Commit Graph

8313 Commits (63992d92fe868b3ecb739353a09b4ec6c665cc52)

Author SHA1 Message Date
Mike Mazur bdf95e54a2 A few updates necessary for load balancer.
- handle GetUser request for nonexistent user gracefully
- include throttle levels in ClientInfo
- code to save/restore throttles in client stack
- only update/send updates to active clients
- make animation classes serializable
2009-02-25 00:32:26 +00:00
Mike Mazur d81fb565c1 Setting svn:eol-style=native on new files. 2009-02-24 23:40:08 +00:00
diva e84ac65b58 Close-to-final tweaking with appearance. This time sending *everything*. Addresses mantis #3223. 2009-02-24 23:06:15 +00:00
MW bc0bedf75d More work on modulising the User Server. 2009-02-24 19:00:36 +00:00
MW 8645fa9215 Removed the additions from the last revision for the "ShowHelp" delegate handling, as it seems that system isn't in use anymore. 2009-02-24 18:06:06 +00:00
MW 1e2835a10c More refactoring of the Grid/user/messaging servers. 2009-02-24 17:57:26 +00:00
MW 98178b4e9f Same treatment for the MessagingServer... added OpenSim.Grid.MessagingServer.Modules for the modules/components of it. 2009-02-24 16:13:16 +00:00
MW 021225675f Added OpenSim.Grid.GridServer.Modules, for the GridServer modules/components. 2009-02-24 15:57:25 +00:00
MW ea26bd4153 First step in separating out the Userserver console command handling to a "module".
Added OpenSim.Grid.UserServer.Modules project/dll which now contains the components of the userserver. With the OpenSim.Grid.UserServer being the setup and initiate exe.
2009-02-24 15:37:03 +00:00
MW b587478fd4 Deleted the files from Messagingserver that are now in OpenSim.Grid.Framework 2009-02-24 14:14:34 +00:00
MW bc5018b3c6 Updated MessagingServer to use OpenSim.Grid.Framework 2009-02-24 14:12:25 +00:00
MW bafbfcf090 Some cleaning up in the MesssagingServer and GridServer. 2009-02-24 14:00:29 +00:00
MW 6954013d82 Added OpenSim.Grid.Framework project.
Changed the Gridserver so it uses/references OpenSim.Grid.Framework
2009-02-24 13:53:38 +00:00
MW 2a91f21d08 More refactoring of the UserServer. 2009-02-24 13:33:57 +00:00
Dahlia Trimble 756d49d3db update version number for bamboo zip file output 2009-02-24 06:23:28 +00:00
Dahlia Trimble 8afad46d10 remove log4net dependency and from PrimMesher.cs
sync PrimMesher.cs with PrimMesher.dll version 29 on forge
2009-02-24 06:02:44 +00:00
diva c31e2d5987 Minor guard protecting against hackers like me who manipulate region UUIDs directly. 2009-02-24 04:00:54 +00:00
Charles Krinke e9e5c175cd Thank you kindly, TLaukkan (Tommil) for a patch that solves:
If -background=true is specified on the command line, a null pointer exception crashes the server in OpenSim/Region/Application/OpenSimBase.cs in method StartupSpecific. Its trying to dereference m_console which is null, presumably because we're in background mode.
2009-02-23 23:14:04 +00:00
MW 931754a1ab Renamed IGridMessagingModule to IGridMessagingMapper.
Plus some general cleanup of the GridMessagingModule.
2009-02-23 20:01:03 +00:00
MW 03ff84426f more refactoring of the Grid server, to separate them into modules 2009-02-23 19:38:36 +00:00
Sean Dague 7d0790447e From: Christopher Yeoh <yeohc@au1.ibm.com>
This patch fixes a bug where if a script in a child prim has taken
control of an avatar when they sit, although permission for camera
control is revoked when they stand, free camera control is not
restored. Currently it is only restored if the script is in the root
prim (though its not clear to me where this happens!).
2009-02-23 12:52:32 +00:00
lbsa71 d8b51cc3a8 * This should fix the 'Solution Folder' annoyance on express versions. 2009-02-23 10:38:25 +00:00
Jeff Ames f175cb7e8c Update svn properties, add copyright headers, minor formatting cleanup. 2009-02-23 10:36:16 +00:00
Adam Frisby d9cb81e8fe * Commenting out threaded Scene update for the moment.
* It works, but makes certain building tasks slow to update.
2009-02-23 07:57:54 +00:00
Adam Frisby 13b089636d * Fix for recent thread patch - IsAlive apparently is not as reliable as ThreadState. 2009-02-23 07:31:13 +00:00
Adam Frisby c2f3ff872d * Performance Changes:
* Moves Entity Updates into a seperate thread, allowing for OpenSim to utilize a computers CPU more effectively in return for potentially greater user and prim capacity.
* Removes an expensive Sqrt call performed during Update on each object. This should lower CPU requirements for high-prim regions with physics enabled.
* MXP Changes: Centers the region around 0,0 for primitives instead of 128,128. Prim display should now look more correct for MXP viewers.
2009-02-23 06:55:42 +00:00
Mike Mazur dba8c90611 Load default assets when AssetInventory starts. 2009-02-23 04:39:08 +00:00
Mike Mazur 05bbfd57f1 Prevent avatar from walking along z-axis
Thanks mirceakitsune for a patch that prevents the avatar from trying to
walk along the Z-axis in mouselook mode (or left-click the avatar and
walk) while looking up or down.

