Robert Adams
|
cc915b4d05
|
BulletSim: update MacOS version of libBulletSim to latest version.
See Mantis 8232.
Thanks Gavin Hird.
|
2017-09-20 21:02:00 -07:00 |
UbitUmarov
|
e4dfa50654
|
replace libomv saving a few op on vector * quaternion
|
2017-09-17 04:43:53 +01:00 |
UbitUmarov
|
765f4eef1e
|
Merge branch 'master' into httptests
|
2017-09-16 19:01:22 +01:00 |
UbitUmarov
|
2247251c2f
|
bug fix: Of course i had to pick a wrong number for profileBegin
|
2017-09-16 18:58:10 +01:00 |
UbitUmarov
|
5687c5d494
|
Merge branch 'master' into httptests
|
2017-09-16 01:00:28 +01:00 |
UbitUmarov
|
997a85568e
|
double request.ReadWriteTimeout
|
2017-09-16 00:46:26 +01:00 |
UbitUmarov
|
05da6b9f14
|
bug fix. Increase the values of profileHollow and profileBegin used to match pbs number of faces and the Mesh number of faces. The small values i used before seem to be randomly lost.
|
2017-09-16 00:19:58 +01:00 |
UbitUmarov
|
b581a64788
|
ubOde: comment out some debug stats
|
2017-09-08 20:04:16 +01:00 |
UbitUmarov
|
0ac81f6a09
|
ubOde: hashSpaces aren't that nice
|
2017-09-08 19:59:38 +01:00 |
UbitUmarov
|
ca493a1beb
|
Merge branch 'master' into httptests
|
2017-09-05 20:25:12 +01:00 |
Robert Adams
|
921e3ceb09
|
BulletSim: Merge branch 'BulletSim2017'
Adds raycast using Bullet physics engine.
|
2017-09-05 06:24:04 -07:00 |
Robert Adams
|
4608b44817
|
BulletSim: add raycast filtering
|
2017-09-05 06:19:49 -07:00 |
UbitUmarov
|
86493d75fa
|
Merge branch 'master' into httptests
|
2017-09-04 18:39:42 +01:00 |
Kevin Cozens
|
e08b051ca6
|
Fixed typos in comments in osslEnable.ini
|
2017-09-04 13:30:16 -04:00 |
Kevin Cozens
|
05db0c977f
|
Fixed typo in function name HaveNotifiedLogOfScriptStopMistmatch.
|
2017-09-04 13:28:31 -04:00 |
Robert Adams
|
f348f7fa90
|
BulletSim: first version of raycast. Only single contact point and no
filtering.
|
2017-09-03 17:15:27 -07:00 |
Robert Adams
|
6c5cfbafba
|
BulletSim; Update BulletSim.dll's and so's for raycast.
|
2017-09-03 17:14:59 -07:00 |
Robert Adams
|
33e773959f
|
BulletSim: modify taint processing which use locks.
(Merge branch 'bullettaint' into bulletcast)
|
2017-09-02 13:08:54 -07:00 |
Robert Adams
|
0afa3a294a
|
BulletSim: most of the plumbing for raycast. Needs new BulletSim.dll to
work.
|
2017-09-02 13:06:36 -07:00 |
UbitUmarov
|
34da125a4d
|
fix our name is OpenSimulator not OpenSim
|
2017-08-31 15:25:14 +01:00 |
UbitUmarov
|
3fe3471532
|
improve Prefer32bit configuration option
|
2017-08-31 15:17:42 +01:00 |
UbitUmarov
|
c9198dc1d4
|
.net4.5, take2; vs2010 does not do it, try to make mono5.x msbuild more happy
|
2017-08-31 13:42:58 +01:00 |
UbitUmarov
|
566e79b574
|
test: .net framework4.5
|
2017-08-31 13:20:47 +01:00 |
UbitUmarov
|
a578df9589
|
CSharp targets name still wrong
|
2017-08-31 11:29:00 +01:00 |
UbitUmarov
|
b9fc629bdf
|
fix a whitecode bug, add missing files
|
2017-08-31 11:23:03 +01:00 |
UbitUmarov
|
a30d8f8e64
|
fix a prebuild VS targets assembly name
|
2017-08-31 09:59:44 +01:00 |
UbitUmarov
|
46ead8dcb2
|
make option Prefer32bit default to false. Thanks Freaky Tech
|
2017-08-30 22:49:13 +01:00 |
UbitUmarov
|
41e8b9f91f
|
update Prebuild with WhiteCore version
|
2017-08-30 22:24:07 +01:00 |
UbitUmarov
|
d4a3aa5e08
|
Merge branch 'master' into httptests
|
2017-08-29 07:53:34 +01:00 |
UbitUmarov
|
22c7450363
|
fix cache.cs (used on parcels info)
|
2017-08-29 07:38:52 +01:00 |
Robert Adams
|
5c36561424
|
BulletSim: add clock and change logic for taint processing a little
so taints check if they are not in simulation time and execute
immediately if not.
