Commit Graph

15485 Commits (50c340ef3513780885b2aad91069353272b4aec5)

Author SHA1 Message Date
MW 8cf2daa838 some refactoring 2007-10-10 08:30:36 +00:00
MW f13611bbc9 The files that I missed from Tleiades patch. 2007-10-08 16:42:05 +00:00
MW 4c25008850 Applied patch 485, inventory patch from tleiades (thanks again). 2007-10-08 10:30:15 +00:00
MW f2f173a00e small bug fix 2007-10-08 09:16:03 +00:00
dan miller 2d5f5e2b32 applied Darok"s BulletXPlugin changes 003.patch 2007-10-07 14:40:02 +00:00
MW 6a43889f65 removed the OpenSim.Region.ScriptEngine.DotNetEngine reference from OpenSim.Region.Environment, as it created a round reference problem. And it doesn't seem like it was needed 2007-10-06 08:34:28 +00:00
MW 4e6b68df13 Applied Patch 473, Inventory Patch from Tleiades (many thanks). 2007-10-06 08:23:51 +00:00
dan miller e8917c9e14 this ode.dll should fix problems with windows server 2003, and perhaps other windows systems 2007-10-06 07:04:29 +00:00
Tedd Hansen 7df77d9ab7 Fixed bug in last commit 2007-10-05 20:09:39 +00:00
Tedd Hansen 6dd923b01d Some more work on new ScriptEngine. 2007-10-05 19:56:44 +00:00
Sean Dague 29aa41daa0 Code from Illumious Beltran (IBM) implementing more LSL
The functions implemented are:

llListen
llListenControl
llListenRemove
llOpenRemoteDataChannel
llCloseRemoteDataChannel
llRemoteDataReply

The events implemented are:

listen
remote_data
2007-10-05 19:33:26 +00:00
Sean Dague c3d8f1f425 getting all our line endings consistant again 2007-10-05 15:45:45 +00:00
lbsa71 d4a4aafaf1 * So, ok, maybe renaming serialized fields on a friday wasn't the smartest of things. Reverting 2056. 2007-10-05 13:54:16 +00:00
lbsa71 82bdf535df * minor refactoring
* using base type IUserService
2007-10-05 13:12:34 +00:00
MW 710b8375a9 Some tiny refactoring 2007-10-05 11:40:30 +00:00
lbsa71 ed6168b96b * UserProfileData meets code conventions 2007-10-05 11:27:46 +00:00
lbsa71 5a65521203 == The "right name and place" commit ==
* Moved InventoryData to Framework.Types/InventoryItemBase.cs
* Moved UserData to Framework.Interfaces/IUserData.cs
* Moved UserProfileData to Framework/Types/UserProfileData.cs
* Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round)
* Changed some namespaces to reflect file structure
2007-10-05 10:14:42 +00:00
lbsa71 271a20742b * ignored ScriptServer/bin 2007-10-05 09:51:17 +00:00
lbsa71 342a813bd7 * Moved IUserService to OpenSim.Framework.Interfaces 2007-10-05 09:45:39 +00:00
lbsa71 10c36a2573 * Renamed IUserServices to IUserService 2007-10-05 09:41:41 +00:00
lbsa71 6ac8a42769 * ignored config files 2007-10-05 08:16:33 +00:00
lbsa71 9076d5e1ac * minor renaming 2007-10-03 08:27:46 +00:00
MW 652654176a more refactoring 2007-10-03 07:50:07 +00:00
MW 9b1eefbcde Some continuation of lbsa71's refactoring of the CommunicationsManager. 2007-10-03 06:20:00 +00:00
dan miller d36316e1c9 Droppin da fyzyx bomb on ya
seriously, this is quite the update.  Fixes a number of nagging physics problems, including avatar shell size/shape
The internal logic is quite different, and CPU usage may be affected.
Also some work remains wrt flying.  Please test this rev out before you deploy widely
2007-10-03 01:59:43 +00:00
lbsa71 2054ea5f4e * Deleted erroneous ref 2007-10-02 03:58:17 +00:00
lbsa71 b5eaea7b0c * Moved setup of LocalInventoryService and LocalUserServices to the app layer
* Killed off 'parent' relation from LocalUserServices to CommunicationsLocal
* Deleted obsolete project InventoryServiceBase
* Deleted superfluous createCol function
2007-10-02 00:00:12 +00:00
dan miller 625164d3e2 removed debug statements 2007-10-01 16:26:15 +00:00
dan miller 034f0b4bb7 fixing odeplugin debug bug 2007-10-01 16:18:34 +00:00
dan miller 04b85c0711 reverting opensim.ini & ode.NET.dll 2007-10-01 16:07:54 +00:00
dan miller d644b1f440 this should fix mantis 452 and related -- hollow prims work in Linux! (I hope) 2007-10-01 16:01:42 +00:00
Sean Dague 1a10d4828a revert working getInventoryFolder function because this seems
to break multi region environments.
2007-10-01 08:17:43 +00:00
Dalien Talbot d1df81c221 Applied ckrinke's patch for #453. Thanks Charles! :) 2007-09-30 09:01:51 +00:00
Dalien Talbot d20d621ab1 Corrected the typo in the folder name. 2007-09-30 08:50:49 +00:00
dan miller c1d3e93fbb Hollow prims (box only), thanks Gerard! Enjoy 2007-09-29 04:08:33 +00:00
dan miller a0265300aa Hollow prims (box only), thanks Gerard! Enjoy 2007-09-29 03:56:36 +00:00
lbsa71 e4b276a63b * Restored trunk 2007-09-29 03:48:21 +00:00
Sean Dague ebfb057583 negative code checkin. All these functions are in the base
class which we get for free now.
2007-09-28 11:11:36 +00:00
Sean Dague 77354612ff implement getInventoryItem and getInventoryFolder (not
sure why these weren't implemented previously)
2007-09-28 10:23:48 +00:00
dan miller 77a185f4ad this should fix 443 and compile! 2007-09-27 23:11:41 +00:00
dan miller 129d266867 this should fix mantis #443 2007-09-27 23:06:24 +00:00
lbsa71 863195612b Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tleiades patch 444 and 445. 2007-09-27 14:57:43 +00:00
Sean Dague a6f3fa2fbe revert change to libsecondlife.dll.config which breaks Linux
loading of native libraries
2007-09-27 14:17:01 +00:00
Sean Dague dc7fdcb431 added missing inventory xml files 2007-09-27 14:07:25 +00:00
Sean Dague 664de12898 oops, I broke the build. Fixed now 2007-09-27 13:53:50 +00:00
lbsa71 3ddf9da1f4 * Tleiades patch #445 - the inventory folders displayed does not show the expected folder icons
Tahnx, Tleiades; keep up the good work!
2007-09-27 13:51:16 +00:00
lbsa71 048e762f1f That weren't supposed to go there. 2007-09-27 13:49:08 +00:00
Sean Dague 5b4d631d34 implement something in sqlite inventory that wasn't before
not sure how we missed this function
2007-09-27 13:44:45 +00:00
lbsa71 8143c597fc * Tleiades grid mode inventory (#444) - thanx Tleiades!
* updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423)
2007-09-27 13:25:45 +00:00
Adam Frisby 569ba9eb9a Terrain:
* Attempted fix for lag/pause when doing lots of updates.
* Some naming fixes to libTerrain.
* Refactored terrain bitmap generation into a common call for both world map and export.

General:
* Switched some calls to Console.WriteLine to use MainLog.Warn/Verbose/Notice.
2007-09-25 11:48:43 +00:00