UbitUmarov
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a4f91e5064
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do not change a attachment phatom state on crossings
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2015-12-19 19:49:27 +00:00 |
UbitUmarov
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01a27e8c71
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establish a minimun for ReprioritizationDistance
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2015-12-19 17:39:42 +00:00 |
UbitUmarov
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48f6010a1c
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a more clean enforcement of BestAvatarResponsiveness (others aren't good at moment
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2015-12-19 17:29:51 +00:00 |
UbitUmarov
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e095f51b05
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update the xmlrpcGroups http keep alive option, and coment
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2015-12-19 15:29:51 +00:00 |
UbitUmarov
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9a492258c9
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reduce xmlrpcgroups error messages if its debug option is off. Disable keepalive by default
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2015-12-19 15:24:43 +00:00 |
UbitUmarov
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da1c347676
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temporary assets are as local
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2015-12-19 15:05:49 +00:00 |
UbitUmarov
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b29ab1b2df
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adjust the checks for invalid asset IDs. changed upload fail detection
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2015-12-19 15:03:22 +00:00 |
UbitUmarov
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b2acef8aad
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remove the unused OBB physics parameters export, since they aren't actually usefull outside ubOde
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2015-12-17 22:34:21 +00:00 |
UbitUmarov
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56e28c6c27
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fix silly bug: Dynamics are to apply to root prim not child
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2015-12-17 19:02:46 +00:00 |
UbitUmarov
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01b4b25cdb
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current priority code uses avatar position not camera, so fix reprioritizer. This may need to be reviewed in future.. it should be camera
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2015-12-17 18:15:33 +00:00 |
UbitUmarov
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ed74fb5da4
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save a expensive call to CameraPosition
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2015-12-17 12:24:37 +00:00 |
UbitUmarov
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a4ed6111b0
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change updates reprioritization control code. Do it under normal avatar updates timing and with a workjob not a timer issued thread.
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2015-12-17 12:20:02 +00:00 |
UbitUmarov
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3505ab759d
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dont bother another thread to try to send if there is no one to listen
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2015-12-16 23:54:48 +00:00 |
UbitUmarov
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19c551e815
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fix test: scene update needs to run after the delay
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2015-12-16 23:26:51 +00:00 |
UbitUmarov
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764f270d34
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revert last change and add delays on testing, since child updates now have time control, since they are heavy http connections
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2015-12-16 23:13:10 +00:00 |
UbitUmarov
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ddd067266b
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temporary remove the delay on first child updates
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2015-12-16 22:43:31 +00:00 |
UbitUmarov
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a5a31114b2
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add the option to not display parcel ban lines
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2015-12-16 22:22:26 +00:00 |
UbitUmarov
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41ae6f06e0
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several changes to parcels access control and scenepresence updates rates
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2015-12-16 22:16:51 +00:00 |
UbitUmarov
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1d131a0c33
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make parcel bans do something on vehicles. Just a first code, far from good
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2015-12-15 21:00:06 +00:00 |
UbitUmarov
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b7155f5651
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fix typo
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2015-12-15 18:32:02 +00:00 |
UbitUmarov
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9327bb2546
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a few more changes on parcels location finding
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2015-12-15 18:19:08 +00:00 |
UbitUmarov
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a9e8bd2884
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remove replaced code
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2015-12-15 17:20:00 +00:00 |
UbitUmarov
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c7b963df8f
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replace GetNearestPoint... funtions
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2015-12-15 17:13:32 +00:00 |
UbitUmarov
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9db987b6f9
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some changes parcels AABB math etc
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2015-12-15 11:46:50 +00:00 |
UbitUmarov
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4805e91d39
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dont round to nearest int when checking position in parcel since next high int can be on other parcel
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2015-12-15 04:10:47 +00:00 |
UbitUmarov
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2f7e9a97db
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rename a parameter
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2015-12-14 14:07:30 +00:00 |
UbitUmarov
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78794b1dfe
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bug fix
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2015-12-14 14:06:17 +00:00 |
UbitUmarov
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35b88b6580
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removed unneeded funtions
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2015-12-14 12:47:17 +00:00 |
UbitUmarov
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e37e8c3bdf
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on join parcels, keep the information of the larger parcel, since thats how its expected now
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2015-12-14 12:29:00 +00:00 |
UbitUmarov
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2a354f6c28
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calculate land startpoint, endpoint and center estimate when it is updated, it not every time they are needed
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2015-12-14 11:57:24 +00:00 |
UbitUmarov
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ca6b5fc80d
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taint prim count when join or subdivide parcels
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2015-12-13 18:22:46 +00:00 |
UbitUmarov
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736bcc70fe
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change default landpoint type to anywhere (direct)
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2015-12-13 18:07:40 +00:00 |
UbitUmarov
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6c5005aa3b
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several changes to telehubs, LandPoint and land access
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2015-12-13 16:59:01 +00:00 |
UbitUmarov
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36e53b0e03
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fix: do tell and log denied access to estate
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2015-12-13 12:42:15 +00:00 |
UbitUmarov
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5d6da6bb35
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fix: if no groups module, deny access
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2015-12-13 12:14:31 +00:00 |
UbitUmarov
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f3c03aaa62
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several changes to region and land access control - this may be a bit broken now
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2015-12-13 11:31:06 +00:00 |
UbitUmarov
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79945cff7c
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improve a bit llpushobject on avatars using bullet, but force is ignored a few seconds after a movement comand. RAdams plz take a look
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2015-12-12 20:52:12 +00:00 |
UbitUmarov
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819fe96503
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invalidate LandPoint on land subdivide
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2015-12-12 17:32:59 +00:00 |
UbitUmarov
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4d493dd32e
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make sure land access/ban lists are active when changed by new viewers
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2015-12-12 15:40:09 +00:00 |
UbitUmarov
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3781c486c6
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fix land access/ban list sending for new viewers
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2015-12-12 13:05:24 +00:00 |
UbitUmarov
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0934e1cf71
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add IsEstateManager check to Permissions
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2015-12-12 10:03:07 +00:00 |
UbitUmarov
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5c39d9790e
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change vivox url from https:// to http:// still another
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2015-12-11 19:50:22 +00:00 |
UbitUmarov
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6ea43d6014
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change vivox url from https:// to http:// missed several
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2015-12-11 19:48:50 +00:00 |
UbitUmarov
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b63a7d7705
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change vivox url from https:// to http:// (merge issue)
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2015-12-11 19:44:42 +00:00 |
UbitUmarov
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b35d3a3134
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fix backup control flag, still a bad merge effect
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2015-12-11 02:06:32 +00:00 |
UbitUmarov
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6de7da467a
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keep SOG reference to root part since two many things depend on deleted SOGs not being deleted
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2015-12-10 17:04:39 +00:00 |
UbitUmarov
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62009ba9c0
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remove some SOG references on delete to help GC
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2015-12-10 14:00:43 +00:00 |
UbitUmarov
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bdab95f1d2
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dont try to process packets for deleted clients
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2015-12-09 22:57:13 +00:00 |
UbitUmarov
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bbe55df6c6
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disable useless and totally wrong incoming Pools
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2015-12-09 22:32:48 +00:00 |
UbitUmarov
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42e5ee4c4b
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don't keep a reference to config, if not in use
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2015-12-09 21:35:20 +00:00 |