BlueWall
4a9282e681
Add missing parts to profiles - classified delete
2014-07-21 12:46:26 -04:00
Oren Hurvitz
899bcb7acd
Fixed: after a Hypergrid teleport, attachments often either disappear, or appear both on the avatar AND as in-world objects.
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Another manifestation of this bug is that after a Hypergrid teleport, when you click on one of the avatar's attachments the object doesn't show its name. This means that the viewer knows the attachment is there, but the simulator does not.
The problem was caused by treating Hypergrid teleports as if they're Logins (because the teleport flag ViaLogin is enabled).
This may fix: http://opensimulator.org/mantis/view.php?id=7238
This may fix: http://opensimulator.org/mantis/view.php?id=7220
2014-07-21 09:29:51 +01:00
Oren Hurvitz
712c50e0bf
Don't append attachments multiple times
2014-07-21 09:29:50 +01:00
Oren Hurvitz
feacae173e
Fixed avatar hovering above the ground. The avatar physics capsule was too tall.
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This is related to http://opensimulator.org/mantis/view.php?id=7067 .
But that bug complains about BulletSim, and this fix is for ODE.
2014-07-21 09:27:57 +01:00
Oren Hurvitz
4804edf77f
Allow reading the BulletSim detail log while the sim is running
2014-07-21 09:27:57 +01:00
Oren Hurvitz
2d034e20c4
XBakes: store the assets only in the sim's local assets cache; not in the main assets server. Also, some cleanup.
2014-07-21 09:27:56 +01:00
Oren Hurvitz
11031abf26
Changed the default XBakes directory to a local path: "./bakes".
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Previously it was an absolute path. Now it's a sibling of the maptiles directory.
This fixes http://opensimulator.org/mantis/view.php?id=7063
2014-07-21 09:27:47 +01:00
Oren Hurvitz
6b57b61836
Log RestClient requests similarly to WebClient (e.g, "debug http all 6" logs the entire request and response)
2014-07-21 09:24:45 +01:00
Oren Hurvitz
4c5d7d4683
Fixed problems if an avatar tries to cross regions when the previous cross hasn't completed yet
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This caused the client to stop responding, and even the simulators to have problems. The solution is to disallow crossing before the previous cross has completed.
2014-07-21 09:23:13 +01:00
Oren Hurvitz
b481711fa6
Added locking in AccessModule to prevent possible errors when shutting down a simulator that has >1 region
2014-07-21 09:19:05 +01:00
Oren Hurvitz
05cacf6eb6
Eliminated common but un-useful log messages
2014-07-21 09:18:20 +01:00
Oren Hurvitz
f94b3bbe0f
Minor: changed "existant" to "existent"
2014-07-21 09:15:05 +01:00
Oren Hurvitz
3cb31e9685
Removed warning about YieldProlog
2014-07-21 09:12:30 +01:00
Oren Hurvitz
46c1d4e319
pCamBot: download Meshes
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The "Sculpt" field in prims is used for both Sculpties (where the assets are Textures), and real meshes. Meshes require a different download URL than textures.
2014-07-21 09:12:16 +01:00
Oren Hurvitz
470161ae2e
Write some pCampBot messages to the log
2014-07-21 09:11:51 +01:00
Oren Hurvitz
af3498efdb
In "show throttles", show the maximum drip rate. This shows whether a client is being throttled due to past poor performance.
2014-07-21 09:10:50 +01:00
Oren Hurvitz
5d53412766
Write UDP statistics to the log, not just the console (e.g., "show queues")
2014-07-21 09:10:19 +01:00
Oren Hurvitz
0d70033a5d
Include the group name in group IM's
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When sending an ImprovedInstantMessage to a group, the IM's binary bucket is supposed to contain the group's name (this is what SL does). Singularity uses this to show the group name when it shows the message at the bottom of the viewer for a few seconds: "[Group Name] From User: Message". Before this update, the group name was empty ("[]").
This update doesn't have any visible effect in Firestorm, because it doesn't use the group name sent in the IM.
2014-07-21 09:09:17 +01:00
Oren Hurvitz
528704bc04
Added "debug packet --all" option, which changes the packet logging level for both current and future clients
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The existing "--default" option only changes the logging level for future clients.
2014-07-21 08:31:20 +01:00
Oren Hurvitz
a57b4b81b9
Fixed the logic that decides if a packet was queued (it was reversed)
2014-07-21 08:31:09 +01:00
Oren Hurvitz
f6ea5088f4
Removed unused files: Texture/Mesh server connectors
2014-07-21 08:30:23 +01:00
Oren Hurvitz
48d1cca303
Better logging of threadpool activity in Overload mode: if we didn't log "Queue threadfunc" for a particular thread then don't log "Run threadfunc" or "End threadfunc" for that thread either.
