Justin Clark-Casey (justincc)
96191241be
Automatically disable log4net before each regression test so that logging is confined to a single test if it's turned on.
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This involves making test classes inherit from a common OpenSimTestCase.
This will be applied to more classes as required.
2012-06-27 21:52:08 +01:00
Justin Clark-Casey (justincc)
779f0ede49
Fix output for help on some object region console commands
2012-06-27 21:51:54 +01:00
Justin Clark-Casey (justincc)
e511106d8d
Show region positions in "show regions" robust console command
2012-06-27 21:51:48 +01:00
Justin Clark-Casey (justincc)
37f22e2946
minor: correct GridService "show regions" cibsike cinnabd usage statement
2012-06-27 21:51:40 +01:00
Justin Clark-Casey (justincc)
b802906827
refactor: Remove unnecessary AttachmentModuleTests.m_userId in favour of local variables
2012-06-27 21:51:34 +01:00
Justin Clark-Casey (justincc)
c6fb5f0fe4
refactor: Use local attachment module variables instead of global m_attMod.
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This also avoids confusion between tests where one sets up m_attMod and another accidentally uses it after failing to set one up itself.
2012-06-27 21:51:27 +01:00
Justin Clark-Casey (justincc)
8909e70fc3
refactor: make m_presence a local variable in all AttachmentsModuleTests since it doesn't need to be global and some tests set up more than one sp
2012-06-27 21:51:19 +01:00
Justin Clark-Casey (justincc)
78fcee1f4b
Add regression test to check that attachments in source region are deleting when an agent teleports to a neighbouring region
2012-06-27 21:51:12 +01:00
Justin Clark-Casey (justincc)
3106a0f25e
If crossing attachments into another region pre-fatpack, clone objects before changing properties to avoid hud display race condition with update threads.
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This matches behaviour in fatpack crossing, where attachments are cloned before their properties are changed.
This only applies to crossings to simulators running code released before April 2011.
2012-06-27 21:51:03 +01:00
Justin Clark-Casey (justincc)
19c2f08a8b
Add much easier ConsoleDisplayTable AddColumn() and AddRow() methods.
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Use these for new "show regions" command rather than old cumbersome stuff.
2012-06-27 21:50:52 +01:00
Justin Clark-Casey (justincc)
005ca12a99
Add "show regions" console command to ROBUST to show all regions currently registered.
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Command is not added in standalone, which has its own version of "show regions" that can also show estate name
2012-06-27 21:50:44 +01:00
Justin Clark-Casey (justincc)
02fe1a676e
Add "show region at" command to grid service to get the details of a region at a specific location. "show region" command becomes "show region name" to disambiguate
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This is the same format as used by "show object name", etc.
"deregister region" also becomes "deregister region id"
2012-06-27 21:50:38 +01:00
Justin Clark-Casey (justincc)
03fc8cf155
minor: update currently commented out log message at top of AvatarFactoryModule.SetAppearance() for future use
2012-06-27 21:50:30 +01:00
Justin Clark-Casey (justincc)
8dedd91961
When attachments are being saved and deleted for a closing root agent, delete first to avoid a hud race condition with update threads.
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If delete doesn't occur first then the update thread can outrace the IsAttachment = false necessary to save attachments and send hud artifacts to other viewers.
2012-06-27 21:50:22 +01:00
Justin Clark-Casey (justincc)
0ac040d9ca
In AttachmentsModule.DetachSingleAttachmentToInvInternal(), remove attachment before changing properties for correct inventory serialization.
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Serialization of attachments requires IsAttachment = false so that correct positions are serialized instead of avatar position.
However, doing this when a hud is still attached allows race conditions with update threads, resulting in hud artifacts on other viewers.
This change sets SOG.IsDeleted before serialization changes take place (IsDeleted itself is not a serialized property).
LLClientView then screens out any deleted SOGs before sending updates to viewers.
2012-06-27 21:50:09 +01:00
Justin Clark-Casey (justincc)
c5e5308120
Resolve various race conditions between accessing and removing external script URLs by more consistently locking on m_UrlMap
2012-06-27 21:45:07 +01:00
Justin Clark-Casey (justincc)
1cfaacb88b
Avoid a race condition where an incoming request to a script external URL can trigger an exception is the URL was being removed at the same time.
