Dan Lake
62e0b53ca4
Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
2010-03-19 15:16:44 -07:00
Dan Lake
859bc717a4
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
2010-03-19 15:16:35 -07:00
Kitto Flora
0e36994fe7
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
2010-03-19 13:27:12 -04:00
Kitto Flora
3ea72eeabb
Fix sit with autopilot.
2010-03-19 13:26:34 -04:00
Melanie
4c2a51b1b5
Merge branch 'master' into careminster-presence-refactor
2010-03-18 20:09:04 +00:00
Melanie
46d990419b
Merge branch 'careminster' into careminster-presence-refactor
2010-03-18 20:00:58 +00:00
Melanie
e0289bb432
Flesh out the new permission method
2010-03-18 19:58:21 +00:00
Melanie
69b5ddceda
Unify a previous refactor of object return with the older solution. We
...
really don't need two methods doing the same thing, but differently.
2010-03-18 18:58:56 +00:00
Melanie
1a2cbbc8c1
Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster
2010-03-18 18:58:44 +00:00
Melanie
f35eb8819c
Unify a previous refactor of object return with the older solution. We
...
really don't need two methods doing the same thing, but differently.
2010-03-18 18:58:37 +00:00
Melanie
734b0416de
Unify a previous refactor of object return with the older solution. We
...
really don't need two methods doing the same thing, but differently.
2010-03-18 18:57:29 +00:00
Dan Lake
73e9b0be72
Inconsistent locking of ScenePresence array in SceneGraph. Fixed by eliminating option to return the actual list. Callers can now either request a copy of the array as a new List or ask the SceneGraph to call a delegate function on every ScenePresence. Iteration and locking of the ScenePresences now takes place only within the SceneGraph class.
...
This patch also applies a fix to Combat/CombatModule.cs which had unlocked iteration of the ScenePresences and inconsistent try/catch around the use of those ScenePresences.
2010-03-17 11:21:27 -07:00
Kitto Flora
6df969894c
Fix AbsolutePosition for autopilot/sit.
2010-03-17 13:30:48 -04:00
Thomas Grimshaw
e442c2a3f9
Prevent llTeleportAgentHome from affecting gods
2010-03-17 17:42:33 +01:00
Justin Clark-Casey (justincc)
a647f50087
minor logging changes to BaseHttpServer, OSHttpRequest
2010-03-16 22:58:12 +00:00
John Hurliman
b51f40da8f
Removed the unused use_async_when_possible config variable
2010-03-16 12:03:04 -07:00
John Hurliman
b4dcdffb50
Fixed several unhandled exceptions and performance issues with PrimitiveBaseShape.Textures. This really should be moved from a property to a method if it is going to decode a byte[] into a TextureEntry each time
2010-03-16 11:50:22 -07:00
John Hurliman
d722519b31
* Fixing the SimianGrid friend connector enabled detection since the friends module uses a different pattern in the .ini file
2010-03-16 10:40:15 -07:00
Thomas Grimshaw
37815f3402
Debugger tags for VS2010
2010-03-16 18:13:00 +01:00
John Hurliman
28e4302eb6
Fixed a bad module name in SimianGrid.ini
2010-03-15 22:07:28 -07:00
John Hurliman
3be2b592b2
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-03-15 20:54:57 -07:00
John Hurliman
65c1fbc14d
Fixing line endings
2010-03-15 20:54:48 -07:00
John Hurliman
cffe39b95f
* Fixed a bug in Simian.IsSimianEnabled (since the default module strings follow the form OpenSim.Services.Connectors.dll:SimianGridServiceConnector instead of SimianGridServiceConnector)
2010-03-15 20:52:41 -07:00
Diva Canto
45ef3e9987
Get the local inner simulation service object to the handler so that there is no possibility of cascading requests when failures happen.
2010-03-15 20:32:36 -07:00
Diva Canto
76106e39d9
Restoring LoadPlugin as it was before. Justin's last change made it throw.