|
2017-08-28 15:23:32 -07:00 |
UbitUmarov
|
e4747b938b
|
update httpserver
|
2017-08-28 13:33:37 +01:00 |
UbitUmarov
|
47648557c1
|
fix some nunit tests
|
2017-08-28 10:48:46 +01:00 |
UbitUmarov
|
b3eec90d3c
|
Merge branch 'master' into httptests
|
2017-08-25 23:47:40 +01:00 |
UbitUmarov
|
396ab1424c
|
in some cases ll TPVs can only see avatar rotations around Z or camera misbehaves
|
2017-08-25 23:44:59 +01:00 |
UbitUmarov
|
dfdc3e3adf
|
change camera view constraint. we need to do it a lot more :(
|
2017-08-25 20:53:07 +01:00 |
UbitUmarov
|
a1aa2f1add
|
Merge branch 'master' into httptests
|
2017-08-24 02:18:40 +01:00 |
UbitUmarov
|
05b8ead8b2
|
frozen avatars should not do local teleports. Possible none should not be allowed, but that may be abusive
|
2017-08-24 02:11:40 +01:00 |
UbitUmarov
|
c5802c9460
|
change a few more parcel eject code paths
|
2017-08-24 01:47:01 +01:00 |
UbitUmarov
|
1a7c8893ee
|
add missing file. Also in last commit comment the flag was relative to (un)freeze no t(un)eject
|
2017-08-24 01:38:04 +01:00 |
UbitUmarov
|
74524cb3be
|
(un)eject flag is only lowest bit, only protect active gods from freeze; do not check landing point (telehubs) on eject.
|
2017-08-24 01:30:57 +01:00 |
UbitUmarov
|
b1fdb02be1
|
Merge branch 'master' into httptests
|
2017-08-22 18:39:30 +01:00 |
UbitUmarov
|
1ca70232a5
|
mantis 8233: media changes flag object updated in region db
|
2017-08-22 18:37:35 +01:00 |
UbitUmarov
|
8434def603
|
update ODE bins for windows to 0.13.3 ( old ode will now also have stati/dynamic friction, cant avoid it
|
2017-08-21 05:00:18 +01:00 |
UbitUmarov
|
6cf27e2191
|
ubOde move static/dynamic friction to unmanaged code. Note this now requeries ode version OS0.13.3 currently at opensim-libs repo trunk/unmanaged/ODE-OpenSim-Test
|
2017-08-21 04:54:01 +01:00 |
UbitUmarov
|
f9c01db33c
|
Merge branch 'master' into httptests
|
2017-08-19 22:48:31 +01:00 |
UbitUmarov
|
539c006cb8
|
change SOP updates throttles again. Small values of omega on llSetTargetOmega where skiped
|
2017-08-19 22:44:18 +01:00 |
Robert Adams
|
1fdd56f987
|
BulletSim: Update macOS version of BulletSim with the actual Bullet
2.86. (the last commit was really an update to 2.82).
Thanks Gavin Hird.
|
2017-08-18 12:44:29 -07:00 |
UbitUmarov
|
e2ca5853fc
|
Merge branch 'master' into httptests
|
2017-08-18 04:33:21 +01:00 |
Diva Canto
|
2df4c1bb91
|
Replaced libomv dlls with newly compiled ones to solve crashes with pCampBot. See
e8250162cc
|
2017-08-17 17:43:58 -07:00 |