Tedd Hansen
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f5955ab539
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Initial LSL to C# converter, not working yet!
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2007-08-12 13:38:16 +00:00 |
Tedd Hansen
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8b17e4da10
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Renamed Compiler.LSL to Compiler.LSO
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2007-08-10 16:22:20 +00:00 |
Tedd Hansen
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ae970d4171
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Removed 2 warnings. Added pointer comments to where to add hooks and modify functions to get SE working.
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2007-08-09 20:59:35 +00:00 |
Tedd Hansen
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6829c45cb3
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ScriptEngine just needs 2 events hooked up and llSay() implemented to work. See TODO.txt for details.
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2007-08-09 18:57:41 +00:00 |
Tedd Hansen
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c447c45895
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Removed spaces from directory names
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2007-08-09 18:07:22 +00:00 |
Tedd Hansen
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bf69aca961
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Merged OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL into OpenSim.ScriptEngine.DotNetEngine to avoid the compile error
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2007-08-09 18:03:24 +00:00 |
MW
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cf203cf5ee
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The startup set of assets in the local asset server can now be set from a xml file (OpenSimAssetSet.xml). (remember to make changes to the set, you will also need to delete the old asset .yap file, so that it is recreated).
Also the set of items in the OpenSim inventory Library can also now be set from a xml file (OpenSimLibrary.xml).
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2007-08-08 17:11:02 +00:00 |
Tedd Hansen
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1a9966abac
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Commit works?
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2007-08-08 15:40:35 +00:00 |
MW
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a3b1a61e6a
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Removed System.Windows.Form reference from DotNetEngine.Compiler.LSL , it didn't seem to be needed anyway.
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2007-08-08 15:26:19 +00:00 |
Tedd Hansen
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356f59ac45
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Added ScriptEngine to solution (prebuild.xml)
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2007-08-08 14:36:54 +00:00 |
Tedd Hansen
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2a0e157985
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Added ScriptEngine.DotNetEngine
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2007-08-08 14:05:13 +00:00 |