2014-07-21 08:30:17 +01:00
Oren Hurvitz
9fa8d84598
Eliminated some warnings
2014-07-21 08:30:10 +01:00
Oren Hurvitz
99ac770abb
Close streams immediately when we finish using them
2014-07-21 08:30:03 +01:00
Melanie Thielker
72cead2920
Remove extremely spammy error message that isn't an actual error - user
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ids queried may not exist, since LSL can use this as well, with
arbitrary ids
2014-07-20 23:58:46 +02:00
Melanie Thielker
34c40a1e1a
Remove some already commented lines
2014-07-20 23:58:16 +02:00
Melanie Thielker
c37a88d4f1
Fix LSL portions of sit positioning
2014-07-20 23:54:06 +02:00
UbitUmarov
719880a6ff
make sittarget camera relative to root prim
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Please enter the commit message for your changes. Lines starting
2014-07-20 20:20:59 +01:00
Robert Adams
b81187db5a
Set "[Terrain]SendTerrainUpdatesByViewDistance=true" by default.
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This, by default, enables terrain patches being sent to each avatar
from the avatar away (rather than the old outside-in pattern), only
sending terrain patches within the avatars view distance (making
view loading quicker), and sending multiple terrain patches per
protocol packet (making terrain loading and editing quicker).
2014-07-20 10:56:52 -07:00
Robert Adams
aa8b44c001
Add code to GridService to check for overlapping of varregions
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when registering a new region.
Adds parameter "[GridService]SuppressVarRegionOverlapCheckOnRegistration=false"
that can be turned on to suppress the error check if a simulator's database
has old regions that overlap.
2014-07-20 10:34:09 -07:00
UbitUmarov
5f364dbed5
another change to standup
2014-07-20 16:09:34 +01:00
UbitUmarov
d6f56a4f99
change avatar standup code
2014-07-20 16:03:05 +01:00
UbitUmarov
a5fcc0c0c0
remove avn hack on sitted avatars positions
2014-07-20 14:47:35 +01:00
UbitUmarov
79aea3e588
physicsSit SendSitResponse also relative to parent prim
2014-07-20 09:21:00 +01:00
UbitUmarov
931434de87
fix physics sit for physical child prims
2014-07-20 09:15:29 +01:00
UbitUmarov
32b060a608
physics engine cannot change internal positions of linksets, at least not
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in teaseupdates
2014-07-20 05:54:51 +01:00
Melanie Thielker
b3068355bc
Merge branch 'ubitworkmaster'
2014-07-20 02:27:08 +02:00
UbitUmarov
dc717303d4
replace old Attachoffset by AttachedPos. Comented out possible merge
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artifacts
2014-07-20 01:15:33 +01:00
Melanie Thielker
bef76bf3c5
Fix duplicate attach message being sent to objects picked up from the ground
2014-07-20 01:52:26 +02:00
Melanie Thielker
95f0d582a5
Fix coalesced objects not showing up as "piles" of prims (AVN only bug)
2014-07-20 00:18:28 +02:00
Melanie Thielker
5000a5c038
Fix coalesced objects not showing up as "piles" of prims (AVN only bug)
2014-07-20 00:17:35 +02:00
Melanie Thielker
b4a3ed1863
Merge branch 'ubitworkmaster'
2014-07-19 23:33:28 +02:00
Melanie Thielker
07c0ee1fbf
Fix taking objects
2014-07-19 23:17:26 +02:00
UbitUmarov
5b8d1f0719
refix originalPositions[]
2014-07-19 22:16:59 +01:00
Melanie Thielker
e1b2ecdfdc
Merge branch 'avination-current'
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Conflicts:
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
2014-07-19 22:32:07 +02:00
UbitUmarov
95b89dd450
fix attachments
2014-07-19 22:18:12 +02:00
UbitUmarov
9654b81b2d
revert to capsule representation of avatar collider
2014-07-19 16:16:13 +01:00
Vegaslon
738c60459c
BulletSim: Modify first and default vehicle vertical attractor to be feature complete with use of the Limit Roll Only Flag.
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Signed-off-by: Robert Adams <misterblue@misterblue.com>
2014-07-18 19:07:00 -07:00
Justin Clark-Casey (justincc)
d1b7c2ece3
minor: remove long unused RegionInfo.ignoreIncomingConfiguration
2014-07-19 01:15:15 +01:00
Justin Clark-Casey (justincc)
29d5950838
minor: remove long unused RegionInfo.commFailTF
2014-07-19 01:10:53 +01:00