Commit Graph

1740 Commits (58a4f45712c60b9615668ff1ec36dca875d18b98)

Author SHA1 Message Date
UbitUmarov 58a4f45712 change eventqueue queues type, move event methods to other file (using partial class) 2020-05-07 02:26:25 +01:00
UbitUmarov ac7187eada avoid a null ref, plus some cleanup 2020-05-07 02:02:50 +01:00
UbitUmarov 5fa81a6ca9 give viewers more time to start uploading assets 2020-04-30 17:02:37 +01:00
UbitUmarov 22c28a0260 make Caps IDisposable 2020-04-30 03:37:28 +01:00
UbitUmarov b023914cc0 move RegionConsoleModule to simpleh.., and try to fix it 2020-04-30 01:31:34 +01:00
UbitUmarov 52f50d2035 move UploadObjectAsset to simpleh.. 2020-04-29 23:17:36 +01:00
UbitUmarov 88a81a9ca4 move ObjectAdd to simpleh.. 2020-04-29 22:55:02 +01:00
UbitUmarov 5da135a90b a few changes to updateitemasset things 2020-04-29 16:52:54 +01:00
UbitUmarov ae15b75f79 change UploadBakedTextureModule. Make it shared and self contained 2020-04-29 16:29:20 +01:00
UbitUmarov d42c7e5e32 change CopyInventoryFromNotecard to simpleh.. 2020-04-29 13:18:50 +01:00
UbitUmarov b069b668e4 make some use of those 2020-04-29 12:34:48 +01:00
UbitUmarov 7b5934ea26 add timeouts and placehold for future code 2020-04-29 10:39:36 +01:00
UbitUmarov 3a21d4de1e split the Upload* caps per asset type. We will need that one day. move uploadtaskscript to simpleh 2020-04-29 09:58:17 +01:00
UbitUmarov 1f7286fb95 do things in the right order 2020-04-28 15:53:50 +01:00
UbitUmarov 0b29bff512 restore lost things in the process 2020-04-28 15:47:13 +01:00
UbitUmarov 1abc6149bb split file bunchofcaps a bit 2020-04-28 15:43:07 +01:00
UbitUmarov d8b182afff change the http handler of those update* caps to simplehandler 2020-04-28 14:29:37 +01:00
UbitUmarov b6a02269f7 change update of agent or object inventory items assets. This may need better check 2020-04-28 13:48:49 +01:00
UbitUmarov dee822208a make FetchInventory2 a shared module 2020-04-28 01:39:10 +01:00
UbitUmarov 7e2ed9ee2b change FetchInventory2 region handler 2020-04-28 01:15:18 +01:00
UbitUmarov 27ea249194 change meshUploadFlagModule 2020-04-27 20:00:03 +01:00
UbitUmarov 0518b397a3 add SimpleOSDMapHandler, for caps that have just one httpmethod and body should be decoded as OSDMap, so we don't right the same things all pver 2020-04-27 15:46:31 +01:00
UbitUmarov 0348c01ce7 change SimulatorFeaturesModule 2020-04-25 19:19:19 +01:00
UbitUmarov 830b034b81 change EstateAccess 2020-04-25 18:54:01 +01:00
UbitUmarov 8fb4b2f4e3 change AvatarPickerSearchModule 2020-04-25 18:03:50 +01:00
UbitUmarov 288dffcda1 change cap CreateInventoryCategory 2020-04-25 12:55:02 +01:00
UbitUmarov 23961abf8a move EstateChangeInfo cap to simpleStreamHandler 2020-04-24 20:01:03 +01:00
UbitUmarov 84cd4b4808 move a few more caps to simpleStreamHandler 2020-04-24 16:09:23 +01:00
UbitUmarov 3d09ff57f0 move a few more caps to simpleStreamHandler 2020-04-24 13:56:16 +01:00
UbitUmarov 7856192da6 move SEED cap to simpleStreamHandler 2020-04-24 02:37:50 +01:00
UbitUmarov 76019258e3 remove wrong ':' 2020-04-24 01:06:52 +01:00
UbitUmarov 899620bc13 remove some '/' just wasting space 2020-04-24 00:54:21 +01:00
UbitUmarov f955482dfd move ServerReleaseNotes module to simpleStreamHandler 2020-04-24 00:40:52 +01:00
UbitUmarov ca5756a100 fix agentpreferences cap path 2020-04-23 23:54:57 +01:00
UbitUmarov 7a24d8af52 change AgentPreferencesModule to use SimpleStreamHandler, as a simple first test 2020-04-23 22:35:31 +01:00
UbitUmarov fefcda52f5 use concurrentdic on pollhandlers, simplify a bit 2020-04-23 16:04:54 +01:00
UbitUmarov 50b81258a9 change event pool timeout handling 2020-04-21 00:19:19 +01:00
UbitUmarov 1c6d454691 remove excess garbage 2020-04-10 22:52:25 +01:00
UbitUmarov 7ecc9408a9 flag baked texture assets 2020-04-09 16:08:44 +01:00
UbitUmarov 05c77f9342 cosmetics 2020-04-09 14:01:15 +01:00
UbitUmarov c99014991b cosmetics 2020-04-09 13:41:41 +01:00
UbitUmarov 1e083c38ad nissing files 2020-04-02 21:54:18 +01:00
UbitUmarov ef49ac7049 do hide hidden groups on profile 2020-03-30 18:18:36 +01:00
UbitUmarov 918f56d682 fix lludp to read pseudocrc from SOP; move region cacheID to region settings 2020-03-27 17:26:49 +00:00
UbitUmarov 9ce4b8914b LevelUpload setting is now on [Permissions], so look for it there also 2020-03-20 10:54:10 +00:00
UbitUmarov 63c5da539f minor change to legacy mesh stream cost estimation, so small lowest lod does not give excessive contribution 2020-03-15 17:47:27 +00:00
UbitUmarov abe26f39f6 yeackk silly bug on new avaterpickeravaterpicker 2020-03-05 00:00:08 +00:00
UbitUmarov 1df06f459a avoid duplicated udpbuffer free that may still happen 2020-03-04 22:39:44 +00:00
UbitUmarov ad601c9502 take lludp out of usermanagement module 2020-03-04 20:02:45 +00:00
UbitUmarov 248d56d3ad add LSL_Integer osClearObjectAnimations() to remove all animations on a prim, returning the number it had; some clean on sending 2020-03-03 23:21:05 +00:00