Fixes Mantis #946.
2009-02-23 04:07:46 +00:00
Charles Krinke 08c76989a7 Mantis#3187. Thank you kindly, DoranZemlja for a patch that:
Adds a warning for an LSL construct that exploits a
popular list memory saving hack.
2009-02-23 02:43:51 +00:00
diva 20eb8e54ac A little bit more tweaking with appearance. Now passing both the wearables and the textures referred to in the Texture faces of AvatarAppearance. The textures are still not being acted upon on the other side, but they will.
Note: will make avies coming from older sims casper or grey. Upgrade!
Related to mantis #3204.
2009-02-23 00:51:31 +00:00
Charles Krinke 8f55b9d735 Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
* Added log4net dependency to physxplugin in prebuild.xml.
* Added missing m_log fields to classes.
* Replaced Console.WriteLine with appropriate m_log.Xxxx
* Tested that nant test target runs succesfully.
* Tested that local opensim sandbox starts up without errors.
2009-02-22 20:52:55 +00:00
Melanie Thielker 913654f2c9 Allow delivery of object messages gridwide 2009-02-22 20:17:12 +00:00
MW f3a24e432f First step in giving the messaging server the modular refactoring treatment. As with the other two servers, this is very much a work in progress. 2009-02-22 19:19:24 +00:00
Adam Frisby 648f55ed11 * MXP Clients are now treated as full root agents - including being given a default avatar.
* MXP Clients now are capable of displaying primitives and objects within the Scene.
2009-02-22 12:45:23 +00:00
Adam Frisby 3cd5ffa82a * Fixes an assumption whereby Scene assumes that each client is capable of producing a circuit. This affects non-Linden derived viewers who do not utilize circuits. 2009-02-22 12:39:46 +00:00
MW 9b0b0b5e28 Part 1 of refactoring the userserver. Changed it so instead of subclassing the User dataBase access class (UserManagerBase) and then adding the http handlers to that. There is now a UserDataBaseService that is passed to the other classes so they can access the db. This should make it easier to have multiple "modules" that can register http handlers and access the db. 2009-02-22 11:01:26 +00:00
Adam Frisby 88d3ce5c64 * And a little more 2009-02-22 10:21:41 +00:00
Adam Frisby fc66d29ca6 * Removing some C#3.0 that snuck in. 2009-02-22 10:20:53 +00:00
Adam Frisby 462daccf18 * Restoring 2009-02-22 10:18:42 +00:00
Adam Frisby 6a29660cdc * Fixing bad SVN commit. 2009-02-22 10:18:21 +00:00
Adam Frisby a7f5e09c7f * Updates MXP.dll to latest version.
* MXP: Corrects an issue whereby session requests were never correctly acknowledged.
2009-02-22 09:31:24 +00:00
Jeff Ames dd828956e6 Update svn properties. 2009-02-22 09:02:27 +00:00
Adam Frisby b7f80ec0b7 * There's always something. Fixes MXP Server so that when it starts up, it actually starts up. 2009-02-22 08:53:56 +00:00
Adam Frisby 937a2e6dca * Adds initial support for the MXP Virtual Worlds protocol (http://www.bubblecloud.org)
* Handled via the MXPModule.cs located in OpenSim.Client.MXP namespace.
* Also implements MXPClientView and MXPPacketServer for IClientAPI compatibility.
* No changes were required to Core to implement this - the thing is self contained in OpenSim.Client.MXP.dll.
* Includes reference implementation of MXP as MXP.dll - this is under the Apache 2.0 license.
* Requires OpenSim.ini setting to enable. "[MXP] \n Enabled=true \n Port=1253"
* May break. Highly untested.
2009-02-22 08:48:55 +00:00
Jeff Ames 818af9d482 Refactor log4net logger handling in script engine. (#3148) 2009-02-22 01:26:18 +00:00
diva 99b051ccbe Addresses some issues with appearance after TPs. Appearance.Owner was not being set, and that's what's being used in SendAppearanceToOtherAgent. Mantis #3204. 2009-02-22 01:26:11 +00:00
Jeff Ames 551bebdc84 Update svn properties, add copyright headers, minor formatting cleanup. 2009-02-22 01:18:49 +00:00
MW 52b2d8732a Applied patch from mantis #3217, which allows Dynamic Images of type RGB (so with no alpha value). Thanks BlueWall. 2009-02-21 21:03:20 +00:00
MW e77b5d990d More Grid server refactoring 2009-02-21 18:41:28 +00:00
Charles Krinke cdbd52e55b Thank you kindly, DoranZemlja for a patch that:
Solves the Object-Key problem when using llHTTPRequest()
2009-02-21 17:50:46 +00:00