature of the client. The client sets the throttles in such a way that makes the server behave like that. The same happens in the Linden Grid.  
							
							... 
							
							
							
							Revert "This may have been the biggest, baddest bug in OpenSim ever... confusion between bytes per second and bytes per millisecond."
This reverts commit 870bbcfc6c 
							
						 
						
							2010-12-13 11:45:17 -08:00  
				
					
						
							
							
								 
						
							
							
								fe6c655f70 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2010-12-13 09:43:54 -08:00  
				
					
						
							
							
								 
						
							
							
								870bbcfc6c 
								
							
								 
							
						 
						
							
							
								
								This may have been the biggest, baddest bug in OpenSim ever... confusion between bytes per second and bytes per millisecond.  
							
							
							
						 
						
							2010-12-13 09:42:27 -08:00  
				
					
						
							
							
								 
						
							
							
								7f0350b988 
								
							
								 
							
						 
						
							
							
								
								Trigger event with flag CHANGED_LINK when agent sits on objects that have not a sit target defined. This fixes Mantis  #4692 .  
							
							
							
						 
						
							2010-12-12 20:12:34 +01:00  
				
					
						
							
							
								 
						
							
							
								8ea4933742 
								
							
								 
							
						 
						
							
							
								
								Fixed wrong configuration variable names.  
							
							
							
						 
						
							2010-12-11 18:17:07 -08:00  
				
					
						
							
							
								 
						
							
							
								4d16ecf889 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2010-12-11 17:07:08 -08:00  
				
					
						
							
							
								 
						
							
							
								797ca8d0e7 
								
							
								 
							
						 
						
							
							
								
								Fixes the nudge movements!  
							
							
							
						 
						
							2010-12-11 17:06:17 -08:00  
				
					
						
							
							
								 
						
							
							
								69538d14d4 
								
							
								 
							
						 
						
							
							
								
								More OSSL function name normalization, this time for osParcelSetDetails.  
							
							
							
						 
						
							2010-12-11 11:41:45 +01:00  
				
					
						
							
							
								 
						
							
							
								c42876df67 
								
							
								 
							
						 
						
							
							
								
								Revert "Another stab at mantis #5256"  
							
							... 
							
							
							
							This reverts commit ccb4f958c0 
							
						 
						
							2010-12-10 23:32:50 -08:00  
				
					
						
							
							
								 
						
							
							
								18b10fab60 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2010-12-10 23:16:47 -08:00  
				
					
						
							
							
								 
						
							
							
								ccb4f958c0 
								
							
								 
							
						 
						
							
							
								
								Another stab at mantis  #5256  
							
							
							
						 
						
							2010-12-10 23:16:26 -08:00  
				
					
						
							
							
								 
						
							
							
								b46de6e025 
								
							
								 
							
						 
						
							
							
								
								Remove the restriction that you have to be logged in when loading/saving iars  
							
							... 
							
							
							
							This is pointless as we're supplying the password on the command line 
							
						 
						
							2010-12-11 03:09:00 +00:00  
				
					
						
							
							
								 
						
							
							
								387f743993 
								
							
								 
							
						 
						
							
							
								
								If we're saving an IAR with --profile information, then label this a version 1.0 IAR since it isn't compatible with older OpenSim releases.  
							
							
							
						 
						
							2010-12-11 02:18:16 +00:00  
				
					
						
							
							
								 
						
							
							
								373ef594ba 
								
							
								 
							
						 
						
							
							
								
								Drop current OAR version back to 0.5 since these are currently now compatible with older OpenSim versions again.  
							
							... 
							
							
							
							Removed ability to choose 0.4 to avoid having to write code that polices this properly.  Please shout on the ml if you really need this. 
							
						 
						
							2010-12-11 01:57:32 +00:00  
				
					
						
							
							
								 
						
							
							
								b512ecd1dc 
								
							
								 
							
						 
						
							
							
								
								Normalization of OSSL function names.  
							
							... 
							
							
							
							Added the following replacement functions for compliance to the OSSL standards stated on the wiki:
osGetTerrainHeight
osSetTerrainHeight
osGetSunParam
osSetSunParam
osSetPenColor
The functions that do not comply to the standard give a warning when used but work normally otherwise.
The graphics primitive drawing command "PenColor" has also been added as well as dynamic texture parameter "bgcolor" as an alternative to "bgcolour".
The following two functions have been renamed because they are not enabled yet aynway:
osWindParamSet => osSetWindParam
osWindParamGet => osGetWindParam 
							
						 
						
							2010-12-10 22:20:35 +01:00  
				
					
						
							
							
								 
						
							
							
								d8fd917076 
								
							
								 
							
						 
						
							
							
								
								Revert "A stab at mantis  #5256 . Separate ScenePresence updates from SceneObject updates, and place them in different queues."  
							
							... 
							