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This involves three steps
1) Return gracefully in UrlModule.HttpRequestHandler() instead of throwing an exception when the url cannot be found in its index
2) Return true instead of false in HasEvents() if no matching request is found in the map. This call will only happen in the first place for raced requests.
3) Return a 404 in GetEvents() if the request is not in the index, rather than a blank 200 OK.
Many thanks to Tom Haines in http://opensimulator.org/mantis/view.php?id=6051 for doing some of the work on this.
2012-06-27 21:45:00 +01:00
Justin Clark-Casey (justincc)
689cafec63
Avoid race condition between m_PrimObjects iteration in XEngine.PostObjectEvent and places where the list is modified by extending the m_PrimObjects lock.
2012-06-27 21:44:53 +01:00
Justin Clark-Casey (justincc)
d4cd9e050b
If starting scripts on initial sim start, provide INFO level log feedback each time 50 scripts have been started.
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This is to provide an indication of what's happening now that the default isn't to report every single script start.
Changes XEngine logging level in OpenSim.exe.config from WARN to INFO.
2012-06-27 21:44:45 +01:00
Justin Clark-Casey (justincc)
472785a5e8
Eliminate unnecessary extra call to TriggerEmptyScriptCompileQueue in XEngine.DoOnRezScriptQueue()
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The later invocation of this function will happen on an empty compile queue.
2012-06-27 21:44:38 +01:00
Justin Clark-Casey (justincc)
da28fcd357
Stop flicking IsAttachment false and then true in AttachmentsModule.UpdateAttachmentPosition() in order to avoid a hud update race condition.
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Previously, setting IsAttachment to false then true was necessary to serialize the updated attachment object information.
However, UpdateAttachmentPosition no longer does this update.
Whilst IsAttachment is set to false there is a race condition where the update thread can wrongly send hud object updates to clients that do not own the hud, resulting in screen artifacts.
2012-06-27 21:44:20 +01:00
Justin Clark-Casey (justincc)
1999338773
Fix bug where attachments would not retain position if just rotated and not moved.
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This was because we were not setting AttachedPos in SOG.UpdateGroupPositionPR, unlike UpdateGroupPosition
2012-06-27 21:44:12 +01:00
Justin Clark-Casey (justincc)
95670d2086
refactor AttachmentsModule tests to use a common method for standard attachment item setup
2012-06-27 21:44:04 +01:00
Justin Clark-Casey (justincc)
af2c48449c
Add regression test for updating attachment position
2012-06-27 21:43:58 +01:00
Justin Clark-Casey (justincc)
ffc6110edf
Add item id, name, prim name and id to log message when state exists but loading fails.
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Drop logging about memory limit exceeded to warn from error
2012-06-27 21:43:49 +01:00
Justin Clark-Casey (justincc)
1edd1f93c1
Retrigger build - last jenkins run was glitched
2012-06-27 21:41:49 +01:00
Justin Clark-Casey (justincc)
b6e42da21a
Add state file location to errors logged when there's some issue with retrieving state (e.g. exceeds memory limit)
2012-06-27 21:41:34 +01:00
Justin Clark-Casey (justincc)
2e0402433d
Use HasPrivateAttachmentPoint properties in SOG.DeleteGroupFromScene() instead of magic numbers
2012-06-27 21:41:24 +01:00
Justin Clark-Casey (justincc)
d19600e257
refactor: use SOG.HasPrivateAttachmentPoint in SOP.SendTerseUpdateToClient() instead of attachmentpoint magic numbers.
2012-06-27 21:41:15 +01:00
Justin Clark-Casey (justincc)
a6d97e6353
As with LLSDInventoryItem from commit 01a2b0b
, send type values in LLSDInventoryFolder for inventory CAPs as integers rather than strings.
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Should also resolve some issues with exceptions being thrown in some inventory fetches.
2012-06-20 23:56:25 +01:00
Justin Clark-Casey (justincc)
8eb39eb3ac
Lower warn logging on not having friends/group module on permissions to debug.
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It's a valid configuration not to have these modules, but I think it's still worth logging the fact that certain permissions won't work (always return true)
2012-06-20 23:55:58 +01:00
Justin Clark-Casey (justincc)
553ac6335d
minor: Lower flotsam asset cache warning about not having a FlotsamCache.ini to debug
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It's perfectly okay not to have this section.
2012-06-20 23:55:51 +01:00
Justin Clark-Casey (justincc)
32a2515817
Change default logging level for XEngine to WARN instead of DEBUG.