2010-03-15 19:34:14 -07:00
John Hurliman
4e180e84e2
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-03-15 15:38:55 -07:00
John Hurliman
84459d2bc2
Fixed Simian.IsSimianEnabled() to allow mixing and matching of connectors
2010-03-15 15:38:29 -07:00
John Hurliman
33f5d0d1e9
* UuidGatherer now tracks asset types for assets it discovers. The asset types are inferred from context
...
* OAR saving will attempt to correct unknown asset types before writing broken assets to the OAR file
2010-03-15 14:17:17 -07:00
Melanie
a1cd3b5b88
Change GodLevel to UserLevel so gods can teleport freely without having
...
to enter god mode first
2010-03-15 17:54:39 +00:00
Melanie
d3f33acc1a
Merge branch 'master' into careminster-presence-refactor
2010-03-15 17:23:35 +00:00
Melanie
898fa637c3
Merge branch 'careminster' into careminster-presence-refactor
2010-03-15 17:12:08 +00:00
Kitto Flora
8cbd0d3b5f
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
2010-03-14 16:23:12 -04:00
Kitto Flora
8198062610
RotLookAt repaired; debug msg cleanup.
2010-03-14 16:22:13 -04:00
dahlia
1e73e16fd0
flip UVs for profile faces
2010-03-13 18:41:36 -08:00
dahlia
2ebc4be99d
add a null check in ScenePresence constructor
2010-03-13 12:04:49 -08:00
CasperW
80e4068b3e
Fix the delay in llGiveInventory so that it only takes effect when giving inventory to an avatar (this now replicates SL behaviour)
2010-03-13 15:13:19 +01:00
dahlia
41a98b902b
correct some references which could produce erroneous prim face numbers
2010-03-12 22:05:22 -08:00
dahlia
1d14cf8c3f
some improvements to sculptmap alpha handling and LOD
2010-03-12 21:21:28 -08:00
Justin Clark-Casey (justincc)
4b81393274
minor: remove some mono compiler warnings
2010-03-12 23:21:45 +00:00
Justin Clark-Casey (justincc)
315fa06c75
refactor: Move another RezSingleAttachment() from Scene.Inventory to AttachmentsModule
2010-03-12 23:20:38 +00:00
Justin Clark-Casey (justincc)
6828d8ecbe
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2010-03-12 22:49:16 +00:00
Justin Clark-Casey (justincc)
582375509c
refactor: move RezSingleAttachmentFromInventory() from SceneGraph to AttachmentsModule
2010-03-12 22:48:49 +00:00
John Hurliman
5beb08be31
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-03-12 14:40:21 -08:00
John Hurliman
3ea9fdea8b
Minor tweak to clean up SimianGrid asset service URLs
2010-03-12 14:39:51 -08:00
Justin Clark-Casey (justincc)
b9f5cd75bc
refactor: move client invoked AttachObject from SceneGraph to AttachmentsModule
2010-03-12 22:39:15 +00:00
John Hurliman
3036aba875
* Added a better check to the SimianGrid connectors to test if they are enabled or not. This method should work equally well with standalone or robust mode
...
* Applying #4602 from Misterblu to add collision detection to BulletDotNET
2010-03-12 14:28:31 -08:00
Justin Clark-Casey (justincc)
19b4770fe7
start laoding griduser local connector, though it isn't invoked by anything yet
2010-03-12 22:18:48 +00:00
John Hurliman
9e3cdc4da5
Fixing the previous patch to work correctly with standalone mode
2010-03-12 13:28:16 -08:00
John Hurliman
0b5141d45b
Fixed SimianGrid connectors to gracefully exit if the required config sections are missing
2010-03-12 13:16:44 -08:00
Kitto Flora
1379ae4310
Fix Rotation Lock. NOTE: This version had poor border crossing control
2010-03-12 16:13:52 -05:00