							
							
							This reverts commit f84905e294 
							
						 
						
							2010-12-10 12:40:12 -08:00  
				
					
						
							
							
								 
						
							
							
								58b251506c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2010-12-10 11:33:09 -08:00  
				
					
						
							
							
								 
						
							
							
								f84905e294 
								
							
								 
							
						 
						
							
							
								
								A stab at mantis  #5256 . Separate ScenePresence updates from SceneObject updates, and place them in different queues.  
							
							
							
						 
						
							2010-12-10 11:32:46 -08:00  
				
					
						
							
							
								 
						
							
							
								6f37290f4c 
								
							
								 
							
						 
						
							
							
								
								Adjust hypergrid console commands to latest changes.  
							
							
							
						 
						
							2010-12-10 17:48:45 +01:00  
				
					
						
							
							
								 
						
							
							
								3ef9a4da9a 
								
							
								 
							
						 
						
							
							
								
								update libode for 64 bit linux to r1755 (post 0.11.1) from ode 0.10.1  
							
							... 
							
							
							
							the same thing was actually done for ode.dll a couple of commits ago but I got the commit msg wrong (should have been r1755, not r1754).  Damn these fat fingers. 
							
						 
						
							2010-12-10 03:51:33 +00:00  
				
					
						
							
							
								 
						
							
							
								a918c8df97 
								
							
								 
							
						 
						
							
							
								
								fix the minimap sitting avatar location bug  
							
							... 
							
							
							
							a sitting avatar should have it's offset position added to the scene object, not its absolute position 
							
						 
						
							2010-12-10 03:46:16 +00:00  
				
					
						
							
							
								 
						
							
							
								3053f5ba7d 
								
							
								 
							
						 
						
							
							
								
								minor: remove some compiler warnings  
							
							
							
						 
						
							2010-12-10 03:08:31 +00:00  
				
					
						
							
							
								 
						
							
							
								cefdee8aaf 
								
							
								 
							
						 
						
							
							
								
								Normalized ALL URLs with trailing /'s hopefully. Fixed show hyperlinks command. mantis  #5259  
							
							
							
						 
						
							2010-12-09 16:52:37 -08:00  
				
					
						
							
							
								 
						
							
							
								3675bb2981 
								
							
								 
							
						 
						
							
							
								
								Make configs consistent, as per mantos  #5258  
							
							
							
						 
						
							2010-12-09 09:30:17 -08:00  
				
					
						
							
							
								 
						
							
							
								baa8ddfd26 
								
							
								 
							
						 
						
							
							
								
								Minor bug fixes. Hunting down mantis  #5259  
							
							
							
						 
						
							2010-12-09 08:28:21 -08:00  
				
					
						
							
							
								 
						
							
							
								ab980fc927 
								
							
								 
							
						 
						
							
							
								
								Fixed wrong comment  
							
							
							
						 
						
							2010-12-08 19:47:05 -08:00  
				
					
						
							
							
								 
						
							
							
								90bcfefe09 
								
							
								 
							
						 
						
							
							
								
								Fixed previous compile error -- I haven't pushed the CreatorID in AssetBase yet...  
							
							
							
						 
						
							2010-12-08 19:37:35 -08:00  
				
					
						
							
							
								 
						
							
							
								f0957bb6ca 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2010-12-09 03:18:14 +00:00  
				
					
						
							
							
								 
						
							
							
								e9e544ddc8 
								
							
								 
							
						 
						
							
							
								
								Update ode.dll to r1755  
							
							
							
						 
						
							2010-12-09 03:17:41 +00:00  
				
					
						
							
							
								 
						
							
							
								0f240a9f7c 
								
							
								 
							
						 
						
							
							
								
								Update ode.dll to r1754  
							
							
							
						 
						
							2010-12-09 03:16:37 +00:00  
				
					
						
							
							
								 
						
							
							
								3de0749aa7 
								
							
								 
							
						 
						
							
							
								
								Update libode.so to r1755.  
							
							... 
							
							
							
							This revision dates from 02 Sep 2010 and has received some testing.  This code will be updated in the opensim-libs repository
Updates for libode-x86_64, ode.dll and libode.dylib will follow 
							
						 
						
							2010-12-09 03:10:48 +00:00  
				
					
						
							
							
								 
						
							
							
								d7346dd5ff 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2010-12-09 01:55:45 +00:00  
				
					
						
							
							
								 
						
							
							
								1070cffcf9 
								
							
								 
							
						 
						
							
							
								
								Added ability for GetTexture to serve multiple formats. The format may come as an extra query parameter in the URL format=<format> (this was tested and working) or it may come in the Accept header (code added, but not tested). The result of the conversion is placed in the asset cache, under the name <uuid>-<format>.  
							
							
							
						 
						
							2010-12-08 18:53:15 -08:00  
				
					
						
							
							
								 
						
							
							
								4df1d25d23 
								
							
								 
							
						 
						
							
							
								
								Plumb a code path for the entity transfer module to ask a destination scene  
							
							... 
							
							
							
							whether or not an agent is allowed there as a root agent. 
							
						 
						
							2010-12-09 01:55:32 +00:00