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This is to reduce log spam from script loading, which is especially spammy for avatar movements with scripted attachments.
All important messages are at warn or above.
If you still want/need to see these messages, set <level value="DEBUG"/> in the <logger name="OpenSim.Region.ScriptEngine.XEngine"> section of OpenSim.exe.config.
This affects no other package logs, which still output at the root configured level (currently DEBUG by default).
2012-06-20 23:55:42 +01:00
Justin Clark-Casey (justincc)
a0482bccc7
Remove STARTUP COMPLETE message from the startuplogo.txt file and into main logging
2012-06-20 23:55:36 +01:00
Justin Clark-Casey (justincc)
3291e256ba
Comment out the neighbour and land in connectors from info logging that they are starting up
2012-06-20 23:55:27 +01:00
Justin Clark-Casey (justincc)
fb7573f713
Comment out recently added log message detailing number of scripts started when compile queue empties for now
2012-06-20 23:55:16 +01:00
Justin Clark-Casey (justincc)
4684207d6e
Raise some IO associated Exception logging in XEngine to error level, in line with other similar cases.
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Remove more unnecessary Close() calls - these are being triggered by the Dispose() called when exiting the using statement for these sdk io objects.
2012-06-20 23:55:09 +01:00
Justin Clark-Casey (justincc)
499b778391
Log how many scripts are candidates for starting and how many are actually started.
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Adds DebugLevel infrastructure to XEngine though currently commented out and unused.
2012-06-20 23:54:16 +01:00
Justin Clark-Casey (justincc)
9779ceded5
If RegionReady is active, don't falsely say that logins are enabled in the main scene loop before RegionReady is signalled when initial script compilation finishes.
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Also raises this logging level to Info from Debug since this information is of high importance. This matches the behaviour of the RegionReady module
2012-06-20 23:44:28 +01:00
Justin Clark-Casey (justincc)
512d0ac411
minor: If logging because mesh/sculpt data isn't present for an object, log object UUID rather than local id, since UUID doesn't potentially vary between simulator starts.
2012-06-20 23:44:16 +01:00
Justin Clark-Casey (justincc)
981c7d63a0
Like the assembly and text files, only write the c#-lsl linemap in XEngine.SetXMLState() if the trust binaries flag is set.
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This doesn't affect other locations where the map is written, such as on script compilation.
2012-06-20 23:44:03 +01:00
Justin Clark-Casey (justincc)
7bd1601a3f
minor: Add a little more detail to IOException logging in XEngine.SetXMLState()
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Also removes superflous Close() commands for statements taking place within using() constructs
Also adds some comment out debug log messages for future use.
2012-06-20 23:43:47 +01:00
Justin Clark-Casey (justincc)
3aef006e78
Change read config paramter from max_urls_per_simulator to max_external_urls_per_simulator, which is what it was meant to be
2012-06-20 23:33:54 +01:00
Justin Clark-Casey (justincc)
9a6aa528db
Fix bug introduced in commit c6e3752
(13 Jun 2012) where poll responses would always return OK even if some other status code had been set
2012-06-20 23:33:46 +01:00
Justin Clark-Casey (justincc)
02a163848c
Implement max_external_urls_per_simulator setting in [LL-Functions] to allow configuration of how many urls can be set up by llRequestURL()
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Defaults remains as 100.
This setting is per simulator instead of per region due to how the url script module is structured.
2012-06-20 23:33:38 +01:00
Justin Clark-Casey (justincc)
b9f122be07
Add region name to UseCircuitCode log messages
2012-06-20 23:33:27 +01:00
Justin Clark-Casey (justincc)
e64ca361df
Put all debug console commands into a single Debug section rather than scattering them over other categories
2012-06-20 23:33:13 +01:00
Justin Clark-Casey (justincc)
8a11c4e7d4
Make the "debug http" command available for robust as well as the simulator. This allows one to see incoming requests as they happen.
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This required making everything use the common MainServer class for registering and retrieving http servers, rather than duplicate structures.
2012-06-20 23:33:04 +01:00
Justin Clark-Casey (justincc)
584a076bec
Add main instance to internal MainServer.m_Servers list to simplify internal logic.
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This does require the server to be added before it is set as the main Instance
2012-06-20 23:32:57 +01:00
Justin Clark-Casey (justincc)
88596d6097
minor: Tell user the current debug http level if "debug http" console command is executed without a level parameter
2012-06-20 23:32:44 +01:00